Lineage2Ertheia High Rate PvP Server

Announcements => Updates => Topic started by: Lineage2Ertheia on November 05, 2014, 11:33:47 AM

Title: Updates
Post by: Lineage2Ertheia on November 05, 2014, 11:33:47 AM
UPDATES ARE ADDED IN ascending order, meaning last page of this topic is the latest update added,
this first post the oldest!

Dual class for ertheia can be added without quests at raina
Raina dialogues added
DUal maximum hp added to kamael classes
Fixed aria s bracelets, seven signs talismans, abundance talismans and 100+ r grade talismans
talisman of insanity fixed
combination of 2x longing talisman to achieve 1 talisman of infinity achieved
blessed scrolls elemental shirt fixed
iss skills dances/songs added fixed
ditty skills added
Title: Re: Updates
Post by: Lineage2Ertheia on November 05, 2014, 12:54:53 PM
guts updated to ertheia bonuses
frenzy effects updated to ertheia
fixed an issue with empowering echo beeing overwritten by dual cast
Title: Re: Updates
Post by: Lineage2Ertheia on November 06, 2014, 05:43:41 PM
guardian cubic fixed
left sidestep /right side step  no minimum distance required fixed
body reinforcement fixed
soul berserker fixed
Title: Re: Updates
Post by: Lineage2Ertheia on November 07, 2014, 12:11:31 PM
sword shield bonuses fixed

soul barrier updated to ertheia
sword shield updated to ertheia
talismans of seeds tradeable
tauti weapons updated
Title: Re: Updates
Post by: Lineage2Ertheia on November 09, 2014, 08:34:39 AM
-Fixed Left Sidestep and Right Sidestep range requirement.
-Fixed Air Light increasing pAtk instead of pDef.
-Fixed Battle Dash increasing speed and not setting it.
-Fixed that Storm Rage and Divine Storm are AOE.
*Added hide type to Wind Blend and effect will apply on pet.
*Added hide type to Windy Refuge.
-Fixed that Windy Illusion is a self buff skill.
Fixed Lateral Hit debuff power value from level 18 to 25.
Fixed Sidestep debuff power from level 17 to 24.
Air Light misc fix.
Added Steel Mind restore 30% of HP when effect were off.
Update for Talisman of Insanity.

ant queen level updated / teleport limit removed
Title: Re: Updates
Post by: Lineage2Ertheia on November 10, 2014, 03:53:12 PM
pvp rewards added to shop for pvp tokens
pvp tokens fixed
fixed all elemental shirts tradeable
fixed description of dragon weapons
Title: Re: Updates
Post by: Lineage2Ertheia on November 12, 2014, 01:04:48 PM
 LUC (LUCK) added
o LUC shows your fortune. The main effects are the following:

o If LUC is activated, you'll get double the items.
When LUC activates using these skills a chat message appears: "Lady Luck smiles upon you!"
o You'll be able to dodge lethal blows when LUC is activated. Basically, you have a chance to
evade killing blows of any damage inflicted in PvP/PvE. Not related to "Lethal Blow" type
attacks.

If LUC is activated when hunting monsters, you'll get a Fortune Pocket (Level 1).
o You can get XP and SP when using a Fortune Pocket, and the rewards change depending on
the level.
 The Fortune Pocket can be upgraded up to Level 5 through Grocer Pelu in Faeron Village


CHA (CHARISMA)
o This affects your fighting stats, and symbolizes absolute power. The main effects are the
following:
o Increases P. Atk., P. Def., Attack Spd., M. Atk., M. Def., Casting Spd., Max HP, Max MP, and
Max CP.

added

tvt fixed
Title: Re: Updates
Post by: Lineage2Ertheia on November 12, 2014, 09:15:42 PM
-superior weapon mastery for tyr +30 % attack power added
-Superior Dual Weapon Mastery   P. Accuracy effect has been increased from 3 to 8
-tvt pvp location fixed
- clan reputation points can be bought at ilia
-fixed bonus nobless emblem
Title: Re: Updates
Post by: Lineage2Ertheia on November 13, 2014, 02:10:43 PM
divine protection elixir added (cost if crafted = 30 mc aprox, cost if bought final produc 120 mc), also added to pvp rewards.
Title: Re: Updates
Post by: Lineage2Ertheia on November 13, 2014, 04:13:39 PM
Superior Blunt Weapon Mastery updated to ertheia
superior dual weapon mastery updated to ertheia
superior heavy armor mastery updated to ertheia
superior light armory mastery updated to erthea
superior polearm mastery updated to ertheia

superior dagger mastery updated
superior dual dagger mastery updated to ertheia
superior vitality updated
Title: Re: Updates
Post by: Lineage2Ertheia on November 13, 2014, 05:41:33 PM
superior critical arrow updated
dead eye stance updated
vangefull spirit updated to ertheia
superior instinct mastery updated
archer individual passive updated
superior quick recovery updated to ertheia
superior robe mastery updated to ertheia
superior wizardry updated
superior robe mastery updated
superior magic mastery updated
superior dual weapon mastery updated to ertheia
superior sword blunt weapon mastery updated
superior divine lore updated
superior inquisition fixed effects
superior armor mastery updated to ertheia
Title: Re: Updates
Post by: Lineage2Ertheia on November 13, 2014, 07:19:19 PM
backstep level fixed max 4
talisman infinity fixed effects and display
Title: Re: Updates
Post by: Lineage2Ertheia on November 16, 2014, 08:56:53 AM
fixed chaos essence pomanders , reseted, monk of chaos now will check players
fixed dual class manager, now kamaels can add any dual class
fix lethal rate of dagger class
critical adventures added
critical chances added
elemental resistance added
limited weapons vulnerability added
enchant heavy set armor bonuses +8 added
enchant light set effect updated
enchant robe set effect updated
Added skill critical probability on the following skills:
-Lateral Hit
-Backspin Blow
-Spinning Kick
-Gravity Hit
-Pressure Punch
-Distant Kick
-Reverse Weight
Fixed that the 4 last level of Eminent Robe Mastery increase mDef by 5% (was 3%) and Magic resistance by 35% (was 30%).
Added missing mDef percentage on Eminent Light Armor Mastery from level 7 to 11.
Fixed Ertheia fighter Eminent Attribute Resistance and Eminent Trait Resistance.
Fixed that Equip Talisman - Destruction and Equip Talisman - Insanity should show an abnormal effect on the wrist (same black/purple).*
Created Storm Sign stage 4 and Hydro Flare will now have a chance to trigger it.
Fixed that Squall was decreasing instead of increasing received P./M. Critical Damage.
Updated Fluid Weave cast time.
Updated Crushing Air casting distance.
Added level 3 & 4 to Back Step.
Added back Venir's Talisman skill.
Changed that Summon CP Potion create Superior CP potion.
Right/Left Sidestep misc fix.
Increased the chance of receiving Battle Dash from Eminent Attack Movement.
Wind Blend should now disable target so monster can't keep attacking while hidden.
Deceptive Blink now disable target and make you invisible.
Windy Refuge now disable target as you are hidden "in the wind".
Fixed a bug in Sayha's Fury that increased instead decrease the P/M critical damage received.
Updated Lightning Strike to Ertheia
Created the following skills:
-Elemental Resistance
-Limited Melee Weapon Resistance
-Limited Ranged Weapon Resistance
-Critical Chances
-Critical Expansions
-Critical Prowess
-Critical Adventures
-Mass Lightning Strike
Added missing radius to Storm Rage and Divine Storm.
Title: Re: Updates
Post by: Lineage2Ertheia on November 18, 2014, 07:44:53 AM
added brooch system added
added brooch skills added
Topaz
Jewel: Quick Recovery
Jewel: Heal Boost
Obsidian
Opal
Jewel: Atk. Spd. Increase
Casting Spd. Increase
Diamond
Pearl
shiny platform fixed
draco`s hat skills added, uses 1 slot can be augmented no time penalty
giant barrier can be used at 70% Hp
gravity barrier duration set to 10 sec
wolf`s cry duration and bonuses updated
wild roar effects and duration updated
thunder spear area of effect type fixed
thunder storm power updated
provoke updated


dyes luc and cha added to shop and can be drawn at suspicious merchant
formulas for ertheia damage calculation remade
Title: Re: Updates
Post by: Lineage2Ertheia on November 19, 2014, 11:23:28 AM
all new characters star with full armor set and special weapon specific to their class.
special event manager will reward special epic jewels , time limited - event starts november 19 ends november 31.

(http://lineage2ertheia.com/Lineage%202%20Ertheia%20Epic%20Jewels%20Event.jpg)
Title: Re: Updates
Post by: Lineage2Ertheia on November 21, 2014, 09:37:08 AM
wil roar reuse delay updated
tyr sonic storm fixed
tyrr duelist sonic flash and sonic buster updated
hydro attack fixed
deceptive blink fixed
battle dash time updated
battle dash chance to trigger updated
Title: Re: Updates
Post by: Lineage2Ertheia on November 21, 2014, 08:30:15 PM
nobless status lvl 99 causeing Lag issue FIXED
armor enchant shows on user effect also
Title: Re: Updates
Post by: Lineage2Ertheia on November 22, 2014, 09:39:21 AM
broches tradeable
Title: Re: Updates
Post by: Lineage2Ertheia on November 24, 2014, 07:41:54 PM
nightly zaken updated to lvl 99 instance chance 65%
baium repsawn is 3 days ( +1 -1 random)
non instanced antharas respawn date 5 days
valakas respawn day 5 days
Title: Re: Updates
Post by: Lineage2Ertheia on November 24, 2014, 09:19:50 PM
all raids patk matk power reduced with 30%
Title: Re: Updates
Post by: Lineage2Ertheia on November 24, 2014, 10:00:35 PM
-zaken ultra day time drops blessed zaken earring with 50% chance
-zaken day drops zakens earring with 60% chance
-all zaken raids level increased to 99.
-frinteza instance updated, raid lvl 99, can enter any time.
-frinteza drop 80% epic and 1-10 bottles of frintezz s soul
-rafforty dialogues added, upgrades of epics to soul/improved epics possible useing soul bottles.
-queen ant drops Bottle of Queen Ant's Soul
-Orfen level increased to 99
-orfen drops also Bottle of Orfen's Soul
-freya normal raid level raised to 99 , can drop also Bottle of Freya's Soul
-hard freya drops blessed epic and bottle of freya s souls lvl raid 99
-teredor drops amongs others destruction scrolls, and has a chance to drop earthworm heart ryng also
-teredor eggs fixed
-istina drop chance fixed, level 99 raid, 50% chance to drop one of 3 epic jewels on normal mode
-istina hard drop chance fixed, new drops added, higher chances to drop epics and also  Bottle of Istina's Soul drops
-octavis drops increased and chances increased to drop, added soul bottles of octavis
-tauti raid chance of drop increased
-trasken raid epic drop earhtwyrm heart ring chances to drop increased , respawn every 3rd and 6th day.
-lindvior minimum requirements updated
-formal wear appearance stone fixed
-kartia instances added
-kartia instances dialogues fixed
-kartia raid boss Kalios drops gold coins up to 60 000 and destruction scrolls
-Players attacking an attackable symbol will now be flagged (incl. Clan Flag).
-brand new geodata for ertheia
-spezzion instance teleport issue fixed
-new PARTY FARM ZONE (20x better drops then loc /mob ) in Phantasmal Ridge (alt b , teleports, gold farm zones)
-new solo farm zone BELETH S CIRCLE
-new town Refugee Camp added

Title: Re: Updates
Post by: Lineage2Ertheia on November 25, 2014, 06:37:40 PM
Updater now works with every windows, xp, vista , 7 , 8 , 8.1
www.lineage2ertheia.com you can download it now if you need it.
Title: Re: Updates
Post by: Lineage2Ertheia on November 26, 2014, 09:09:01 AM
tauti ai updated, now clones also appear, drops updated
istina ai updated , skill respawn is every 30 seconds, drops updated., stats updated, authority zones updated
tauti instance updated
istina instance updated
kartia drops kalios updated
beleth`s circle spawn zone updated
phantasmal ridge spawn zone updated
Title: Re: Updates
Post by: Lineage2Ertheia on November 26, 2014, 12:34:52 PM
kartia rewards updated
istina updated
tauti updated
new spots in beleths circle added

quest for ertheia dual class added - Winds of Fate: Encroaching Shadows
http://l2wiki.com/Winds_of_Fate:_Encroaching_Shadows
Title: Re: Updates
Post by: Lineage2Ertheia on November 27, 2014, 11:40:40 AM
You cannot teleport while in a Siege Field.
You cannot teleport while in a Combat Zone.
You cannot teleport while being invisible.
You cannot teleport while being invulnerable.
You cannot teleport while on spawn protection.
You cannot teleport while moving.
You cannot teleport while being debuffed.
You cannot heal yourself while in a Siege Field.
You cannot heal yourself while in a Combat Zone.
You cannot heal yourself while being invisible.
You cannot heal yourself while moving
You cannot heal yourself while being debuffed

reworked party farm area, much better rewards, much stronger mobs, drops split into 3 (party requirements minimum average 3 players) - phantasmal ridge
Title: Re: Updates
Post by: Lineage2Ertheia on November 27, 2014, 06:08:47 PM
Storm Sign fixed.
Hydro Attack fixed.
Windy Refuge fixed.
Windy Illusion fixed.
Sayha's Fury fixed.
Destructive Bolt fixed.
Fixed some issues with the following skills' buff/debuff cancelling effect:
- Hydro Flare
- Windy Refuge
- Squall
- Gravity Barrier
- Summon Eviscerator Fox
- Summon Sayha's Seer Fox
- Templar's Will
Title: Re: Updates
Post by: Lineage2Ertheia on November 27, 2014, 10:08:41 PM
kartia 95 PARTY raid drops updated (1-5 destruction scroll , 1-5 descution scroll, 30-90000 gc) and more
strengh of kalios updated to meet lvl 99 needs.
Title: Re: Updates
Post by: Lineage2Ertheia on November 28, 2014, 05:03:02 AM
tauti drops and stats updated
lindvior raid stats lowered, drop is 100% epic. Instance reuse is every wednesday/saturday.
generators at lindvior instance need to be charged only 12 times, instead of 120 as on retail.
daytime zaken level requirement set to 99
more drops added to party zone better phantasmal ridge, mobs ai reworked

summon reanimated man updated to ertheia
summon cursed man updated to ertheia
gloom updated to ertheia
Title: Re: Updates
Post by: Lineage2Ertheia on December 01, 2014, 04:24:00 AM
- Lightning Strike duration set to 5 seconds
- Death Tough landing chances and conditions Updated
- Riot shield effect target updated
- Shadow Slash updated knockdown effect
- Mass Freezing Strike debuff effect updated and item consumption at lvl 4 fixed
- Deceptive Blink Effect changed
- Deceptive Blink Reuse is static
- Warped Spaced added (tst)
- Hurricane Sign added
- Skill Infighter added to eviscerator
- Spatial Trap skill added
- Hydro Flare chance to brand with storm sign 4 added
- Air Rush eliminates storm sign added
- Gravity Barrier invulnerability type changed
- Battle Dash updated effect
- Reliable Hit added
- Steel Mind Updated effects and triggers
- Gravity Sign Added
- Curse Gloom Fixed
- Memory Fragments tradeable
- Spezion drops updated
- Kartia 95 solo updated
- Infighter skill added to Eviscerator
- Emerald bonuses added
- choas essence for main class temp disabled (till old 3rd class skills valiance patch notes are added fix as should after chaos essence main class use)
- alluring swimsuit on ertheia not displaying armor, fixed
- appearance stone selling items updated in shop
- beach swimsuit on ertheia not displaying armor, fixed
- ninja top temp fixed for ertheia
- traditional taiwanese temp  fix for ertheia
- Dark Assasin Suit appearance added
- Anakim Appearance added

(http://www.lineage2ertheia.com/lineage 2 ertheia dark assasin suit.jpg)
(http://www.lineage2ertheia.com/lineage 2 ertheia anakim armor.jpg)
Title: Re: Updates
Post by: Lineage2Ertheia on December 01, 2014, 01:38:34 PM
- Dark Vampirism added
- All 31 Lindvior Skills , power, range and reuse readjusted
- Ilia in arcan will trade 30 000 clan reputation points for 50 000 gold coins
- golden nobless cloak skills added
- frintezza minimum requiremenet 5 max 45
- olympiad wizard`s harmony overwriting empowering echo fixed
Title: Re: Updates
Post by: Lineage2Ertheia on December 02, 2014, 09:51:32 PM
garion fixed in phantasmal ridge
subclass manager fix added for rebirth  dual class
compelling debuff activation rate lowered
Title: Re: Updates
Post by: Lineage2Ertheia on December 05, 2014, 09:51:10 AM
- dimensional binding temp fix added
- Talisman - Abundance   War fixed
- Talisman - Abundance   Tactics fixed
- Talisman - Abundance   Morale fixed
- Talisman - Abundance   Physique fixed
- Talisman - Hunter   Abundance fixed
- Talisman - Slaughterer   Abundance fixed
- Talisman - Conquerer   Abundance fixed
- Talisman - Outlaw    Abundance fixed
- you cannot equip 2 of the same family talismans (abundance)
- Imprint of Light , Imprint of Darkness permanent hit time added (maybe magictype special not working good)
- Olympiad manager ranking result updated
- Recoil Shot knockback effect is instant
- Heavy Hit updated
- Summon Moveing Portal added
- Instant Teleport skill added
- Summon Demonic Crucifix skill added
- Shield Song update
- Dance of Might updated
- Limited Melee weapon resistance skill added
- Limited Ranged Weapon resistance skill added
- Elemental resistance stack updated
- Critical Wound updated to ertheia
- Fighter's Will updated to work with new type of weapons
- Formal wear appearance stone added
- NC Dynos appearance stone added
- Both of the above added to shop
- Arcane Barrier updated to ertheia
- Mystic Immunity fixed
- Beleth`s Circle Updated
- Buy Message Private Store fixed
- CHa stat fixed , now gives HP CP MDEf pdef cast speed patk speed
- Venir's Talisman added, can be bought at shop
- Venir Talisman level can be increased by useing compound system up to lvl. 24
- added text to Forrest Patrols in Faeron Village
- added Newbie Farm Zones to teleports, for easier new players level up path finding
- Rememberence Tower Dialogues added
- Magic accuracy updated for mage classes

(http://www.lineage2ertheia.com/lineage 2 ertheia formal wear.jpg)
(http://www.lineage2ertheia.com/lineage 2 ertheia nc dynos appearance.jpg)
Title: Re: Updates
Post by: Lineage2Ertheia on December 07, 2014, 07:25:16 AM
- impact shot reuse time updated to ertheia
- fortress dialogue fixed
- gravity hit pdef ignore bonus fixed
- Lindvior`s Earring bonuses fixed
- Nobless Summon cp Potion updated
- Superior CP Potions added
- Soulstone available in shop
- Disarm updated to ertheia
- Right Sidestep now triggres Infighter, wich can trigger up to level 3 bonuses
- Shadow Snare is affected by cast time
- Lord's Crown can be aquired in castles
Title: Re: Updates
Post by: Lineage2Ertheia on December 08, 2014, 07:20:56 AM
alchemy first stage made, 99% done, we just need 1 more step and is released
- A Foreign Land quest added
- The Test of Survival quest added
- Do or Die quest added
- A Special Power quest added
- Grakons Warehouse Quest Added
- An Inner Beauty Quest Added
- Supply and Demand quest added
- Never Forget quest added
- A Draught for the Cold quest added
- A Furry Friend quest added
- A Special Power Quest added
- New instance added - a special power faeron village
- drop rate increase runes added
- hydro attack when used now correctly triggers storm sign
- eminent blunt mastery fixed
- hydro strike fixed , can be used when player is in hide state
- wind blend fixed
Shadow Flash fixed.
Flash fixed.
Title: Re: Updates
Post by: Lineage2Ertheia on December 08, 2014, 08:04:11 PM
-Hydro flare bonus at lvl 4 stigma fixed
-Storm Sigma level 4 special effect added
-Talisman Insanity Special effect added
Title: Re: Updates
Post by: Lineage2Ertheia on December 09, 2014, 01:09:49 PM
-Storm Sigma level 4 special effect added
-Talisman Insanity Special effect added
-Superior Mental attack resistance debuff reflect effect reduced
- Magical accuracy adjustment
- Talisman Insanity combined with Seven Signs Talisman gives bonus
- GIant`s Silence reuse time does not depend on cast speed
- Giant`s Sleep Reuse time not scalable
- Giant's Winter Reuse delay fixed
- Giant's Critical Weakness reuse delay fixed
- Giant's Undying WIll reuse fixed
- Giant's Celestial Shield reuse fixed
- Giant's Battle Roar reuse fixed
- Giant's Critical Damage reuse fixed
-Giant's Celestial shield now can be used outside of olympiad also
- Protection reuse fixed
- Worship reuse fixed
- Paralyzing breath reuse delay fixed
- Rush Impact updated to ertheia
- Summoner's summon pvp penalty removed for now
- Wynn Merrow Lv. 99 stats updated to ertheia
- Wynn Seraphim lv. 99 stat updated
- Wynn Magnus lv. 99 stat updated
Title: Re: Updates
Post by: Lineage2Ertheia on December 09, 2014, 11:52:34 PM
- Soul rage removed from tyr doombringer
- Contagion removed from tyr doombringer
- Fury Fists Tyr Grand Khavatari is kept after awakening, new levels added
- Destruction Scroll Enchant weapon / armor R Grade can be used now
- Magical Accuracy valued syncronized with retail
- Mystic Immunity reuse time fixed
- Lingering Protection will no longer stack with celestial protection, celestial party protection or celestial aegis
- Bottle of Istina's Soul tradeable
- Bottle of Octavis's Soul tradeable
- Istina bug fixed (epic is rewarded from quest)
- Windy Illusion special effect added
- Divine Storm effect for debuff added
- Divine storm effect 5 second enemy trapped added
- Windy Refuge HP / Mp restoration will now ignore additional bonus effects
- Lightning Squall activation chance reduced
- Sayha's Word activation chance reduced
- Lateral Hit activation depends on enemies debuff rezistance and stat
- Warped space correct debuff effect added, also now traps target inside
- Spinning Kick Small fix
- Distant Kick debuff chance added
- Chin Strike chance reduced
- Wynn Nightshade stats updated to Ertheia
- Wynn Soulles Stats updated to ertheia
- Wynn Spectral Lord Stats updated to ertheia
- Wynn Kai the Kat stats updated to Ertheia
- Wynn Feline King stats updated to Ertheia
- Summon Feline Queen lvl 8 fixed
- Wynn Feline Queen Stats updated to ertheia
- Dimensional Binding when enchanted hex/mdef now correctly gives bonuses
- Arcane Rage skill added
- Summon Protection Stone added
- Spectral Rage added
- Elemental Rage added
- Summon moveing portal skill added
Title: Re: Updates
Post by: Lineage2Ertheia on December 13, 2014, 02:00:19 PM
- Summon Protection Stone skill for stone and effects updated
- Summon protective stone skill effect can increase up to stage 3
depending on the level of the skill and stone used, each beeing
different and haveing a chance to level up to max lvl 3
- Trandon dialogues updated to ertheia
- Lindvior raid fixed
- Impact Shot Skill Cooldown has been reduced from 60 to 30 seconds
- Slow Shot Speed decrease effect has been changed to -70
- Recoil Shot Skill success rate has been increased
- Sniping   Increases M. Def. by +5%/+6%/+7%/+10% has been added
- Cursed man updated to ertheia
- Reanmited man updated to ertheia
- Curse gloom chance raised
- Sacrifical Soul Partial temp fix
- Wind Blend new effect visual added for level 5
- Gravity barrier new effect added visual
- Heavy Punch temp fix added, damage increases 5x times, activation chance low untill more details are found
- healing jewels not usable in olympiad, fixed reuse
- when storm sign lvl 4, u can freely use hydro flare and drain
Title: Re: Updates
Post by: Lineage2Ertheia on December 16, 2014, 04:32:13 PM
- Eruption chance of removeing target reduced
- magical charge chance of canceling target reduced
- magical evasion chance of canceling target reduced
- Brilliant purge will not get removed by lingering protection
- Arcane Barrier fixed
- Death Fear chance increased
- Hellbinding chance depends on level also
- Elemental spike chances of debuff lands fixed
- Arcane barrier does not effect servitors
- Summon reanimated man stats updated
- Summon cursed man stats updated
- Blood  Panther stats updated
- Golden Lion stats updated
- Thunder hawk stats updated
- Unison of Light stats updated
- Tree of Life stats updated
- Blood Panther's Death Touch fixed
- Maximum Critical updated to ertheia
- Blood Stab power updated
- Heart Breaker power updated
- Heart breaker critical damage from behind added
- Impact Shot reuse time set to 10 seconds (recheck needed)
- Istina's Necklace warrior can be upgraded with bottles of istina soul
- Epic Upgrade in community shop won`t keep the enchantment at upgrade
Title: Re: Updates
Post by: Lineage2Ertheia on December 17, 2014, 09:09:46 AM
- Air Rush land chance slightly reduced
- Divine storm chance land rate reduced
- Sayha's Word now correctly brands target with lvl 3 storm sign
- Sayha's Word chance slightly decreased
- Compelling Wind chance reduced
- Shadow Chase chance of cancelling target reduced
- Mass trick chances of cancelling target reduced
- power bluff chance of cancelling target reduced
- flash radius increased
- magical evasion chance of cancelling target reduced
- Blood stab does not trigger anymore additional effect
- Power bluff time increased to 5 seconds stun
- Impaired effect removed from bluff
- Blood stab power increased
- Chain Blow power updated to ertheia
- Scorpion Poison updated
- Lindvior instance disabled untill stage 3 fully made
- Leap Attack chance to beeing cast reduced when bellow 50%
Title: Re: Updates
Post by: Lineage2Ertheia on December 18, 2014, 06:58:33 PM
alchemy added (working on recipes)

