Author Topic: Regarding Instance Raid's/Party farm  (Read 384 times)


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Regarding Instance Raid's/Party farm
« on: September 09, 2018, 08:18:23 PM »
Hello, recently a few friends/allies gathered a group to attempt Fortuna.
We had a tank/iss/healer, the ideal party for any raid.

We each had Art of seduction and full +20 buffs.
i'm basically full to every degree regarding gear and one mob in fortuna instance 1 shots for me 105k damage.

Where as in official those mobs in fortuna are 1 shot...

I understand this is a custom server but, the damage these raids are putting out is ridiculously high.

We also tried the party farm. The mobs are killable but the drops are not rewarding by any means.
I understand you're probably busy maintaining everything and implementing new ideas but, people we are bringing into the server or people that have been there a while are not benefiting at all from these zones.

Please address a few of these issues. I'm posting on the behalf of myself, my clan members and my ally.
We've all witnessed the same issue.

Thank you.


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Re: Regarding Instance Raid's/Party farm
« Reply #1 on: September 10, 2018, 06:33:33 AM »
yes fortuna is a bit overpowered, we ll remake after this chain of updates is ready.


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Re: Regarding Instance Raid's/Party farm
« Reply #2 on: October 08, 2018, 03:32:38 PM »
In the time you lost with a party in Phantasmal to kill 1 mob, you can get x3 Drop of MC in Garden of Genesis, dont lose youre time there..