Author Topic: Updates  (Read 175577 times)

Lineage2Ertheia

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Re: Updates
« Reply #300 on: December 26, 2019, 07:26:27 AM »
Event Buffs will now stack between eachother
Event Buffs will not stack with rose buffs or any other buffs
Crystal Form is a special magic type skill (verified off dec 23 2019)
Baium Respawn changed to 2 days from 3
Removed Useless Drops from Forge of Gods Mobs
Added additional drops to FOG Mobs
Turtle Ascetic pet item can now be deleted
Newborn Lavasaurus will now drop additional items, level increased
Fledgling Lavasaurus will now drop additional items, level increased
Adult will now drop additional items, level increased

Lineage2Ertheia

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Re: Updates
« Reply #301 on: December 28, 2019, 07:31:29 AM »
Minimum clan members to declare war will now be 5
Quadruple Elemental Blast chance branch remade
Quadruple elemental Blaster magic branch enchant will now correctly show skill disabled in shortcut when is in fact not available due to conditions
Quadruple Elemental Blast mana consumption will happen in 2 stages
Quadruple elemental Blast debuff will affect enemies on an entire area
Quadruple Elemental Blast damage over time values updated
New Tvt Arena added
Fixed an issue with height of mage kamael types
Further improved height of fighter kamaels


Lineage2Ertheia

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Re: Updates
« Reply #302 on: January 23, 2020, 07:01:39 AM »
Services prices reduced for change name and color
Spawn safe time increased to 20 seconds
DragonBlood Weight decreased

Lineage2Ertheia

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Re: Updates
« Reply #303 on: January 29, 2020, 07:32:53 AM »
Nighttime Zaken teleport time at night increased
Updated Octavis Normal stats and drops to latest
Updated Octavis Hard stats and drops to latest
Updated Istina normal stats and Drops
Updated Istina hard stats and Drops

Lineage2Ertheia

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Re: Updates
« Reply #304 on: February 10, 2020, 08:59:04 AM »
Update version 7.5 launched. Use updater 1 time before logging in.

Elixir of Protection effects disabled, cannot be used anymore
Elixir of Magic effects disabled, cannot be used anymore
Elixir of Aggression effects disabled, cannot be used anymore

Fixed an issue with Feoh Archmage Elemental Crash, Elemental Final Storm displaying wrong icon when no stances are activated

 New game mechanics for stances made
All stances and called skills remade

==
Quick Escape 2 additional levels added
Quick Escape Enchant routes fixed and new enchant branches added
Sage's Dance duration increased to 60 sec
Song of Archery duration increased to 60 sec
Song of Thief duration increased to 60 sec
Song of Protection  duration increased to 60 sec
 
Celestial Protection,
Celestial Party Protection   Cooldown was increased from 120 seconds to 240.
The cooldown is now affected by cooldown increasing and decreasing effects

Battle Rhapsody Song stacks with Battle Rhapsody

Freezing Flame created, updated to Prelude II
Song of Assault and Crippling Dance do not stack
Song of Archery, Song of Thief, Sage's Dance do not stack
Crazy Nocture, Blood Requiem do not stack


seal of limit skill made, new bonuses, visuals added
seal of restriction skill made, new bonuses, visuals added
seal of loss made skill made, new bonuses, visuals added
Seal of restriction made skill made, new bonuses, visuals added
Seal of Suspension made skill made, new bonuses, visuals added
Seal of Restriction made skill made, new bonuses, visuals added


Pa`agrio Fist New skill made, new bonuses, visuals added
War Drum New skill made, new bonuses, visuals added
Marching Drum New skill made, new bonuses, visuals added
Soothing Drum New skill made, new bonuses, visuals added
Seal of Extortion New skill made, new bonuses, visuals added

Combat Frenzy New skill made, new bonuses, visuals added
Marching Frenzy New skill made, new bonuses, visuals added
Relax Frenzy New skill made, new bonuses, visuals added
Grand Vanguard of Baylor New skill made, new bonuses, visuals added
Curse of Mortalize New skill made, new bonuses, visuals added
Seal of Confusion New skill made, new bonuses, visuals added
Seal of Suspension New skill made, new bonuses, visuals added


Song of Thief skill made,
Song of Archery skill made,

Spirit's Chorus skill made, skill made , visuals, animation and audio effects added
Shield Song bonuses updated, description updated
Prevailing Song bonuses updated, description updated
Daring Song bonuses updated, description updated
Refreshing Song bonuses updated, description updated
Melody of Refection  skill made , visuals, animation and audio effects added, can only be used while Triad is on
Repeat Mark Somersault skill made , visuals, animation and audio effects added
Repeat Mark Somersault can only be used while Triad is on

Sforzando Sting skill made, visual and audio special effects added
Sforzando Sting will trigger Swift Praise effect on party members
Grand Melody of Spirit skill made
Grand Melody of Spirit new bonuses added
Grand Melody of Spirit activates the Single Note effect on you if Sforzando Sting, Radiant Crash or Resolving Bash is cast.
Single Note skill made
Dual Note skill made
Triad skill made
Swift Praise skill made

Dance of Medusa skill updated, description updated
Dance of Medusa enchant branches added


Sword Waltz Made skill updated, description updated
Sword Waltz chance to activate Spectral Slash added

Prevailing Dance skill updated, description updated
Daring Dance skill updated, description updated
Refreshing Dance skill updated, description updated
Sage's Dance updated
Dance of Triump skill made
Radiant Halo skill made
Radiant Halo Skill game mechanics made
Dancing Phantom Blade made
Dancing Phantom Blade enchant routes made
 Resolving Bash aoe made
Radiant Crush aoe made