syncronizing all skills reworked, and other updater, this may take long then anticipated
Title: Re: Updates
Post by: Lineage2Ertheia on December 20, 2014, 03:16:20 PM
because of christmas preparations updates will be added starting monday.
Title: Re: Updates
Post by: Lineage2Ertheia on December 23, 2014, 10:10:25 AM
still in process of the new update, all 10000 skills beeing reworked
Title: Re: Updates
Post by: Lineage2Ertheia on December 23, 2014, 05:05:03 PM
32142 skills reworked, skills engine reworked, lots of bugs fixed.
last attack power updated to ertheia
yoke status second branch enchant added
Special ABility critical bleed fixed
lightning barrier fixed
Steel Mind fixed
Title: Re: Updates
Post by: Lineage2Ertheia on December 24, 2014, 06:58:55 AM
Skillcooldown decrease for light set+8 bonus added
Last Attack updated 
Inquisitor/vanguard beeing assigned incorrectly fixed
Electric power control unit dialogue remade
Sonic Storm weapon requirements updated
Elemental Burst magic defense reduction added
for each elements and all elements
Vampirism power increased
Sonic Rage updated to ertheia power increase,
additional defense reduceing effect added
Rageing Forge updated to ertheia power increase,
additional defense reduceing effect added
Freezing Flame updated to ertheia
Title: Re: Updates
Post by: Lineage2Ertheia on December 26, 2014, 04:02:34 PM
Quest stronger than stell added
Quest the secret ingredients added
zephyra dialogues updated
superior aggresion locking target fixed for all skills
Riot Shield locks target on caster fixed
Windy healing potion made
Super elixir made
Sayha's Rune growth made
Sayha's Rune SKill made
Sayha's Rune Luck Made
Sayha's Rune added
Title: Re: Updates
Post by: Lineage2Ertheia on December 27, 2014, 09:12:26 PM
clan war system updated, ertheia retail like
ekimus raid updated
Fortress of the Dead instance added
Winds of Fate Promise quest added
Clan search function added
New characters get Immortal Armor Pack ,
New characters will get Immortal Accessory Pack
New characters get Requiem Weapons Pack
weight gauge display fixed
Title: Re: Updates
Post by: Lineage2Ertheia on December 28, 2014, 07:16:57 AM
Implemented quest Winds of Fate: A Promise (2nd profession ertheia)
Preparations for a new system of Fish;
Updated Ekimus to Ertheia;
r3929
Makeup tutorial on offu;
Fix enchanting skills
Fixed display icons on the status of the nickname war, siege, etc .;
Implemented an item  Faeron Support Box - Ertheia Fighter; + Implemented an item  Faeron Support Box - Ertheia Wizard; * Fixed quest Grakons Warehouse; + Implemented quest StrongerThanSteel;
Implemented a New Event The Hunt for Santa Begins !
Implemented alchemy (Mixing);
Time dead Summon reduced from 30 seconds to 15 seconds
Implement a system of alchemy (transformation);
Title: Re: Updates
Post by: Lineage2Ertheia on December 28, 2014, 07:47:36 AM
clan war system updated, ertheia retail like
ekimus raid updated
Fortress of the Dead instance added
Winds of Fate Promise quest added
Clan search function added
New characters get Immortal Armor Pack ,
New characters will get Immortal Accessory Pack
New characters get Requiem Weapons Pack
weight gauge display fixed
clan war system updated, ertheia retail like
ekimus raid updated
Fortress of the Dead instance added
Winds of Fate Promise quest added
Clan search function added
New characters get Immortal Armor Pack ,
New characters will get Immortal Accessory Pack
New characters get Requiem Weapons Pack
weight gauge display fixed
Implemented quest Winds of Fate: A Promise (2nd profession ertheia)
Preparations for a new system of Fish;
Updated Ekimus to Ertheia;
r3929
Makeup tutorial on offu;
Fix enchanting skills
Fixed display icons on the status of the nickname war, siege, etc .;
Implemented an item  Faeron Support Box - Ertheia Fighter; + Implemented an item  Faeron Support Box - Ertheia Wizard; * Fixed quest Grakons Warehouse; + Implemented quest StrongerThanSteel;
Implemented a New Event The Hunt for Santa Begins !
Implemented alchemy (Mixing);
Time dead Summon reduced from 30 seconds to 15 seconds
Implement a system of alchemy (transformation);
Skillcooldown decrease for light set+8 bonus added
Last Attack updated 
Inquisitor/vanguard beeing assigned incorrectly fixed
Electric power control unit dialogue remade
Sonic Storm weapon requirements updated
Elemental Burst magic defense reduction added
for each elements and all elements
Vampirism power increased
Sonic Rage updated to ertheia power increase,
additional defense reduceing effect added
Rageing Forge updated to ertheia power increase,
additional defense reduceing effect added
Freezing Flame updated to ertheia
Title: Re: Updates
Post by: Lineage2Ertheia on December 28, 2014, 10:08:51 AM
server on
start game with updater
Title: Re: Updates
Post by: Lineage2Ertheia on December 28, 2014, 11:19:12 AM
hotfixes added:

mana potion reused set back
spirit of hunter temp fix
spirit of slayer temp fix
buffer scheme fixed
Title: Re: Updates
Post by: Lineage2Ertheia on December 29, 2014, 08:09:34 AM
All self buff skills fixed that did not show up, due to new engine changes
WHen enchanting a skill and failing, now is possible to continue without closing window
next target in pvp fixed
mana pots weight reduced
casting imprint of light or darkness is now static 180seconds
Title: Re: Updates
Post by: Lineage2Ertheia on December 30, 2014, 01:01:20 PM
heavy set bonus mp restoration while running fixed
By useing compound of 2x La Vie En Rose's Noble Brooch can result in a La vie en rose brilliant brooch, with 80% chance
ertheia mage starts with correct robe bonus set at start
Hellblade appearance Stone added to shop
Butcher Blades Appearance Stone added to shop
Claw of Destruction Appearance Stone added to shop
Blades of Delusion Appearance Stone added to shop
Blood Brother Appearance Stone added to shop
Mardil's Fan Appearance Stone added to shop
Appearance Stone: Cat Fighter (Ertheia Only) added to shop
Appearance Stone: Cat Staff (Ertheia Only) added to shop
Boxing Glove added to shop
9th Anniversary Instrument added to shop
Cupid's Arrow added to shop
Pig Lollipop added to shop
Magmeld's Instrument added to shop
Pumpkin Dagger added to shop
Pumpkin Dual Dagger added to shop
Scarecrow Sword added to shop
Chrono Cithara added to shop
Chrono Unitus added to shop
Chrono Campana added to shop
Chrono Darbuka added to shop
Chrono Marakas added to shop
Lineage2Ertheia server mask added to shop
Zorro Hat added to shop
Laser Gun added to shop - crossbow type
Halloween outfit added to shop
Halloween weapons added to shop
Squeaky shoes added to shop
Halloween sigil/shield added to shop
maid hair accesory stone added
vampire hair appearance stone added
Armor Restauration stone fixed
Gatekeeper Hat added
Maird Harband added
Red flames of valakas head accesory added
Samurai Hat accessory added to shop

Sonic Storm power updated to Ertheia
Force Storm Power updated to Ertheia



- healing melody skill descript clan needed, same progressive heal
- santa's mark dont stack

Title: Re: Updates
Post by: Lineage2Ertheia on December 31, 2014, 10:50:58 AM
Feral Bear Cry time enchant branch updated
Feral Ogre Cry time enchant branch updated
Feral Pumma Cry time enchant branch updated
Feral Rabbit Cry time enchant branch updated
Hawk Cry time enchant branch updated
Magic attack cap raised
Master of Combat updated to Ertheia
Superior Momentum Mastery Updated
Superior advantage updated and fixed
Tiat's Belt skill fixed
Ekimus' Belt skill fixed
Title: Re: Updates
Post by: Lineage2Ertheia on January 01, 2015, 12:21:29 PM
Start game with Lineage2Ertheia Updater.exe and press
FULL CHECK if you do not see halloween items
Dance of Might time duration updated
Real Target can land even on awakened chars (off like)
Lightning Strike updated to Ertheia - tested
Freezing flame land chance updated - tested
Title: Re: Updates
Post by: Lineage2Ertheia on January 02, 2015, 11:21:44 AM
Aria's Life Stone added

Antharas' Earring can be augmented
Valakas Necklace can be augmented
Baium Ring can be augmented
Zaken Earring can be augmented
Orfen Earring can be augmented
Ring of Core can be augmented
Queen ants ring can be augmented
Blessed Antharas earring can be augmented
Blessed Valakas Earring can be augmented
Istina's Ring can be augmented
Istina'S earring can be augmented
Istina's Necklace can be augmented
Octavis ring/earring/neckalce can be augmented
Baium's Soul ring can be augmented
Frintezza's SOul Necklance can be augmented
Enhanced Istina/Octavis jewels can be augmented
Queen Ant's Soul ring can be augmented
Ofern's Soul ring can be augmented
Lilith's Soul Necklace can be augmented
Tauti's Ring can be augmented
Earth wyrm heart ring can be augmented
blessed zaken's earring can be augmented
freya's necklace can be augmented
blessed freya's necklace can be augmented
Baylor's earring can be augmented
Beleth's Ring can be augmented
Title: Re: Updates
Post by: Lineage2Ertheia on January 03, 2015, 11:30:56 AM
Deceptive Blink reuse is affected by cast speed
Removed all unnecessery drops
Skill enchantment path can be changed
Discipline codex price raised
Reworked all aria stones augment possibilities based
on off tests
Title: Re: Updates
Post by: Lineage2Ertheia on January 05, 2015, 03:03:05 PM
Deceptive Blink reuse is affected by cast speed
Removed all unnecessery drops
Skill enchantment path can be changed
Discipline codex price raised
Reworked all aria stones augment possibilities based
on off tests
Soul Cry mp consumption reduced
Halloween outfit fixed
Crippling Attack now works with big blunts also
Death Strike now works with big blunts also
Shadow Blade can now be used with big blunts
Mass Crippling Attack can now be used with big blunts
Mass Shadow Blade can now be used with big blunts
Chaos Symphony can now be used with big blunts
Assault Rush can now be used with big blunts
Antharas Drops remade - antharas can drop among others up to 3000 dragon claws/elcyum/, destruction scrolls, antharas bottles, elemental shirts, jewels, broches, talismans of abundance, 100 000+ gold coins, and 100% epic
All Antharases have the same strenght drops, no matter of party numbers
Baium drops remade, up to 10 bottles drops amongs others, dragon claws and elcyum, destruction scrolls also added, and aria s life stones, elemental shirts
Archangels level increased
Earthwyrm Trasken drops updated
Ant Queen Drops updated, aria life stones, destruction scrolls and more added
Tauti Drops Updated
Orfen raid remade, drops updated
Core remade, drops updated
Sailren remade, custom drops added, teleport location fixed, entrance quest item at shop
Remakeing all normal raids
- Demon Bedukel added, skills added, custom drops added, teleport added
- Tower of Insolence 6th floor teleport fixed
- Eeny dialogues remade
Physical Soul Barrier updated to ertheia
Opal lvl 5 max value fixed
Sonic Storm does not need charges
Force storm does not need or benefit from chargers
Expert Casting effect is added only when light armor is used
Freezing Flame land rate increased
Mark Retriever power updated
Richard gatekeeper fixed
Istina Drops Updated
Octavis Drops Updated
CLan Application fixed
Demon Bedukel Raid Added
Vengeful Eligos Raid added
Antharas Herald Korumbar added
Corrupted Harthemon added
Aria stones drop from raids
Title: Re: Updates
Post by: Lineage2Ertheia on January 08, 2015, 09:14:40 AM
castle sieges are held each sunday at 16 00 , every week!
pdef increased for party zone, mages required for party
Vampirism updated works with big swords also
Crippling Attack works with big swords also
Death Strike works with big swords also
Shadow Blade works with big swords also
Mass Crippling Attack works with big swords also
Mass Shadow Blade works with big swords also
Chaos Symphony works with big swords also
Assault Rush works with big swords also
Expert Casting gives cast speed bonus when wearing robe
Power Hammer Crush ignores defense
Pinpoint shot now ignores defense correctly
Gravity hit now correctly ignores defense
quick fire stun chance branch added
quick fire Hold chance branch added
Kalios solo nerfed
Clan wars system reworked
 
Minimum clan lvl 5 is required for a clan war
10 players are needed to declare a clan war
Clan War preparation period is 3 days, off like
Clan war reputation increases by 1 at each kill
Winds of fate a promise quest dialogues added
Isadora's Avatar Raid boss added
Maliss's Avatar raud added, can drop also maliss stormer

3 critical fixes beeing worked on, we will add all updates at once, aprox friday (working as we speak)
Title: Re: Updates
Post by: Lineage2Ertheia on January 09, 2015, 12:02:59 PM
Remade all aria life stones bonuses
Remade 100 new options
Remade 100 new skills of aria
Aria life stone bonuses now showing in stats window
Aria life stones give correctly stat bonuses
Aria life stone chances of getting skill categorized (check forum guide) off like
Elemental Shirt skills cannot be used in olympiad, to keep it clean
Enchant skills at max lvl can change route, fixed
Death Cloak fixed condition
All skill conditions remade, fixed engine (2 days work)
Title: Re: Updates
Post by: Lineage2Ertheia on January 13, 2015, 02:16:02 PM
ninja pants appearance fixed
ninja hair accessory fixed apeparance stone
metal hair accessory fixed appearance
GIant's Critical Weakness Fixed
Ancient Book: Divine Inspiration (Beginner) added to shop
Ancient Book: Divine Inspiration (Intermediate) added to shop (forgotten b&s)
Summon Guardian Cubic Fixed
Crushing air reduces cast speed and attack speed effect added
Cat Staff weapon type fix
Talisman - Wind: P. Critical Damage added
Talisman - Wind: M. Critical Damage added
Talisman - Wind: Defense added
Talisman - Wind: Debuff Resistance added
Spirit of Revenge now correctly increases level
La vie en rose increases inventory slot max number fixed
Pressure punch will now make enemy tumble toward you
Demon bedukel correct spawn zone fixed
Vengeful Eligos correctly relocated
Corrupted Harthemon relocated
Antharas Herald Komabor relocated
Isadora's Avatar relocated
Title: Re: Updates
Post by: Lineage2Ertheia on January 14, 2015, 07:10:23 PM
Phantasmal ridge reverted
Antharas's Herald now drops antharas agathion with high chance and bottle of antharas soul also amongst other rewards
Valakas' Herald raid drops bottle of valakas soul, valakas agathion and many more rewards
Skills added to raids (around 20)
Trasken drop chance 90% for epic
Tauti axe drops increased, to 80/70% groups
Lindvior's Heral Numa added
Destruction Knight Zeruel Added
Earth Terakan Added
Lilith APostle raid added, will drop amongst others lilith talisman,lilith s soul necklace
Anakim Fallen Angel raid added,
Pagan's Mark added to shop, it also drops in pagan temple entrance from mobs
New custom farm zone Pagan's Temple added - in progress
Title: Re: Updates
Post by: Lineage2Ertheia on January 15, 2015, 10:03:00 AM
Mind's Eye 2 additional enchant routes added
Scroll Valakas/ Antharas call time to cast raised
Pressure punch nowis an area of effect skill
Warped space reuse set to off like
Flaming Ladar raid added
wind cassius raid added
megaloprepis raid added
isadora/maliss raids new skills added
Corrupted Goblier raid boss added
Corrupted Cherkia Raid boss added
Anais Raid drop upgraded
Raid boss added = custom drops added, skills added, location, spawn, port alt+b raid zones 99
New farm zone: Monastery of Silence top level farm zone added , drops include elcyum mostly
Key of splendor drops from mobs, or at quest items
Title: Re: Updates
Post by: Lineage2Ertheia on January 17, 2015, 12:45:29 AM
Quick escape fixed
Pressure punch small effect fix
All raids reward increased, stats lowered
Phantasmal ridge stats lowered
recovery jewel fixed
pagan temple removed from custom farm zones
Garion neti hp lowered
Title: Re: Updates
Post by: Lineage2Ertheia on January 18, 2015, 05:34:43 PM
Quick escape fixed
Pressure punch small effect fix
All raids reward increased, stats lowered
Phantasmal ridge stats lowered
recovery jewel fixed
pagan temple removed from custom farm zones
Garion neti hp lowered
cat fighter and cat staff can be used by any race
cat staff appearance stones fixed
siege golem's spirit skill added
siege walls stats updated, ideal -> siege golem needed to break walls
Sige golem stats remade
Siege golem skills remade
Siege golem made to be usefull in siege
Siege punch skill power updated
siege hammer skill power updated
Title: Re: Updates
Post by: Lineage2Ertheia on January 21, 2015, 07:45:25 AM
Fourth proffession price change greatly reduced
Pk Removal from services removed
Superior Instinct mastery wrongfully giving attack power bonus with bow fixed
Pinpoint shot lethal chance lowered
Swampland drops greatly increased for newbies
Fairy colony for newbies added
Garden Dark Magic Skill added
Garden of Genesis gold coin drops greatly increased - chances also
Gardener judgement skill added
Marks power updated
Octavis Drops updated
Istina s drops updated
Trasken drops updated
Title: Re: Updates
Post by: Lineage2Ertheia on January 23, 2015, 12:43:47 AM
SP ability points increased to 5 billion
Sp ability points issue fixed
pinpoint shot lethal chance increased
bullseye chance increased
power retriever slightly reduced
talisman energy attribute power beeing shown in stats fixed
Garden of Genesis Skills of mobs land rate greatly lowered
Title: Re: Updates
Post by: Lineage2Ertheia on January 24, 2015, 10:17:13 AM
Dreadful Roar amount of debuffs reduced
Paladin's Frenzy attack speed bonus added
*Fixed dependency of Arcane/Elemental/Spectral Rage skill with Superior Summon Mastery to trigger Arcane/Elemental/Spectral Link skill
*Fixed that Sayha's Fury Destructive Bolt trigger is under attack and not when attacking.
*Made the Healing Potion of Chaos.
*Updated Mark Retriever power to Valiance (and therefore Ertheia).
*Fixed issue with stances given Fire with all of them (reset to Fire when double casting ends).
*Made the following Hats:

