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Update game 1 time before logging in New set bonuses for L-Grade armors when enchanted to +6 to +10 added, including Dragon armors Fafurion armor set effect updated Attribute Cap and mechanics increased to 4000 Sayha Restrain debuff will now depend on Mental Resistance Tauti ring crystalization will result in 50% more Bottles of god's soul Earthwyrm ring crystalization will result in 50% more Bottles of god's soul
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Defensive element attributes added to God Jewels Gran Kain's necklace remove invulnerability effect will always land, but the block invulnerability will land with a chance Fixed an issue with Lindvior Shaper not being crystalizable into Lunarium Fixed an issue with Battle Rhapsody stacking with Battle Rhapsody Dance Fixed an issue with Eva's Earring stacking with Heroic Grandeur Fixed an issue with Superior Provoke Aura not stacking with other Knight Auras Sayha's Ring chance to debuff slightly increased
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Use Game Updater 1 time before logging in , Update v.12.1God Accessories have been added: There are 6 stages for each of the 6 accessories How to Craft and Upgrade God Accessories: You can obtain God Accessories by crystallizing specific boss jewels to obtain God Soul Bottles that can be used to craft or upgrade a God Accessory. Talk to Denign NPC in the Luxury Shop in Giran to upgrade a God Accessory to a higher stage by exchanging Sealed God Accessories with God Soul Bottles The Following epic jewels can be turned into Bottle of God's soul using Denign in Giran or crystalisation  Jewels that can be turned into Bottle of God's Soul and have sa or craft effect can be directly crystalized to obtain them Lowered Crystal of Determination requirement for Trinity Weapons Fixed an issue with Mage weapons with Advent SA not being removable Lowered Atlas Earring price Added GOD Accessories to Epic Store Improved Provoke Aura Lightning Disarm conditions will now match skill description Infinite Duration effect added for Talismans that require a visual effect Added Shield of Radiance, Shield of Torment, Shield of Vengeance Superior Provoke Aura will behave just like any other Knight Aura it's debuff can also affect players
Item Name
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M. Def.
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Description
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Gran Kain's Necklace - Stage 1
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292
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MP + 107, Dark Resistance + 50, STR + 3, INT + 3, CON + 3, Skill Cooldown -10%, Damage Reflection + 5%, P. Atk. + 15%, M. Atk. + 10%, Skill Power + 15%, Max HP + 3%, Max MP + 5% Resistance to the following abnormal statuses: Stun + 25%, Aggression + 25%, Windstorm + 25%, Banishment + 25%, Disarm + 15%, Sleep + 15%.
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Gran Kain's Necklace - Stage 2
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333
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MP + 114, Dark Resistance + 50, STR + 3, INT + 3, CON + 3, Skill Cooldown -11%, Damage Reflection + 6%, P. Atk. + 16%, M. Atk. + 11%, Skill Power + 17%, Max HP + 3%, Max MP + 5% Resistance to the following abnormal statuses: Stun + 26%, Aggression + 26%, Windstorm + 26%, Banishment + 26%, Disarm + 16%, Sleep + 16%, Active Skill: When used, ignores target's invincibility for 7 seconds.
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Gran Kain's Necklace - Stage 3
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374
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MP + 121, Dark Resistance + 60, STR + 4, INT + 4, CON + 4, Skill Cooldown -12%, Damage Reflection + 7%, P. Atk. + 17%, M. Atk. + 12%, Skill Power + 25%, Max HP + 5%, Max MP + 7% Resistance to the following abnormal statuses: Stun + 27%, Aggression + 27%, Windstorm + 27%, Banishment + 27%, Disarm + 17%, Sleep + 17%, Active Skill: When used, ignores target's invincibility for 8 seconds.
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Gran Kain's Necklace - Stage 4
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407
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MP + 126, Dark Resistance + 60, STR + 4, INT + 4, CON + 4, Skill Cooldown -13%, Damage Reflection + 8%, P. Atk. + 18%, M. Atk. + 13%, Skill Power + 29%, Max HP + 5%, Max MP + 7% Resistance to the following abnormal statuses: Stun + 28%, Aggression + 28%, Windstorm + 28%, Banishment + 28%, Disarm + 18%, Sleep + 18%, Active Skill: When used, ignores target's invincibility for 10 seconds.