Grand Dancing Spectral Sword Skill and mechanics Made
Spectral Slash  Skill Made
Shadow Blade Skill and enchant branches made
Shadow Blade visuals and sounds made
Spectral Slash mechanics Made
Ensemble Melody Skill Made
Ensemble Melody visual effect added
Radiant Halo skill mechanics and visual made
Superior Dual Weapon Mastery effects and levels updated
Superior Robe Mastery effects and levels updated
Superior Heavy Armor Mastery effects and levels updated
Superior Anti Magic effects and levels updated
Superior HP Boost effects and levels updated
Superior Sword/Blunt Weapon Mastery effects and levels updated
Grand Incarnation of Light effects and levels updated
Immune Derangement skill added
Immune Derangement visual effects added
Disonance Wave Will Remove Combat, Marching, Refreshing Buffs
Transform lvl 11/12 added
Transform range and branches updated
Mass Giant Root lv 8/9 added
Mass Giant Root range and enchant branches updated
Petrify lv  +2 levels added
Petrify range and enchant branches updated
Giant Root +2 levels added
Giant Root range and enchant branches updated
Tanzanite Will Not stack with Blessing Barrier
New Blessing Barrier made, new game mechanic "absorbs X% of pdef" made
Blessing Barrier is now an active skill
Blood Requiem MP Consumptions updated will now work in 2 stages
Blood Requiem description updated
Angel's Touch cast range is now 800
Angel's Touch MP Consumptions updated will now work in 2 stages
Angel's Touch description updated will now work in 2 stages
Celestial Aegis Consumptions updated will now work in 2 stages
Celestial Aegis Description updated
Song of Protection and Battle Rhapsody can be stacked
Blood Requiem and Crazy Nocturne can be used together with Battle Rhapsody. Crazy Nocturne and Blood Requiem do not stack - they will replace each other.
Battle Rhapsody new visual effect added
Lute Melody and Harp Melody have been deleted, but the overall effects have been redistributed to other skills
Elemental Resistance will now give holy and unholy resistances also
Resistance Debuff added
Resistance Debuff description and bonuses updated
Mental Attack Resistance bonuses updated
Mental Attack Resistance description updated
Prophecy of Might bonuses updated
Prophecy of Might new game mechanic added, if cast once will trigger Glaring Skill, if cast twice will cancel Glam
Glaring Skill made
Trio Sonata added
Trio Sonata Game Mechanics added
Trio Sonata will correctly cast corresponding skills with corresponding conditions
Trio SOnata visual effect added
Prevailing Sonata new bonuses added
Prevailing Sonata skill description updated
Daring Sonata new bonuses added
Daring Sonata skill description updated
Lute Melody deleted
Harp Melody deleted
Guitar Melody lvl 5 added
Guitar Melody new bonuses added, updated
Pipe Organ Melody lvl 5 added
Pipe Organ Melody new bonuses added, updated
Drum Melody lv 5 added
Drum Melody new bonuses added, updated
Horn Melody lv 5 added
Horn Melody new bonuses added, updated
Recovery Melody cast range set to 800
Healing Melody cast range is now 800
Angel's Resurrection lvl 5 added
Polymporph penalty starts at 50%
Quick Escape new lvl 8, 9 added, updated
Quick Escape enchant effects increased
Quick Escape bonuses updated
Reflect Damage active augment, will now correctly give reflect instead of reflect resistance
Description of active item skill will change in 7.4 patch
Superior Divine Lore MP consumption will now decrease consumption of magical and physical skills according to description
CHaos Symphony will now consume mp in 2 stages, off like
Dissonance Wave will now consume mana in 2 stages, off like
Chaos Symphony skill effects, mechanics and description updated
Chaos Symphony lv 5/6 added
Chaos Symphony debuff added
Superior Divine Lore MP consumption will now decrease consumption of magical and physical skills according to description
Mass Crippling attack removed
Death Strike Removed
Mass Shadow Blade Removed
Resolving Bash Added
Resolving Bash new visual effects added
Resolving Bash lv 12/13 added
Resolving Bash new enchant branches added
Hands of Einhasad skill and mechanics made
Hands of Einhasad effect additional 50 power Holy damage function added
Hands of Einhasad skill effect, visuals and sounds added
Assault Rush skill deleted
Trace of Twin Edges skill added
Trace of Twin Edges skill lvl 105/107 added
Trace of Twin Edges new skill effect added
Crippling Attack Removed
Radiant Crash skill added
Radiant Crash skill lvl 105/107 added


Limit of Iss   Battle Rhapsody, Overlord's Dignity
— When the duration of a listed skill is over, the Limit is used on the target that was influenced by that skill.
— If a target is affected by the “Limit” effect and one of the skills stated above is used, skill’s duration decreases according to the level of the limit.
— The Limit decreases of the duration of the skill and can reach up to Lv. 3
Limit of Iss   60 sec.   - 20%   - 80%   - 100%
— Now with the addition of the "Limit of Iss", Blood Requiem and Crazy Nocturne can be used together with Battle Rhapsody. Crazy Nocturne and Blood Requiem do not stack - they will replace each other.

— Lute Melody and Harp Melody have been deleted, but the overall effects have been redistributed to other skills so the overall effect stays the same:
Prevailing Sonata
(Lv. 1)   Max HP +30%, P. Atk. +25%, M. Atk. +30%, magic cancel rate -40,
Have a chance to apply Vampiric Rage effect.
Daring Sonata
(Lv. 1)   Atk. Spd. +25%, Casting Spd. +25%, Movement Speed +20, Damage Reflection +10%,
Skill Cooldown -10%
Refreshing Sonata
(Lv. 1)   HP Recovery +75%, MP Recovery +50%, P. Evasion/M. Evasion +5,
MP Consumption for all skills -20%
Knight's Harmony
(Lv. 1)   P. Def. +45%, M. Def. +15%, Shield Defense rate +30%, Shield Def. +50%,
P. / M. Critical Rate +100%, P. Critical Damage +35%
Warrior's Harmony
(Lv. 1)   P. Atk. +22%, P. Critical Rate +100%, P. Critical Damage +70%,
Atk. Spd. +10%, Movement Speed +10
Wizard's Harmony
(Lv. 1)   M. Atk. +40%, M. Critical Rate +100%, Casting Spd. +15%,
— Iss Enchanters can now learn Lv. 5 of their Melodies at Lv.105:
Skill   Effect
Drum Melody   For 30 minutes, party members' P. Critical Rate +38%, P. Critical Damage +34%, M. Critical Rate +40, and P. Critical Damage Received -50%. A chance to increase Critical Damage when hit.
Guitar Melody   For 30 minutes, party members' Atk. Spd. +64%, Casting Spd. +62%, and Movement Speed +30, and MP Consumption of all skills -10%.
Pipe Organ Melody   For 30 minutes, party members' Max HP +45%, Max MP +70%, and Max CP +45%. A chance to apply the Vampiric Rage effect for 9%.
Horn Melody   For 30 minutes, party members' P. Atk. +30%, M. Atk. +100%, P. Def. +35%, and M. Def. +40%.
— Iss Enchanters (except Iss Dominator) can now cast several buffs at the same time with new skills:
Skill   Class   Effect   Level
Ensemble Melody   All Iss Enchanters   Casts Horn Melody, Drum Melody, Pipe Organ Melody, Guitar Melody, all at once.   103
Immune Derangement   All Iss Enchanters   Casts Elemental Resistance, Debuff Resistance, and Mental Attack Resistance, all at once.   99
Trio Sonata   Iss Hierophant   Casts Prevailing Sonata, Daring Sonata, Refreshing Sonata, all at once.   101
Spirit's Chorus   Iss Sword Muse   Casts Prevailing Song, Marching Song, and Relax Song, all at once.   101
Dance of Triumph   Iss Spectral Dancer   Casts Prevailing Dance, Marching Dance, and Relax Dance, all at once.   101
Triple Stroke   Iss Doomcryer   Casts War Drum, Marching Drum and Relax Drum all at once.   101
— Iss Doomcryer and Iss Dominator have been added new skills that replace existing Sonatas, they have a shorter duration, but the overall effect is better:
Skill   Effect
War Drum   For 150 seconds, party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, and magic cancel rate -40. A chance to apply 8% Vampiric Rage effect.
Marching Drum   For 150 seconds, party members' Atk. Spd. +40%, Casting Spd. +30%, Movement Speed +20, Damage Reflection +10%, and Skill Cooldown -10%.
Soothing Drum   For 150 seconds, party members' HP Recovery +75%, MP Recovery +100%, and P. Evasion/M. Evasion +5, and MP Consumption of all skills -20%.
— Iss Hierophant, Iss Dominator, and Iss Doomcryer can cast Radiant Crash/Resolving Bash in AoE with the new Resonant Halo skill:
Skill   Level   Effect
Resonant Halo   855/86/88/90/92/94/96/98/101/103/105   Increases P. Atk. by 300/325/350/375/400/425/450/475/500/525/550 and Atk. Spd. +5% and allows casting Radiant Crash/Resolving Bash in AoE.
— The following skills have been changed:
Old Skill name   New Skill name   Class   Level   Effect
Assault Rush   Trace of twin edges   Iss Hierophant, Iss Spectral Dancer, Iss Doomcryer, Iss Dominator   85/87/90/93/96/99/101/103/105   Rushes toward the enemy to inflict Stun for 3 seconds. Requires sword/blunt weapon/dual sword/dual blunt weapon.
Shadow Blade   Resolving Bash   All Iss Enchanters   85/87/89/91/93/95/97/99/101/103/105   Attacks target with 14608/15776/76944/18112/19280/20448/21616/22784/28162/29386/30610 Power added to P. Atk., for 20 sec. a target's P. Atk./M. Atk. -40%. Requires a sword, duals words, or dual blunt to be equipped. Over-hit. Critical.
Crippling Attack   Radiant Crash   All Iss Enchanters   85/86/88/90/92/94/96/98/101/103/105   Attacks target with 14608/15192/16360/17528/18696/19864/21032/22200/26008/27138/28268 Power added to P. Atk., for 20 sec. a target's P. Def./M. Def. -40%. Requires a sword, blunt, dual swords, or dual blunt to be equipped. Over-hit. Critical.
Divine Cancel   Dissonance Wave   All Iss Enchanters   85/86/89/92/95/98/101/103/105   A chance to remove up to 2 buffs from the target and nearby enemies. In PvP, removes Combat/Marching/Refreshing buffs.
— The following skills have been changed:
Skill   Changes
Celestial Protection,
Celestial Party Protection   Cooldown was increased from 120 seconds to 240.
The cooldown is now affected by cooldown increasing and decreasing effects.
Overlord's Dignity   Skill duration was increased from 15 to 30 seconds