Lady's Hairpin   STR   STR + 3. Female only.
Lady's Hairpin   DEX   DEX + 3. Female only.
Lady's Hairpin   CON   CON + 3. Female only.
Lady's Hairpin   MEN   MEN + 3. Female only.
Lady's Hairpin   INT   INT + 3. Female only.
Lady's Hairpin   WIT   WIT + 3. Female only.
Lady's Hairpin   Critical Rate   Critical Rate + 50. Female only.
Lady's Hairpin   Critical Damage   Critical Damage + 90, M. Critical Damage + 68. Female only.
Lady's Hairpin   P. Def.   P. Def. + 5%. Female only.
Lady's Hairpin   M. Def.   M. Def. + 5%. Female only.
Lady's Hairpin   Evasion   Evasion + 5. Female only.
Lady's Hairpin   P. Atk.   P. Atk. + 5%. Female only.
Lady's Hairpin   M. Atk.   M. Atk. + 10%. Female only.
Lady's Hairpin   Accuracy   Accuracy + 5. Female only.
Party Mask   STR   STR + 3.
Party Mask   DEX   DEX + 3.
Party Mask   CON   CON + 3.
Party Mask   MEN   MEN + 3.
Party Mask   INT   INT + 3.
Party Mask   WIT   WIT + 3.
Party Mask   Critical Rate   Critical Rate + 50.
Party Mask   Critical Damage   Critical Damage + 90, M. Critical Damage + 68.
Party Mask   P. Def.   P. Def. + 5%.
Party Mask   M. Def.   M. Def. + 5%.
Party Mask   Evasion   Evasion + 5.
Party Mask   P. Atk.   P. Atk. + 5%.
Party Mask   M. Atk.   M. Atk. + 10%.
Party Mask   Accuracy   Accuracy + 5.
Monocle   STR   STR + 3.
Monocle   DEX   DEX + 3.
Monocle   CON   CON + 3.
Monocle   MEN   MEN + 3.
Monocle   INT   INT + 3.
Monocle   WIT   WIT + 3.
Monocle   Critical Rate   Critical Rate + 50.
Monocle   Critical Damage   Critical Damage + 90, M. Critical Damage + 68.
Monocle   P. Def.   P. Def. + 5%.
Monocle   M. Def.   M. Def. + 5%.
Monocle   Evasion   Evasion + 5.
Monocle   P. Atk.   P. Atk. + 5%.
Monocle   M. Atk.   M. Atk. + 10%.
Monocle   Accuracy   Accuracy + 5.
Maiden's Hairpin   STR   STR + 3. Female only.
Maiden's Hairpin   DEX   DEX + 3. Female only.
Maiden's Hairpin   CON   CON + 3. Female only.
Maiden's Hairpin   MEN   MEN + 3. Female only.
Maiden's Hairpin   INT   INT + 3. Female only.
Maiden's Hairpin   WIT   WIT + 3. Female only.
Maiden's Hairpin   Critical Rate   Critical Rate + 50. Female only.
Maiden's Hairpin   Critical Damage   Critical Damage + 90, M. Critical Damage + 68. Female only.
Maiden's Hairpin   P. Def.   P. Def. + 5%. Female only.
Maiden's Hairpin   M. Def.   M. Def. + 5%. Female only.
Maiden's Hairpin   Evasion   Evasion + 5. Female only.
Maiden's Hairpin   P. Atk.   P. Atk. + 5%. Female only.
Maiden's Hairpin   M. Atk.   M. Atk. + 10%. Female only.
Maiden's Hairpin   Accuracy   Accuracy + 5. Female only.
Forget-me-not Hairpin   STR   STR + 3. Female only.
Forget-me-not Hairpin   DEX   DEX + 3. Female only.
Forget-me-not Hairpin   CON   CON + 3. Female only.
Forget-me-not Hairpin   MEN   MEN + 3. Female only.
Forget-me-not Hairpin   INT   INT + 3. Female only.
Forget-me-not Hairpin   WIT   WIT + 3. Female only.
Forget-me-not Hairpin   Critical Rate   Critical Rate + 50. Female only.
Forget-me-not Hairpin   Critical Damage   Critical Damage + 90, M. Critical Damage + 68. Female only.
Forget-me-not Hairpin   P. Def.   P. Def. + 5%. Female only.
Forget-me-not Hairpin   M. Def.   M. Def. + 5%. Female only.
Forget-me-not Hairpin   Evasion   Evasion + 5. Female only.
Forget-me-not Hairpin   P. Atk.   P. Atk. + 5%. Female only.
Forget-me-not Hairpin   M. Atk.   M. Atk. + 10%. Female only.
Forget-me-not Hairpin   Accuracy   Accuracy + 5. Female only.
Daisy Hairpin   STR   STR + 3. Female only.
Daisy Hairpin   DEX   DEX + 3. Female only.
Daisy Hairpin   CON   CON + 3. Female only.
Daisy Hairpin   MEN   MEN + 3. Female only.
Daisy Hairpin   INT   INT + 3. Female only.
Daisy Hairpin   WIT   WIT + 3. Female only.
Daisy Hairpin   Critical Rate   Critical Rate + 50. Female only.
Daisy Hairpin   Critical Damage   Critical Damage + 90, M. Critical Damage + 68. Female only.
Daisy Hairpin   P. Def.   P. Def. + 5%. Female only.
Daisy Hairpin   M. Def.   M. Def. + 5%. Female only.
Daisy Hairpin   Evasion   Evasion + 5. Female only.
Daisy Hairpin   P. Atk.   P. Atk. + 5%. Female only.
Daisy Hairpin   M. Atk.   M. Atk. + 10%. Female only.
Daisy Hairpin   Accuracy   Accuracy + 5. Female only.
Little Angel Wings   STR   STR + 3.
Little Angel Wings   DEX   DEX + 3.
Little Angel Wings   CON   CON + 3.
Little Angel Wings   MEN   MEN + 3.
Little Angel Wings   INT   INT + 3.
Little Angel Wings   WIT   WIT + 3.
Angel Wings   Critical Rate   Critical Rate + 50.
Little Angel Wings   Critical Damage   Critical Damage + 90, M. Critical Damage + 68.
Little Angel Wings   P. Def.   P. Def. + 5%.
Little Angel Wings   M. Def.   M. Def. + 5%.
38322   Little Angel Wings   Evasion   Evasion + 5.
Little Angel Wings   P. Atk.   P. Atk. + 5%.
Little Angel Wings   M. Atk.   M. Atk. + 10%.
Little Angel Wings   Accuracy   Accuracy + 5.
Fairy Antennae   STR   STR + 3.
Fairy Antennae   DEX   DEX + 3.
Fairy Antennae   CON   CON + 3.
Fairy Antennae   MEN   MEN + 3.
Fairy Antennae   INT   INT + 3.
Fairy Antennae   WIT   WIT + 3.
Fairy Antennae   Critical Rate   Critical Rate + 50.
38333   Fairy Antennae   Critical Damage   Critical Damage + 90, M. Critical Damage + 68.
38334   Fairy Antennae   P. Def.   P. Def. + 5%.
38335   Fairy Antennae   M. Def.   M. Def. + 5%.
38336   Fairy Antennae   Evasion   Evasion + 5.
38337   Fairy Antennae   P. Atk.   P. Atk. + 5%.
38338   Fairy Antennae   M. Atk.   M. Atk. + 10%.
38339   Fairy Antennae   Accuracy   Accuracy + 5.
38340   Chapeau   STR   STR + 3.
38341   Chapeau   DEX   DEX + 3.
38342   Chapeau   CON   CON + 3.
38343   Chapeau   MEN   MEN + 3.
38344   Chapeau   INT   INT + 3.
38345   Chapeau   WIT   WIT + 3.
38346   Chapeau   Critical Rate   Critical Rate + 50.
38347   Chapeau   Critical Damage   Critical Damage + 90, M. Critical Damage + 68.
38348   Chapeau   P. Def.   P. Def. + 5%.
38349   Chapeau   M. Def.   M. Def. + 5%.
38350   Chapeau   Evasion   Evasion + 5.
38351   Chapeau   P. Atk.   P. Atk. + 5%.
38352   Chapeau   M. Atk.   M. Atk. + 10%.
38353   Chapeau   Accuracy   Accuracy + 5.
38354   Artisan's Goggles   STR   STR + 3.
38355   Artisan's Goggles   DEX   DEX + 3.
38356   Artisan's Goggles   CON   CON + 3.
38357   Artisan's Goggles   MEN   MEN + 3.
38358   Artisan's Goggles   INT   INT + 3.
38359   Artisan's Goggles   WIT   WIT + 3.
38360   Artisan's Goggles   Critical Rate   Critical Rate + 50.
38361   Artisan's Goggles   Critical Damage   Critical Damage + 90, M. Critical Damage + 68.
38362   Artisan's Goggles   P. Def.   P. Def. + 5%.
38363   Artisan's Goggles   M. Def.   M. Def. + 5%.
38364   Artisan's Goggles   Evasion   Evasion + 5.
38365   Artisan's Goggles   P. Atk.   P. Atk. + 5%.
38366   Artisan's Goggles   M. Atk.   M. Atk. + 10%.
38367   Artisan's Goggles   Accuracy   Accuracy + 5.
38368   Arrow-pierced Apple   STR   STR + 3.
38369   Arrow-pierced Apple   DEX   DEX + 3.
38370   Arrow-pierced Apple   CON   CON + 3.
38371   Arrow-pierced Apple   MEN   MEN + 3.
38372   Arrow-pierced Apple   INT   INT + 3.
38373   Arrow-pierced Apple   WIT   WIT + 3.
38374   Arrow-pierced Apple   Critical Rate   Critical Rate + 50.
38375   Arrow-pierced Apple   Critical Damage   Critical Damage + 90, M. Critical Damage + 68.
38376   Arrow-pierced Apple   P. Def.   P. Def. + 5%.
38377   Arrow-pierced Apple   M. Def.   M. Def. + 5%.
38378   Arrow-pierced Apple   Evasion   Evasion + 5.
38379   Arrow-pierced Apple   P. Atk.   P. Atk. + 5%.
38380   Arrow-pierced Apple   M. Atk.   M. Atk. + 10%.
38381   Arrow-pierced Apple   Accuracy   Accuracy + 5.

35761   Rabbit Ears   CON   CON + 3 when equipped.
35762   Rabbit Ears   MEN   MEN + 3 when equipped.
35763   Rabbit Ears   INT   INT + 3 when equipped.
35764   Rabbit Ears   WIT   WIT + 3 when equipped.
35765   Rabbit Ears   Critical Rate   P. Critical Rate + 50 when equipped.
35766   Rabbit Ears   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
35767   Rabbit Ears   P. Def.   P. Def. + 5% when equipped.
35768   Rabbit Ears   M. Def.   M. Def. + 5% when equipped.
35769   Rabbit Ears   Evasion   Evasion + 5 when equipped.
35770   Rabbit Ears   P. Atk.   P. Atk. + 5% when equipped.
35771   Rabbit Ears   M. Atk.   M. Atk. + 10% when equipped.
35772   Rabbit Ears   Accuracy   Accuracy + 5 when equipped.
35773   Raccoon Ears   STR   STR + 3 when equipped.
35774   Raccoon Ears   DEX   DEX + 3 when equipped.
35775   Raccoon Ears   INT   INT + 3 when equipped.
35776   Raccoon Ears   WIT   WIT + 3 when equipped.
35777   Raccoon Ears   Critical Rate   P. Critical Rate + 50 when equipped.
35778   Raccoon Ears   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
35779   Raccoon Ears   P. Def.   P. Def. + 5% when equipped.
35780   Raccoon Ears   M. Def.   M. Def. + 5% when equipped.
35781   Raccoon Ears   Evasion   Evasion + 5 when equipped.
35782   Raccoon Ears   P. Atk.   P. Atk. + 5% when equipped.
35783   Raccoon Ears   M. Atk.   M. Atk. + 10% when equipped.
35784   Raccoon Ears   Accuracy   Accuracy + 5 when equipped.
35785   Cat Ears   STR   STR + 3 when equipped.
35786   Cat Ears   DEX   DEX + 3 when equipped.
35787   Cat Ears   CON   CON + 3 when equipped.
35788   Cat Ears   MEN   MEN + 3 when equipped.
35789   Cat Ears   Critical Rate   P. Critical Rate + 50 when equipped.
35790   Cat Ears   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
35791   Cat Ears   P. Def.   P. Def. + 5% when equipped.
35792   Cat Ears   M. Def.   M. Def. + 5% when equipped.
35793   Cat Ears   Evasion   Evasion + 5 when equipped.
35794   Cat Ears   P. Atk.   P. Atk. + 5% when equipped.
35795   Cat Ears   M. Atk.   M. Atk. + 10% when equipped.
35796   Cat Ears   Accuracy   Accuracy + 5 when equipped.
35797   Romantic Chapeau   STR   STR + 3 when equipped.
35798   Romantic Chapeau   DEX   DEX + 3 when equipped.
35799   Romantic Chapeau   CON   CON + 3 when equipped.
35800   Romantic Chapeau   MEN   MEN + 3 when equipped.
35801   Romantic Chapeau   INT   INT + 3 when equipped.
35802   Romantic Chapeau   WIT   WIT + 3 when equipped.
35803   Romantic Chapeau   P. Def.   P. Def. + 5% when equipped.
35804   Romantic Chapeau   M. Def.   M. Def. + 5% when equipped.
35805   Romantic Chapeau   Evasion   Evasion + 5 when equipped.
35806   Romantic Chapeau   P. Atk.   P. Atk. + 5% when equipped.
35807   Romantic Chapeau   M. Atk.   M. Atk. + 10% when equipped.
35808   Romantic Chapeau   Accuracy   Accuracy + 5 when equipped.
35809   Angel Circlet   STR   STR + 3 when equipped.
35810   Angel Circlet   DEX   DEX + 3 when equipped.
35811   Angel Circlet   CON   CON + 3 when equipped.
35812   Angel Circlet   MEN   MEN + 3 when equipped.
35813   Angel Circlet   INT   INT + 3 when equipped.
35814   Angel Circlet   WIT   WIT + 3 when equipped.
35815   Angel Circlet   Critical Rate   P. Critical Rate + 50 when equipped.
35816   Angel Circlet   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
35817   Angel Circlet   P. Atk.   P. Atk. + 5% when equipped.
35818   Angel Circlet   M. Atk.   M. Atk. + 10% when equipped.
35819   Angel Circlet   Accuracy   Accuracy + 5 when equipped.
35820   Demon Circlet   STR   STR + 3 when equipped.
35821   Demon Circlet   DEX   DEX + 3 when equipped.
35822   Demon Circlet   CON   CON + 3 when equipped.
35823   Demon Circlet   MEN   MEN + 3 when equipped.
35824   Demon Circlet   INT   INT + 3 when equipped.
35825   Demon Circlet   WIT   WIT + 3 when equipped.
35826   Demon Circlet   Critical Rate   P. Critical Rate + 50 when equipped.
35827   Demon Circlet   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
35828   Demon Circlet   P. Def.   P. Def. + 5% when equipped.
35829   Demon Circlet   M. Def.   M. Def. + 5% when equipped.
35830   Demon Circlet   Evasion   Evasion + 5 when equipped.
35831   Pirate's Eyepatch   CON   CON + 3 when equipped.
35832   Pirate's Eyepatch   MEN   MEN + 3 when equipped.
35833   Pirate's Eyepatch   INT   INT + 3 when equipped.
35834   Pirate's Eyepatch   WIT   WIT + 3 when equipped.
35835   Pirate's Eyepatch   Critical Rate   P. Critical Rate + 50 when equipped.
35836   Pirate's Eyepatch   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
35837   Pirate's Eyepatch   P. Def.   P. Def. + 5% when equipped.
35838   Pirate's Eyepatch   M. Def.   M. Def. + 5% when equipped.
35839   Pirate's Eyepatch   Evasion   Evasion + 5 when equipped.
35840   Pirate's Eyepatch   P. Atk.   P. Atk. + 5% when equipped.
35841   Pirate's Eyepatch   M. Atk.   M. Atk. + 10% when equipped.
35842   Pirate's Eyepatch   Accuracy   Accuracy + 5 when equipped.
35843   Outlaw's Eyepatch   STR   STR + 3 when equipped.
35844   Outlaw's Eyepatch   DEX   DEX + 3 when equipped.
35845   Outlaw's Eyepatch   INT   INT + 3 when equipped.
35846   Outlaw's Eyepatch   WIT   WIT + 3 when equipped.
35847   Outlaw's Eyepatch   Critical Rate   P. Critical Rate + 50 when equipped.
35848   Outlaw's Eyepatch   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
35849   Outlaw's Eyepatch   P. Def.   P. Def. + 5% when equipped.
35850   Outlaw's Eyepatch   M. Def.   M. Def. + 5% when equipped.
35851   Outlaw's Eyepatch   Evasion   Evasion + 5 when equipped.
35852   Outlaw's Eyepatch   P. Atk.   P. Atk. + 5% when equipped.
35853   Outlaw's Eyepatch   M. Atk.   M. Atk. + 10% when equipped.
35854   Outlaw's Eyepatch   Accuracy   Accuracy + 5 when equipped.
35855   Eyepatch   STR   STR + 3 when equipped.
35856   Eyepatch   DEX   DEX + 3 when equipped.
35857   Eyepatch   CON   CON + 3 when equipped.
35858   Eyepatch   MEN   MEN + 3 when equipped.
35859   Eyepatch   Critical Rate   P. Critical Rate + 50 when equipped.
35860   Eyepatch   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
35861   Eyepatch   P. Def.   P. Def. + 5% when equipped.
35862   Eyepatch   M. Def.   M. Def. + 5% when equipped.
35863   Eyepatch   Evasion   Evasion + 5 when equipped.
35864   Eyepatch   P. Atk.   P. Atk. + 5% when equipped.
35865   Eyepatch   M. Atk.   M. Atk. + 10% when equipped.
35866   Eyepatch   Accuracy   Accuracy + 5 when equipped.
35867   Party Hat   STR   STR + 3 when equipped.
35868   Party Hat   DEX   DEX + 3 when equipped.
35869   Party Hat   CON   CON + 3 when equipped.
35870   Party Hat   MEN   MEN + 3 when equipped.
35871   Party Hat   INT   INT + 3 when equipped.
35872   Party Hat   WIT   WIT + 3 when equipped.
35873   Party Hat   P. Def.   P. Def. + 5% when equipped.
35874   Party Hat   M. Def.   M. Def. + 5% when equipped.
35875   Party Hat   Evasion   Evasion + 5 when equipped.
35876   Party Hat   P. Atk.   P. Atk. + 5% when equipped.
35877   Party Hat   M. Atk.   M. Atk. + 10% when equipped.
35878   Party Hat   Accuracy   Accuracy + 5 when equipped.
35879   Refined Angel Ring   STR   STR + 3 when equipped.
35880   Refined Angel Ring   DEX   DEX + 3 when equipped.
35881   Refined Angel Ring   CON   CON + 3 when equipped.
35882   Refined Angel Ring   MEN   MEN + 3 when equipped.
Refined Angel Ring   INT   INT + 3 when equipped.
Refined Angel Ring   WIT   WIT + 3 when equipped.
Refined Angel Ring   Critical Rate   P. Critical Rate + 50 when equipped.
Refined Angel Ring   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
Refined Angel Ring   P. Atk.   P. Atk. + 5% when equipped.
Refined Angel Ring   M. Atk.   M. Atk. + 10% when equipped.
Refined Angel Ring   Accuracy   Accuracy + 5 when equipped.
Refined Devil Horn   STR   STR + 3 when equipped.
Refined Devil Horn   DEX   DEX + 3 when equipped.
Refined Devil Horn   CON   CON + 3 when equipped.
Refined Devil Horn   MEN   MEN + 3 when equipped.
Refined Devil Horn   INT   INT + 3 when equipped.
Refined Devil Horn   WIT   WIT + 3 when equipped.
Refined Devil Horn   Critical Rate   P. Critical Rate + 50 when equipped.
Refined Devil Horn   Critical Damage   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
Refined Devil Horn   P. Def.   P. Def. + 5% when equipped.
Refined Devil Horn   M. Def.   M. Def. + 5% when equipped.
Refined Devil Horn   Evasion   Evasion + 5 when equipped.
Draco's Hat   STR (Event)   STR + 3 when equipped.
Draco's Hat   DEX (Event)   DEX + 3 when equipped.
Draco's Hat   CON (Event)   CON + 3 when equipped.
Draco's Hat   MEN (Event)   MEN + 3 when equipped.
Draco's Hat   INT (Event)   INT + 3 when equipped.
35920   Draco's Hat   WIT (Event)   WIT + 3 when equipped.
Draco's Hat   Critical Rate (Event)   P. Critical Rate + 50 when equipped.
Draco's Hat   Critical Damage (Event)   P. Critical Damage + 90 and M. Critical Damage + 68 when equipped.
Draco's Hat   P. Def. (Event)   P. Def. + 5% when equipped.
Draco's Hat   M. Def. (Event)   M. Def. + 5% when equipped.
Draco's Hat   Evasion (Event)   Evasion + 5 when equipped.
Draco's Hat   P. Atk. (Event)   P. Atk. + 5% when equipped.
Draco's Hat   M. Atk. (Event)   M. Atk. + 10% when equipped.
Draco's Hat   Accuracy (Event)   Accuracy + 5 when equipped.
Title: Re: Updates
Post by: Lineage2Ertheia on January 26, 2015, 08:07:29 AM
Giant's Bracelet skill added
Party zone defenses increased to match party requirement
Guradina Cubic bonus fixed
Shadow snare will not flag user anymore, fixed more off like
Poison Zone more off like
Title: Re: Updates
Post by: Lineage2Ertheia on January 27, 2015, 11:38:02 AM
new pvp arena created
jewel compound chance greatly increased
Power Provoke Hate effect fixed
Poison Zone will not flag user anymore
SHadow Snare will not flag user anymore

- Working on chaos essence for ertheia , remapping all classes and all class skills parent skills, dual class new skills
Title: Re: Updates
Post by: Lineage2Ertheia on January 29, 2015, 06:04:39 PM
finished all tyr class, now can use chaos essence, corect skills rewarded, new skills even on dual class as should, etc.

now we start feoh, etc, takes lots of time, we try to finish tonight, 4 ppl work on this all night, trying to finish is a priority , so rest of the update after this.
Title: Re: Updates
Post by: Lineage2Ertheia on January 29, 2015, 07:49:13 PM
military pants fixed
ninja pants fixed
nobless brooch compound success for final level is aprox 55%
Chaos essence added for main class , all classes new skills given as should at class change, rule is 3rd class (depending on race) + FOurth class
When changeing class on dual class rebirth, now players will get also new valliance/ertheia skills as should
Title: Re: Updates
Post by: Lineage2Ertheia on February 01, 2015, 10:10:02 AM
Provoke updated
m accuracy formula changed
maccuracy for healers increased
Sigel Knight rebirth chaos essence new skills added fixed
attack power of phantasmal ridge mobs increased, to avoid abuse
Title: Re: Updates
Post by: Lineage2Ertheia on February 02, 2015, 07:45:42 AM
topaz working retail like

topaz damage goes through ANY invulnerability also.

topaz damage is fixed, same.

congratz to our devs !
Title: Re: Updates
Post by: Lineage2Ertheia on February 02, 2015, 02:38:07 PM
topaz fixed, damage dealt exactly as should, even through invincibility
attack power increased for phantasmal mobs
attack power decreased for baium
maid appearance stone added to appearances shop
drops overall increased by 30% for normal drops gc/elcyum/adena
enchant scrolls prices increased (enchant chances increased untill +16 weap/+14 armor)
new Newbie Farm zones Seal of shilen added with increased drops
New characters start at level 85
Heal boost jewel and emergency recovery jewels removed, their effects removed, they can be changed to any other jewel of same level at the shop (exchange category)
All shops remade more user friendly
Summon Lyn Dracon Transformation added
Air Bike added to shop
Solved a visual bug when unmounting some rides would make weapon look bigger then normal
clan reward increased at ilia
mos mobs champions removed, drop quantity increased