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Gran Kain's Necklace - Stage 5
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437
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MP + 131, Dark Resistance + 70, STR + 5, INT + 5, CON + 5, Skill Cooldown -14%, Damage Reflection + 9%, P. Atk. + 19%, M. Atk. + 14%, Skill Power + 35%, Max HP + 7%, Max MP + 10% Resistance to the following abnormal statuses: Stun + 29%, Aggression + 29%, Windstorm + 29%, Banishment + 29%, Disarm + 19%, Sleep + 19%, Active Skill: When used, ignores target's invincibility for 12 seconds.
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Gran Kain's Necklace - Stage 6
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479
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MP + 136, Dark Resistance + 70, STR + 5, INT + 5, CON + 5, Skill Cooldown -15%, Damage Reflection + 10%, P. Atk. + 20%, M. Atk. + 15%, Skill Power + 50%, Max HP + 7%, Max MP + 10% Resistance to the following abnormal statuses: Stun + 30%, Aggression + 30%, Windstorm + 30%, Banishment + 30%, Disarm + 20%, Sleep + 20%, Active Skill: When used, ignores target's invincibility for 15 seconds.
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Einhasad's Necklace - Stage 1
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292
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MP + 107, Holy Resistance + 50, STR + 3, INT + 3, CON + 3, Skill Cooldown -10%, Damage Reflection + 5%, P. Atk. + 10%, M. Atk. + 15%, Skill Power + 15%, Max HP + 5%, Max MP + 3% Resistance to the following abnormal statuses: Stun + 25%, Aggression + 25%, Disarm + 25%, Sleep + 25%, Windstorm + 15%, Banishment + 15%.
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Einhasad's Necklace - Stage 2
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333
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MP + 114, Holy Resistance + 50, STR + 3, INT + 3, CON + 3, Skill Cooldown -11%, Damage Reflection + 6%, P. Atk. + 11%, M. Atk. + 16%, Skill Power + 17%, Max HP + 5%, Max MP + 3% Resistance to the following abnormal statuses: Stun + 26%, Aggression + 26%, Disarm + 26%, Sleep + 26%, Windstorm + 16%, Banishment + 16%, Active Skill: When used, Damage Reflect Resistance becomes 20% for 30 seconds.
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Einhasad's Necklace - Stage 3
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374
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MP + 121, Holy Resistance + 60, STR + 4, INT + 4, CON + 4, Skill Cooldown -12%, Damage Reflection + 7%, P. Atk. + 12%, M. Atk. + 17%, Skill Power + 25%, Max HP + 7%, Max MP + 5% Resistance to the following abnormal statuses: Stun + 27%, Aggression + 27%, Disarm + 27%, Sleep + 27%, Windstorm + 17%, Banishment + 17%, Active Skill: When used, Damage Reflect Resistance becomes 35% for 30 seconds.
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Einhasad's Necklace - Stage 4
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407
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MP + 126, Holy Resistance + 60, STR + 4, INT + 4, CON + 4, Skill Cooldown -13%, Damage Reflection + 8%, P. Atk. + 13%, M. Atk. + 18%, Skill Power + 29%, Max HP + 7%, Max MP + 5% Resistance to the following abnormal statuses: Stun + 28%, Aggression + 28%, Disarm + 28%, Sleep + 28%, Windstorm + 18%, Banishment + 18%, Active Skill: When used, Damage Reflect Resistance becomes 60% for 30 seconds.
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Einhasad's Necklace - Stage 5
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437
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MP + 131, Holy Resistance + 70, STR + 5, INT + 5, CON + 5, Skill Cooldown -14%, Damage Reflection + 9%, P. Atk. + 14%, M. Atk. + 19%, Skill Power + 35%, Max HP + 10%, Max MP + 7% Resistance to the following abnormal statuses: Stun + 29%, Aggression + 29%, Disarm + 29%, Sleep + 29%, Windstorm + 19%, Banishment + 19%, Active Skill: When used, Damage Reflect Resistance becomes 80% for 30 seconds.
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Einhasad's Necklace - Stage 6
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479
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MP + 136, Holy Resistance + 70, STR + 5, INT + 5, CON + 5, Skill Cooldown -15%, Damage Reflection + 10%, P. Atk. + 15%, M. Atk. + 20%, Skill Power + 50%, Max HP + 10%, Max MP + 7% Resistance to the following abnormal statuses: Stun + 30%, Aggression + 30%, Disarm + 30%, Sleep + 30%, Windstorm + 20%, Banishment + 20%, Active Skill: When used, Damage Reflect Resistance becomes 100% for 30 seconds.