Iss Hierophant
— The following skills have been added:
Skill   Level   Effect
Knight's Harmony
(Lv. 2)   103   For 30 minutes, the selected party member's P. Def +45%, M. Def +35%, P. Critical Rate/M. Critical Rate +100%, P. Critical Damage +35%, and Shield Defense Rate/P. Def +50%, and a chance of receiving Physical/Magic Critical Hit -25%.

Glaring
(trigger)   101   Triggered by Prophecy of Might. For 5 min increases the P. Atk and M. Atk by 15% and resets Prophecy of Might cooldown. Canceled if Prophecy of Might is cast once again.
— The following skills have been changed:
Old Skill name   New Skill name   Level   Effect   Animation
Death Strike   Hands of Einhasad   85/90/95/99/101/103/105   For 5 minutes, P. Atk./M. Atk. +5%/6%/7%/9%/10%/11%/13 and default attack range +150. Inflicts divine magic damage dealt by normal attacks with 50 Power added to M. Atk.   
Spoiler
Superior Fast Spell Casting   Grand Incarnation of Light
(passive)   85/90/95/99   Increases M. Atk. by 20%/25%/30%/35% and Skill Power by 5% and decreases the cooldown of all skills by 5%/6%/7%/10%.   
— The Prophecy of Might has been changed:
Grand Crusase   Salvation
For 5 minutes, increases the selected party member's Physical/Magic/Skill Critical Rate and Power by 25%. Consumes 5 Spirit Ores.   For 5 minutes, increases the selected party member's Physical/Magic/Skill Critical Rate and Power by 25%. If cast once, it activates the Glaring effect that increases your P. Atk./M. Atk. by 15%, and resets the cooldown of Prophecy of Might. If cast twice, it cancels the Glaring effect. Consumes 5 Spirit Ores. Can be cast on 2 party members.
Iss Sword Muse
— The following skills have been added:
Skill   Level   Effect
Single Note   85   For 4 seconds P.Atk. and Atk. Speed +3%
Dual Note   85   For 4 seconds PAtk. and Atk. Speed +5%.
Triad   85   For 12 seconds P.Atk. and Atk.Speed +10%, allows casting Repeat Mark Somersault, Alluring Conduct, and Melody of Refection. Cancels if any of these skills are used.
Swift Praise   85   For 4 sec. increases all party members' P. Atk./M. Atk./Atk. Spd./Casting Spd. by 150%. Cooldown 8 seconds.
Melody of Refection   85/90/95/99/101/103/105   Instantly recovers your MP and nearby party members' MP up to 700/715/725/740/755/768/786 according to their levels and decreases the remaining cooldown of Alluring Conduct by 5 seconds. Can be used in the Triad state.
Alluring Conduct   85/86/88/90/92/94/96/98/101/103/105   Attacks the target and nearby enemies with 23178/24105/25959/27813/29667/31521/33375/35229/38010/39864/41718 Power added to P. Atk. and decreases Atk. Spd./Casting Spd./P. Def/M. Def by 50% for 12 seconds. Increases cooldown of all skills by 10%and applies the Swift Praise effect to the caster. Can be used in the Triad state. Requires a sword, blunt, dual sword or dual blunt to be equipped.
Wizard's Harmony (Lv. 2)   103   For 30 minutes, the selected party member's M. Atk. +45%, M. Critical Rate +100%, M. Critical Damage +10%, Casting Spd. +15%, Attack Attribute +100, Skill Cooldown -20%, and MP Consumption of all skills -15%.
— The following skills have been changed:
Old Skill name   New Skill name   Level   Effect
Assault Rush   Sforzando Sting   85/87/90/93/96/99/101/103/105   Rushes at the target to reduce Movement Speed by 100 for 4 seconds and gives the Swift Praise effect to allies. Requires a sword, blunt, dual sword or dual blunt to be equipped.
Death Strike   Repeat Mark Somersault   85/86/88/90/92/94/96/98/101/103/105   Attacks the target with 20668/21494/23146/26798/28102/29754/31406/33884/35536/37188 Power added to P. Atk., decreases P. Def/M. Def by 20% and Movement Speed by 150 for 8 seconds, and moves 400 back. Can be used in the Triad state. Requires a sword, blunt, dual sword or dual blunt to be equipped.
Superior Song of Mastery   Grand Melody of Spirit
(passive)   85/90/95/99   Increases Atk. Spd./Casting Spd. by 10%/11%/13%/15% and Attack Attribute by 50/60/80/100. Activates the Single Note effect on you if Sforzando Sting, Radiant Crash or Resolving Bash is cast.
Song of Wisdom   Song of Assault   101   For 30 seconds increases all Physical/Magic/Skill Critical Rate and Critical Damage of all party members by 15%. Consumes 5 Spirit Ores.
— Triad State is activated when 3 attacking skills are used:


— Skill effect area of Song of Silence has been increased.

Iss Spectral Dancer
— The following skills have been added:
Skill   Level   Effect
Spectral Slash
(trigger)       The Spectral Sword attacks the target with 100 Power added to P. Atk. and decreases P. Def/M. Def by 20/50/100/150/250 and Movement Speed by 0/0/0/80/80 for 10 seconds.
Dancing Phantom Blade   85/86/88/90/92/94/96/98/101/103/105   Attacks the target and nearby enemies with 27268/28358/30538/32718/34898/37078/39258/41438/44708/46888/49068 Power added to P. Atk. to make them unable to target you and decrease their P. Atk./M. Atk./P. Def./M. Def./Movement Speed by 50% for 10 seconds. Enemies with the Spectral Slash Stage 3 or higher can remove these debuffs. Requires a sword, blunt, dual sword or dual blunt to be equipped. Over-hit. Critical.
Warrior's Harmony (Lv. 2)   103   For 30 minutes, the selected party member's P. Atk +25%, P. Critical Rate +100%, P. Critical Damage +85%, Atk. Spd. +10%, and Movement Speed +10. A chance to add the Spectral Slash effect to the target.
— The following skills have been changed:
Old Skill name   New Skill Name   Level   Changes
Grand Dance of Mastery   Grand Dancing Spectral Sword
(passive)   85/90/95/99   Increases P. Atk./M. Atk. by 15% and P. Skill Power by 5%. Activates the Spectral Slash effect on the target if Trace of Twin Edges, Shadow Blade or Resolving Bash is cast.
Dance of Might   Sword Waltz   85   For 30 minutes, increases your P. Atk. and Atk. Spd. by 15% and P. Critical Rate/Movement Speed by 10. A chance to apply the Spectral Slash effect on the target when a basic attack is made.
Death Strike   Phantom Slasher   85/86/88/90/92/94/96/98/101/103/105   Attacks the target with 24801/25793/27777/29761/31745/33729/35713/37697/40657/42657/44641 Power added to P. Atk. to reduce its P. Atk./M. Atk./P. Def./M. Def. by 20% for 10 seconds. The target can remove these debuffs if it has Spectral Slash Stage 3 or higher. Requires a sword, blunt, dual sword or dual blunt to be equipped. Over-hit. Critical.
-   Crippling Dance   101   For 30 seconds, all party members' P. Atk./M. Atk. +25% and Physical/Magic Skill Power +15%. Consumes 5 Spirit Ores.
— Phantom Slasher and Dancing Phantom Blade can be used if the target has debuff Spectral Slash Lv.3 or higher:


Iss Doomcryer
— The following skills have been added:
Skill   Level   Effect
Crier's Harmony   85   For 30 minutes, selected party member's P. Atk. +22%, M. Atk. +40%, P. Critical Rate/M. Critical Rate +100%, P. Critical Damage +70%, and Atk. Spd./Casting Spd. +15%, and Skill Cooldown -20% and MP Consumption of all skills -15%.
— The following skills have been changed:
Old Skill name   New Skill Name   Level   Changes
Soul Cry   Grand Soul Cry   85/90/95/99   P. Atk., P. Def, M. Atk. and M. Def +14%/16%/18%/20% and P. Skill Power +5%. Increases the chance to activate additional effect when the Rampageous Beat is cast.
Death Strike   Rampager's Beat   85/86/88/90/92/94/96/98/101/103/105   Attacks the target with 21642/22507/24237/25967/27697/31157/32887/40673/42657/44641 Power added to P. Atk. and resets the duration of nearby allies' War/Marching/Relax buffs with a certain probability. Requires a sword, blunt, dual sword, or dual blunt to be equipped. Over-hit. Critical.
-   Chant of Bison   101   For 5 minutes, all party members' P. Atk./M. Atk. +15% and Physical/Magic Skill Power +5%. Consumes 10 Spirit Ores.
Iss Dominator

— The following skills have been added:
Skill   Level   Effect
Vanguard of Baylor   99   Summons the Dominant Flag that cannot be targeted. If used near the Dominant Flag, it applies the effects of Melody, Harmony, Drum, Ditty and Rhapsody buff skills to all clan members (Melodies/Harmonies/Drums -> Frenzies, Rhapsody->Dignity, Battle Ditty -> Command For Battle, Protective Ditty -> Command For Defense, Elemental Resistance ->Elemental Endurance, Debuff Resistance ->Debuff Endurance) and enhances Seal skills (Lv. 4 or higher). Also makes the caster immune to Pull. Renders invincibility for 10 seconds. Flag restores 5% of CP every 3 sec. Consumes 5 Spirit Ores.
— The following skills have been changed:
Old Skill name   New Skill name   Level   Effect
Superior Wizard Mastery   
Grand Vanguard of Baylor   85/90/95/99   PvP damage +10% and Max MP/CP +20%.

Mass Restriction   
Seal of Extortion   85   For 10 seconds, Heal received by the target and nearby enemies -85%. For PvPs near the Dominant Flag, applies the Seal of Limit with the effect of limiting the maximum HP/MP/CP Recovery to 40%.

Mass Blockade   Seal of Confusion   85   Cancels nearby enemies' targets. For PvPs near the Dominant Flag, applies the Seal of Loss with the effect of blocking normal attacks for 10 seconds.

Ultimate Suspension   Seal of Suspension   85   For 10 seconds, physical/magic skill cooldown of the target and nearby enemies +100%. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking the use of physical/magical skills and preventing Invincibility. Consumes 5 Spirit Ores.

Level of Radiant Crash skill has been increased for Iss Hierophant, Iss Sword Muse, Iss Dominator and Iss Doomcryer classes.

Class   Skill name   Maximum level before the change   Maximum level before the change
Iss Enchanter (general)   Radiant Crash   11   13
Iss Enchanter (general)   Resolving Bash   11   13
Iss Enchanter (general)   Dissonance Wave   9   11
Iss Enchanter (general)   Transform   10   12
Iss Enchanter (general)   Mass Giant Root   7   9
Iss Enchanter (general)   Petrify   11   13
Iss Enchanter (general)   Quick Escape   7   9
Iss Enchanter (general)   Disperse   6   8
Iss Enchanter (general)   Chaos Symphony   4   6
Iss Enchanter (general)   Giant Root   7   9
Iss Hierophant   Trace of Twin Edges   9   11
Iss Hierophant   Mass Transform   7   9
Iss Hierophant   Hands of Einhasad   7   9
Iss Hierophant   Resonant Halo   11   13
Iss Sword Muse   Song of Silence   10   12
Iss Sword Muse   Sforzando Sting   9   11
Iss Sword Muse   Alluring Conduct   11   13
Iss Sword Muse   Repeat Mark Somersault   11   13
Iss Sword Muse   Melody of Refection   7   9
Iss Spectral Dancer   Dance of Medusa   11   13
Iss Spectral Dancer   Phantom Slasher   11   13
Iss Spectral Dancer   Shadow Blade   11   13
Iss Spectral Dancer   Dancing Phantom Blade   11   13
Iss Dominator   Seal of Extortion   7   9
Iss Dominator   Seal of Confusion   7   9
Iss Dominator   Seal of Suspension   7   9
Iss Dominator   Curse of Mortalize   7   9
Iss Doomcryer   Freezing Flame   13   15
Iss Doomcryer   Rampageous Beat   11   13

Iss Enchanter   Common skill   Radiant Crash   Increased Skill Power
Iss Enchanter   Common skill   Resolving Bash   Increased Skill Power
Iss Enchanter   Common skill   Chaos Symphony   Increased Skill Power
Iss Enchanter   Iss Hierophant   Hands of Einhasad   Increased P. Atk./M. Atk.
Iss Enchanter   Iss Hierophant   Glaring   Increased P. Atk./M. Atk.
Iss Enchanter   Iss Sword Muse   Shield Song   Increased P. Def., attribute resistance
Iss Enchanter   Iss Sword Muse   Alluring Conduct   Increased Skill Power, Swift Praise Lv.2 self effect has been added
Iss Enchanter   Iss Sword Muse   Repeat Mark Somersault   Increased Skill Power
Iss Enchanter   Iss Spectral Dancer   Phantom Slasher   Increased Skill Power
Iss Enchanter   Iss Spectral Dancer   Shadow Blade   Increased Skill Power
Iss Enchanter   Iss Spectral Dancer   Dancing Phantom Blade   Increased Skill Power
Iss Enchanter   Iss Spectral Dancer   Sword Waltz   Increased P. Atk
Iss Enchanter   Iss Doomcryer   Freezing Flame   Added one-handed/ two-handed sword/ dual sword attack resistance
Iss Enchanter   Iss Doomcryer   Rampageous Beat   Increased Skill Power
Character's Spd. increase effect has been deleted from Melody / Harmony / Sonata skills, the basic character's Spd. has been increased.
Static increase in P. Atk. for the effects Superior Sword/ Blunt Weapon Mastery (knights and enchanters),  Superior Dual Weapon Mastery (enchanters) has been increased.
Wizard's / Warrior's / Knight's Harmony effects have been combined into a single Fantasia Harmony effect;
Battle Ditty / Protective Ditty skills have been combined into a single Fantasia Melody skill;
Drum skills duration has been increased to 5 min along with Sonata skills duration;
Melody / Sonata/ Debuff skills duration will not be changed while applying a higher level skill;
Several Iss Spectral Dancer skills have been changed;
Common passive skills for all classes now can be learned until 110 level:
Iss Enchanter   
Superior Dual Weapon Mastery
Superior Robe Mastery
Superior Light Armor Mastery
Superior Heavy Armor Mastery
Superior Anti Magic
Superior HP Boost
Superior MP Boost
Superior Sword/ Blunt Weapon Mastery
Superior HP Recovery
« Last Edit: February 10, 2020, 01:51:04 PM by Lineage2Ertheia »

