Update 7.9 Launched. Use Updater 1 time before logging in.
— Navari’s Mask has been added to the game; it can be obtained from Denign In Giran, by upgrading Savior's Mask to Navari's Mask using Selenite
— Navari’s Mask may be enhanced up to +10 with the help of Scroll: Enchant Mask
Antharas/Blessed Antharas , Valakas/Blessed Valakas, Lindvior epic accesories can be disolved for silenite
Design NPC and Dialogues added
Design NPC Can add special craft effects to Angel/Dragon Accesories
Selenite requirements lowered for Lindvior's Earring
Chance to obtain silenite by disolving increased to 100%=== to do
Denign Accessory Artisan Added in Giran
Denign will modify Dragon/Angel accesories, adding or removing craft effects
Added upgraded versions of Dragon Accesories:
Dragon's Necklace craft effect added, lv 1, lv 2 and lv.3
- Dragon's Necklace can be upgraded to Battle Stage 1 - 3 through NPC
Dragon's Earring craft effect added, lv 1, lv 2 and lv.3
- Dragon's Earring can be upgraded to Guardian Stage 1 - 3 through NPC
Dragon's Ring craft effect added, lv 1, lv 2 and lv.3
- Dragon's Ring can be upgraded to Potential Stage 1 - 3 through NPC
Added upgraded versions of Fallen Angel’s Ring.
- Fallen Angel’s Ring can be upgraded to CHA Stage 1 - 3 through NPC Denign.
Angel's earring craft effect added , lv.1 , lv.2 and lv.3
Angel's Necklace craft effect added , lv.1 , lv.2 and lv.3
- Angel's Earring can be upgraded to Security Stage 1 - 3 through NPC
- Angel's Necklace can be upgraded to Assault Stage 1 - 3 through NPC
Added a new item ‘Angel's Ring’.
It can be enchanted by using Scroll: Angel Accessory.
Craft effect Elements lvl. 1 , lv. 2 and lv.3 added for Angel Ring
https://i.gyazo.com/3709cb54ba08c494749ceb4d50e32140.pngIncreased the maximum enchant levels of Radiant Circlet of Authority, Blessed Enchant Scroll Circlet can be used up to +10
Blessed Enchant Circlet enchant chances greatly increased
Radiant Circlet of Foresight, and Radiant Circlet of Grace to +10.
https://i.gyazo.com/a58f8fbc2a0ea5ab123a822e0f4c8977.pnghttps://i.gyazo.com/293a84a8bcf7459c814a4f1619052255.pnghttps://i.gyazo.com/1ac26a32ce1b971768b020cdf47228cc.pngIncreased the maximum enchant level of Dragon Rind Shirt to +10.
Enchanting Dragon Rind Leather Shirt to level 10 will grant you additional passive and active skill bonuses
Enchant chances for Dragon shirts greatly increased
https://i.gyazo.com/85ae720a2f4b9001d5b712be401238fb.pnghttps://i.gyazo.com/38c62c0cf753461c7634c0f64573d669.pnghttps://i.gyazo.com/494e30b3bd25cadfc237c9ec416d85c2.pngHeavenly Talisman new item , visual effect and skill added
Epic Talisman new item and skill added
Heavenly Talisman can be obtained by compounding 2x Talisman Insanity (chance 70%)
Epic Talisman can be obtained by compounding 2x Talisman Seven Signs (chance 70%)
Chance to obtain Talisman Insanity Increased x2 (80%)
All Brooch jewels lvl 2-5 chances greatly increased
Sayha's Talisman compound chances greatly increased
Zodiac Agathion compound chances greatly increased
Venir's Talisman lvl 18 and above compound chances greatly increased
Game Lightning system upgrade
New Voice dialogues added for npc's
Jewel Energy can be obtained by exchanging any lv.5 Brooch Jewel at Dimensional Merchant
Exchanging a normal Lv.5 Brooch Jewel to a Jewel Energy has a:
-85% chance to receive 1 Jewel Energy
-10% Chance to receive 2 Jewel Energy
-5% chance to result in 0 Jewel Energy in which case the user will receive a lv.4 Jewel of the same type
- To obtain a Greater Jewel you need 2x Brooch Jewel Lv.5 of the same type, the chance is 100%!