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Pa'agrio's Earring - Stage 1
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219
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MP + 80, Fire Resistance + 70, DEX + 3, WIT + 3, MEN + 3, Vampiric effect 5%, MP Consumption -5%, P. Def + 15%, M. Def + 10%, Physical and Magic Atk. Abnormal Status Reflection + 13%, Reflect Damage Magic chance 13%, Physical Skill Evasion 5%, P. Skill Power + 2%, Movement Speed + 2, Received Heal + 10%, Recovery Skill Power + 80 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Sleep + 10%, Aerial Yoke/Change + 10%, Stun/Knock Back/Pull/Danger Zone/MEN + 30%, Petrification Bleed + 40%.
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Pa'agrio's Earring - Stage 2
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250
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MP + 86, Fire Resistance + 75, DEX + 3, WIT + 3, MEN + 3, Vampiric effect 5%, MP Consumption -5%, P. Def + 16%, M. Def + 11%, Physical and Magic Atk. Abnormal Status Reflection + 14%, Reflect Damage Magic chance 14%, Physical Skill Evasion 6%, P. Skill Power + 3%, Movement Speed + 3, Received Heal + 12%, Recovery Skill Power + 88 effect, P. Atk. Resistance to the following abnormal statuses Paralysis/Bluff/Sleep + 12%, Aerial Yoke/Change + 11%, Stun/Knock Back/Pull/Danger Zone/MEN + 32%, Petrification Bleed + 42%. Passive Skill: 1% chance for General Attacks and 2% when casting a skill to deal 3717 fixed damage.
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Pa'agrio's Earring - Stage 3
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280
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MP + 91, Fire Resistance + 80, DEX + 4, WIT + 4, MEN + 4, Vampiric effect 6%, MP Consumption -6%, P. Def + 17%, M. Def + 12%, Physical and Magic Atk. Abnormal Status Reflection + 15%, Reflect Damage Magic chance 15%, Physical Skill Evasion 6%, P. Skill Power + 3%, Movement Speed + 3, Received Heal + 14%, Recovery Skill Power + 96 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Sleep + 14%, Aerial Yoke/Change + 12%, Stun/Knock Back/Pull/Danger Zone/MEN + 34%, Petrification Bleed + 44%. Passive Skill: 2% chance for regular attacks and 3% when casting a skill to deal fixed 3717 damage.
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Pa'agrio's Earring - Stage 4
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300
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MP + 94, Fire Resistance + 85, DEX + 4, WIT + 4, MEN + 4, Vampiric effect 6%, MP Consumption -6%, P. Def + 18%, M. Def + 13%, Physical and Magic Atk. Abnormal Status Reflection + 16%, Reflect Damage Magic chance 16%, Physical Skill Evasion 8%, P. Skill Power + 4%, Movement Speed + 4, Received Heal + 16%, Recovery Skill Power + 104 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Sleep + 16%, Aerial Yoke/Change + 13%, Stun/Knock Back/Pull/Danger Zone/MEN + 36%, Petrification Bleed + 46%. Passive Skill: 3% chance for regular attacks and 5% when casting a skill to deal 5648 fixed damage.
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Pa'agrio's Earring - Stage 5
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320
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MP + 98, Fire Resistance + 90, DEX + 5, WIT + 5, MEN + 5, Vampiric effect 7%, MP Consumption -7%, P. Def + 19%, M. Def + 14%, Physical and Magic Atk. Abnormal Status Reflection + 18%, Reflect Damage Magic chance 18%, Physical Skill Evasion 9%, P. Skill Power + 4%, Movement Speed + 4, Received Heal + 18%, Recovery Skill Power + 108 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Sleep + 18%, Aerial Yoke/Change + 14%, Stun/Knock Back/Pull/Danger Zone/MEN + 38%, Petrification Bleed + 48%. Passive Skill: 5% chance for regular attacks and 7% when casting a skill to deal 5648 fixed damage.