Lineage2Ertheia

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Re: Updates
« Reply #305 on: February 12, 2020, 07:18:47 AM »
Events buffs update
With the addition new buff skills , the following skills have been removed: Power of Saha Blessing of Saha Clarity of Saha Critical of Saha Force of Saha Speed of Saha Resistance of Saha;
Fixed brooch - pvp damage when obsidian equiped, now decreases all skills damage received also
Old Buffs disabled in effect
Fixed an issue with glaring not giving effect to owner

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Re: Updates
« Reply #306 on: February 14, 2020, 07:21:51 AM »
New Update 7.6 added, Use Updater 1 time before starting the game
Power of Saha skill and description updated 
Critical of Saha skill and description updated 
Force of Saha skill and description updated 
Speed of Saha skill and description updated 
Resistance of Saha skill and description updated 
Clarity of Saha skill and description updated 
Clan Hall - Horn Melody skill and description updated 
Clan Hall - Horn Melody skill and description updated 
Clan Hall - Drum Melody skill and description updated 
Clan Hall - Drum Melody skill and description updated 
Clan Hall - Pipe Organ Melody skill and description updated 
Clan Hall - Pipe Organ Melody skill and description updated 
Clan Hall - Guitar Melody skill and description updated 
Clan Hall - Guitar Melody skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Horn Melody (Adventurer) skill and description updated 
Drum Melody (Adventurer) skill and description updated 
Pipe Organ Melody (Adventurer) skill and description updated 
Guitar Melody (Adventurer) skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Prevailing Sonata (Adventurer)  skill and description updated 
Daring Sonata (Adventurer)  skill and description updated 
Refreshing Sonata (Adventurer) skill and description updated 
Mentor's Horn Melody skill and description updated 
Mentor's Drum Melody skill and description updated 
Mentor's Lute Melody deleted
Mentor's Pipe Organ Melody skill and description updated 
Mentor's Guitar Melody skill and description updated 
Mentor's Harp Melody deleted
Mentor's Fantasia Harmony skill and description updated 
Elixir: Horn Melody skill and description updated 
Elixir: Drum Melody skill and description updated 
Elixir: Lute Melody skill and description updated 
Elixir: Pipe Organ Melody skill and description updated 
Elixir: Guitar Melody skill and description updated 
Elixir: Harp Melody skill and description updated 
Mentor's Prevailing Sonata skill and description updated 
Mentor's Daring Sonata skill and description updated 
Mentor's Refreshing Sonata skill and description updated 
Ceremony of Chaos - Horn Melody skill and description updated 
Ceremony of Chaos - Drum Melody skill and description updated 
Ceremony of Chaos - Pipe Organ Melody skill and description updated 
Ceremony of Chaos - Guitar Melody skill and description updated 
Ceremony of Chaos - Harp Melody deleted
Ceremony of Chaos - Lute Melody deleted
Ceremony of Chaos - Fantasia Harmony skill and description updated 
Ceremony of Chaos - Warrior's Harmony deleted
Ceremony of Chaos - Wizard's Harmony deleted
Saha Buffs readded and remade
Newbie Buffs remade
CLan hall buffs remade
Mentor Buffs remade
Some cocktail buffs remade
New Buffs for events added
Fixed an issue with DIvine Prayer stacking
 

Lineage2Ertheia

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Re: Updates
« Reply #307 on: February 17, 2020, 07:12:37 AM »
Update 7.7 added. Use Updater 1 time before starting the game.
Overlord's Dignity renamed to Frenzied Rhapsody
Drum Frenzy lvl 5 created and enchant branchies
When Vanguard of Baylor is on, now Drum Melody will become Frenzied Drum Melody
When Vanguard of Baylor is on, now Horn will become Frenzied Horn Melody
When Vanguard of Baylor is on, now Pipe Melody will become Frenzied Pipe Melody
When Vanguard of Baylor is on, now Guitar Melody will become Frenzied Guitar Melody
When Vanguard of Baylor is on, now Fantasia Melody will become Frenzied Melody
When Vanguard of Baylor is on, now Frenzied Harmony will become Frenzied Harmony
Faint stat is now a multiplicative type value
Resistance Debuff will how affect the folowing: Poison/ Bleed/ Disarm/ Hold/ Mental/ Sleep/ Stun/ Faint/ Air Yoke/ Mutate/ Paralyze/ Knock Back/ Knock Down/ Pull Resistance
Saha's Blessing effects updated
Saha's Blessing skill description updated
War Drum/Wolf Cry stacking changed

Lineage2Ertheia

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Re: Updates
« Reply #308 on: March 04, 2020, 07:11:52 AM »
Lightning Disarm land rate increased
shadow fake death further improvements
Grim Reaper Possession depends on Stun
Counterflip applies to melee attacks only. (confirmed from tests on off)

Lineage2Ertheia

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Re: Updates
« Reply #309 on: April 07, 2020, 09:02:23 AM »
Use Updater Lineage2ertheia.exe 1 time before logging in to get new 7.8 Update

Sigel Phoneix Knight, HellKnight, Shilen Templar, Eva's Templas classes skills updated and revamped

 
Ignite skill remade to match off

Spirit of Revenge skill made
Avenging Will Skill made
Avenger's Frenzy Skill made
Shadow Hunt Skill Made



Burning Chain Lash Skill made
Phoenix Glide Skill made
Paladin's Freny Skill made
Flame Feather
Reborn from Ashes skill made
Summon Phoenix Cubic skill made and new mechanics added
 
 Black Thorn Chain Strike skill , visuals, effects and mechanics made
Revenging Thorn skill made, new game mechanics added, visuals
Revenging Thorn If cast while Grand Fortress Lv. 5 is active, the skill has increased power and range.


 Gigantic Wave skill , effects, mechanics sound and visual made.
Gigantic Wave
Summon Othellot Cubic skill, effects,  made
Summon Spirit Hawk Cubic skill, effects,  made


Maelstrom skill , effects, mechanics sound and visual made.

Reversal Stream skill made, new effects and mechanics added
 
Grand Shillien Shadow skill made
Grand Shillien Shadow can trigger Shillien Shadow
Grand Shillien Shadow can trigger  Shilen's Presence on self and party also
Grand Shillien Shadow  - P. Atk. +2%, Shield Def. +5%, and Attribute Attack +15, and activates Shillien Shadow on the caster. 6% chance to activate Shillien's Presence on allies.