All new characters start with r95 enchanted gear FULL and also free epics.

updates added in the morning
Title: Re: Updates
Post by: Lineage2Ertheia on February 02, 2015, 08:47:05 PM
topaz fixed, damage dealt exactly as should, even through invincibility
attack power increased for phantasmal mobs
attack power decreased for baium
maid appearance stone added to appearances shop
drops overall increased by 30% for normal drops gc/elcyum/adena
enchant scrolls prices increased (enchant chances increased untill +16 weap/+14 armor)
new Newbie Farm zones Seal of shilen added with increased drops
New characters start at level 85
Heal boost jewel and emergency recovery jewels removed, their effects removed, they can be changed to any other jewel of same level at the shop (exchange category)
All shops remade more user friendly
Summon Lyn Dracon Transformation added
Air Bike added to shop
Solved a visual bug when unmounting some rides would make weapon look bigger then normal
clan reward increased at ilia
mos mobs champions removed, drop quantity increased

All new characters start with r95 enchanted gear FULL and also free epics.
Sacrificial Soul fixed, completly off like
Arcane barrier is not removed when air rider used, or any other damage inflicted, off like
Fixed a bug where MP absorbing effect was not stopping "on dispel damage" to go off.
Fixed a bug where Shadow Fake Death and Fake Death effect was making user unable to receive heals.
Fixed a bug with Spallation blocking inside damage instead of outside.
Spallation fixed, completly off like
Title: Re: Updates
Post by: Lineage2Ertheia on February 04, 2015, 08:10:09 AM
clan war stop fixed
Magic accuracy , magic evasion rates totally off like
Physical accuracy, physical evasion rates totally off like
evasion formula
STR and INT no longer increase crit dmg.
speed on dex dependence increase added
Force storm doesen t  need momentum stones anymore
Sonic storm does not need momentum stone anymore
Kalios kartia drops raised
Lightning shock chance to land lowered
Kartia party and normal added
Garden of genesis mobs drop increased, mass hold chance much lowered
Increased chance of lightning from Sayha's Fury
Fixed that Squall Lv.3 remove all buff and not only 1
Blessed Enchant Armor does not require elcyum anymore
Paladin`s Frenzy attack speed issue fixed
Spiritshots will now influence the casting time even more.
Now engine properly recognizes physical skill when calculating its skill time.
Fixed a bug where toggles were firing some visual effects.
System messages will now fire when effector receives a Skill Mastery effect:
Reuse reset duration: "A skill is ready to be used again."
Duration time doubles: "A skill is ready to be used again but its re-use counter time has increased."
Reworked physical skill casting time. P. Atk. Spd. now has a greater impact.
Reworked auto attack delay. In most cases, auto attacks will go faster.
Debuff land rate dependency on wit added off like (magic race only, each wit point increases land rate after 7x)
Sonic Flash, Sonic Storm also work with dual blunts

Mesemerizing system added
"Awakened classes have a boosted resistance to mesmerizing debuffs, also known as incapacitating debuffs. There are two types of mesmerizing debuffs:

Physical: Stun, Paralyze, Knockback, Knock Down, Hold, Disarm, Petrify
Mental: Sleep, Mutate, Fear, Aerial Yoke, Silence
When an Awakened character is affected by a mesmerizing debuff, that character’s chance of being affected by another debuff of the same type is lowered for 15 seconds. If the character is affected with a second mesmerizing debuff, the chance of being affected by another successful mesmerizing debuff decreases even further."

Title: Re: Updates
Post by: Lineage2Ertheia on February 05, 2015, 03:40:43 PM
critical expansion added, expands correctly up to 550 crit rate
magical potential expands correctly m crit up to 550
Fixed an issue where toggle skills that was inflicting self damage were removing "on dispel damage" skills.
Title: Re: Updates
Post by: Lineage2Ertheia on February 05, 2015, 08:45:02 PM
Frenzy can now be enchanted to: cost/time/stun success rate/decrease penalty
Title: Re: Updates
Post by: Lineage2Ertheia on February 07, 2015, 08:22:58 AM
Frenzy can now be enchanted to: cost/time/stun success rate/decrease penalty branches
Guts can be enchanted for time and reduce penalty branches
The following are the skills that can now be used when unable to take actions: Giant Barrier, Shadow Hide, Strong Will, Crystal Form, Blessed Antharas' Earring,

Lindvior's Earring, according to Ertheia chapter changes.
Monsters attack power decreased
Monsters HP decreased
Monsters in Garden of Genesis have high polearm resistance
Valakas Retributer magical accuracy added
Small issue with spallation fixed
Enchant armor heavy /light/robe armor set bonuses fixed, they were giving many times the normal bonus
Fear can be broken now if hit while under effect
General Raids defense decreased
Force Storm power updated to ertheia
Momentum flash range set corrctly
all magic casting times at max cast speed, tested and set exactly as off like
Freya s drops increased and stats also updated to lvl 99 raid
Title: Re: Updates
Post by: Lineage2Ertheia on February 09, 2015, 04:22:37 PM
Lightning shock effect time fixed
Damage over time effected spells will make now a single damage critical damage on crit off like
Reduced BSS impact on skill casting.
Cooltime is no longer reduced by BSS.
DoTs no longer remove fear.
Fixed a bug where Fear would not break anymore.
Arcane Power/Fist of Fury and other toggle based skills will no longer remove on dispel damage skills.
Sleep will no longer be removed by DoTs skills.
Fixed a bug in Olympiad where Ignore Death and Steel Mind was not working.
PM's and trade window will now show level of user, with their relation with the other player (clan/friend/mentor/ally).
Magic DoTs skills can now crit. Deals damage on the instant.
Removed Aqua Crash reuse time.
Death clock fixed
Momentum Master fixed
Servitor Share behavior changed: When servitor can't take the damage or servitor is dead, share pain will not try to look for another servitor.
Elemental cap raised to 999.
Critical damage dealt from the DoTs will no longer remove Fear/Transform and other on dispel damage effects.
Shadow Fake Death behavior change: effected will now become targetable after the effected is able to move. (Retail-like)
Bullseye chance to land set to ertheia
Pa'agrio's Fist updated to ertheia
True vanguard levels updated to ertheia
Spirit of the hunter P. Atk. effect decreased to 10% updated to ertheia
Spirit of the Slayer   P. Atk. effect decreased to 10% updated to ertheia
Superior weapon mastery gives correct bonus to TYR GK now
Superior HP Mastery now can trigger self heal depending on damage received with a certain chance
Giant Punch knockdown effect time increased
GIant punch reuse delay reduced
Lightning Shock chance to land increased
Lightning Shock paralyze effect fixed
Mind Cubic added
Mind cubic mana regen added
Summon buff cubic mana regeneration also added

All new characters start with +15 R Grade Weapon and +12 R grade armor sets and jewels, and free epic jewels at event manager
Rage Aura's debuff effect land rate fixed
Sayha's Fury chance to trigger lightning reduced
Jump Attack   The speed reduction effect has now a fixed value of 180
Mega Strike   Skill Power has been increased
Power Bomber   Knockdown time has been increased to 3 seconds
Power Bomber   Knockdown distance has been reduced
Infinity Strike   Skill Power has been increased Skill Critical Rate has been increased
Sonic Star   Skill Power has been increased ,Knockdown effect has been added , Skill Critical Rate has been increased
Boost   Skill Cooldown has been reduced
Last Attack Reuse increased
Wild Roar weapon usage condition added
Scorpion Poison   Skill effect Spd. Decrease added
Power Bluff   Stun duration has been increased to 5 seconds, A reduced resistance to Critical Hits effect has been added
Elemental Mass Burst power increased
Elemental Burst power increased
Elemental Destruction power increased
Impact Shot stun duration increased
Impact Shot Power increased
Impact Shot   Skill Cooldown has been reduced from 60 to 30 seconds according to patch notes
Slow shot power increased when enchanted
Recoil Shot   Skill success rate has been increased
Rapid Fire Stance   A decreased chance of receiving a Magic Critical attack effect has been added
Vengeful Sniper   Magic Damage taken in PvP is reduced by 5%/6%/7%/10% has been added
Title: Re: Updates
Post by: Lineage2Ertheia on February 12, 2015, 03:37:26 PM
Song of Silence debuff time updated to ertheia
Fixed Clone types rare possible bug when clones wouldn`t appear
Clones topaz damage won`t be counted anymore
Magical skills cooldown scale proportionally with bss
School Uniform A Appearance Stone added to appearance shop
School Uniform B Appearance Stone added
School Uniform Hair A Appearance Stone added

New Shadow weapons added http://lineage2.plaync.com/promotion/infinite_odyssey/lightshadow/grayshadow#item10
http://static.inven.co.kr/column/2014/12/03/news/i3773938703.jpg
Shadow weapons cannot have SA
Shadow weapons give more bonuses at higher enchant levels
Shadow weapons stats are comparable to amaranthine dark/bloody weapons, they cannot be dark or bloody

Song of Silence debuff time updated to ertheia
Fixed Clone types rare possible bug when clones wouldn`t appear
Clones topaz damage won`t be counted anymore
Magical skills cooldown scale proportionally with bss
School Uniform A Appearance Stone added to appearance shop
School Uniform B Appearance Stone added
School Uniform Hair A Appearance Stone added

New Shadow weapons added http://lineage2.plaync.com/promotion/infinite_odyssey/lightshadow/grayshadow#item10
http://static.inven.co.kr/column/2014/12/03/news/i3773938703.jpg
Shadow weapons cannot have SA
Shadow weapons give more bonuses at higher enchant levels
Shadow weapons stats are comparable to amaranthine dark/bloody weapons, they cannot be dark or bloody
Dark amaranthine slasher +4 enchant bonus updated
Shadow Shaper added off like stats
Shadow Cutter added off like stats
Shadow Slasher added off like stats
Shadow Fighter added off like stats
Shadow Stormer added off like stats
Shadow Thrower added off like stats
Shadow Shooter added off like stats
Shadow Buster added off like stat
Shadow Retributer added off like stats
Shadow Dual Swords added off like stats
Improved Shadow Shaper added off like
Improved Shadow Cutter added off like
Improved Shadow Slasher added off like
Improved Shadow Fighter added off like
Improved Shadow Stormer added off like
Improved Shadow Thrower added off like
Improved Shadow Shooter added off like
Improved Shadow Buster added off like
Improved Shadow Retributer added off like
Improved Shadow Dual Swords added off like
Passive abilities for all shadow weapon and improved shadow weapons added
New Infinite Odissey Shadow Armor Appearance added
Shadow armor appearance added

(http://www.lineage2ertheia.com/lineage%202%20ertheia%20shadow%20weapons%20infinite%20odissey%20new%20armor.jpg)
Title: Re: Updates
Post by: Lineage2Ertheia on February 14, 2015, 10:39:14 AM
Fixed a visual issue with Shadow shooter
Fixed Shadow Weapons correct display at passive skills of bonuses

update with our updater the game.
Title: Re: Updates
Post by: Lineage2Ertheia on February 15, 2015, 09:15:17 AM
fixed display visual bug with shadow slasher not showing enchant bonus and other small fixes, start game with updater.
Title: Re: Updates
Post by: Lineage2Ertheia on February 18, 2015, 08:33:01 PM
all toggle skills that consume mana are removed if not enough mana left
Deceptive blink / Wind blend effect not removed if useing self buffs
Better ANticlicker protection added to some special farm zones
Reflect damage is now calculated before absorb to summon/absorb to summon effects.
Fixed olympiad issues with death immunity.
Fixed Shadow Fake Death issue.
Fixed DEX dep issue.
Fixed shadow fake death
Fixed issue with dex dependency giving too much speed bonus
Fixed a bug where Pinpoint Shot was ignoring 51% of target's P. Def. instead of 30%.
DoTs crits now deal static damage and are calculated as follow: (damagevalue * duration / interval).
Fixed a visual issue with Shadow shooter
Fixed Shadow Weapons correct display at passive skills of bonuses
Weakness critical now correctly increases received critical damage
Crazy Nocturne correctly reduces chance to get a magical critical hit
Pearl reduces only magical critical damage
Diamond reudces only physical critical damage
Fixed a bug that was capping Shield Defense Rate at 90%.
Skill Cast Interrupt default value a.k.a. Magic Cancel Rate should now properly work.
DoTs will now still make damage even through invulnerability (fix for Exile).
Updated whoami html references for core update.
Added calcCritVuln
Formulas now calls this function instead (for clarity and performance improvements).
Added getPhysicalCriticalDmg(target, skill).
Rapid Fire stance only reuduces critical damage received by magic critical hit
Hawk Eye reduces critical damage only for magic crit hit
Heavy armor top special ability only decreases p critical damage received
Enhanced Damage Text messages.
Completely reworked Critical Damage calculation for magic and physical skills.
For blows only: During a blow, Critical Damage Receptive Resist only decreases the Critical Receptive Vulnerability factor.
Fixed a bug where M. Critical Chance Receptive could not decrease.
WhoAmI:
- Now shows P. Critical Damage percent correctly.
- Now shows M. Critical Damage percent correctly.
- Added M. Critical Damage static.
- Removed Crit Chance Rcpt and Dam Rcpt.
- Added P. Crit Chance Resist, P. Crit Damage Resist %, P. Crit Damage Resist Static, M. Crit Chance Resist, M. Crit Damage Resist %, M. Crit Damage Resist Static.
Fixed a bug where M. Critical Chance Receptive could not decrease.
Blessed resurection time increased, cost increased
Chance for Lakcis Disk to remove a debuff lowered

Fixed a bug where Pinpoint Shot was ignoring 51% of target's P. Def. instead of 30%.
DoTs crits now deal static damage and are calculated as follow: (damagevalue * duration / interval).
Fixed a bug that was capping Shield Defense Rate at 90%.
Skill Cast Interrupt default value a.k.a. Magic Cancel Rate is now properly set. Reduced by Magic Cancel Rate buffs.
Soulles /nigthshade P crit rate increased
Title: Re: Updates
Post by: Lineage2Ertheia on February 20, 2015, 01:43:24 PM
Added LUC killing blow evading mechanic:
- User bestows a chance to not die from a killing blow.
- The chance increases logarithmically depending on LUC stat.
- Upon evading the killing blow, a lucky clover will pop on the head of the effected and a system message will be displayed: "Evaded killing blow. Lady Luck watches over you!".
- Here's a graph with the calculated chances:

(http://i.gyazo.com/f00d4d89cf7922de38da3045b8410d7e.png)
Added debuff P. Def/M. Def. % reduction PvP/PvE cap rules:
  P. Def and M. Def. will no longer be able to go under 50% of calculated base P. Def/M. Def.

https://www.youtube.com/watch?v=qHQ6cHcdmDM
MOS mobs hp lowered
Title: Re: Updates
Post by: Lineage2Ertheia on February 21, 2015, 08:08:35 AM
An awakened enchanted skill will now always match user's current level.
While a debuff is reflected, effected will no longer be affected by effector.
While a debuff is reflected, effector will now properly become the effected and debuff immunity rules will apply.
Fixed a bug where Topaz could be casted while transformed.
Topaz DIsabled on Olympiad
Blow land rate calculations reworked:
- Fixed a bug where "on behind" skills such as Blood Stab could still eventually land on front/side.
- Removed base weapon crit, crit height bonus, chance caps.
- Greatly increased the position impact.
- Fixed a bug where Blow Rate had absolutely no impact on blow skill landing.
- DEX will now increase blow land rate.

Skill critical rate calculations reworked:
- Critical rate now slightly increases depending on STR.
- Changed DEX skill crit rate dependency calculation.

Normal hits critical rate is no longer affected by positionning.

Max HP cap has been reduced to 150 000 (150k).
Freezing Flame is no longer affected by Mental Attack Power/Resistance and no longer affected by MEN.

Fixed Rage/Link summoner triggers.
Fixed Knight cubic reuse timer.
Title: Re: Updates
Post by: Lineage2Ertheia on February 23, 2015, 08:42:02 AM
Blows now make correct sound and visual effect on player (no private server has this)
Sonic Star updated, animation of knockdown fixed
Fixed a bug where Momentum and Consumed Souls would be kept upon class change.
Fixed a bug where Death Lord and other "on start effects" was causing an absurd amount of damage.
Reworked Momentum.
Triple sonic slash, Power bomber and all other skills that give momentum bonus can used without momentum
Title: Re: Updates
Post by: Lineage2Ertheia on February 25, 2015, 07:53:48 AM
CHA bonuses reworked
Force storm can be used by a sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword
Sonic Star knockdown debuff time updated
Toggle effect interval fixed
Completely reworked calcCritRcpt calculating way.
Dimensional Bracelet stage 6 CON bonus fixed
Force Storm can now be used with multiple weapon types
Aqua crashe frozen effect always lands
Fixed Shadow weapons passive bonus displays
Sacrifice can now be targetting caster
whoami. reworked
Sonic Storm ss usage fixed
Force Storm ss usage fixed
Triple Sonic ss usage fixed
Title: Re: Updates
Post by: Lineage2Ertheia on February 26, 2015, 09:28:09 AM
Wolf's Cry now restores the hp bonus that gives
Detect insect weekness bonus decreased according to ertheia patch
Detect Animal Weakness bonus decreased according to ertheia patch
Detect Dragon Weakness bonus decreased according to ertheia patch
Detect Beast Weakness bonus decreased according to ertheia patch
Shield Mastery p def bonuses increased according to ertheia patch
Superior Sword/Blunt Weapon Mastery additional accuracy bonus added when enchanted
Superior Heavy Armor Mastery p def bonuses increased according to ertheia patch
Shield Charge skill  power increased
Last Judgment skill  power increased , run speed reduced by a fixed value
Justice Punishment skill power increased
Shield Impact skill power increased
Shield Char I II III IV V VI VII skill power increased
Fortress Shield additional shield defense rate bonus added
Superior GUard Stance shield p def bonus added
Superior Weapon Mastery accuracy increased
Superior Light Armor Mastery defense bonus fixed when enchanted
Superior HP Mastery gives mp bonus only while resting
Mega Strike Holy attack enchant branch power updated - increased
Giant Barrier new enchant route added - Decrease Penalty
Power revival cast time decreased
Primal Rage time decreased to 10 minutes
Mischief decreases speed by 70
Throw Dagger decreases speed by 180
Melee Reflect only reflects physical skills
Superior Vitality damge on mobs increased
Quick Shot power increased
Impact Shot reuse delay reduced
Quick fire effect time increased
Rapid fire stance chance of receiving magical critical hit removed
Rapid Fire position chance of receiving magical critical hit added
Hawk Eye magical critical damage reduction
Superior Wizardry bonus Debuff Rezistance added
Cougar Pounce speed reduction by a fixed value, can be used bellow minimum range
Feline Pounce redudes speed by a fixed value
Unicorn's Pounce reduces speed by a fixed value
Phantom Pounce reduces speed by a fixed value
Superior Anti Magic magic resistance value increased
Crippling Attack power increased
Shadow Blade power increased
Death Strike power increased
Frenzied Prevailing sonata time reduced to 5 minutes
Frenzied Daring Sonata time set to 5 minutes
Frenzied Refreshing Sonata time set to 5 minutes
Mass Restriction limits set according to skill level
Shield Song debuff resistance fixed
Dark Blast Power increased
Mark of Lumi debuff effect increased
Superior Anti Magic magic resistance bonus added
Dark Force power increased
Superior Quick Recovery decreases only magic reuse
Wrath debuff increased
Sonic Rage duel enchant branch power fixed
Raging Force duel enchant fixed
Mortal Strike bonuses updated increased
Seal of Limit derangement decreases according to skill level
Soul Barrier magical defense bonus incrased at max skill level
Unbind level 2 skill effect added
Prevision level 2 casting speed and p atk speed bonus added
Disparition level 2 bonus added
Savage skill level 2 added
Endurance skill level 2 bonuses added
Earth Tremor skill level 2 bonuses added
Soul Protection skill leve 2 and bonuses added
Cursed Strike power increased
Cursed Blow power increased
Soul Berserker crit damage bonus fixed