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Pa'agrio's Earring - Stage 6
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359
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MP + 102, Fire Resistance + 100, DEX + 5, WIT + 5, MEN + 5, Vampiric effect 8%, MP Consumption -7%, P. Def + 20%, M. Def + 15%, Physical and Magic Atk. Abnormal Status Reflection + 20%, Reflect Damage Magic chance 20%, Physical Skill Evasion 10%, P. Skill Power + 5%, Movement Speed + 5, Received Heal + 20%, Recovery Skill Power + 112 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Sleep + 20%, Aerial Yoke/Change + 15%, Stun/Knock Back/Pull/Danger Zone/MEN + 40%, Petrification Bleed + 50%. Passive Skill: 7% chance for regular attacks and 10% when casting a skill to deal 5648 fixed damage.
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Eva's Earring - Stage 1
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219
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MP + 80, Water Resistance + 70, DEX + 3, WIT + 3, MEN + 3, Vampiric effect 5%, MP Consumption -5%, P. Def + 10%, M. Def + 15%, Physical and Magic Atk. Abnormal Status Reflection + 13%, Reflect Damage Magic chance 13%, Physical Skill Evasion 5%, P. Skill Power + 2%, Movement Speed + 2, Received Heal + 5%, Recovery Skill Power + 160 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Aerial Yoke + 10%, Sleep/Change + 10%, Stun/Knock Back/Pull/Danger Zone/MEN + 30%, Petrification Bleed + 40%.
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Eva's Earring - Stage 2
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250
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MP + 86, Water Resistance + 75, DEX + 3, WIT + 3, MEN + 3, Vampiric effect 5%, MP Consumption -5%, P. Def + 11%, M. Def + 16%, Physical and Magic Atk. Abnormal Status Reflection + 14%, Reflect Damage Magic chance 14%, Physical Skill Evasion 6%, P. Skill Power + 3%, Movement Speed + 3, Received Heal + 7%, Recovery Skill Power + 168 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Aerial Yoke + 12%, Sleep/Change + 11%, Stun/Knock Back/Pull/Danger Zone/MEN + 32%, Petrification Bleed + 42%. Active Skill: When used, the opponent's P. Def and M. Def decrease by 20% for 40 seconds.
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Eva's Earring - Stage 3
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280
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MP + 91, Water Resistance + 80, DEX + 4, WIT + 4, MEN + 4, Vampiric effect 6%, MP Consumption -6%, P. Def + 12%, M. Def + 17%, Physical and Magic Atk. Abnormal Status Reflection + 15%, Reflect Damage Magic chance 15%, Physical Skill Evasion 6%, P. Skill Power + 3%, Movement Speed + 3, Received Heal + 9%, Recovery Skill Power + 176 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Aerial Yoke + 14%, Sleep/Change + 12%, Stun/Knock Back/Pull/Danger Zone/MEN + 34%, Petrification Bleed + 44%. Active Skill: When used, P. Def. and M. Def are decreased by 25% and PvP Def. effect is reduced by 10% for 40 seconds.
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Eva's Earring - Stage 4
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300
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MP + 94, Water Resistance + 85, DEX + 4, WIT + 4, MEN + 4, Vampiric effect 6%, MP Consumption -6%, P. Def + 13%, M. Def + 18%, Physical and Magic Atk. Abnormal Status Reflection + 16%, Reflect Damage Magic chance 16%, Physical Skill Evasion 8%, P. Skill Power + 4%, Movement Speed + 4, Received Heal + 11%, Recovery Skill Power + 184 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Aerial Yoke + 16%, Sleep/Change + 13%, Stun/Knock Back/Pull/Danger Zone/MEN + 36%, Petrification Bleed + 46%. Active Skill: When used, P. Def. and M. Def are decreased by 30% and PvP Def. effect is reduced by 12% for 40 seconds.
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Eva's Earring - Stage 5
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320
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MP + 98, Water Resistance + 90, DEX + 5, WIT + 5, MEN + 5, Vampiric effect 7%, MP Consumption -7%, P. Def + 14%, M. Def + 19%, Physical and Magic Atk. Abnormal Status Reflection + 18%, Reflect Damage Magic chance 18%, Physical Skill Evasion 9%, P. Skill Power + 4%, Movement Speed + 4, Received Heal + 13%, Recovery Skill Power + 188 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Aerial Yoke + 18%, Sleep/Change + 14%, Stun/Knock Back/Pull/Danger Zone/MEN + 38%, Petrification Bleed + 48%. Active Skill: When used P. Def. and M. Def are reduced by 40% and PvP Def. by 15% and all resistances by -150 for 40 seconds.