Grand Fortress skill made, new game mechanics added
Grand Fortress will trigger when hit
Grand Fortress can reset the reuse of Shield Focus/Raise Shield by 5 seconds, and increase the time of Shield Block skill types

Superior Sword/Blunt Weapon Mastery skill updated to Prelude of War 3
Superior Heavy Armor Mastery skill updated to Prelude of War 3
Superior Shield Defenseskill updated to Prelude of War 3
Superior Magic Resistanceskill updated to Prelude of War 3
Superior Magic Resistanceskill updated to Prelude of War 3
Superior Mental Attack Resistanceskill updated to Prelude of War 3

Provoke Aura skill, mechanics and effects made
Challenge Aura, mechanics and effects made
Iron Aura, mechanics and effects made
Templar Aura , mechanics and effects made
Noble Sacrifice  skill made, new visual, new  effects, stackings, mechanics and sound made
Last Judgement  skill made, new visual, new  effects, mechanics and sound made
Protection of Faith skill made, new visual, new  effects, mechanics and sound made
Limit of Sigel skill made
Templar's Frenzy Skill made new effects added
Templar's Frenzy if active , will have a chance to cast Lightning Strike if the player is using Vanishing stun
Vanishing stun will cast Lightning Strike when Templar Frenzy is active


Templar's Frenzy made to do lightning strike
 
 
Focus Shield skill made, new visual, effects, mechanics and sound made
Focus Shield For 10 sec., activates the Shield Block buff. M. Def. +50%, Received M. Critical Rate -100%. The effect is canceled when using Shield Charge, Shield Bash, or Shield Boomerang. Requires a shield.
Raise Shield skill made, new visual, effects, mechanics and sound made
Raise Shield For 10 sec., activates the Shield Block buff. P. Def. +50%, Received P. Critical Rate -100%. The effect is canceled when using Shield Charge, Shield Bash, or Shield Boomerang. Requires a shield.

Final Ultimate Defense skill made , new effects, visual effects made
Activates Shield Block for 30 sec. and reduces the maximum damage received to approximately 1000 in inverse proportion to your P. Def. Impossible to use Raise Shield/ Focus Shield. Requires a shield to be equipped

Summon Death Cubic Skill made, new effects, mechanics, visuals and sound effects
Cubic Gain Soul skill and effect made
Shilien's Presence skill and effect made
Shillien's Presence is triggered when a succesful kill is performed by the user while using sumon death cubic/ Cubic Gain Soul
Summon Hex Cubic new mechanics , lvls and effects added

Chained Death Scythe skill made, new effects, visuals and sound effects and game mechanics added , skill radius and effects tested and implemented
Chained Death Scythe - Summons a scythe to attack the target and nearby enemies with 15166 power pulling them to you. Requires a sword or a blunt weapon.


Inhale soul skill made, new effects, visuals and sound effects
Inhale soul flight velocity/speed formula updated
Inhale soul debuff time added
Inhale Soul: Creates a pit of darkness that pulls nearby enemies to you with 49310 power. Requires a sword or a blunt weapon. Critical. Over-hit.
Rising Smash Skill  made, new effects, visuals and sound effects
Chain Gust Made made, new effects, visuals and sound effects
Chain Galaxy  made, new effects, visuals and sound effects
Superior Aggression Aura new levels added


Shield Wake skill made, visuals added, sounds added, debuffs added, new mechanics tested and added (around 12 hours of work)
Shield Wave skill tested to implement game mechanics, tests hours eta 4
Shield Wave behavior added as on off,
Shield Wave debuff behavior added and game mechanics resulting in final damage received added
Shield Wave general description: Attacks nearby enemies with 14243 power and inflicts stun on them for 5 sec. Activates the Wave Barrier effect for 10 sec. Requires a shield.



Mass Lightning Strike skill made, additional levels added, additional visual effects added, additional game mechanics added
Shield Boomerang Made, new effects, visuals, mechanics made


Vanishing Stun skill and game mechanics made
Vanishing Stun debuff silence done
Two Hand Smash skill made
Two Hand Smash only triggers when Two-Hand Stance is in effect
Vanishing Stun Silences target only if target is a player character


Shield Charge skill made
Shield CHarge lv 13 made
Shield Charge effects, visuals and mechanics made
Shield Bash skill made
Shield Bash debuff made
Shield Bash game mechanic, visual and mechanics made


Lineage2Ertheia

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Re: Updates
« Reply #310 on: May 15, 2020, 06:45:02 AM »
Aden siege zone extended on the left and right side of the suspended bridges.
Shield Boomerang will not remove Final ultimate defense
More then 100 NPC Dialogue Fixes

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Re: Updates
« Reply #311 on: May 21, 2020, 09:42:06 AM »
Reworked Special Ability for dark and bloody weapons, simplified
Special ability adding to bloody weapons costs reduced, now only 1 type of crystal needed for each level
Fixed issues with bloody weapons while adding certain sa crystals
Art of Seduction and other similr buffs will not be usabled in tvt, stacking made.
Elixir of Harmony disabled and removed from shop
Elixir of Blessing Disabled and removed from shop
Right Sidestep land chance now depends on debuff attack/resist
Guts bonus at lv 10, updated to latst prelude of war
Superior Aggresion Aura will now have a land rate dependent on user debuff power

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Re: Updates
« Reply #312 on: June 30, 2020, 08:56:42 AM »
Update 7.9 Launched. Use Updater 1 time before logging in.

— Navari’s Mask has been added to the game;  it can be obtained from Denign In Giran, by upgrading Savior's Mask to Navari's Mask using Selenite
— Navari’s Mask may be enhanced up to +10 with the help of Scroll: Enchant Mask 


Antharas/Blessed Antharas , Valakas/Blessed Valakas, Lindvior epic accesories can be disolved for silenite
Design NPC and Dialogues added
Design NPC Can add special craft effects to Angel/Dragon Accesories

Selenite requirements lowered for Lindvior's Earring
Chance to obtain silenite by disolving increased to 100%=== to do

Denign Accessory Artisan Added in Giran
Denign will modify Dragon/Angel accesories, adding or removing craft effects



Added upgraded versions of Dragon Accesories:
Dragon's Necklace craft effect added, lv 1, lv 2 and lv.3
- Dragon's Necklace can be upgraded to Battle Stage 1 - 3 through NPC

Dragon's Earring craft effect added, lv 1, lv 2 and lv.3
- Dragon's Earring can be upgraded to Guardian Stage 1 - 3 through NPC
Dragon's Ring craft effect added, lv 1, lv 2 and lv.3
- Dragon's Ring can be upgraded to Potential Stage 1 - 3 through NPC



Added upgraded versions of Fallen Angel’s Ring.
 - Fallen Angel’s Ring can be upgraded to CHA Stage 1 - 3 through NPC Denign.
Angel's earring craft effect added , lv.1 , lv.2 and lv.3
Angel's Necklace craft effect added , lv.1 , lv.2 and lv.3
- Angel's Earring can be upgraded to Security Stage 1 - 3 through NPC
- Angel's Necklace can be upgraded to Assault Stage 1 - 3 through NPC



Added a new item ‘Angel's Ring’.
It can be enchanted by using Scroll: Angel Accessory.
Craft effect Elements lvl. 1 , lv. 2 and lv.3 added for Angel Ring
https://i.gyazo.com/3709cb54ba08c494749ceb4d50e32140.png

Increased the maximum enchant levels of Radiant Circlet of Authority, Blessed Enchant Scroll Circlet can be used up to +10
Blessed Enchant Circlet enchant chances greatly increased
Radiant Circlet of Foresight, and Radiant Circlet of Grace to +10.
https://i.gyazo.com/a58f8fbc2a0ea5ab123a822e0f4c8977.png
https://i.gyazo.com/293a84a8bcf7459c814a4f1619052255.png
https://i.gyazo.com/1ac26a32ce1b971768b020cdf47228cc.png


Increased the maximum enchant level of Dragon Rind Shirt to +10.
Enchanting Dragon Rind Leather Shirt to level 10 will grant you additional passive and active skill bonuses
Enchant chances for Dragon shirts greatly increased
https://i.gyazo.com/85ae720a2f4b9001d5b712be401238fb.png
https://i.gyazo.com/38c62c0cf753461c7634c0f64573d669.png
https://i.gyazo.com/494e30b3bd25cadfc237c9ec416d85c2.png