Title: Re: Updates
Post by: Lineage2Ertheia on February 27, 2015, 10:07:43 PM
Revelation skill strengthening effect has been added to effects of ‘Noble Knight Buffs’, ‘Noble Warrior Buffs’, and ‘Noble Wizard Buffs’.
The Lv. 2 Revelation skill will be used when trying to use the Lv. 1 Revelation Skill if an ability effect has been acquired.
Title: Re: Updates
Post by: Lineage2Ertheia on March 03, 2015, 08:55:57 PM
Adjusted FlyType collision calcs.
1st private server ever to use pawn collision instead of static values
Quick evasion animation added
Pressure Punch effect now correctly shows enemy thumble towards you
Fix for knockdown/knockback/throw horizontal effects not properly interrupting effected actions sometimes.
Removed Fly Course.
Reworked how FlyType works
Reworked flyToLocation calculations.
Added system message THERE_IS_NO_SPACE_TO_MOVE_TO_SO_TELEPORTATION_EFFECT_DOES_NOT_APPLY.
Added system message THE_TARGET_IS_LOCATED_WHERE_YOU_CANNOT_CHARGE.
Reworked charge addition cool times calc.
Optimized mesmerizing effect landing function.
Removed obsolete conditions about shield blocking.
When min charge range is not respected, system message THE_TARGET_IS_LOCATED_WHERE_YOU_CANNOT_CHARGE will be fired instead of THERE_IS_NOT_ENOUGH_SPACE_TO_MOVE_THE_SKILL_CANNOT_BE_USED.
Increased radius on EffectShadowStep.
Music and item magic types no longer considered as physical skills.
Special magic type no longer considered as magic.
Reworked skill mastery calcs. Chance reworked.
Optimized skill time calculations.
Toggles now have 0 cast time.
Reworked flyToLocation calculations. Now uses Collision Radius.
Added Revelation skill mechanic with hidden skill.
Added system message THERE_IS_NO_SPACE_TO_MOVE_TO_SO_TELEPORTATION_EFFECT_DOES_NOT_APPLY.
Added system message THE_TARGET_IS_LOCATED_WHERE_YOU_CANNOT_CHARGE.
Reworked charge addition cool times calc.
Optimized mesmerizing effect landing function.
Completely reworked Elements calculations and structuration.
Fixed bugs where elements would not count or would eventually count all kind of elements to increase/decrease damage.
Element will no longer decrease damage.
Reworked bonuses for elements, closer to retail.
Elements will no longer decrease/increase debuffs land rate.
Reworked CHA bonuses completely.
Optimized skill time calculations.
Toggles now have 0 cast time.
Clone Attack teleportation fixed, now completly retail like
https://www.youtube.com/watch?v=f7JNhSzriZs&feature=youtu.be
Title: Re: Updates
Post by: Lineage2Ertheia on March 07, 2015, 05:28:22 PM
Noble Expertise attack speed bonus when shield equiped bonus fixed
Berserker HP recovery effect when killing a tar
http://youtu.be/BhgVBDFCMu0
Last Attack Lethal added
https://www.youtube.com/watch?v=AP8aHddECpA&feature=youtu.be
Wolf's Cry fixed hp replenish bonus when used
Raging force works with sword, blunt weapon,fist weapon, dual blunt weapon,or dualsword also
Retreating Shot hidden ability skill created, added
Blockade hidden ability created, added
Snicker hidden ability created, added
Brilliant Magic hidden ability created, added
Rampage Shield added
Mass Servitor Berserk added
Divine Blessing added
Hidden skill activation functions have been added to the ‘Noble Guidance’, ‘Noble Eagle Eye’, and ‘Noble Vision’ ability effects.
The Hidden Skills are acquired depending on the class type, and the following are the skill effects.
Ertheia Eviscerator will receive the Tyrr Warrior hidden skill Blockade.
Ertheia Sayha’s Seer will receive the Feoh Wizard hidden skill Brilliant Magic.
https://www.youtube.com/watch?v=_xVwm_fXQac
Title: Re: Updates
Post by: Lineage2Ertheia on March 11, 2015, 10:14:03 AM
Added missing pendant accessories to combinations to Eeny
Scroll: PK added
Scroll: Reputation added
the scroll wont work if: -
user is not a player
user is transformed
user has < 1 pk kills
user is not in floran village
removepk will not work if pk kills < 1
pk kills value will never go under 0
rep value will never go > 0
clan leaving penalty reduced to 3 hours
clan creation pentaly removed to 3 hours
penalty after expelling a member 3 hours
leaving ally penalty 3 hours
disolveing ally penalty 3 hours
Rampage shield effect trigger fixed
Valiant scroll added
Divine Protection Elxir cost reduced
Liliam, Deshelop and all valentine pets fixed
All Normal Raid Boss drops increased
Title: Re: Updates
Post by: Lineage2Ertheia on March 12, 2015, 08:53:04 PM
SHocking blow fixed
Ertheia hide skills not overwriting eachother, fixed
Title: Re: Updates
Post by: Lineage2Ertheia on March 21, 2015, 10:38:01 AM
Rolling Thunder radius increased. Damage per second increased.
Eviscerator Force will now properly increase P. Critical Rate.
Sayha's Seer Force will now properly increase M. Critical Rate.
Fixed an exploit with Tauti's Wrath.
Rage fixed, now properly bestows the correct weapon assets and stats.
Noble Critical Focus correctly increases skill critical rate
Noble sting correctly increases skill critical damage
Shadow chase teleport exactly off like
Shadow flash teleport exactly off like
Hurricane Shackle fixed blocks teleportotation
Gravity Exile fixed , blocks ressurection as should
Topaz usage not possible when player is transformed
Force of Nature cannot be used at max force when not enchanted, can be used when enchanted off like
Power Bomber land rate has been slightly increased.
Fixed a bug where Sonic Star had no land rate properties which was making it ignore all kind of resistances.
FaceOff Fixed, working retail like
Shadow Fake death completly retail like
Food consumption removed for Valentine Pets

https://www.youtube.com/watch?v=bvvCaiNHw7A
Title: Re: Updates
Post by: Lineage2Ertheia on March 21, 2015, 07:36:24 PM
Bracelet can't be enchanted.
Olympiad fix. All attacks will be stopped from winner and loser. HP set fixed.
Reworked Karma increase.
Change on Shield system message.
Added params for revelation skills.
Reworked default Fly Type values.
Added THROW HORIZONTAL default flyspeed handling (e.g. Chain Strike).
Only abstractly usable items can be used during Shadow Fake Death.
Only abstractly usable items can be used during casting/dual casting.
Added block teleport skill type.
Added resurrection block skill type.
Reworked HP To One effect.
Partially fixed issues with impossible to stack Invulnerability and Invisible effects.
Fixed Fly Abstract params.
Added checks for inventory locking.
Added Remove PK - Remove Karma - Remove Invulnerable skill handling effects.
Added trigger handling ON SHIELD DEFENSE SUCCESS.
M Crit calcs will now only use M CRIT CHANCE RECEPTIVE when skill is offensive.
Small fix for Elemental Calculations.
Added exType handling for evasion/accuracy.
Fixed Belt mask referencing to a magic type item instead of physical.
Added Evasion func attachments for upper and lower pieces P/M. Evasion.
Added P. Skill Crit Rate/Dam. stats. Ability tree skills that increase P. Skill Crit Rate/Damage will now properly work.
Throw Horizontal Effect duration method changed.
Awakening Forces completely reworked. Fixed various bugs due to the mechanic of the skill. Now properly requires Aeore and Sigel force to detonate Party Solidarity.
Many optimizations server side to smoothen operations under heavy charge.

Shocking Blow fixed.
Teleport blocking, Ressurect blocking now properly work.
Last Attack HP to one effect reworked.
Shadow Chase/Shadow Flash fly types fixed.
Rolling Thunder radius increased. Damage per second increased.
Eviscerator Force will now properly increase P. Critical Rate.
Sayha's Seer Force will now properly increase M. Critical Rate.
Fixed an exploit with Tauti's Wrath.
Rage fixed, now properly bestows the correct weapon assets and stats.
Fly type various heading issues and loc fixes.
Logout issue with Awaken force fix.
Cubic fix.
Fake death improvement and fix.
Fly up stop all actions fix.
Blow damage with soulshot fix.
Blow damage abnormal damage fix.
Heading various issues fixed.
Critical damage fixes.
All item parts various stats values adjusted. Gloves now give correctly P. Accuracy.
Squad skills fix.
Title: Re: Updates
Post by: Lineage2Ertheia on March 23, 2015, 04:52:07 PM
Fixed a bug where Time Bomb abnormal time would not match at random times.
chest armor bonuses fixed.
Attempt to fix Time Bomb trigger effect.
fixed a bug where there was a possibility to break fake death before threshold got reached.
fixed ability to use fake death faster than intended
The following effects will no longer be shown in target's effect window: Awaken Force effects, Toggle effects, Party Solidarity
Armor enchant glow effect starts at 12 sets, and at 16 set gets gold shine effect
Heading various issues fixed.
Critical damage fixes.
All item parts various stats values adjusted. Gloves now give correctly P. Accuracy.
Cubic fix.
Fake death improvement and fix.
Fly up stop all actions fix.
Blow damage with soulshot fix.
Blow damage abnormal damage fix.
Title: Re: Updates
Post by: Lineage2Ertheia on March 27, 2015, 07:23:48 AM
- Reflect damage will no longer be relevant with range.
- Reflect damage has been tweaked to avoid useless checks.
- A dead character will no longer be able to reflect any kind of damage.
- Bluff visual effect fixes. Requires testing for the animation.
 DoTs will now properly damage an invulnerable target.
- On Dispel Damage skills will no longer turn off from any kind of damage from self owner.
- Fixed various rare issues with Fake Death timing mismatches for its Threshold timer.
- Awakening force effects will now be shown on enemy target window, with the exception of its toggles.
- DoTs will now properly damage an invulnerable target.
- CIPacket adjustments for visual IDs. Will prevent various crashes, visual issues, glow effects issues on weapons and armor set enchant effect.
- PetInfoPacket adjustments for target next.
- Awaken Force fixes.
- Bluff visual effect fixes. Requires testing for the animation.
- Cubic effect fixes for reuse timers.
- Damage Over Time effect will no longer scale on MAGICAL_DAMAGE stat and PHYSICAL_DAMAGE.
- Laksis Effect completely reworked.
- Decreases Skill Evasion efficiency by 20%.
- Light armor will now only benefit from P. Evasion/M. Evasion additional boost per enchant level.
 -DoTs will now properly damage an invulnerable target.
appearance change now possible between chest half body armor and full armors
power bluff animation fix
Fixed Mass Lightning Strike/Lightning Strike abnormal visual effect.
due to lots of scamms going on, augmented items are not tradeable anymore, off like.
Title: Re: Updates
Post by: Lineage2Ertheia on March 30, 2015, 08:52:10 AM
kentarubis dialogues fixed
anthony dialogues fixed
hamrun dialogues fixed
lykus dialogues fixed
Agathion Pisces added and 12 stages added
Agathion Cancer added and 12 stages added
Agathion Virgo Added and 12 stages added
Agathion Gemini and 12 stages added
Agathion Sagitarius and 12 stages added
Agathion Scorpio and 12 stages added
Agathion Taurus and 12 stages added
Agathion Libra and 12 stages added
Agathion Leo and 12 stages added
All Agathions added to shop
To increase stages of an agathion u can combine 2 of the same level to achieve a higher level one
Adenian Tattoo: Wings added
Adenian Tattoo: Tribal added
Adenian Tattoo: Evil added
Transparent armor appearance added

Title: Re: Updates
Post by: Lineage2Ertheia on April 05, 2015, 03:55:49 AM

update game with our updater!
tauti armor set added off like korean update shadow of light
freya armor set added off like korean update shadow of light
kelbim armor set added off like korean update shadow of light
tauti raid armor drops from tauti or can be bought at shop, freya armor from freya raid and kelbim from earthworm
https://www.youtube.com/watch?v=wBdAOMSP8Xo
Title: Re: Updates
Post by: Lineage2Ertheia on April 08, 2015, 11:47:28 AM
Dimensional Bracelets level 4 bonuses fixed
Wolf's Cry bonus Hp fixed off like https://youtu.be/EYIoTu6azvQ?t=21m14s
Polymorph bonus fixed
Time Bomb speed debuff branch Fixed
Capture the flag event added
Antharas respawn 2 days
Valakas Respawn 2 days
Baium Respawn 2 days
Beleth respawn 2 days
Beleth epic raid level 99 and special drops added
Beleth port added to community teleportation alt b
Event rewards are now different kinds of treasure chest, wich can give:
- gold coins
- top grade life stones
- elcyum
- pvp tokens
- accessories
- special shirts
- appearance stones
- top grade life stones
- hair life stones
- giant life stones
- enchant scrolls
- agathions
- special belts
Title: Re: Updates
Post by: Lineage2Ertheia on April 23, 2015, 07:21:46 AM
started development of infinite oddisey as UPGRADE to current server, no changes will be made to players whatsoever.
Title: Re: Updates
Post by: Lineage2Ertheia on April 24, 2015, 08:34:43 AM
debuff immunity cannot be used on awakened characters
Retreating Shot remove target effect added
Kid Rudolph agathion event type fixed
Windy Illusion can be used while under an abnormal effect
Air Rush chance for effect land increased
Divine Storm debuff land rate dramatically increased
Sayha's Fury chance to trigger an effect increased
Title: Re: Updates
Post by: Lineage2Ertheia on April 28, 2015, 06:55:04 AM
Mystic Immunity reworked to offer protection against "certain" debuffs only.
Final Form soul consumption fixed
Zodiac Agathion attribute enchant now properly gives offensive attributes also
Curse Gloom Land Rate increased
Title: Re: Updates
Post by: Lineage2Ertheia on April 30, 2015, 06:26:34 AM
Kick knockback visual effect and trait.
Angel's Touch will no longer replace Mystic Immunity. Reuse is not static. Cast time is not static.
Curse Gloom land rate slightly reduced.
Mystic Immunity will be giving Debuff Immune status. Abnormal level lower than Angel's Touch.
Title: Re: Updates
Post by: Lineage2Ertheia on May 02, 2015, 11:16:26 AM
New Infinite Odissey 2: Hymn of Soul Armors added:

- Lindvior Heavy Armor set appearance
- Lindvior Light Armor set appearance
- Lindvior Robe Armor set appearance

- Dynasty Heavy Armor set Appearance
- Dynasty Soul Light Armor set Appearance
- Dynasty Robe Armor set Appearance

- Zubei Soul Heavy Armor set Appearance
- Zubei Soul Light Armor set Appearance
- Zubei Soul Robe Armor set Appearance

- Pirate Captain Outfit added
- Pirate Crew Outfit added

- Musketeer Outfit added

- Soul Knight Cloak Added
- Soul Archduke Cloak Added
- Soul Warrior Cloak Added
- Soul Wizard Cloak added
- Soul Summoner cloak added
- Soul Archer Cloak Added
- Soul Healer cloak added
- Enchanters Soul Cloak Added
-
- Antharas Cloak added
- Valakas Cloak Added
- Lindvior Cloak Added

-  Cloak of The Chosen added

-Vampiric armor appearance for ertheia race visual added
-Fixed an issue with female elf Maid armor
-Ninja Armor appearance visual made for ertheia class
-Traditional Taiwanes armor visual fix for ertheia race
-Venir's Talisman now correctly displays level
-Cloak of Light of The Chosen added
-Cloak of Darkness for the Chosen added
-Samurai Outfit armor Appearance added

(http://i59.tinypic.com/1y7gap.jpg)
(http://i60.tinypic.com/2wovuo4.jpg)
http://www.youtube.com/v/s28UaFOryj8

https://www.youtube.com/watch?v=s28UaFOryj8
Title: Re: Updates
Post by: Lineage2Ertheia on May 03, 2015, 12:18:04 AM
Fixed an issue with some players not beeing able to start game after update
Fixed an issue with some players getting critical error in game at shop in certain situation
Use Lineage2Ertheia updater.exe to update files and fix the above issues
Title: Re: Updates
Post by: Lineage2Ertheia on May 05, 2015, 07:25:09 AM
Jump Attack ignores P. Skill Evasion. (according to retail)
Party Zone Mobs strenght increased, rewards increased accordingly
Daytime Zaken Updated now drops zaken souls and other things, like new cloaks
Ultra Daytime Zaken updated
Anticlicker zone effect updated
Title: Re: Updates
Post by: Lineage2Ertheia on May 07, 2015, 03:40:02 PM
odissey level xp curve off like added beyond 99 lv
Title: Re: Updates
Post by: Lineage2Ertheia on May 14, 2015, 12:15:55 AM
fixed a stacking issue with aore's invulnerabilities

Duelist Wrath made, bonus added , conditions made
Winged spear skill added, visual added, special condition added
Furious Slasher skill fully added
Furious Fists skill fully added
Blade Slasher skill and effects fully added

remove armor effect made, more comeing tomorow.

http://youtu.be/LaM7ohLNe1c
Title: Re: Updates
Post by: Lineage2Ertheia on May 15, 2015, 09:00:26 PM
armor breaker skill working perfectly
https://www.youtube.com/watch?v=f6VEINQa0-4
Title: Re: Updates
Post by: Lineage2Ertheia on May 19, 2015, 07:34:23 AM
Arcana's Call skill made
Lord of Arcana skill made
Spectral's Call skill made
Lord of Spectral skill made
Elemental's Call skill made
Lord of elemental skill made
Commando Jumping attack skill made
Commandon Double smash skill made
Summon Witch Cat skill made
Summon Command Cat skill made
all new npcs added
all new spawns added
all new summons added and stats added
Soul Barrage skill made 
Tornado skill made
Snow Storm skill made
Black Pool skill made
Meteor Skill made
Title: Re: Updates
Post by: Lineage2Ertheia on May 19, 2015, 09:05:09 PM

Summon Commando Cat skill made with all summon stats and levels up to 105
Summon Witch Cat skill made with all summon stats and levels up to 105
Summon Unicorn Lancer skill made with all summon stats and levels up to 105
Summon Unicorn Cherub skill made with all summon stats and levels up to 105
Summon Banshe Queen skill made with all summon stats and levels up to 105
Summon Dark Crusader skill made with all summon stats and levels up to 105
Elemental s Call skill made with special buff
Spectral's Call skil made with special buff
Arcana 's Call skill made with special buff
Title: Re: Updates
Post by: Lineage2Ertheia on May 21, 2015, 10:09:14 AM
Survival Instinct skill made tested succesful
Hunting Instinct skill made tested succesful
Counter Instinct skill made tested succesful
Bloody Instinct skill made tested succesful
Ultimate Bullseye skill made tested succesful
Polishing Arrows: Atk. Spd. skill made tested succesful
Polishing Bolts: Atk. Spd. skill made tested succesful
Polishing Arrows: P. Atk. skill made tested succesful
Polishing Bolts: P. Atk. skill made tested succesful
Polishing Arrows: Additional Hit skill made tested succesful
Polishing Bolts: Additional Hit skill made tested succesful
Paladin's Aura skill made tested succesful
Avenger's Aura skill made tested succesful
Sentinel's Aura skill made tested succesful
Templar's Aura skill made tested succesful
Title: Re: Updates
Post by: Lineage2Ertheia on June 03, 2015, 10:48:28 PM
testing skill enchanting up to 20
skill branch enchants made up to +30
armor of destruction skill enchant different branches depending on skill lvl
All skill enchant branches differ depending on skill level, different branches available

community buffer remade, much easier to use
community panel remade, much friendlier

http://youtu.be/Uq9BWQOnTXA
Title: Re: Updates
Post by: Lineage2Ertheia on June 04, 2015, 11:10:11 PM
- Armor Destruction new skill levels added, updated to infinite odyssey
- Armor destruction new enchant branches added
- Giant's Punch new levels added, new enchant branch made updated to infinite odyssey
- Infinity Strike new levels added, new enchant branches added updated to infinite ody
- Sonic Storm levels updated to infinite odyssey , new branches added
- Rageing Storm levels updated to io, new branches enchant skill added
- Thunder Storm levels updated to io, new enchant branches added
- Sacrifice levels updated to io, new enchant skill branches added
- Rage updated to io, new enchant skill branches  added
- Guts Updated to io, new enchant skill branches added
Title: Re: Updates
Post by: Lineage2Ertheia on June 09, 2015, 08:30:42 PM

- Frenzy updated to io, new enchant branches
- Triple Sonic Slash updated to io, new enchant branches added
- Lightning Strike new levels added, new branches added

- Provoke new levels added, new enchant branches added, made up to 30, in game will be max 20 off like
- wrath new levels added, new enchant branches added, (weird one)
- Sonic Rage new levels added, new enchant branches added
- Ragin Force new levels added, new enchant branches added
- Dance of Medusa new levels added, new enchant branches added all
- Mass Shackling new levels added, new enchnts added