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Eva's Earring - Stage 6
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359
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MP + 102, Water Resistance + 100, DEX + 5, WIT + 5, MEN + 5, Vampiric effect 8%, MP Consumption -7%, P. Def + 15%, M. Def + 20%, Physical and Magic Atk. Abnormal Status Reflection + 20%, Reflect Damage Magic chance 20%, Physical Skill Evasion 10%, P. Skill Power + 5%, Movement Speed + 5, Received Heal + 15%, Recovery Skill Power + 192 effect, P. Atk. Resistance to the following abnormal statuses: Paralysis/Bluff/Aerial Yoke + 20%, Sleep/Change + 15%, Stun/Knock Back/Pull/Danger Zone/MEN + 40%, Petrification Bleed + 50%. Active Skill: When used P. Def. and M. Def are reduced by 50% and PvP Def. by 20% and all resistances by -300 for 40 seconds.
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Sayha's Ring -Stage 1
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146
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MP + 53, CHA + 3, LUC + 3, Normal Attack/M. Skill Critical Damage +20 + 20%, Atk. Spd. + 6%, Casting Spd. + 6%, Damage Reflect Resistance + 30%, Resistances Against Fixed Damage Effects + 5%, Physical and Magic Atk. Skill Power + 5%, Movement Speed + 2, Physical/Mental Resistance + 10, Accuracy + 2, HP Recovery + 10%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 20%, Hold/Pull + 12%, Seduction/Petrification + 10%, Poison + 40%, Aerial Yoke/Dismiss Party Member + 5%, Danger Zone Resistance + 10%.
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Sayha's Ring -Stage 2
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167
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MP + 57, CHA + 3, LUC + 3, Normal Attack/M. Skill Critical Damage +20 + 20%, Atk. Spd. + 6%, Casting Spd. + 6%, Damage Reflect Resistance + 33%, Resistances Against Fixed Damage Effects + 6%, Physical and Magic Atk. Skill Power + 9%, Movement Speed + 2, Physical/Mental Resistance + 11, Accuracy + 3, HP Recovery + 15%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 22%, Hold/Pull + 14%, Seduction/Petrification + 11%, Poison + 42%, Aerial Yoke/Dismiss Party Member + 6%, Danger Zone Resistance + 12%. With a chance of 1% for regular attacks and 2% for skill casting Physical and Magic Skills are blocked. Active Toggle Skill: Movement Speed + 7, PvP P. Atk. + 4%, Physical and Magic Atk. + 12%, P. Critical Rate -55, Physical and Magic Def. -18%. Enemies near you receive Movement Speed -10%, Atk./Casting Speed -10%.
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Sayha's Ring -Stage 3
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187
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MP + 60, CHA + 4, LUC + 4, Normal Attack/M. Skill Critical Damage +20 + 21%, Atk. Spd. + 7%, Casting Spd. + 7%, Damage Reflect Resistance + 35%, Resistances Against Fixed Damage Effects + 7%, Physical and Magic Atk. Skill Power + 12%, Movement Speed + 3, Physical/Mental Resistance + 12, Accuracy + 4, HP Recovery + 18%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 24%, Hold/Pull + 16%, Seduction/Petrification + 12%, Poison 44%, Aerial Yoke/Dismiss Party Member + 7%, Danger Zone Resistance + 14%. With a chance of 2% for regular attacks and 3% for skill casting Physical and Magic Skills are blocked. Active Toggle Skill: Movement Speed + 10, PvP P. Atk. + 6%, Physical and Magic Atk. + 15%, P. Critical Rate -50, Physical and Magic Def. -16%. Enemies near you receive Movement Speed -15%, Atk./Casting Speed -15%.