Heavenly Talisman new item , visual effect and skill added
Epic Talisman new item and skill added
Heavenly Talisman can be obtained by compounding 2x Talisman Insanity (chance 70%)
Epic Talisman can be obtained by compounding 2x Talisman Seven Signs (chance 70%)
Chance to obtain Talisman Insanity Increased x2 (80%)
All Brooch jewels lvl 2-5 chances greatly increased
Sayha's Talisman compound chances greatly increased
Zodiac Agathion  compound chances greatly increased
Venir's Talisman lvl 18 and above  compound chances greatly increased

Game Lightning system upgrade
New Voice dialogues added for npc's


Jewel Energy can be obtained by exchanging any lv.5 Brooch Jewel at Dimensional Merchant
Exchanging a normal Lv.5 Brooch Jewel to a Jewel Energy has a:
-85% chance to receive 1 Jewel Energy
-10% Chance to receive 2 Jewel Energy
-5% chance to result in 0 Jewel Energy in which case the user will receive a lv.4 Jewel of the same type
- To obtain a Greater Jewel you need 2x Brooch Jewel Lv.5 of the same type, the chance is 100%! 
- To upgrade a Greater Jewel lvl 1 to lv 2/3/4/5 you need to compound a jewel energy and a greater jewel 1/2/3/4/5 of the same type.
The chance of compound is 100%!
- Compounding 2x Greater Jewel lv 5 will result in a Superior Jewel. The Chance is 100%!

VIdeo : https://youtu.be/Mybrhh-Ig8E

==
Greater/Top-Grade Brooch upgrade and enchanting
How to get new brooches:
To obtain a Greater Brooch (lv 6) you can use Crystals of Dawn
Crystals of Dawn can be obtain at the Dimensional Merchant by trading a Lv.5 Brooch. - Be aware that augmented brooches can also be exchanged, so make sure you leave the desired brooch in your warehouse if you do not wish to exchange it.
To upgrade a Lv.5 Brooch to a Greater Brooch (lv.6) you must go to Blacksmith Ferris in Aden
Upgrading process will keep the augment and enchant you had
To upgrade a Greater Brooch to a Top-Grade Brooch you can use Crystals of Dawn at Ferris in Aden
To enchant a Greater Brooch you can use Blessed Brooch Enchant Scroll - Greater Brooch can be used to enchant brooch up to max +5
To enchant a Top Grade Brooch you can use Blessed Brooch Enchant Scroll - Top Grade Brooch can be used to enchant brooch up to max +10
Blessed Scroll Enchant Scrolls can be bought at the Shop or drop from various Raid Bosses in game

 https://youtu.be/qeO9OCzYOQg

===
Level difference cap for xp penalty bewtween player and mob increased to 20

===========
Wolf's Cry stacking issue fixed when enchanted  fixed abnormal lvl issue
Wild Roar stacking issue fixed  when enchanted fixed abnormal lvl issue
Crushing air land rate depends on debuff attack/resist stat
Elixir of Harmony disabled and removed from shop
Elixir of Blessing Disabled and removed from shop
Right Sidestep land chance now depends on debuff attack/resist stat

===
Tanzanite reuse updated to 30 seconds
Tanzanite lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Tanzanite Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 10   item created, skill created and effects/visuals/sound made and tested


Cat's Eye lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 10   item created, skill created and effects/visuals/sound made and tested


Blue Cat's Eye lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Blue Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 10   item created, skill created and effects/visuals/sound made and tested


Red Cat's Eye lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Red Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 10   item created, skill created and effects/visuals/sound made and tested

Pearl lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Pearl Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 10   item created, skill created and effects/visuals/sound made and tested



Diamond lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Diamond Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 10   item created, skill created and effects/visuals/sound made and tested



Emerald lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Emerald Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 10   item created, skill created and effects/visuals/sound made and tested



Opal lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Opal Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 10   item created, skill created and effects/visuals/sound made and tested


Obsidian lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Obsidian Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 10   item created, skill created and effects/visuals/sound made and tested


Amethyst lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Amethyst Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 10   item created, skill created and effects/visuals/sound made and tested


Sapphire lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Sapphire Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 10   item created, skill created and effects/visuals/sound made and tested

New effect added for Amethyst Cancel Invulnerability/Immunity to Deranagement active skill

Ruby lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Ruby Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 10   item created, skill created and effects/visuals/sound made and tested

Newbie items reworked, special weapons and armors added for new characters
New characters can enjoy start up gear for 14 days.

New stat added: p skill crit damage reduction, chance reduction
Ruler's Ring of Authority has a chance to paralyze for 3 seconds the enemy, while using a physical skill
Ring of The Truth Seeker has a chance to paralyze for 3 seconds the enemy, while using a magical skill
Activation Paralysis skill added
Activation KnockBack skill added
New stats added: P Skill Critical Damage Reduction, P Skill Critical Damage Chance Reduction, P Skill Critical Damage Static Reduction
.Whoami Pannel updated with new stats.

Removed Champion Red/Blue team effect
Added new Champion mobs visual effect
Greater Jewels are now named Grater Jewel lv. 1
Sapphire will have a unique effect when used
Ruby will have a unique effect when used
Made it possible to remove the enhancement effects from an enhanced accessory by paying a fee:
Angel's Ring, Angel's Necklace, Angel's Earrings,  Dragon's Necklace, Dragon's Earrings, Dragon's Ring

La Vie En Rose`s Blessing /La Vie En Rose`s Shining Blessing Skills added for Greater/Top-Grade Brooch

New greater jewels added ( 5 levels)
New superior Brooches added 10 levels
Success chances increased for old brooches

New brooches added:
Enhanced La Vie En Rose's Brooch   Activates 6 jewel slots when equipped. Inventory Slots +12.
Top-grade La Vie En Rose's Brooch   Activates 6 jewel slots when equipped. Inventory Slots +12.
— Both Brooches may be enchanted with Blessed Scroll: Enchant Brooch or augmented with Brooch Spirit Stone;
Each enchant level gives different effects
=====
 
— Greater La Vie En Rose's Brooch and Top-grade La Vie En Rose's Brooch have been added to the game:
Item   Description
Enhanced La Vie En Rose's Brooch   Activates 6 jewel slots when equipped. Inventory Slots +12.
Top-grade La Vie En Rose's Brooch   Activates 6 jewel slots when equipped. Inventory Slots +12.

— Both Brooches may be enchanted with Blessed Scroll: Enchant Brooch or augmented with Brooch Spirit Stone;
— A Brooch, R-grade Gemstone 10pcs., a Brooch Spirit Stone are needed for the augmentation; augmentation removal costs 130,000 Adena;

Greater La Vie En Rose's Brooch
— May be enchanted up to +5, safe enchantment is unavailable;

Enchantment   Effect
0   All stats +1. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+1   All stats +1, Damage Reflection Resistance +1%, EXP bonus with Vitality +1%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+2   All stats +1, Damage Reflection Resistance +2%, EXP bonus with Vitality +2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+3   All stats +1, Damage Reflection Resistance +3%, EXP bonus with Vitality +3%, Received damage when immobilized -2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+4   All stats +1, Damage Reflection Resistance +4%, EXP bonus with Vitality +4%, Received damage when immobilized -3%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+5   All stats +1, Damage Reflection Resistance +5%, EXP bonus with Vitality +5%, Received damage when immobilized -5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).