- Mortal Strike new enchant branches added
- Song of Silence new enchant branches and levels added
- Soul of the Pohoenix new enchant branches added
- Sword Shield new enchant branches added all
Title: Re: Updates
Post by: Lineage2Ertheia on July 07, 2015, 10:13:34 PM
Armor Destruction skill enchant effects added for all branches
Lindvior Instance level requirements fixed
FIxed an Issue with skill enchants at max resseting
FIxed an issue with mother tree sephiroth
Title: Re: Updates
Post by: Lineage2Ertheia on July 08, 2015, 03:10:19 PM
Mega Strike skill enchant effects added for all branches
Punch of Doom skill enchant effects added for all branches
Hurricane Blaster skill enchant effects added for all branches
Eruption skill enchant effects added for all branches
Giant Punch skill enchant effects added for all branches
Hurricane Rush skill enchant effects added for all branches
Title: Re: Updates
Post by: Lineage2Ertheia on July 09, 2015, 11:47:27 AM
Mega Strike skill enchant effects added for all branches
Punch of Doom skill enchant effects added for all branches
Hurricane Blaster skill enchant effects added for all branches
Eruption skill enchant effects added for all branches
Giant Punch skill enchant effects added for all branches
Hurricane Rush skill enchant effects added for all branches
TVT max level participation up to 106
LH max level part. up to 106
Rage time branch fixed
Octavis instance and raid updated to lvl 106
Trasken Instance updated to lvl 106
Tauti Instance updated to lvl 106
Kartia's Labirynth updated to 106
Istina Updated to level 106
Spezion updated to level 106
Terredor updated to lvl 106
Zaken Updated to lvl 106
All end level nstances updated to lvl 106
Title: Re: Updates
Post by: Lineage2Ertheia on July 11, 2015, 09:12:03 AM
Frenzy time route fixed
Jump Attack enchant skill effects added for all branches
Second Wind Enchant skill effects added for all branches
Power Provoke skill enchant effects added
Lightning DIsarm skill enchant effects added
Berserker enchant effects added
Force of Nature enchant effects added
Final Cry enchant skill effects added
Giant`s Barrier skill enchant effects added
Sonic Star skill enchant effects added
Title: Re: Updates
Post by: Lineage2Ertheia on July 12, 2015, 10:46:10 PM
Buff Display in party window fixed
Armor breaker automatically equips armor when debuff ends
Time Bomb trigger fixed
Dark Paralysys trigger fixed
Crippling Poison trigger fixed
Mass Bulsseye trigger  fixed
Aqua Crash trigger   Fixed
Fatal Sleep trigger fixed
Lightning Shock trigger fixed
Antharas Breath reworked, skill trigger fixed , chance fixed
Valaks Breath reworked
Enchanted valley updated to infinite odyssey ideal for 100 lvl easy xp sp gain and drops
XP Rune added to shop
Title: Re: Updates
Post by: Lineage2Ertheia on July 15, 2015, 09:46:05 AM
Max SP increased to 50 billion
Last Hero winner will achieve COC Hero Aura
Final Ultimate Defense skill enchant route effects added
Noble Sacrifice skill enchant route effects added
Protection of Faith skill enchant routes effects added
Spike Shield skill enchant routes effects added
Ignore Death skill enchant routes effects added
Party Rescue skill enchant routes effects added
Paladin's Frenzy skill enchant routes effects added
Avenger's Frenzy skill enchant routes effects added
Physical Soul Barrier skill enchant routes effects added
Spirit of Naviarope skill enchant routes effects added
Summon Barrier skill enchant routes effects added
Wolf`s Cry skill enchant routes effects added
Furious Slasher skill enchant routes effects added
Furious Fists skill ecnhant routes effects added
Shadow Hide skill enchant routes effects added
Final Ultimate Evasion skill enchant routes effects added, cleaned up unused enchant routes
Angel of Death skill enchant routes effects added, cleaned up unused routes
Scorpion Poison skill enchant route effect added
Critical Adventures skill enchant routes effects added
Critical Chances skill enchant route effects added
Critical Prowess skill enchant routes effects added
Dead Eye Stance skill enchant routes effects added
Rapid Fire Stance skill enchant routes effects added
Sniper Stance skill enchant routes effects added
Final Ultimake Escape skill enchant routes effects added, unused routes removed
Camouflage Skill enchant route effect added
Quick Fire skill enchant routes effect added, unused routes removed
Mind's Eye skill enchant routes effects added, unused routes removed
Sniping skill enchant routes effects added
Rapid Fire Position skill enchant routes effects added
Title: Re: Updates
Post by: Lineage2Ertheia on July 17, 2015, 10:00:49 AM
Bloody Instinct skill enchant effect routes added
Hawk Eye skill enchant effects routes added
Vengeful Spirit skill enchant effects routes added
Survival Instinct skill enchant effects routes added
Hunting Instict skill enchant effects routes added
Counter Instinct skill enchant effects routes added
Wizard Spirit skill enchant effects routes added
Devil`s Curse skill enchant effects added, deprecated routes removed
Air Rider skill enchant effects added, deprectad routes removed
Arcane Barrier Skill enchant effects added, deprecated route removed
Double Casting skill enchant effects added, deprecated routes removed
Mass Servitor Ultimate Defense skill enchant effects added, deprecated routes removed
Horn Melody skill enchant effects added, deprecated routes removed
Drum Melody  skill enchant effects added, deprecated routes removed
Pipe Organ Melody skill enchant effects added, deprecated routes removed
Guitar Melody skill enchant effects added, deprecated routes removed
Harp Melody skill enchant effects added, deprecated routes removed
Lute Melody skill enchant effects added, deprecated routes removed
Knight`s Harmony skill enchant effects added, deprecated routes removed
Warrior's Harmony skill enchant effects added, deprecated routes removed
Wizard's Harmony skill enchant effects added, deprecated routes removed
Prevailing Sonata skill enchant effects added, deprecated routes removed
Daring Sonata skill enchant effects added, deprecated routes removed
Refreshing Sonata skill enchant effects added, deprecated routes removed
Devil`s Movement skill enchant effects added, deprecated routes removed
Elemental Resistance skill enchant effects added, deprecated routes removed
Holy Attack Resistance skill enchant effects added, deprecated routes removed
Mental Attack Resistance skill enchant effects added, deprecated routes removed
Horn Frenzy skill enchant effects added, deprecated routes removed
Drum Frenzy skill enchant effects added, deprecated routes removed
Pipe Organ Frenzy skill enchant effects added, deprecated routes removed
Guitar Frenzy skill enchant effects added, deprecated routes removed
Harp Frenzy skill enchant effects added, deprecated routes removed
Lute Frenzy skill enchant effects added, deprecated routes removed
Knight`s Frenzied Melody skill enchant effects added, deprecated routes removed
Warrior's Frenzied Melody skill enchant effects added, deprecated routes removed
Wizard's Frenzied Melody skill enchant effects added, deprecated routes removed
Title: Re: Updates
Post by: Lineage2Ertheia on July 19, 2015, 10:13:54 AM
Party Rescue enchant time fixed
Guardian's Frenzy skill enchant effects added
Templar's Frenzy skill enchant effects added
Soul Barrier skill enchant effects added
Prophecy of Might skill enchant effects added
Song of Archery skill enchant effects added
Sage's Dance skill enchant effects added
Chant of Bison skill enchant effects added
Divinity of Einhasad skill enchant effects added
Shillien Protection skill enchant effects added
Song of Thief skill enchant effects added
Noble Sacrifice deprecated route removed
Windy Refuge skill enchant effects added
Eye of the Storm skill enchant effects added
Sayha's Fury skill enchant effects added
Sayha's Blessing skill enchant effects added
Distortion skill enchant effects added
Spallation skill enchant effects added
Gravity Barrier skill enchant effects added
Hunting instinct increases only skill crit. damage
Steel Mind skill enchant effects added
Empowering Echo skill enchant effects added
Shield Charge skill enchant effects added, deprecated branches removed
Last Judgement skill enchant effects added, deprecated branches removed
Justice Punishment skill enchant effects added, deprecated branches removed
Shield Impact skill enchant effects added, deprecated branches removed
Shield Wave skill enchant effects added, deprec
Title: Re: Updates
Post by: Lineage2Ertheia on July 24, 2015, 11:28:22 AM
All Auras range increased
Riot Shield skill enchant effects added, deprecated branches removed
Mass Lightning Strike skill enchant effects added, deprecated branches removed
Templar's Will skill enchant effects added, deprecated branches removed
Lion Flame removed deprecated branch
Lion Dash removed deprecated branch
Lion Roar removed deprecated branch
Lion Claw removed deprecated branch
Summon Golden Lion deprecated branch removed
Golden Lion new levels updated
Armor Destruction deprecated branch removed
Armor Destruction skill enchant remade
Mega Strike deprecated branch removed, magic levels reworked
Power Bomber skill enchant reworked
Hurricane Blaster deprecated branch removed, magic levels reworked
Eruption  deprecated branch removed, magic levels reworked
Giant Punch skill enchant effects added, deprecated branches removed
Hurricane Rush reworked skill enchant branches
Boost skill enchant effects added, deprecated branches removed
Feral Bear Cry counter skill enchant route fixed
Feral Ogre Cry counter skill enchant route fixed
Feral Puma Cry counter skill enchant route fixed
Ferral Rabbit Cry counter skill enchant route fixed
Hawk Cry counter skill enchant route fixed
Spirit of the Hunter Might skill enchant route fixed
Spirit of the Slayer skill enchant route fixed
Power Revival skill enchant effects added
Final Cry deprecated branch
Reduce Anger  skill enchant effects added
Elemental Spike skill enchant effects added
Elemental Spike Fire  skill enchant effects added
Elemental Spike Water skill enchant effects added
Elemental Spike Wind skill enchant effects added
Elemental Spike Earth skill enchant effects added
Elemental Spike 4 elements skill enchant effects added
Elemental Crash skill enchant effects added
Elemental Crash Fire skill enchant effects added
Elemental Crash Water skill enchant effects added
Elemental Crash Wind skill enchant effects added
Elemental Crash Earth skill enchant effects added
Elemental Crash 4 elements skill enchant effects added
Elemental Destruction skill enchant effects added
Elemenetal Destruction Water skill enchant effects added
Elemental Destruction Wind skill enchant effects added
Elemental Destruction Earth
Elemenetal Destruction 4 elements
Death Breath skill enchant effects added
Death Lord skill enchant effects added
Death Howl skill enchant effects added
Elemental Blast skill enchant effects added
Elemental Blast Fire skill enchant effects added
Elemenetal Blast Water skill enchant effects added
Elemental Blast Wind skill enchant effects added
Elemental Blast Earth skill enchant effects added
Elemental Blast 4 elements skill enchant effects added
Elemental Storm skill enchant effects added
Hell Binding  skill enchant effects added, deprecated branches removed
Mass Hell Binding  skill enchant effects added, deprecated branches removed
Title: Re: Updates
Post by: Lineage2Ertheia on July 26, 2015, 09:04:50 AM

Rage Aura new bonuses added updated to Infinite Odyssey
Challenge Aura new bonuses added updated to Infinite Odyssey
Iron Aura new bonuses added updated to Infinite Odyssey
Aura Resistance new bonuses added updated to Infinite Odyssey
Recovery Aura new bonuses added updated to Infinite Odyssey
Spirit Aura new bonuses added updated to Infinite Odyssey
Hide can double it s duration depending on mastery
Superior HP Mastery chance fixed
Mass Death Fear skill enchant effect added, deprecated branch removed
Death Fear skill enchant effect added, deprecated branch removed
Magical Evasion skill enchant effect added, deprecated branch removed
Shadow Snare deprecated skill branch removed
Ultimate Body to Mind skill enchant effect added, deprecated branch removed
Unleash Hell skill enchant effect added, deprecated branch removed
Death Mass Unleash Hell skill enchant effect added, deprecated branch removed
Crystal Form skill enchant effect added, deprecated branch removed
Magical Charge skill enchant effect added, deprecated branch removed
Devil`s Sway deprecated branch removed skill enchant effect added, deprecated branch removed
Title: Re: Updates
Post by: Lineage2Ertheia on July 28, 2015, 10:34:54 AM
new updates added:
Blood Stab new skill enchant routes added, deprecated branches removed
Heart Breaker new skill enchant routes added, deprecated branches removed
Chain Blow new skill enchant routes added, deprecated branches removed
Reverse new skill enchant routes added, deprecated branches removed
Dagger Explosion new skill enchant routes added, deprecated branches removed
Razor Rain new skill enchant routes added, deprecated branches removed
Dark Paralysis new skill enchant routes added, deprecated branches removed
Shadow Chace new skill enchant routes added, deprecated branches removed
Poison Zone deprecated branch removed
Evasive Counterstrike new skill enchant routes added, deprecated branches removed
Shadow Dash new skill enchant routes added, deprecated branches removed
Mischief new skill enchant routes added, deprecated branches removed
Mass Trick new skill enchant routes added, deprecated branches removed
Shadow Flash new skill enchant routes added, deprecated branches removed
Throw Dagger new skill enchant routes added, deprecated branches removed
Throw Sand new skill enchant routes added, deprecated branches removed
Uppercut new skill enchant routes added, deprecated branches removed
Plunder deprecated branch removed
Kick new skill enchant routes added, deprecated branches removed
Title: Re: Updates
Post by: Lineage2Ertheia on August 02, 2015, 08:10:40 AM
Immortal Scrolls function fixed
Discipline codex functions fixed
PK Scrolls added to shop for gold coins
Reputation Scrolls aded to shop for gold coins
Lateral Hit skill enchant effect branches added
BackSpin Blow skill enchant effect branches added
Backspin Blow Ignores 30% of target's P. Def added
Chin Strike skill enchant effect branches added
Spinning Kick skill  enchant effect branches added
Gravity Hit skill enchant effect branches added
Pressure Punch skill enchant effect branches added
Distant Kick Increased Knock Down duration
Distant Kick skill enchant effect branches added
Left Sidestep  skill enchant effect branches added
Counter Instinct increases only skill critical damage
Inside Position skill critical damage increase, physical critical damage increase effects added
Right Sidestep  skill enchant effect branches addedEnhanced Orichalcum Bolts can now be equiped
change path discipline codex function fixed
Blessing of Tree deprecated skill branch removed
Dark Force skill enchant effect branches added, deprecated branch removed
Dark Rain skill enchant effect branches added, deprecated branch removed
Party Return deprecated skill branch removed
Power of Saha deprecated skill branch removed
Critical of Saha deprecated skill branch removed
Force of Saha deprecated skill branch removed
Speed of Saha deprecated skill branch removed
Resistance of Saha deprecated skill branch removed
Clarity of Saha deprecated skill branch removed
Progressive Heal deprecated skill branch removed
Blessing of Saha deprecated skill branch removed
Erase Impact deprecated skill branch removed
Mass Fatal Sleep skill enchant branches added, deprecated branch removed
Miraculous Benediction skill enchant effect branches added, deprecated branch removed
Divine Prayer skill enchant effect branches added, deprecated branch removed
Mass Mana Gain skill enchant effect branches added, deprecated branch removed
Mass Mana Gain skill enchant effect branches added, deprecated branch removed
Elemental Resistance skill enchant effect branches added, deprecated branch removed
Limited Melee Weapon Resistance skill enchant effect branches added, deprecated branch removed
Limited Ranged Weapon Resistance  skill enchant effect branches added, deprecated branch removed
Radiant Heal skill enchant effect branches added, deprecated branch removed
Panic Heal skill enchant effect branches added, deprecated branch removed
Brilliant Heal skill enchant effect branches added, deprecated branch removed
Celestial Protection skill enchant effect branches added, deprecated branch removed
Celestial Party Protection skill enchant effect branches added, deprecated branch removed
Radiant Recharge skill enchant effect branches added, deprecated branch removed
Brilliant Recharge skill enchant effect branches added, deprecated branch removed
Balance Heal  deprecated skill effect branch removed
Radiant Purge skill enchant effect branches added, deprecated branch removed
Brilliant Purge skill enchant effect branches added, deprecated branch removed
Dark Blast skill enchant effect branches added, deprecated branch removed
Mass Dark Veil skill enchant effect branches added, deprecated branch removed
Rebirth skill enchant effect branches added, deprecated branch removed
Dark Backfire skill enchant effect effect branches added, deprecated branch removed
Summon Tree of Life  deprecated skill effect branch removed
Return  deprecated skill effect branch removed
Summon Lumi  deprecated skill effect branch removed
Mark of Lumi skill enchant effect branches added, deprecated branch removed
Fatal Sleep skill enchant effect branches added, deprecated branch removed
Dark Devour skill enchant effect branches added, deprecated branch removed
Party Ressurection deprecated branch removed
Title: Re: Updates
Post by: Lineage2Ertheia on August 04, 2015, 07:59:35 AM

Shadow Walking is a toggle now
Air Light skill enchant effect branches added, deprecated branch removed
Rage Haste bonus fixed
Prophecy of Might remade, chance of skill critical fixed
Heavy Hand  skill enchant effect branches added, deprecated branch removed
Reverse Weight skill enchant effect branches added, deprecated branch removed
Crushing Air skill enchant effect branches added, deprecated branch removed
Flying Knee Kick skill enchant effect branches added, deprecated branch removed
Hydro Attack skill enchant effect branches added, deprecated branch removed
Added new bolts and arrows
Title: Re: Updates
Post by: Lineage2Ertheia on August 06, 2015, 09:23:35 AM
IMPORTANT !!! -  USE UPDATER TO START GAME!!!

All Heal skill enchant effects bonuses fixed
Hydro Flare skill enchant effect branches added
Hydro Strike skill enchant effect branches added
Storm Rage skill enchant effect branches added
Hydro Drain skill enchant effect branches added
Deceptive Blink skill enchant effect branches added
Threatening Wind skill enchant effect branches added
Air Rush skill enchant effect branches added
Compelling Wind skill enchant effect branches added
Squall skill enchant effect branches added
Sayha's Word enchant effect branches added
Divine Storm enchant effect branches added
Stamp Punch fixed
Distant Kick remade
Pressure Punch Remade
Title: Re: Updates
Post by: Lineage2Ertheia on August 09, 2015, 09:54:10 AM
Tauti's Axe is considered a 2h blunt now
Fuild Weave level 3 can be learned now
Eminent light armor mastery magical crit chance reduction added
Back Step reuse delay updated to io
Wind Blend time fixed, new bonuses from IO added
Air Light duration updated to io , 30 minutes
Garden of Genesis movs level reverted, new special mobs skills added
Title: Re: Updates
Post by: Lineage2Ertheia on August 13, 2015, 09:09:55 AM
new updates added:
Face off Duration increased to 30 seconds
New Dragon armors added
Attribute System updated to GOD Infinite Odyssey: if attack > defense, damage increased, otherwise if it's lower damage is decreased, equals value make no damage difference, there is cap for the damage increase/decrease, when difference is < 6 or > -6, the difference has an impact 5 times superior than a bigger difference, when difference is big, the threshold becomes changed (from base of 1), but then elemental difference is 5 times lower
Shillien Protection completly reworked, fixed
Divinity of Einhasad completly reworked, fixed
Shadow Slash skill enchant effects added
Mass Freezing Strike skill enchant effects added

https://www.youtube.com/watch?v=JCjzlF_eqpU
Title: Re: Updates
Post by: Lineage2Ertheia on August 15, 2015, 11:08:27 AM
Skills that have additional element damage will no longer reduce damage output. (double cast issue fix)
Fixed a bug where Battle Dash skill would not trigger when receiving damage even when Eminent Attack Movement was learned.
Fixed Battle Dash skill where it was not giving the right amount of stats to the character.
Wind Blend fixed
Fixed a bug where Battle Dash skill would not trigger when receiving damage even when Eminent Attack Movement was learned.
Fixed Battle Dash skill where it was not giving the right amount of stats to the character.
WInd Blend new effect added
Abnormal Effects updated
Added power multiplier to Effect Restore.
Added handling of power multiplier to EffectRestoreCP/EffectRestoreHP/EffectRestoreMP.
Added effects EinhasadDivinity/ShilProtect.
Reworked elements.
M Crit djustments for Einhasad Divinity and Skill Crit Rate Multiplier.
Epic raid  drops DOUBLED for epic jewels.
Instincts dont stack with mind's eye hunting instinct/counter instict/bloody instinct/survival instinct
Title: Re: Updates
Post by: Lineage2Ertheia on August 18, 2015, 09:02:19 AM
- Skill engine improvements:
- Fixed a bug where some skills could be used while under Identity Crysis.
- Fixed a bug where some instant cast skills was stopping user's movements.
- Aerial Yoke status is now considered as a out of control state instead of decontrolling.
- Actions will be enforced to be disabled while in decontrollable state.
- Crystal Form now can be used while under abnormal (stun included) , and also cancels stun effect
-Samurai outfit added to shop
-Summon Cute Bear deprecated skill branch removed
-Summon Saber Tooth
-Summon Grim Reaper
-Mark of Weakness skill enchant effect added, deprecated branch removed
-Angel's Ressurection cast time fixed
-Chant of Bison cast range updated
-Song of Archery cast range updated
-Song of Thief cast range updated
-Heavy Hit Fixed
-Steel Mind Fixed
-All abnormals effects reworked
-Exalted Tiara fix.
- Rage Aura and Revenge Aura will no longer cause player to go into attack stance.
- DebuffRenewal rework: Improved performance. Will also reset Lingering Protection debuff.
- Sentinel s Aura / Templar's Aura, Avenger' s Aura visual changed
- All Auras reworked
- Add instruction rage aura and revenge aura
- Removed removetarget effect from impact shot
- Removed some checks.
- Added isNotAffectedByMute check in checkCondition for Skill.
- Revelation skill is now forced permanent reuse delay.
- DebuffRenewal rework: Improved performance. Will also reset Lingering Protection debuff.
- Mug skill enchant branch effects added, deprecated branches removed
- Plunder enchant branch effects added, deprecated branches removed
- Tornado Shot enchant branch effects added, deprecated branches removed
- Bow Strike enchant branch effects added, deprecated branches removed
- Quick Shot enchant branch effects added, deprecated branches removed
- Pinpoint Shot enchant branch effects added, deprecated branches removed
- Impact Shot enchant branch effects added, deprecated branches removed
- Recoil Shot enchant branch effects added, deprecated branches removed
- Multiple Arrow  enchant branch effects added, deprecated branches removed
Title: Re: Updates
Post by: Lineage2Ertheia on August 21, 2015, 09:11:27 AM

- Celestial Party Protection/ CP when tree is summoned fixed
- Summon Tree of Sephiroth is untargatable, heal efffect added
- Exalted Tiara Tradeable
- Aqua Crash fixed
- Transfer Pain deprecated branch removed
- teredor earthworm  port added to alt b
- Level of Teredor Increased, drops increased, added teleport to alt b clearly for newbies
- Aqua crash when double casting is used will directly freez the enemy
- Fortuna instance added, reworked for high end level
- Kartia max lvl is 99, for newbies , rewards increased, raid stats decreased
- Kelbim Raid spawns correctly
- Elemental Burst skill enchant branch effects added
- Elemental Burst Fire skill enchant branch effects added
- Elemental Burst Water skill enchant branch effects added
- Elemental Burst Wind skill enchant branch effects added
- Elemental Burst Earth skill enchant branch effects added
- Elemental Burst 4 Elements skill enchant branch effects added
- Elemental Speed Burst skill enchant branch effects added
- Elemental Speed  Burst Fire skill enchant branch effects added
- Elemental Speed  Burst Water skill enchant branch effects added
- Elemental Speed  Burst Wind skill enchant branch effects added
- Elemental Speed  Burst Earth skill enchant branch effects added
- Elemental Speed  Burst 4 Elements skill enchant branch effects added
- Elemental Power Burst skill enchant branch effects added
- Elemental Power Burst Fire skill enchant branch effects added
- Elemental Power Burst Water skill enchant branch effects added
- Elemental Power Burst Wind skill enchant branch effects added
- Elemental Power Burst Earth skill enchant branch effects added
- Elemental Power Burst 4 Elements skill enchant branch effects added
- Meteor skill enchant branch effects added
- Black Pool skill enchant branch effects added
- Snow Storm skill enchant branch effects added
- Tornado skill enchant branch effects added
- Soul Barage skill enchant branch effects added
- Sacrificial Soul skill enchant branch effects added
- Aqua Crash skill enchant branch effects added
- Corrupted Harthemon rewards increased gold coins x10 max
- Vengeful Eligos drops updated, teleport location updated
- Demon Bedukel drops updated
- Teredor Instance updated to end level, drops updated
Title: Re: Updates
Post by: Lineage2Ertheia on August 23, 2015, 10:29:53 AM
- Spallation Debuff imunity effect added
- Tree of Sephiroth healing and debuff removal effects added 15154   1   11806   4
- Raid Bosses attack power greatly decreased
- Fortuna raids reworked, for easier access
- Antharas Herald Komabor updated drops and stats
- Isadora's Avatar updated drops and stats
- Maliss' Avatar updated drops and stats
- Valakas Herald Potigia drops and stats updated
- Lindvior Herald Numa drops and stats updated
- Destruction Knight Zeruzel drops and stats updated
- Earth Terakan  drops and stats updated
- Lilith s Apostale drops and stats updated
- Anakim s drops and stats updated
- Flaming Laddar
- Coco Brownie event manager removed
- Newbies get 5 epic jewels, enchanted character creation
Title: Re: Updates
Post by: Lineage2Ertheia on August 28, 2015, 08:57:36 AM
- Aria's Life Stone reworked
- Confusion Party Bomber deprecated branch removed
- Blood Requiem skill enchant branch effects added
- Angel's Touch skill enchant branch effects added
- Divine Cancel skill enchant branch effects added
- Transform skill enchant branch effects added
- Mass Giant Root skill enchant branch effects added
- Petrify skill enchant branch effects added
- Quick Escape deprecated branches removed
- Polymorph deprecated branches removed
- Disperse deprecated branches removed
- Battle Rhapsody skill enchant branch effects added
- Crazy Nocturne skill enchant branch effects added
- Retail like stats for sharing equipment
- cestial party / celestial aegis fix
- Freeze effect (Aqua Crash) fix.
- Aqua Crash trigger effect land rate during Dual Casting increased by 20%.
- Fixed Soul Protection Lv. 2 not giving Elemental Resistance upon activation.
- Sharing Equipment will now transfer PvP/PvE stats to servitors at a 50% rate.
- Hydro Attack next action is now set to cast.
- Fixed Back Step trigger level mismatch with current skill level.
- Fixed Fluid Weave being too easy to cancel, fixed magic level and stats at last level.
- Fixed a bug where Stamp Punch was not recognizing all knockdowns. Fixed enchant route.
- Fixed "Fury of Eviscerator" (Back Step trigger) to give proper amount of Knockdown rate at last level. Fixed magic type level and abnormal type level.
- Adjusted Skill Mastery chance (close to retail value).
- Toggle skills can no longer double time and reset reuse.
- Sacrificial SOul can be used even on death pets
- Chaos Symphony skill enchant branch effects added
- Ultimate Scourge deprecated branches removed
- Ultimate Oblivion deprecated branches removed
- Ultimate Suspension deprecated branches removed
- Celestial Aegis  skill enchant branch effects added
- Giant Root skill enchant branch effects added
- Holy Attack Resistance skill enchant branch effects added
- Healing Melody deprecated branches removed skill enchant branch effects added
- Recovery Melody deprecated branches removed skill enchant branch effects added
- Mass Transform skill enchant branch effects added
Title: Re: Updates
Post by: Lineage2Ertheia on September 02, 2015, 07:28:40 PM

- Cloak bonuses now give correctly additional LUC and CHA (where is the case)
- Immortal scrolls tradeable
- Back Step visual issue fixed, now working off like
- Hydro Attack now will auto attack, off like
- Added future task schedules for flyTask/dualFlyTask.
- Reworked pole aoe auto attacks rules. Now follows the original autoattackable function rules. Will now work in Battle Zones, Siege etc.
- Completely reworked skill engine's interrupt time and animation time calculations. Times are dynamically calculated instead of set by XML references.
- Reworked fly types Will start flying during skill cast, depending on the hit time.
- Fly Location reword
- Fixed multiple issues with attackable targets in battle zones.
- Petrified players are now always invulnerable, heal blocked, and cancels transformation states (?).
- EffectRemoveTarget now depends on enemy's MEN.
- Chain Heal issues in battle zones, event zones, and self issues when having no clan.
- Adenina's Vampiric Rage skill made
- Adenia;s Damage Reflect skill made
- Adenian's Duel Might skill made
- Adenia's Doom skill made
- Adenia's Instant Recovery skill made
- Adenia's Shield skill made
- Adenia's Magic Barrier skill amde
- Adenia's Barrier skill made
- Adenia's Invincibility skill made
- Adenia's Return skill made
- Adenia's Party Return Skill made
- Adenia' S weight limitskill made
- Adenian Life stone added
- Major adenian life stone added
- Superior Adenian Life Stone added
- ADenian Tattoo Protection skill added
- Adenian Tattoo Valor skill added
- Adenian Tattoo Deviance skill added
- Augment options added for adenian general
- Fly Charge skills reworked
Title: Re: Updates
Post by: Lineage2Ertheia on September 05, 2015, 10:35:20 AM
Talisman Abundance 1-4 added with correct bonuses
Power of Abundace skills added
Talisman Abundace, all , now display correctly passives
Talisman abundace can be bought in shop, or compounded

*use our updater 1 time before logging on today.
Title: Re: Updates
Post by: Lineage2Ertheia on September 10, 2015, 11:50:49 AM
Adenian shirt and underwear enchantable with normal scrolls R grade
Adenian Underwears added
Underwear category added
Attribute Exchange fixed
Vampiric Appearance added to shop
Title: Re: Updates
Post by: Lineage2Ertheia on September 12, 2015, 09:42:23 AM
Fixed a bug that would prevent the game from starting properly under some conditions - antibot updated.