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Sayha's Ring -Stage 4
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206
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MP + 62, CHA + 4, LUC + 4, Normal Attack/M. Skill Critical Damage +20 + 21%, Atk. Spd. + 7%, Casting Spd. + 7%, Damage Reflect Resistance + 37%, Resistances Against Fixed Damage Effects + 10%, Physical and Magic Atk. Skill Power + 16%, Movement Speed + 3, Physical/Mental Resistance + 13, Accuracy + 5, HP Recovery + 22%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 26%, Hold/Pull + 18%, Seduction/Petrification + 13%, Poison 46%, Aerial Yoke/Dismiss Party Member + 8%, Danger Zone Resistance + 16%. With a chance of 3% for regular attacks and 5% for skill casting Physical and Magic Skills are blocked. Active Toggle Skill: Movement Speed + 15, PvP P. Atk. + 9%, Physical and Magic Atk. + 20%, P. Critical Rate -40, Physical and Magic Def. -13%. Enemies near you receive Movement Speed -20%, Atk./Casting Speed -20%.
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Sayha's Ring -Stage 5
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225
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MP + 64, CHA + 5, LUC + 5, Normal Attack/M. Skill Critical Damage +20 + 22%, Atk. Spd. + 8%, Casting Spd. + 8%, Damage Reflect Resistance + 39%, Resistances Against Fixed Damage Effects + 13%, Physical and Magic Atk. Skill Power + 19%, Movement Speed + 4, Physical/Mental Resistance + 14, Accuracy + 6, HP Recovery + 25%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 28%, Hold/Pull + 19%, Seduction/Petrification + 14%, Poison + 48%, Aerial Yoke/Dismiss Party Member + 9%, Danger Zone Resistance + 18%. With a chance of 5% for regular attacks and 7% for skill casting Physical and Magic Skills are blocked. Active Toggle Skill: Movement Speed + 20, PvP P. Atk. + 12%, Physical and Magic Atk. + 25%, P. Critical Rate -30, Physical and Magic Def. -10%. Enemies near you receive Movement Speed -25%, Atk./Casting Speed -25%.
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Sayha's Ring -Stage 6
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239
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MP + 68, CHA + 6, LUC + 6, Normal Attack/M. Skill Critical Damage +20 + 22%, Atk. Spd. + 8%, Casting Spd. + 8%, Damage Reflect Resistance + 45%, Resistances Against Fixed Damage Effects + 18%, Physical and Magic Atk. Skill Power + 25%, Movement Speed + 5, Physical/Mental Resistance + 15, Accuracy + 7, HP Recovery + 30%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 30%, Hold/Pull + 20%, Seduction/Petrification + 15%, Poison + 50%, Aerial Yoke/Dismiss Party Member + 10%, Danger Zone Resistance + 20%. With a chance of 7% for regular attacks and 10% for skill casting Physical and Magic Skills are blocked. Active Toggle Skill: Movement Speed + 30, PvP P. Atk. + 15%, Physical and Magic Atk. + 35%, P. Critical Rate -20, Physical and Magic Def. -5%. Enemies near you receive Movement Speed -35%, Atk./Casting Speed -35%.
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Maphr's Ring -Stage 1
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146
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MP + 53, CHA + 3, LUC + 3, Physical and Magic Critical Damage + 20%, Atk. Spd. + 6%, Casting Spd. + 6%, Damage Reflect Resistance + 30%, Resistances Against Fixed Damage Effects + 5%, Physical and Magic Atk. Skill Power + 5%, Movement Speed + 2, Physical/Mental Resistance + 10, M. Accuracy + 2, MP Recovery + 10%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 20%, Hold/Pull + 12%, Seduction/Petrification + 10%, Poison + 40%, Aerial Yoke/Dismiss Party Member + 5%, Danger Zone Resistance + 10%.
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Maphr's Ring -Stage 2
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167
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MP + 57, CHA + 3, LUC + 3, Physical and Magic Critical Damage + 20%, Atk. Spd. + 6%, Casting Spd. + 6%, Damage Reflect Resistance + 33%, Resistances Against Fixed Damage Effects + 6%, Physical and Magic Atk. Skill Power + 9%, Movement Speed + 2, Physical/Mental Resistance + 11, M. Accuracy + 3, MP Recovery + 15%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 22%, Hold/Pull + 14%, Seduction/Petrification + 11%, Poison + 42%, Aerial Yoke/Dismiss Party Member + 6%, Danger Zone Resistance + 12%. With a chance of 1% for regular attacks and 2% for skill casting targets can be bound. Active Toggle Skill: PvP Def. + 4%, Physical/Magical Critical Damage Received -6%, Fixed Damage Resistance + 22%, Shield Defense + 930, Shield Defense Success rate + 22%, Movement Speed -28%. Additionally, party members receive PvP Def. + 3%, Resistance Against Fixed Damage + 17%, Received Heal + 12%.