- To upgrade a Greater Jewel lvl 1 to lv 2/3/4/5 you need to compound a jewel energy and a greater jewel 1/2/3/4/5 of the same type.
The chance of compound is 100%!
- Compounding 2x Greater Jewel lv 5 will result in a Superior Jewel. The Chance is 100%!
VIdeo :
https://youtu.be/Mybrhh-Ig8E==
Greater/Top-Grade Brooch upgrade and enchanting
How to get new brooches:
To obtain a Greater Brooch (lv 6) you can use Crystals of Dawn
Crystals of Dawn can be obtain at the Dimensional Merchant by trading a Lv.5 Brooch. - Be aware that augmented brooches can also be exchanged, so make sure you leave the desired brooch in your warehouse if you do not wish to exchange it.
To upgrade a Lv.5 Brooch to a Greater Brooch (lv.6) you must go to Blacksmith Ferris in Aden
Upgrading process will keep the augment and enchant you had
To upgrade a Greater Brooch to a Top-Grade Brooch you can use Crystals of Dawn at Ferris in Aden
To enchant a Greater Brooch you can use Blessed Brooch Enchant Scroll - Greater Brooch can be used to enchant brooch up to max +5
To enchant a Top Grade Brooch you can use Blessed Brooch Enchant Scroll - Top Grade Brooch can be used to enchant brooch up to max +10
Blessed Scroll Enchant Scrolls can be bought at the Shop or drop from various Raid Bosses in game
https://youtu.be/qeO9OCzYOQg===
Level difference cap for xp penalty bewtween player and mob increased to 20
===========
Wolf's Cry stacking issue fixed when enchanted fixed abnormal lvl issue
Wild Roar stacking issue fixed when enchanted fixed abnormal lvl issue
Crushing air land rate depends on debuff attack/resist stat
Elixir of Harmony disabled and removed from shop
Elixir of Blessing Disabled and removed from shop
Right Sidestep land chance now depends on debuff attack/resist stat
===
Tanzanite reuse updated to 30 seconds
Tanzanite lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Tanzanite Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 10 item created, skill created and effects/visuals/sound made and tested
Cat's Eye lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Cat's Eye Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 10 item created, skill created and effects/visuals/sound made and tested
Blue Cat's Eye lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Blue Cat's Eye Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 10 item created, skill created and effects/visuals/sound made and tested
Red Cat's Eye lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Red Cat's Eye Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 10 item created, skill created and effects/visuals/sound made and tested
Pearl lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Pearl Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 10 item created, skill created and effects/visuals/sound made and tested
Diamond lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Diamond Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 10 item created, skill created and effects/visuals/sound made and tested
Emerald lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Emerald Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 10 item created, skill created and effects/visuals/sound made and tested
Opal lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Opal Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 10 item created, skill created and effects/visuals/sound made and tested
Obsidian lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Obsidian Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 10 item created, skill created and effects/visuals/sound made and tested
Amethyst lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Amethyst Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 10 item created, skill created and effects/visuals/sound made and tested
Sapphire lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Sapphire Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 10 item created, skill created and effects/visuals/sound made and tested
New effect added for Amethyst Cancel Invulnerability/Immunity to Deranagement active skill
Ruby lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Ruby Lv. 1 item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 2 item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 3 item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 4 item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 1 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 2 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 3 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 4 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 5 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 6 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 7 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 8 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 9 item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 10 item created, skill created and effects/visuals/sound made and tested
Newbie items reworked, special weapons and armors added for new characters
New characters can enjoy start up gear for 14 days.
Max. lvl 1 Superior Jewels added
New stat added: p skill crit damage reduction, chance reduction
Ruler's Ring of Authority has a chance to paralyze for 3 seconds the enemy, while using a physical skill
Ring of The Truth Seeker has a chance to paralyze for 3 seconds the enemy, while using a magical skill
Activation Paralysis skill added
Activation KnockBack skill added
New stats added: P Skill Critical Damage Reduction, P Skill Critical Damage Chance Reduction, P Skill Critical Damage Static Reduction
.Whoami Pannel updated with new stats.