Please use our updater 1 time.
Title: Re: Updates
Post by: Lineage2Ertheia on September 18, 2015, 11:06:04 AM
- New Geodata added, performance improvements in geo engine added
- Enchanted Valley hunting ground widened
- Enchanted Valley Fancy/Guardians drop increased
- New Augmentation System added - Infinite Odyssey
- New Augmentation Soul Stones added
- New 3000+ augmentation skills added
- Talisman - battle: support added
- Drake Maul Appearance Stone added
- Freya\'s Staff Appearance Stone added
- Spezion\'s Claw Appearance Stone added
- Maliss Stormer Appearance Stone added
- Steregos\' Dagger Appearance Stone added
- Ron\'s Dual Blunt Weapon Appearance Stone added
- Darion\'s Hellblade Appearance Stone added
- Doll Blader\'s Butcher Blades Appearance Stone added
- Tiat\'s Claw of Destruction Appearance Stone added
- Aenkinel\'s Blades of Delusion Appearance Stone added
- Yehan Klanikus\' Blood Brother Appearance Stone added
- Mardil\'s Fan Appearance Stone added
- Item Skill: Damage Reflect Resistance added
- Item Skill: Disable Target added
- Item Skill: Invincibility added
- Item Skill: Power Eruption added
- and many more...
Title: Re: Updates
Post by: Lineage2Ertheia on September 20, 2015, 09:30:28 AM
- An Issue with blessed amaranthine slasher bonus enchant +4 fixed
- Item Skill: P. Skill Critical Rate Increase fixed
- AN issue with skill critical damage bonus for new augmentation fixed
- Fixed landing rates of certain new augments, some increased, some decreased
Title: Re: Updates
Post by: Lineage2Ertheia on September 20, 2015, 05:40:05 PM
divine prayer / mass mana gainwill not stack
Limited Ranged Weapon Resistance and Limited Mellee Weapon Resistance do not stack
Elemental Resistance (101 skill) does not stack with Limited Ranged Weapon Resistance and Limited Melee Weapon Resistance
Title: Re: Updates
Post by: Lineage2Ertheia on September 22, 2015, 09:29:48 AM

- Baylor instance remade, new drops added, high end level added
- New hunting zone expanded in upper levels of Garden of genesis
- WIndy Refuge skill enchant bonus fixed
-
Title: Re: Updates
Post by: Lineage2Ertheia on September 25, 2015, 11:12:00 AM
-divine prayer / mass mana gainwill not stack
- Limited Ranged Weapon Resistance and Limited Mellee Weapon Resistance do not stack
- Elemental Resistance (101 skill) does not stack with Limited Ranged Weapon Resistance and Limited Melee Weapon Resistance
- Upper Garden of genesis further optimized, rewards increased, resistances decreased
- Phantasmal Ridge drops updated, resistances lowered
- Beleth s Circle Mobs stats lowerd, drops increased
- Garden of Spirits mobs stats lowered
- Enchanted Valley mobs drops increased
- Last Hero event reward increased 5x
- formulas big rework, ai intention, effect list func, actions list update, stats addings, fly to location changes.
Title: Re: Updates
Post by: Lineage2Ertheia on September 30, 2015, 10:01:48 AM
Talisman Abundance reduces only physical crit dmg
Harp Melody M Critical  reduces only physical crit dmg
Speed of Saha M Critical reduces only physical crit dmg
Apherus teleport fixed
Apherus level increased
Raid Bosses in general are susceptible more for magic attack dealt damage, in the near future all raid bosses will be much easier to kill with mages
Mark of Weakness enchant power updated
Mark of Plague power updated, skill enchant branches realized, deprecated branch removed
Mark of Trick power updated, skill enchant branches realized, deprecated branch removed
Invoke power updated, skill enchant branches realized, deprecated branch removed
Strong Will power updated, skill enchant branches realized, deprecated branch removed
Mass Servitor Heal power updated, skill enchant branches realized, deprecated branch removed
Mark Retriever power updated, skill enchant branches realized, deprecated branch removed
Title: Re: Updates
Post by: Lineage2Ertheia on October 04, 2015, 02:14:42 PM
www.lineage2ertheia.fr

(https://scontent-fra3-1.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/12109251_488345568012750_7938229279904999089_n.jpg?oh=6f72bad5806008ec8c7595f7b57239e4&oe=5689F38D)

 launched, also all game now is in french language, us french language updater to play in french
Title: Re: Updates
Post by: Lineage2Ertheia on October 06, 2015, 09:01:38 AM
Art of Seduction skill added to valentine pets
Rose essence added to shops
Spicula Raid further optimized, drops increased
Title: Re: Updates
Post by: Lineage2Ertheia on October 08, 2015, 11:37:35 AM
DIgnity of exalted book tradeable
Rose Essence must be in pet inventory for buff to be used that needs it
Yang attribute exchanger will exchange all kinds of attributes
Special Ability: Infinity Shaper updated to IO
Special Ability: Infinity Cutter updated to IO
Special Ability: Infinity Slasher updated to IO
Special Ability: Infinity Avenger updated to IO
Special Ability: Infinity Fighter updated to IO
Special Ability: Infinity Stormer updated to IO
Special Ability: Infinity Thrower updated to IO
Special Ability: Infinity Shooter updated to IO
Special Ability: Infinity Buster updated to IO
Special Ability: Infinity Caster updated to IO
Special Ability: Infinity Retributer updated to IO
Special Ability: Infinity Dualsword updated to IO
Special Ability: Infinity Dual Dagger updated to IO
Special Ability: Infinity Dual Blunt Weapon updated to IO
Hero Weapons updated to latest IO update
Heroic Berserker updated to IO
Heroic Miracle Updated to IO
Heroic Valor Updated to IO
Heroic Grandeur updated to IO
Heroic Dread Updated to IO
Replace new skill branch effects added
Exile skill enchant effect added, deprecated branches removed
Summon Barrier skill enchant effects updated
Title: Re: Updates
Post by: Lineage2Ertheia on October 11, 2015, 09:43:39 AM
talisman support range increased
Right Sidestep distance branch fixed
Shadow Fake Death abnormal type fixed
Ultimate Suspension landing chance to land debuff increased
Ultimate Oblivion landing chance to land debuff increased
Ultimate Scourge landing chance to land debuff increased
Dimensional Binding skill enchant effects added
Bear Claw deprecated branch removed
Bear Tumbling deprecated branch removed
Cougar Bite deprecated branch removed
Cougar Pouch deprecated branch removed
Reaper Touch deprecated branch removed
Reaper Power deprecated branch removed
Mass Exile skill enchant effects added
Blessing of the Giants deprecated branch removed
Mark of Fire skill enchant effects added
Servitor Balance deprecated branch removed
Servitor Major Heal skill enchant effects added
Mass Servitor Magic Barrier deprecated branches removed
Mass Servitor Haste deprecated branches removed
Mass Servitor Shield deprecated branches removed
Mass Servitor Empower deprecated branches removed
Mass Servitor Might deprecated branches removed
Mass Servitor Wind Walk deprecated branches removed
Mass Servitor Blessing skill enchant effects added
Greater Servitor Haste skill enchant effects added
Servitor Death Whisper skill enchant effects added
Greater Servitor Might skill enchant effects added
Arcane Rage skill enchant effects added
Elemental Rage skill enchant effects added
Spectral Rage skill enchant effects added
Summon Commando Cat skill enchant effects added
Summon Witch Cat skill enchant effects added
Summon Unicorn Lancer skill enchant effects added
Summon Unicorn Cerub skill enchant effects added
Summon Dark Crusader skill enchant effects added
Summon Banshee Queen skill enchant effects added
Phantasmal Bridge party zone optimized for raid like magic weakness
Title: Re: Updates
Post by: Lineage2Ertheia on November 01, 2015, 10:54:49 AM
aleoween event started, details here: http://lineage2ertheia.com/forum/index.php?topic=2444.0
Title: Re: Updates
Post by: Lineage2Ertheia on November 08, 2015, 08:50:37 AM
Prophecy of Might reworked and updated
Prophecy of Might enchant route bonus updated
All Castles walls defenses updated to match high end level stats players attack strenght
Reworked skill critical damage bonuses on augments to correctly add bonus even on classes that always have 2x skill crit damage no matter what

https://youtu.be/ZqbtOSUla5E
https://youtu.be/vKGn6Ww-CfQ
Title: Re: Updates
Post by: Lineage2Ertheia on November 08, 2015, 06:38:38 PM
defense attribute cap removed (999 max same as attack attribute)
Title: Re: Updates
Post by: Lineage2Ertheia on November 13, 2015, 08:12:50 AM
Jump Attack momentum consumption fixed for different levels of skill
Superior Dual Dagger Mastery fixed, now will check power bonus if the correct type of weapon is equiped
Hair Accesory Luc and CHa Boonuses fixed
Blockade Chance to land fixed
Title: Re: Updates
Post by: Lineage2Ertheia on December 06, 2015, 08:27:33 AM
Small Issue with augment attribute +70 fixed
Dreadful Roar Range increased
Superior Critical Arrow mul order fixed
Ultimate Servitor Share p critical damage bonus fixed
Freezing Flame new skill enchant branches added
Dreadful Roar new skill enchant branch added, effects updated
Thunder Spear New enchant routes added, enchant effects added
Sonic Flash  New enchant routes added, enchant effects added
Title: Re: Updates
Post by: Lineage2Ertheia on December 16, 2015, 09:04:56 AM
All item bonuses and stats updated to latest infinite odyssey NA chapter
Warrior's Quick Healing Potion heal increased to 1500
Rampage Shield activation chance condition increased
Teleportation now will be instant, no more black screen (depending on your PC)
New dynamic zone added Talking Island Past with unique rules, raids, and fun events - PART 1
Title: Re: Updates
Post by: Lineage2Ertheia on January 12, 2016, 04:34:23 PM
Added Fake Appearance feature with voice command handler.
Ground skills will no longer update heading.
Trigger skills which skill owner is a toggle or null will no longer show visual effects.
No visual effects from toggles will show upon entering world.
Added anti AP hack.
Improved NpcInfoPacket.
Next target fix for summoner class during combat stances, now will properly skil summons
Title: Re: Updates
Post by: Lineage2Ertheia on January 15, 2016, 07:39:14 AM
Phantom Sword attack skill added
Phantom Spike skill added
Phantom Crash skill added
Phantom Blow skill added
Cherub Power skill added
Golden Lion Skills fixed
Multiple Iciles skill added
Cherub Power skill added
Lancer Rush skill added
Power Stump skill added
Witch cat power skill added
Elemental Slam skill added
Commando Double Slash skill added
Commando Jumping Attack skill added
Avenger's Aura debuff stacking issue fixed
Updated BookMarkList (My Teleport). Now no longer allows player to teleport to a dynamic active zone that is considered as forbidden (residence, SSQ, battle, siege, no summoning, no to village).
Title: Re: Updates
Post by: Lineage2Ertheia on January 15, 2016, 10:50:34 AM
Phantom Sword attack skill added
Phantom Spike skill added
Phantom Crash skill added
Phantom Blow skill added
Cherub Power skill added
Golden Lion Skills fixed
Multiple Iciles skill added
Cherub Power skill added
Lancer Rush skill added
Power Stump skill added
Witch cat power skill added
Elemental Slam skill added
Commando Double Slash skill added
Commando Jumping Attack skill added
Avenger's Aura debuff stacking issue fixed
Updated BookMarkList (My Teleport). Now no longer allows player to teleport to a dynamic active zone that is considered as forbidden (residence, SSQ, battle, siege, no summoning, no to village).
P.Skill crit dmg 1% augment fixed
P. Skill Critical Damage + 0.825% fixed
P. Skill Critical Damage + 0.975% fixed
P. Skill Critical Damage + 1.275% fixed
P. Skill Critical Damage + 1.575% fixed
P. Skill Critical Damage + 1.875% fixed
P. Skill Critical Damage + 2.25% fixed
P. Skill Critical Damage + 2.625% fixed
P. Skill Critical Damage + 3% fixed
P. Skill Critical Damage + 3.75% fixed
P. Skill Critical Damage + 7.5% fixed
P. Skill Critical Damage + 1.1% fixed
P. Skill Critical Damage + 1.3% fixed
P. Skill Critical Damage + 1.7% fixed
P. Skill Critical Damage + 2.1% fixed
P. Skill Critical Damage + 2.5% fixed
P. Skill Critical Damage + 3% fixed
P. Skill Critical Damage + 3.5% fixed
P. Skill Critical Damage + 4% fixed
P. Skill Critical Damage + 5% fixed
P. Skill Critical Damage + 10% fixed
Bloody Weapons Special Ability adding fixed, now can  be done in any state of weapon, with or without sa allready present
Title: Re: Updates
Post by: Lineage2Ertheia on January 16, 2016, 01:54:36 PM
Retreating shot now will always go backward depending on character's position
Fixed an issue with olympiad when sometimes at 1 hp the game would stop
Fixed an issue with steel mind at olympiad , getting hp limit higher then 1 sometimes during usage
Title: Re: Updates
Post by: Lineage2Ertheia on January 18, 2016, 08:00:37 AM
Clan Wars completly reworked, fixed
Art of Seduction will buff now entire party
PlayerAI changes for couple actions.
BookMarkList changed so My Teleport skill is casted instead of initiating a teleport.
Player: Added handling for My Teleport location. Reworked method calls and conditions for clan wars.
Fixed a bug where couple actions could be executed while sitting.
Clan: Reworked interactions with Clan War.
ClanWar: Almost entirely reworked.
Temp fix of Sayha s Portal
Elemental Resistance Augment fixed
My Teleport will now display cast time off like
New in game anticlicker, now will not pop up when afk or in pvp
PlayerAI: Improved so couple action are less likely to get interrupted due to mating movement.
Anti bot questions will no longer show up if player is not in combat.
Added skill fix or Retreating Shot.
Improved OlympiadMember on-teleport event to stop player from attacking or casting.
Fixed a bug where Olympiad Members would bug out (e.g. can't move) while being affected by a DoT or a death immunity effect.
Anti bot question window duration show time is now randomized.
Fixed some issues with couple requests.
Monsters can no longer die by a DoT effect.
DoTs will no longer wear off when original effect skill owner is not offensive.
Title: Re: Updates
Post by: Lineage2Ertheia on January 18, 2016, 05:41:23 PM
fixed an issue where non clan characters couldn t see to village screen and they were standing on feet after dying. small restart to activate fix.
PlayerAI: applyOffset improvements.
Creature: Removed . Now implemented into applyOffset. Added optional parameter ignoreProximity.
Player: Fixed a bug that was causing death event to crash.
AnswerCoupleAction: Bug fixes.
Now has proper system message when trying to declare war to a clan that has already been declared.
Jumping Zone Listener: Updated conditions when player is able to use Sayune.
Cannot use Sayune when:
- Player is in chaotic state.
- Player is curse weapon equipped.
- Player is flagged.
- Player is in combat.
- Player is transformed.
- Player is on a mount.
- Player is in combat.
- Player is dead, or faiting death.
- Player has summons.
- Player is not awaken.
Title: Re: Updates
Post by: Lineage2Ertheia on January 20, 2016, 07:48:28 AM

Clan War names are now displayed correctly in war window
Clan wars can correctly stopped
CLAN WARS now have BLOOD Declaration
CLAN WARS stats now displayed correctly at progress window, also displaying kills left to start war
CLAN WARS blood declaration clan cannot stop war.
Title: Re: Updates
Post by: Lineage2Ertheia on January 21, 2016, 05:10:24 PM
Seal fo Restriction fixed
Clan Wars: Added verification when clan war is not mutual, will make sure victim is not actually griefing the killer (e.g. getting killed by reflect).
Sayune: Fixed a bug where player could jump even if not filling requirements after entering zone in a valid requirement.
Reworked how skills would react with geographical environment. A skill can now be interrupted due to world collision only before the "launched" state instead of interruptible until hit frame.
Fixed a bug where Othell's clones would interact with clan wars, nor give PvP reward if the killer was the clone.

Clan Wars:
- Improved detections of clan wars between players.
- Improved performance.
- Enforced relation rules between attackers and opposers.
- Reworked clan wars list to properly show clan names, scores and tooltips.
- Ending a clan war will no longer remove it from the clan war list. The clan war will become 1-sided, and the losers will be in a Blood Declaration state. Clan war will completely dissapear if the attackers also decides to end war as well during the Blood Declaration.
- Score will be kept even after a war ending, unless this war completely goes into peace state.
- Kills done during preparation state will now show in the tooltip instead of the score.
- Fixed a bug where the 1-sided relation would not show after a server restart until a kill was done or clan war state was changed.
- Fixed a bug where Clan Wars declarations would duplicate in extremely rare occasions.
- Updated system messages and voice messages.
Title: Re: Updates
Post by: Lineage2Ertheia on January 24, 2016, 01:09:58 PM
new updates added:
Fixed a bug where abnormal visual effects would wear off when 2 effects (or more) have the same visual effect.
Players can now cast skills when standing on a Sayune zone. Although, they are still unable to use Sayunes if they are casting a skill.
Awaken Force: Improved so it might cause less lag to client (and server).
Awaken Force: Fixed a bug where sometimes forces that do not match respect count would still apply party solidarity.
Hiding/showing hair accessory will now correctly show the remaining time to use the feature again in system messages.
Fixed a bug where skill mastery calculation was not matching the expected result.
quick charge and quick evasion can no longer get their reuse time reset from a skill mastery effect.
Title: Re: Updates
Post by: Lineage2Ertheia on February 07, 2016, 09:15:13 AM
Talisman Battle Support will now remove invulnerability also
Players:
- Reworked casting decision part so skills like Shadow Hide will no longer instantly cast if player is stunned.
- Fixed a bug where a skill that can be cast through certain abnormal effects would cast even if player was bestowing other effects that was normally not allowing it to.
- Toggles can no longer be turned off when player is in a disabled state.
Fixed a bug where some jump type skills with no traveling animation such as Magical Charge and Magical Evasion would make the final facing direction incorrect.
Fixed a bug where players could jump using Sayune with certain pets.
Fixed a bug where players could jump using Sayune while disabled.
Changed how "instant" effects such as target canceling were working. Now applies before regular effects and also goes through invulnerability effects. Those effects can no longer be reflected.
Resurrection can now be sent again to players that already received a resurrection request but haven't accepted or declined it yet.

Some minor changes for skill casting interruption.
Fixed some issues server-side for summons.
Fixed a bug in Shadow Fake Death where it was making player standing still if user died while having the effect.
Castle captures are now monitored in order to prevent abuses.
Improved performance for Clan Wars.

The following formulas received changes:
Physical:
- Bow normal attacks' pAtk value is now twice efficient.
- Skills damage now increase by character level.
- Skills P. Skill Power now increases efficiency of P. Atk., Character Level, Skill Power.
- Fixed a bug where Distorted Space (hit on behind property skill for Eviscerator) was not properly increasing damage.
- Positional factor no longer affects skills that are Momentum based.
- Physical attacks (including skills) efficiency vs P. Def. has been increased.
Magical:
- Soul based skills now increases mAtk efficiency instead of Power.
- Sayha's Seer now bestows an additional bonus. Skills that increase damage out by 10% if target is debuffed now work properly.
Other:
- Skills debuff landing chance calculation has been changed. There is now a cap where Proficiency and Vulnerability factors can have a maximal effect. Physical/Mental Trait Increase passive skills now have a greater impact. All items in general have a greater impact.
- Soulshots will no longer be consumed if it does not hit an entity (physical skills only).
- Soulshots now slightly give more damage if attacker is wielding dual weapons.

Improved anti bot performance.
Fixed invalid reuse time system messages.
Added two new magic types for Ertheia skills "Reverse Weight" and "Divine Storm".
Fixed some 'Hide Hair Accessories' feature issues.