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Maphr's Ring -Stage 3
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187
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MP + 60, CHA + 4, LUC + 4, Physical and Magic Critical Damage + 21%, Atk. Spd. + 7%, Casting Spd. + 7%, Damage Reflect Resistance + 35%, Resistances Against Fixed Damage Effects + 7%, Physical and Magic Atk. Skill Power + 12%, Movement Speed + 3, Physical/Mental Resistance + 12, M. Accuracy + 4, MP Recovery + 18%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 24%, Hold/Pull + 16%, Seduction/Petrification + 12%, Poison 44%, Aerial Yoke/Dismiss Party Member + 7%, Danger Zone Resistance + 14%. With a chance of 2% for regular attacks and 3% for skill casting targets can be bound. Active Toggle Skill: PvP Def. + 5%, Physical/Magical Critical Damage Received -12%, Fixed Damage Resistance + 24%, Shield Defense + 1000, Shield Defense Success rate + 24%, Movement Speed -26%. Additionally, party members receive PvP Def. + 4%, Resistance Against Fixed Damage + 19%, Received Heal + 14%.
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Maphr's Ring -Stage 4
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206
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MP + 62, CHA + 4, LUC + 4, Physical and Magic Critical Damage + 21%, Atk. Spd. + 7%, Casting Spd. + 7%, Damage Reflect Resistance + 37%, Resistances Against Fixed Damage Effects + 10%, Physical and Magic Atk. Skill Power + 16%, Movement Speed + 3, Physical/Mental Resistance + 13, M. Accuracy + 5, MP Recovery + 22%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 26%, Hold/Pull + 18%, Seduction/Petrification + 13%, Poison 46%, Aerial Yoke/Dismiss Party Member + 8%, Danger Zone Resistance + 16%. With a chance of 3% for regular attacks and 5% for skill casting targets can be bound. Active Toggle Skill: PvP Def. + 9%, Physical/Magical Critical Damage Received -14%, Fixed Damage Resistance + 28%, Shield Defense + 1300, Shield Defense Success rate + 30%, Movement Speed -23%. Additionally, party members receive PvP Def. + 6%, Resistance Against Fixed Damage + 21%, Received Heal + 16%.
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Maphr's Ring -Stage 5
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225
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MP + 64, CHA + 5, LUC + 5, Physical and Magic Critical Damage + 22%, Atk. Spd. + 8%, Casting Spd. + 8%, Damage Reflect Resistance + 39%, Resistances Against Fixed Damage Effects + 13%, Physical and Magic Atk. Skill Power + 19%, Movement Speed + 4, Physical/Mental Resistance + 14, M. Accuracy + 6, MP Recovery + 25%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 28%, Hold/Pull + 19%, Seduction/Petrification + 14%, Poison + 48%, Aerial Yoke/Dismiss Party Member + 9%, Danger Zone Resistance + 18%. With a chance of 5% for regular attacks and 7% for skill casting targets can be bound. Active Toggle Skill: PvP Def. + 12%, Physical/Magical Critical Damage Received -18%, Fixed Damage Resistance + 34%, Shield Defense + 1800, Shield Defense Success rate + 36%, Movement Speed -17%. Additionally, party members receive PvP Def. + 8%, Resistance Against Fixed Damage + 23%, Received Heal + 18%.
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Maphr's Ring -Stage 6
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239
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MP + 68, CHA + 6, LUC + 6, Physical and Magic Critical Damage + 22%, Atk. Spd. + 8%, Casting Spd. + 8%, Damage Reflect Resistance + 45%, Resistances Against Fixed Damage Effects + 18%, Physical and Magic Atk. Skill Power + 25%, Movement Speed + 5, Physical/Mental Resistance + 15, M. Accuracy + 7, MP Recovery + 30%. Resistance to the following abnormal statuses: Stun/Knock Back/Knock Down + 30%, Hold/Pull + 20%, Seduction/Petrification + 15%, Poison + 50%, Aerial Yoke/Dismiss Party Member + 10%, Danger Zone Resistance + 20%. With a chance of 7% for regular attacks and 10% for skill casting targets can be bound. Active Toggle Skill: PvP Def. + 15%, Physical/Magical Critical Damage Received -25%, Fixed Damage Resistance + 40%, Shield Defense + 2500, Shield Defense Success rate + 45%, Movement Speed -10%. Additionally, party members receive PvP Def. + 10%, Resistance Against Fixed Damage + 25%, Received Heal + 20%.
