New Update 8.1 added. Use Updater 1 time before logging in to update your files
Superior Burst Casting skill added
https://i.gyazo.com/533413b6d8eff89fcb8724bff8a06b32.gifFixed an issue where skills with integrated vampirism would affect other skills as well.
Fixed minor issues with Wynn Marks and Death Lord.
Death Lord Behavior updated
https://i.gyazo.com/fe788f3a4acff10e1d5cefe45560ebab.mp4Attribute Cap raised to 2000
New Behavior and Visual effect added for Meteor, Soul Bomber skills
New visual effects added for each level of La Vie En Rose's Blessing
Shadow Snare will now behave like an offensive skill when used
Volcanic Destruction land rate will now depend on mental stat
Fixed an issue with Burst Casting not giving immunity to cast interruption
Fixed issues with Summon skill type where skills declared as offensive would not properly work as expected.
Fixed an issue where a GROUND_SKILL summon skill would initiate a thread task to delete the NPC, even though it is already managed by the NPC instance itself.
fixed an issue where PoisonZone/ShadowSnare was causing Player to flag a party member
Fixed symbols not replicating crest info from owner. Clan Flag will now work properly with large clan crest.
Fixed an issue where Poison Zone and Shadow Snare would act abnormally if caster was in Peace Zone.
Fixed an issue where Poison Zone and Shadow Snare would not let caster know if the debuff got resisted.
Fixed an issue where Poison Zone and Shadow Snare would not properly work in duels.
Fixed an issue where Poison Zone and Shadow Snare would not make caster flagged in the right conditions.
Fixed an issue where Shadow Snare skill's affect radius was higher than its visual radius.
Fixed an issue where Shadow Snare land rate would not get properly reduced by Dangerous Area resistance and Mesmerizing Reduction.
Fixed an issue where players getting affected by Shadow Snare would travel distances faster than originally intended.
Fixed an issue where Shadow Snare effect would get overridden by stun statuses.
Fixed an issue where Block Invincibility would randomly double its debuff duration due to skill mastery.
Elemental Spike updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Crash updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Final Storm updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Volcanic Destruction updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Breath updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Howl updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Ruin updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Burst updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Spike Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Crash Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Final Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Volcanic Destruction Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Howl Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Hell Binding Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Mass Hell Binding Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Fear Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Mass Death Fear Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Magical Evasion Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Magical Charge Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Devil's Sway Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Essence of Mana Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Embody Mana Armor Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Arcane Comet Strike cancel target effect added
Superior Weapon Mastery updated and new bonuses added, updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Superior Robe Mastery updated and new bonuses added, updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Discarded Wizard soul animation improved
Curse of Deadland skill updated, new sound effects added and visuals
Second Class skills cannot be kept anymore for Feoh Class
Reanimated Man, Corrupted Man, Discarded Wizard stats updated to latest
Bedrock Destruction updated
Volcanic Destruction updated
Superior Necromancy updated
Yul class revamped, skills updated/optimized
Tornado Shot skill updated/new levels and skill enchant branches added
Tornado Shot" skill updated/new levels and skill enchant branches added
Bow Strike skill updated/new levels and skill enchant branches added
Bow Strike skill updated/new levels and skill enchant branches added
Quick Shot skill updated/new levels and skill enchant branches added
Quick Shot skill updated/new levels and skill enchant branches added
Pinpoint Shot skill updated/new levels and skill enchant branches added
Pinpoint Shot skill updated/new levels and skill enchant branches added
Impact Shot skill updated/new levels and skill enchant branches added
Impact Shot skill updated/new levels and skill enchant branches added
Recoil Shot skill updated/new levels and skill enchant branches added
Recoil Shot skill updated/new levels and skill enchant branches added
Multiple Arrow skill updated/new levels and skill enchant branches added
Multiple Arrow skill updated/new levels and skill enchant branches added
Heavy Arrow Rain skill updated/new levels and skill enchant branches added
Heavy Arrow Rain skill updated/new levels and skill enchant branches added
Lure Shot skill updated/new levels and skill enchant branches added
Lure Shot skill updated/new levels and skill enchant branches added
Quick Charge skill updated/new levels and skill enchant branches added
Quick Evasion skill updated/new levels and skill enchant branches added
Diversion skill updated/new levels and skill enchant branches added
Slow Shot skill updated/new levels and skill enchant branches added
Phoenix Arrow skill updated/new levels and skill enchant branches added
Flare skill updated/new levels and skill enchant branches added
Mind's Eye skill updated/new levels and skill enchant branches added
Time Bomb skill updated/new levels and skill enchant branches added
Frost Trap skill updated/new levels and skill enchant branches added
Gravity Trap skill updated/new levels and skill enchant branches added
Bullseye skill updated/new levels and skill enchant branches added
Mass Bullseye skill updated/new levels and skill enchant branches added
Hunting Instinct skill updated/new levels and skill enchant branches added
Bloody Instinct skill updated/new levels and skill enchant branches added
Counter Instinct skill updated/new levels and skill enchant branches added
Hunting Instinct skill updated/new levels and skill enchant branches added
Survival Instinct skill updated/new levels and skill enchant branches added
Second Class skills cannot be kept anymore for Yul Class
Last Stance added
Fixed an issue with Seal of Extortion not showing up when landing when flag is up
Character number will be displayed at login