Removed Champion Red/Blue team effect
Added new Champion mobs visual effect
Greater Jewels are now named Grater Jewel lv. 1
Sapphire will have a unique effect when used
Ruby will have a unique effect when used
Made it possible to remove the enhancement effects from an enhanced accessory by paying a fee:
Angel's Ring, Angel's Necklace, Angel's Earrings, Dragon's Necklace, Dragon's Earrings, Dragon's Ring
La Vie En Rose`s Blessing /La Vie En Rose`s Shining Blessing Skills added for Greater/Top-Grade Brooch
New greater jewels added ( 5 levels)
New superior Brooches added 10 levels
Success chances increased for old brooches
New brooches added:
Enhanced La Vie En Rose's Brooch Activates 6 jewel slots when equipped. Inventory Slots +12.
Top-grade La Vie En Rose's Brooch Activates 6 jewel slots when equipped. Inventory Slots +12.
— Both Brooches may be enchanted with Blessed Scroll: Enchant Brooch or augmented with Brooch Spirit Stone;
Each enchant level gives different effects
=====
— Greater La Vie En Rose's Brooch and Top-grade La Vie En Rose's Brooch have been added to the game:
Item Description
Enhanced La Vie En Rose's Brooch Activates 6 jewel slots when equipped. Inventory Slots +12.
Top-grade La Vie En Rose's Brooch Activates 6 jewel slots when equipped. Inventory Slots +12.
— Both Brooches may be enchanted with Blessed Scroll: Enchant Brooch or augmented with Brooch Spirit Stone;
— A Brooch, R-grade Gemstone 10pcs., a Brooch Spirit Stone are needed for the augmentation; augmentation removal costs 130,000 Adena;
Greater La Vie En Rose's Brooch
— May be enchanted up to +5, safe enchantment is unavailable;
Enchantment Effect
0 All stats +1. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+1 All stats +1, Damage Reflection Resistance +1%, EXP bonus with Vitality +1%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+2 All stats +1, Damage Reflection Resistance +2%, EXP bonus with Vitality +2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+3 All stats +1, Damage Reflection Resistance +3%, EXP bonus with Vitality +3%, Received damage when immobilized -2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+4 All stats +1, Damage Reflection Resistance +4%, EXP bonus with Vitality +4%, Received damage when immobilized -3%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+5 All stats +1, Damage Reflection Resistance +5%, EXP bonus with Vitality +5%, Received damage when immobilized -5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
Top-grade La Vie En Rose's Brooch
— May be enchanted up to +10, safe enchantment is unavailable;
Enchantment Effect
0 All stats +2, Damage Reflection Resistance +5%, EXP bonus with Vitality +5%, Received damage when immobilized -5%, Fixed Damage Resistance +1%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+1 All stats +2, Damage Reflection Resistance +6%, EXP bonus with Vitality +6%, Received damage when immobilized -6%, Fixed Damage Resistance +2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+2 All stats +2, Damage Reflection Resistance +7%, EXP bonus with Vitality +7%, Received damage when immobilized -7%, Fixed Damage Resistance +3%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+3 All stats +2, Damage Reflection Resistance +8%, EXP bonus with Vitality +8%, Received damage when immobilized -8%, Fixed Damage Resistance +4%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+4 All stats +2, Damage Reflection Resistance +9%, EXP bonus with Vitality +9%, Received damage when immobilized -9%, Fixed Damage Resistance +5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+5 All stats +2, Damage Reflection Resistance +10%, EXP bonus with Vitality +10%, Received damage when immobilized -10%, Fixed Damage Resistance +6%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+6 All stats +2, Damage Reflection Resistance +11%, EXP bonus with Vitality +11%, Received damage when immobilized -11%, Fixed Damage Resistance +7%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -7%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+7 All stats +2, Damage Reflection Resistance +12%, EXP bonus with Vitality +12%, Received damage when immobilized -12%, Fixed Damage Resistance +9%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -9%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+8 All stats +2, Damage