Top-grade La Vie En Rose's Brooch
— May be enchanted up to +10, safe enchantment is unavailable;

Enchantment   Effect
0   All stats +2, Damage Reflection Resistance +5%, EXP bonus with Vitality +5%, Received damage when immobilized -5%, Fixed Damage Resistance +1%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+1   All stats +2, Damage Reflection Resistance +6%, EXP bonus with Vitality +6%, Received damage when immobilized -6%, Fixed Damage Resistance +2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+2   All stats +2, Damage Reflection Resistance +7%, EXP bonus with Vitality +7%, Received damage when immobilized -7%, Fixed Damage Resistance +3%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+3   All stats +2, Damage Reflection Resistance +8%, EXP bonus with Vitality +8%, Received damage when immobilized -8%, Fixed Damage Resistance +4%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+4   All stats +2, Damage Reflection Resistance +9%, EXP bonus with Vitality +9%, Received damage when immobilized -9%, Fixed Damage Resistance +5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+5   All stats +2, Damage Reflection Resistance +10%, EXP bonus with Vitality +10%, Received damage when immobilized -10%, Fixed Damage Resistance +6%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+6   All stats +2, Damage Reflection Resistance +11%, EXP bonus with Vitality +11%, Received damage when immobilized -11%, Fixed Damage Resistance +7%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -7%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+7   All stats +2, Damage Reflection Resistance +12%, EXP bonus with Vitality +12%, Received damage when immobilized -12%, Fixed Damage Resistance +9%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -9%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+8   All stats +2, Damage Reflection Resistance +13%, EXP bonus with Vitality +13%, Received damage when immobilized -13%, Fixed Damage Resistance +11%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -11%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+9   All stats +3, Damage Reflection Resistance +14%, EXP bonus with Vitality +14%, Received damage when immobilized -14%, Fixed Damage Resistance +13%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -13%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+10   All stats +3, Damage Reflection Resistance +15%, EXP bonus with Vitality +15%, Received damage when immobilized -15%, Fixed Damage Resistance +15%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -15%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).

Fixed an issue when transformed to Naviarope using certain summons active skills would not be able to be used
Fixed an issue with the client when some skills levels would be reset when using Naviarope untill player would make a restart
Added higher levels for the following skills:
Naviarope Strike
Naviarope Flame
Naviarope Explosion
Added skill Corpse Blast


How to get new brooches:
1. To get a Greater / Top-Grade Brooch you must go to Blacksmith Ferris in Aden
2. La Vie En Rose Brooch lvl 5 (old rare brooch) can be upgraded to a Greater Brooch, Greater Brooches can be upgraded to Top-Grade Brooch
3. Upgrade Process will require Crystals of Dawn, which can be obtained from Dimensional Merchant by exchanged lvl 5 Brooches
4. Augments and enchants are not resseted during upgrade for brooches


New beauty shops hairstyles/faces added
New Death Knight Hair/faces added
Beauty Shop completly reworked
 
 Infinity Shaper   stats and bonuses updated/reworked
Infinity Cutter   stats and bonuses updated/reworked
Infinity Slasher   stats and bonuses updated/reworked
Infinity Avenger   stats and bonuses updated/reworked
Infinity Fighter   stats and bonuses updated/reworked
Infinity Stormer   stats and bonuses updated/reworked
Infinity Thrower   stats and bonuses updated/reworked
Infinity Shooter   stats and bonuses updated/reworked
Infinity Buster   stats and bonuses updated/reworked
Infinity Caster   stats and bonuses updated/reworked
Infinity Retributer   stats and bonuses updated/reworked
Infinity Dualsword   stats and bonuses updated/reworked
Infinity Dual Dagger   stats and bonuses updated/reworked
Infinity Dual Blunt stats and bonuses updated/reworked
 
 New beauty shops hairstyles/faces added
New Death Knight Hair/faces added
Beauty Shop completly reworked

Red Qipao Armor Appearance Made
Teal Qipao Armor Appearance Made
Blue Qipao Armor Appearance Made
Pink Qipao Armor Appearance Made


Summer Swimsuit   Appearance Made
Fancy Tattoo Swimsuit   Appearance Made
Trendy Swimsuit  Appearance Made
Trendy Tattoo Swimsuit Appearance Made
Cherry Red Swimsuit   Appearance Made
Cherry Red Tatto Swimsuit Appearance Made
 
Blood Assassin Garment   Armor Appearance Made
Heavenly Assasin Garment Armor Appearance Made
Violette Assasin Garment Armor Appearance Made
 
Burnstein's Aufgabe Shield   added/updated
Kelbim's Geffelen Shulter   added/updated
Superion Core Shard   added/updated
Istina's Reflector   added/updated
Taiga Kite Shield   added/updated
Tanta Skull Shield    added/updated
Rael Tribe Wrist Shield   added/updated
Kunda's Battle Shield   added/updated
Freya's Ice Flower Shield   added/updated
Deathmask Shield   added/updated
Berserker's Crusader Shield   added/updated
Makkum's Cartwheel   added/updated
Fallen Angel Shulter   added/updated
Silver Scarab   added/updated
Vampire Fang Shield   added/updated
Ice Shard Shield   added/updated
Angelus Shield   added/updated
Burnstein's Pflicht Shield   added/updated
Scarlet Scarab   added/updated
Gold Scarab   added/updated
Blackish Scarab   added/updated
Reworked 412 appearances to show their corresponding results when using the respective stones
Added Adeniant Tribal Tattoo appearance stone
Added Adeniant Wings Tattoo appearance stone
Added Adeniant Evil Tattoo appearance stone
Added Tattoos for Ertheia class


Fixed an issue when transformed to Naviarope using certain summons active skills would not be able to be used
Fixed an issue with the client when some skills levels would be reset when using Naviarope untill player would make a restart
Added higher levels for the following skills:
Naviarope Strike
Naviarope Flame
Naviarope Explosion
Added skill Corpse Blast

Lineage2Ertheia

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Re: Updates
« Reply #313 on: July 02, 2020, 08:30:56 AM »

 Fixed an issue with Garnet not being able to upgrade with Jewel Gems
Fixed an issue with Tanzanite not being able to exchange for Jewel Gems
La Vie En Rose`s Blessing chance to activate increased
Chances for Ruler ring of truth/authority incresed to land their active skills paralysis or knock back (only vs a Player Character)
Enchant chances improved for Radiant Circlets
Enchant Chances improved for Dragon Shirts
Enchant Chances improved for Brooches
Enchant Chances improved for Special Masks
Enchant Chances improved for Angel accesories
Enchant Chances improved for Dragon accesories
Prices slightly increased for the above scrolls involved to reflect the changes
Compound chance for lvl 1-5 jewels increased

Lineage2Ertheia

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Re: Updates
« Reply #314 on: July 03, 2020, 07:56:51 AM »
Fixed an Issue with Cat's eye level 5 not being changeable for Jewel Energy
dragon weap russ
Chance to receive a 2 Jewel Energy from lvl5 Jewel Increased
Chance to receive a lvl 4 Jewel decreased to below 5%
Price of Lv 1 jewel slightly increased to reflect the above changes
Chance to obtin a level 3 craft effect on epics increased
Chance to obtain a level 2 craft effect on epics increased
Chance to obtain a level 1 craft effect on epics decreased
Fixed an issue with Superior Sapphire not showing correct visual effect
La Vie En Rose's Shining Blessing will have a chance to activate when using skills also
Fixed an issue with Navari's mask not giving the correct P/M skill critical damage values
Chances increased for lvl 1-5 compound jewels
Vital Stone lvl 5 cannot be changed to Jewel Crystals, added to description of the item also.
Amethyst active skill reuse will now scale with it's level
Fixed an issue with Top-Grade Brooch not giving correct base bonuses at top level
Added dialogue at Dimensional Merchant exchange that specifies the conditions when changing brooch lvl 5 to Crystal of Dawn (any brooch, equiped or not, will be traded to crystals if chosen so)