Author Topic: Feoh bugs skills.  (Read 2184 times)

necrins

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Feoh bugs skills.
« on: February 25, 2025, 07:56:30 PM »
Good afternoon.

1) The feoh soulhound misapplies the void destruction skill debuff

It must lower that statistic by 5%, not increase it, the debuff makes the target have a 5% greater chance of receiving a magical critical.

https://gyazo.com/1fa71cc6639a00a56be59848523957ab
https://gyazo.com/f381a142e334e23d8570b5979e09cf0b

2) The feoh soulhound and the storm screamer must apply the debuff of lowering magic resistance by 25% in the dark position, but without having an internal CD like gloom and it also benefits from the mastery, I attach a video from the official server.

https://www.youtube.com/watch?v=o7CuBv6QPHI

Thank you very much for your attention.
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Lineage2Ertheia

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Re: Feoh bugs skills.
« Reply #1 on: February 26, 2025, 06:05:49 AM »
Good afternoon.

1) The feoh soulhound misapplies the void destruction skill debuff

It must lower that statistic by 5%, not increase it, the debuff makes the target have a 5% greater chance of receiving a magical critical.

https://gyazo.com/1fa71cc6639a00a56be59848523957ab
https://gyazo.com/f381a142e334e23d8570b5979e09cf0b

2) The feoh soulhound and the storm screamer must apply the debuff of lowering magic resistance by 25% in the dark position, but without having an internal CD like gloom and it also benefits from the mastery, I attach a video from the official server.

https://www.youtube.com/watch?v=o7CuBv6QPHI

Thank you very much for your attention.

you misunderstand the stat.
The chance to recieve a magical critical attack is increased, it means you have a higher chance to get a magical critical hit. if it lowered it, you would have a lower chance to recieve a magical critical hit

The skill INCREASES the chance for you to receive a critical magical hit.

2. added a middle ground for 2 for now, perma debuff should not be possible in l2.

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necrins

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Re: Feoh bugs skills.
« Reply #2 on: February 26, 2025, 08:41:43 AM »
With respect to the first, in the official they show more statistics and they can also become negative, expressing more resistance, but as they are shown here in the whoami we only see the critical resist section and then the chance of receiving a critical, which implies that if we have more like we are in the resistance section we have a greater probability of resisting receiving that critical or that's how I understood it because other elements that claim to reduce the probability of you receiving a critical increase this statistic and do not decrease it.

For example, the Fantasia Harmony level 2 buff says Received P/M critical rate -25% and what it does is increase that statistic just like what happens when you have a jewel with the argument all received critical rate -7% increases the value of P.critical chance / P.skill critical chance and M.critical chance, if it is as you say then all these things are wrong just like other skills like the storm screamer that in dark its elemental burst that says it increases the m.skill critical rate received and what it does is to reduce that stat.

https://gyazo.com/33818da19f13aea8408abcb6d32ef23b
https://gyazo.com/2243f819337f38cf8787269381fa27e6

Regarding the second, it is not a perma debuff, the target can resist the debuff, you do not have a 100% chance of applying it and those mobs do not have any resistance, it was only so that it was clearly seen that you do not have to wait 10s to have the possibility of applying it again, it is not a stun, so mesmerize is not applied, it would work like the iss skill freezin flame on this server
« Last Edit: February 26, 2025, 12:36:23 PM by necrins »
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Re: Feoh bugs skills.
« Reply #2 on: February 26, 2025, 08:41:43 AM »