Reflection Resistance +13%, EXP bonus with Vitality +13%, Received damage when immobilized -13%, Fixed Damage Resistance +11%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -11%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+9 All stats +3, Damage Reflection Resistance +14%, EXP bonus with Vitality +14%, Received damage when immobilized -14%, Fixed Damage Resistance +13%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -13%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+10 All stats +3, Damage Reflection Resistance +15%, EXP bonus with Vitality +15%, Received damage when immobilized -15%, Fixed Damage Resistance +15%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -15%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
Fixed an issue when transformed to Naviarope using certain summons active skills would not be able to be used
Fixed an issue with the client when some skills levels would be reset when using Naviarope untill player would make a restart
Added higher levels for the following skills:
Naviarope Strike
Naviarope Flame
Naviarope Explosion
Added skill Corpse Blast
How to get new brooches:
1. To get a Greater / Top-Grade Brooch you must go to Blacksmith Ferris in Aden
2. La Vie En Rose Brooch lvl 5 (old rare brooch) can be upgraded to a Greater Brooch, Greater Brooches can be upgraded to Top-Grade Brooch
3. Upgrade Process will require Crystals of Dawn, which can be obtained from Dimensional Merchant by exchanged lvl 5 Brooches
4. Augments and enchants are not resseted during upgrade for brooches
New beauty shops hairstyles/faces added
New Death Knight Hair/faces added
Beauty Shop completly reworked
Infinity Shaper stats and bonuses updated/reworked
Infinity Cutter stats and bonuses updated/reworked
Infinity Slasher stats and bonuses updated/reworked
Infinity Avenger stats and bonuses updated/reworked
Infinity Fighter stats and bonuses updated/reworked
Infinity Stormer stats and bonuses updated/reworked
Infinity Thrower stats and bonuses updated/reworked
Infinity Shooter stats and bonuses updated/reworked
Infinity Buster stats and bonuses updated/reworked
Infinity Caster stats and bonuses updated/reworked
Infinity Retributer stats and bonuses updated/reworked
Infinity Dualsword stats and bonuses updated/reworked
Infinity Dual Dagger stats and bonuses updated/reworked
Infinity Dual Blunt stats and bonuses updated/reworked
New beauty shops hairstyles/faces added
New Death Knight Hair/faces added
Beauty Shop completly reworked
Red Qipao Armor Appearance Made
Teal Qipao Armor Appearance Made
Blue Qipao Armor Appearance Made
Pink Qipao Armor Appearance Made
Summer Swimsuit Appearance Made
Fancy Tattoo Swimsuit Appearance Made
Trendy Swimsuit Appearance Made
Trendy Tattoo Swimsuit Appearance Made
Cherry Red Swimsuit Appearance Made
Cherry Red Tatto Swimsuit Appearance Made
Blood Assassin Garment Armor Appearance Made
Heavenly Assasin Garment Armor Appearance Made
Violette Assasin Garment Armor Appearance Made
Burnstein's Aufgabe Shield added/updated
Kelbim's Geffelen Shulter added/updated
Superion Core Shard added/updated
Istina's Reflector added/updated
Taiga Kite Shield added/updated
Tanta Skull Shield added/updated
Rael Tribe Wrist Shield added/updated
Kunda's Battle Shield added/updated
Freya's Ice Flower Shield added/updated
Deathmask Shield added/updated
Berserker's Crusader Shield added/updated
Makkum's Cartwheel added/updated
Fallen Angel Shulter added/updated
Silver Scarab added/updated
Vampire Fang Shield added/updated
Ice Shard Shield added/updated
Angelus Shield added/updated
Burnstein's Pflicht Shield added/updated
Scarlet Scarab added/updated
Gold Scarab added/updated
Blackish Scarab added/updated
Reworked 412 appearances to show their corresponding results when using the respective stones
Added Adeniant Tribal Tattoo appearance stone
Added Adeniant Wings Tattoo appearance stone
Added Adeniant Evil Tattoo appearance stone
Added Tattoos for Ertheia class
Fixed an issue when transformed to Naviarope using certain summons active skills would not be able to be used
Fixed an issue with the client when some skills levels would be reset when using Naviarope untill player would make a restart
Added higher levels for the following skills:
Naviarope Strike
Naviarope Flame
Naviarope Explosion
Added skill Corpse Blast