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74
L Grade Armor prices decreased in community shop, and Npc Shops Fixed an issue with Dark/bloody Leviathan Sigil not being upgradeable to Supreme
75
L-Grade weapons and armors will need at least level 120 to be able to be equiped. Variouse fixes. Use updater 1 time before logging in.
76
Use Updater 1 time before logging in Optimized Trinity weapons setting to add a special ability at Mammon Removed useless dialogues Fixed some Trinity Weapons not being able to add some SA Fixed Trinity Caster not being able to remove Disaster 3rd SA Dragon , Weapons will now give lv 1 and lv 2 Skills, lv 1 for 1-3 weapon levels, and level 2 bonuses at lv 4 weapon R110 requirements changed Special Ability Crystal Name will now be displayed on the weapon/armor/epic also
77
Use Updater 1 time before logging in Old Mystic type Special Ability can be removed at Jenna for each Dragon Weapon Fixed the level display of old Dragon Weapons with special ability (Updater use 1 time) Fixed Aegis Dualswords lv.3 not displaying correct level icon Fixed an issue with Assassin Avenger being lv 2 at shops Fixed an issue with Supreme Leviathan boots not being able to obtain Crystal of Protection Raid Shields can be upgraded to level 2 now even if they have special ability Fixed an issue with russian client not displaying some upgrade options Fixed an issue with russian client (recommended full download from website) Fixed an issue with Weapons shop merchant not displaying correct weapons for sale
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New L-Grade Weapons Trinity Added Trinity Weapons can be bought at shop, alt+b, or npc shops in towns New L-Grade Armors Supremacy Added Supremacy Armors can be bought at shop, alt+b, or npc shops in towns Trinity and Supremacy armors and weapons can be also upgraded at Npcs Blacksmith of Mammon or Altran Crystal of Determination can be obtained by crystalizing supreme krishna weapons Crystal of protection can be obtained by crystalizing supreme leviathan armor parts Lunarium can be obtained by crystalizing Dragon and Raid weapons Dragon and Raid Weapons go from lv 1 to lv 3, upgradeable Dragon Weapons lv 4 L Grade added Dragon Weapons and Armors can be obtained at Jenna in Rune Dragon Weapons lv 4 have unique effects and stat bonuses Zariche weapons lv 4 L Grade created, upgradeable from lv 3 Zariche weapons at Flamestand Npc Akamanah weapons lv 4 L Grade created, upgradeable from lv 3 Akamanah weapons Death Knight weapons lv 4 L Grade created, upgradeable from lv 3 Death Kngiht weapons Immortal weapons lv 4 L Grade created, upgradeable from lv 3 Immortal weapons Aegis weapons lv 4 L Grade created, upgradeable from lv 3 Aegis weapons Ice weapons lv 4 L Grade created, upgradeable from lv 3 Ice weapons Assassin Weapons created, lv.1, lv2, lv3, lv 4 ,each with unique bonuses and abilities upgradeable at Flamestand npc. Antharas Armor lv 2 L Grade created upgradeable from lv 1 at Jenna Lindvior Armor lv 2 L Grade created upgradeable from lv 1 at Jenna Fafurion Armor lv 2 L Grade created upgradeable from lv 1 at Jenna Valakas Armor lv 2 L Grade created upgradeable from lv 1 at Jenna Prices and requirements differ depending on who you buy items from, alt+b or npcs. Gemstones R prices (and other items) bought from Pink Grocer npc in towns can be changed by the lord of the castle by setting Taxes amount at Chamberlain. The resulting profit goes into the castle treasurie where the castle owning clan can access it. Gemstones R at alt+b shop cannot be changed and stays the same R-Grade soulshots and scrolls can be used for L-Grade armors and weapons L-Grade armors and weapons do not result in crystals at destruction Assasin weapons special effects added L-Grade weapons and armors special effects added Solarium added, drops added in Conquest areas Cursed weapon fragments requirements removed Bloody coin requirements removed
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