The following stats calculation have been reworked: Stun Resistance, Stun Attack, Mental Resistance, Mental Attack, Bleed Resistance, Bleed Power, Pull Resistance, Pull Attack, Knock Down Resistance, Knock Down Attack, Knock Back Resistance, Knock Back Attack, P. Skill Evasion, Paralyze Resistance, Paralyze Attack
Divine Prayer now erases Prayer.
Clan Summon now summons only one clan member. Now consumes 5 Spirit Ores instead of 10 Soulstones.

Triple Slash: generated aggro has been adjusted.
Sonic Storm: generated aggro has been adjusted.
Sonic Storm: MP consumption has been adjusted for enchant skill level 40 and branch name Water Attack.
Sonic Storm: casting time has been adjusted for enchant skill level 40 and branch name Water Attack.
Sonic Storm: idle time after casting has been adjusted for enchant skill level 40 and branch name Water Attack.
Sonic Storm: re-use timer has been adjusted for enchant skill level 40 and branch name Water Attack.
Sonic Storm: generated aggro has been adjusted for enchant skill level 40 and branch name Water Attack.
Sonic Storm: MP consumption has been adjusted for enchant skill level 41 and branch name Water Attack.
Sonic Storm: casting time has been adjusted for enchant skill level 41 and branch name Water Attack.
Sonic Storm: idle time after casting has been adjusted for enchant skill level 41 and branch name Water Attack.
Sonic Storm: re-use timer has been adjusted for enchant skill level 41 and branch name Water Attack.
Sonic Storm: generated aggro has been adjusted for enchant skill level 41 and branch name Water Attack.
Sonic Storm: MP consumption has been adjusted for enchant skill level 40 and branch name Wind Attack.
Sonic Storm: casting time has been adjusted for enchant skill level 40 and branch name Wind Attack.
Sonic Storm: idle time after casting has been adjusted for enchant skill level 40 and branch name Wind Attack.
Sonic Storm: re-use timer has been adjusted for enchant skill level 40 and branch name Wind Attack.
Sonic Storm: generated aggro has been adjusted for enchant skill level 40 and branch name Wind Attack.
Sonic Storm: MP consumption has been adjusted for enchant skill level 41 and branch name Wind Attack.
Sonic Storm: casting time has been adjusted for enchant skill level 41 and branch name Wind Attack.
Sonic Storm: idle time after casting has been adjusted for enchant skill level 41 and branch name Wind Attack.
Sonic Storm: re-use timer has been adjusted for enchant skill level 41 and branch name Wind Attack.
Sonic Storm: generated aggro has been adjusted for enchant skill level 41 and branch name Wind Attack.
Sonic Storm: MP consumption has been adjusted for enchant skill level 40 and branch name Earth Attack.
Sonic Storm: casting time has been adjusted for enchant skill level 40 and branch name Earth Attack.
Sonic Storm: idle time after casting has been adjusted for enchant skill level 40 and branch name Earth Attack.
Sonic Storm: re-use timer has been adjusted for enchant skill level 40 and branch name Earth Attack.
Sonic Storm: generated aggro has been adjusted for enchant skill level 40 and branch name Earth Attack.
Sonic Storm: MP consumption has been adjusted for enchant skill level 41 and branch name Earth Attack.
Sonic Storm: casting time has been adjusted for enchant skill level 41 and branch name Earth Attack.
Sonic Storm: idle time after casting has been adjusted for enchant skill level 41 and branch name Earth Attack.
Sonic Storm: re-use timer has been adjusted for enchant skill level 41 and branch name Earth Attack.
Sonic Storm: generated aggro has been adjusted for enchant skill level 41 and branch name Earth Attack.
Sonic Storm: MP consumption has been adjusted for enchant skill level 40 and branch name Duel.
Sonic Storm: casting time has been adjusted for enchant skill level 40 and branch name Duel.
Sonic Storm: idle time after casting has been adjusted for enchant skill level 40 and branch name Duel.
Sonic Storm: re-use timer has been adjusted for enchant skill level 40 and branch name Duel.
Sonic Storm: generated aggro has been adjusted for enchant skill level 40 and branch name Duel.
Sonic Storm: MP consumption has been adjusted for enchant skill level 41 and branch name Duel.
Sonic Storm: casting time has been adjusted for enchant skill level 41 and branch name Duel.
Sonic Storm: idle time after casting has been adjusted for enchant skill level 41 and branch name Duel.
Sonic Storm: re-use timer has been adjusted for enchant skill level 41 and branch name Duel.
Sonic Storm: generated aggro has been adjusted for enchant skill level 41 and branch name Duel.
Trick: generated aggro has been adjusted.
Switch: generated aggro has been adjusted.
Unlock: generated aggro has been adjusted.
Aggression: generated aggro has been adjusted.
Force Storm: casting time has been adjusted.
Force Storm: idle time after casting has been adjusted.
Force Storm: re-use timer has been adjusted.
Force Storm: generated aggro has been adjusted.
Force Storm: MP consumption has been adjusted for enchant skill level 40 and branch name Water Attack.
Force Storm: casting time has been adjusted for enchant skill level 40 and branch name Water Attack.
Force Storm: idle time after casting has been adjusted for enchant skill level 40 and branch name Water Attack.
Force Storm: re-use timer has been adjusted for enchant skill level 40 and branch name Water Attack.
Force Storm: generated aggro has been adjusted for enchant skill level 40 and branch name Water Attack.
Force Storm: MP consumption has been adjusted for enchant skill level 41 and branch name Water Attack.
Force Storm: casting time has been adjusted for enchant skill level 41 and branch name Water Attack.
Force Storm: idle time after casting has been adjusted for enchant skill level 41 and branch name Water Attack.
Force Storm: re-use timer has been adjusted for enchant skill level 41 and branch name Water Attack.
Force Storm: generated aggro has been adjusted for enchant skill level 41 and branch name Water Attack.
Force Storm: MP consumption has been adjusted for enchant skill level 40 and branch name Wind Attack.
Force Storm: casting time has been adjusted for enchant skill level 40 and branch name Wind Attack.
Force Storm: idle time after casting has been adjusted for enchant skill level 40 and branch name Wind Attack.
Force Storm: re-use timer has been adjusted for enchant skill level 40 and branch name Wind Attack.
Force Storm: generated aggro has been adjusted for enchant skill level 40 and branch name Wind Attack.
Force Storm: MP consumption has been adjusted for enchant skill level 41 and branch name Wind Attack.
Force Storm: casting time has been adjusted for enchant skill level 41 and branch name Wind Attack.
Force Storm: idle time after casting has been adjusted for enchant skill level 41 and branch name Wind Attack.
Force Storm: re-use timer has been adjusted for enchant skill level 41 and branch name Wind Attack.
Force Storm: generated aggro has been adjusted for enchant skill level 41 and branch name Wind Attack.
Force Storm: MP consumption has been adjusted for enchant skill level 40 and branch name Earth Attack.
Force Storm: casting time has been adjusted for enchant skill level 40 and branch name Earth Attack.
Force Storm: idle time after casting has been adjusted for enchant skill level 40 and branch name Earth Attack.
Force Storm: re-use timer has been adjusted for enchant skill level 40 and branch name Earth Attack.
Force Storm: generated aggro has been adjusted for enchant skill level 40 and branch name Earth Attack.
Force Storm: MP consumption has been adjusted for enchant skill level 41 and branch name Earth Attack.
Force Storm: casting time has been adjusted for enchant skill level 41 and branch name Earth Attack.
Force Storm: idle time after casting has been adjusted for enchant skill level 41 and branch name Earth Attack.
Force Storm: re-use timer has been adjusted for enchant skill level 41 and branch name Earth Attack.
Force Storm: generated aggro has been adjusted for enchant skill level 41 and branch name Earth Attack.
Force Storm: MP consumption has been adjusted for enchant skill level 40 and branch name Duel.
Force Storm: casting time has been adjusted for enchant skill level 40 and branch name Duel.
Force Storm: idle time after casting has been adjusted for enchant skill level 40 and branch name Duel.
Force Storm: re-use timer has been adjusted for enchant skill level 40 and branch name Duel.
Force Storm: generated aggro has been adjusted for enchant skill level 40 and branch name Duel.
Force Storm: MP consumption has been adjusted for enchant skill level 41 and branch name Duel.
Force Storm: casting time has been adjusted for enchant skill level 41 and branch name Duel.
Force Storm: idle time after casting has been adjusted for enchant skill level 41 and branch name Duel.
Force Storm: re-use timer has been adjusted for enchant skill level 41 and branch name Duel.
Force Storm: generated aggro has been adjusted for enchant skill level 41 and branch name Duel.
Thunder Storm: generated aggro has been adjusted.
Force Blaster: generated aggro has been adjusted.
Elemental Heal: generated aggro has been adjusted.
Sacrifice: magic property has been adjusted.
Sacrifice: generated aggro has been adjusted.
Punch of Doom: generated aggro has been adjusted.
Shield Stun: generated aggro has been adjusted.
Rage: re-use timer has been adjusted.
Rage: generated aggro has been adjusted.
Bleed: generated aggro has been adjusted.
Holy Aura: generated aggro has been adjusted.
Guts: generated aggro has been adjusted.
Frenzy: generated aggro has been adjusted.
Revival: generated aggro has been adjusted.
Resurrection: magic property has been adjusted.
Holy Weapon: generated aggro has been adjusted.
Sleeping Cloud: generated aggro has been adjusted.
Last Patience: magic property has been adjusted.
Shield Charge: generated aggro has been adjusted.
Last Judgment: MP consumption has been adjusted.
Last Judgment: generated aggro has been adjusted.
Justice Punishment: generated aggro has been adjusted.
Shield Impact: generated aggro has been adjusted.
Shield Wave: generated aggro has been adjusted.
Gust Blade: MP consumption has been adjusted.
Gust Blade: generated aggro has been adjusted.
Chain Galaxy: MP consumption has been adjusted.
Chain Galaxy: generated aggro has been adjusted.
Chain Strike: MP consumption has been adjusted.
Chain Strike: generated aggro has been adjusted.
Chain Hydra: generated aggro has been adjusted.
Final Ultimate Defense: MP consumption has been adjusted.
Final Ultimate Defense: generated aggro has been adjusted.
Noble Sacrifice: generated aggro has been adjusted.
Protection of Faith: MP consumption has been adjusted.
Protection of Faith: generated aggro has been adjusted.
Spike Shield: MP consumption has been adjusted.
Spike Shield: generated aggro has been adjusted.
Ignore Death: MP consumption has been adjusted.
Ignore Death: generated aggro has been adjusted.
King of Beasts: MP consumption has been adjusted.
King of Beasts: generated aggro has been adjusted.
Party Rescue: MP consumption has been adjusted.
Party Rescue: generated aggro has been adjusted.
Knight Frenzy: generated aggro has been adjusted.
Superior Aggression: generated aggro has been adjusted.
Superior Aggression Aura: generated aggro has been adjusted.
Rage Aura: generated aggro has been adjusted.
Challenge Aura: generated aggro has been adjusted.
Iron Aura: generated aggro has been adjusted.
Aura Resistance: generated aggro has been adjusted.
Recovery Aura: generated aggro has been adjusted.
Spirit Aura: generated aggro has been adjusted.
Shield Charge II: generated aggro has been adjusted.
Shield Charge III: generated aggro has been adjusted.
Shield Charge IV: generated aggro has been adjusted.
Shield Charge V: generated aggro has been adjusted.
Shield Charge VI: generated aggro has been adjusted.
Shield Charge VII: generated aggro has been adjusted.
Lion Roar: generated aggro has been adjusted.
Lion Claw: generated aggro has been adjusted.
Lion Dash: generated aggro has been adjusted.
Lion Flame: generated aggro has been adjusted.
Cubic Attack: generated aggro has been adjusted.
Cubic Protection: magic property has been adjusted.
Cubic Protection: generated aggro has been adjusted.
Cubic Curse: generated aggro has been adjusted.
Blessing of Protection: magic property has been adjusted.
Blessing of Protection: casting range has been adjusted.
Shield Charge VII: generated aggro has been adjusted.
Aggression Attack: generated aggro has been adjusted.
Aggression Attack: magic property has been adjusted.
Price of Summoning: casting range has been adjusted.
Price of Summoning: generated aggro has been adjusted.
Phoenix Spirit: magic property has been adjusted.
Phoenix Spirit: casting range has been adjusted.
Phoenix Spirit: generated aggro has been adjusted.
Holy Sacrifice: generated aggro has been adjusted.
Spirit of Revenge: magic property has been adjusted.
Summon Blood Panther: MP consumption has been adjusted.
Vampirism: generated aggro has been adjusted.
Eva's Presence: magic property has been adjusted.
Eva's Presence: generated aggro has been adjusted.
Shilen's Presence: magic property has been adjusted.
Shilen's Presence: generated aggro has been adjusted.
Lightning Root: generated aggro has been adjusted.
Cubic Hex: generated aggro has been adjusted.
Blood Panther Roar: MP consumption has been adjusted.
Blood Panther Roar: generated aggro has been adjusted.
Blood Panther Rush: generated aggro has been adjusted.
Provoking Shackle: generated aggro has been adjusted.
Templar's Will: MP consumption has been adjusted.
Templar's Will: generated aggro has been adjusted.
Summon Guardian Cubic: MP consumption has been adjusted.
Summon Guardian Cubic: magic property has been adjusted.
Guardian Cubic: generated aggro has been adjusted.
Mass Lightning Strike: MP consumption has been adjusted.
Mass Lightning Strike: generated aggro has been adjusted.
Blood Panther's Death Touch: magic property has been adjusted.
Death Touch: MP consumption has been adjusted.
Death Touch: generated aggro has been adjusted.
Death Touch: magic property has been adjusted.
Riot Shield: MP consumption has been adjusted.
Riot Shield: generated aggro has been adjusted.
Paladin's Frenzy: generated aggro has been adjusted.
Avenger's Frenzy: generated aggro has been adjusted.
Guardian's Frenzy: generated aggro has been adjusted.
Templar's Frenzy: generated aggro has been adjusted.
Shadow Slash: MP consumption has been adjusted.
Shadow Slash: generated aggro has been adjusted.
Mass Freezing Strike: MP consumption has been adjusted.
Mass Freezing Strike: generated aggro has been adjusted.
Paladin's Aura: generated aggro has been adjusted.
Avenger's Aura: generated aggro has been adjusted.
Sentinel's Aura: generated aggro has been adjusted.
Templar's Aura: generated aggro has been adjusted.
Wizard - Individual: generated aggro has been adjusted.
Knight - Individual: generated aggro has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Armor Destruction: MP consumption has been adjusted.
Armor Destruction: generated aggro has been adjusted.
Mega Strike: MP consumption has been adjusted.
Mega Strike: generated aggro has been adjusted.
Power Bomber: generated aggro has been adjusted.
Hurricane Blaster: MP consumption has been adjusted.
Hurricane Blaster: generated aggro has been adjusted.
Eruption: generated aggro has been adjusted.
Giant Punch: generated aggro has been adjusted.
Hurricane Rush: generated aggro has been adjusted.
Jump Attack: casting range has been adjusted.
Jump Attack: generated aggro has been adjusted.
Second Wind: generated aggro has been adjusted.
Power Provoke: generated aggro has been adjusted.
Lightning Disarm: MP consumption has been adjusted.
Lightning Disarm: generated aggro has been adjusted.
Berserker: generated aggro has been adjusted.
Infinity Strike: MP consumption has been adjusted.
Infinity Strike: generated aggro has been adjusted.
Force of Nature: generated aggro has been adjusted.
Final Cry: generated aggro has been adjusted.
Giant Barrier: MP consumption has been adjusted.
Giant Barrier: generated aggro has been adjusted.
Sonic Star: MP consumption has been adjusted.
Sonic Star: generated aggro has been adjusted.
Lightning Force: casting range has been adjusted.
HP Drain: magic property has been adjusted.
HP Drain: generated aggro has been adjusted.
Rolling Thunder: generated aggro has been adjusted.
Hurricane Storm: generated aggro has been adjusted.
Boost: MP consumption has been adjusted.
Boost: generated aggro has been adjusted.
Hurricane Slasher: generated aggro has been adjusted.
Feral Bear Cry: generated aggro has been adjusted.
Feral Ogre Cry: generated aggro has been adjusted.
Feral Puma Cry: generated aggro has been adjusted.
Feral Rabbit Cry: generated aggro has been adjusted.
Hawk Cry: generated aggro has been adjusted.
Spirit of the Hunter: generated aggro has been adjusted.
Spirit of the Slayer: generated aggro has been adjusted.
Power Revival: generated aggro has been adjusted.
Stun Spear: generated aggro has been adjusted.
Last Attack: MP consumption has been adjusted.
Last Attack: generated aggro has been adjusted.
Triple Sonic Slash: generated aggro has been adjusted.
Broad Pull: generated aggro has been adjusted.
Wild Roar: generated aggro has been adjusted.
Primal Rage: generated aggro has been adjusted.
Infinite Rush: generated aggro has been adjusted.
Disarmament: generated aggro has been adjusted.
Thunder Slasher: generated aggro has been adjusted.
Sonic Flash: generated aggro has been adjusted.
Duelist's Fury: generated aggro has been adjusted.
Duelist's Fury: magic property has been adjusted.
Faceoff: generated aggro has been adjusted.
Thunder Spear: generated aggro has been adjusted.
Wolf's Cry: generated aggro has been adjusted.
Self Heal (Warrior): re-use timer has been adjusted.
Self Heal (Warrior): generated aggro has been adjusted.
Dreadful Roar: MP consumption has been adjusted.
Dreadful Roar: generated aggro has been adjusted.
Bloody Fury: generated aggro has been adjusted.
Momentum Flash: generated aggro has been adjusted.
Power Hammer Crush: MP consumption has been adjusted.
Power Hammer Crush: generated aggro has been adjusted.
Last Man Standing: generated aggro has been adjusted.
Duelist Wrath: generated aggro has been adjusted.
Winged Spear: generated aggro has been adjusted.
Furious Slasher: generated aggro has been adjusted.
Furious Fist: generated aggro has been adjusted.
Infinity Rush: generated aggro has been adjusted.
Infinity Rush: magic property has been adjusted.
Punch Drunk: generated aggro has been adjusted.
Punch Drunk: magic property has been adjusted.
Winged Spear - Stun: MP consumption has been adjusted.
Winged Spear - Stun: casting range has been adjusted.
Winged Spear - Stun: casting time has been adjusted.
Winged Spear - Stun: idle time after casting has been adjusted.
Winged Spear - Stun: generated aggro has been adjusted.
Winged Spear - Stun: magic property has been adjusted.
Blade Slasher: generated aggro has been adjusted.
Warrior - Individual: generated aggro has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Blood Stab: generated aggro has been adjusted.
Heart Breaker: generated aggro has been adjusted.
Chain Blow: generated aggro has been adjusted.
Reverse: generated aggro has been adjusted.
Dagger Explosion: generated aggro has been adjusted.
Razor Rain: MP consumption has been adjusted.
Razor Rain: generated aggro has been adjusted.
Dark Paralysis: generated aggro has been adjusted.
Paralyzed: generated aggro has been adjusted.
Shadow Chase: generated aggro has been adjusted.
Shadow Chase: casting range has been adjusted for enchant skill level 5 and branch name Distance.
Shadow Chase: casting range has been adjusted for enchant skill level 6 and branch name Distance.
Shadow Chase: casting range has been adjusted for enchant skill level 7 and branch name Distance.
Shadow Chase: casting range has been adjusted for enchant skill level 8 and branch name Distance.
Shadow Chase: casting range has been adjusted for enchant skill level 9 and branch name Distance.
Shadow Hide: MP consumption has been adjusted.
Shadow Hide: generated aggro has been adjusted.
Assassin's Reflex: magic property has been adjusted.
Final Ultimate Evasion: generated aggro has been adjusted.
Poison Zone: MP consumption has been adjusted.
Poison Zone: generated aggro has been adjusted.
Poisoned: generated aggro has been adjusted.
Evasive Counterstrike: generated aggro has been adjusted.
Shadow Dash: MP consumption has been adjusted.
Shadow Dash: generated aggro has been adjusted.
Mischief: generated aggro has been adjusted.
Mass Trick: MP consumption has been adjusted.
Mass Trick: generated aggro has been adjusted.
Shadow Flash: MP consumption has been adjusted.
Shadow Flash: generated aggro has been adjusted.
Blind Spot: magic property has been adjusted.
Blind Spot: generated aggro has been adjusted.
Angel of Death: generated aggro has been adjusted.
Clone Attack: generated aggro has been adjusted.
Toad Poison: generated aggro has been adjusted.
Block Magic: magic property has been adjusted.
Block Magic: casting range has been adjusted.
Block Magic: generated aggro has been adjusted.
Weakness Critical: magic property has been adjusted.
Weakness Critical: casting range has been adjusted.
Weakness Critical: generated aggro has been adjusted.
Throw Dagger: generated aggro has been adjusted.
Throw Poison Needle: generated aggro has been adjusted.
Crippling Poison: generated aggro has been adjusted.
Uppercut: generated aggro has been adjusted.
Shadow Attack: casting range has been adjusted.
Shadow Attack: generated aggro has been adjusted.
Plunder: generated aggro has been adjusted.
Kick: generated aggro has been adjusted.
Illusion Strike: MP consumption has been adjusted.
Illusion Strike: generated aggro has been adjusted.
Illusion Trick: MP consumption has been adjusted.
Illusion Trick: generated aggro has been adjusted.
Dagger Storm: generated aggro has been adjusted.
Power Bluff: generated aggro has been adjusted.
Illusion Hide: generated aggro has been adjusted.
Maximize Critical: magic property has been adjusted.
Maximize Critical: generated aggro has been adjusted.
Elusive Mirage: generated aggro has been adjusted.
Elusive Mirage: generated aggro has been adjusted.
Maximum Blow: generated aggro has been adjusted.
Shadow Dodge: generated aggro has been adjusted.
Maximum Mortality: generated aggro has been adjusted.
Melee Reflect: generated aggro has been adjusted.
Maximum Mortality: generated aggro has been adjusted.
Mug: generated aggro has been adjusted.
Plunder: generated aggro has been adjusted.
Armor Breaker: casting time has been adjusted.
Armor Breaker: idle time after casting has been adjusted.
Armor Breaker: generated aggro has been adjusted.
Mass Power Bluff: re-use timer has been adjusted.
Mass Power Bluff: MP consumption has been adjusted.
Mass Power Bluff: generated aggro has been adjusted.
Rogue - Individual: generated aggro has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Dead Eye Stance: generated aggro has been adjusted.
Rapid Fire Stance: generated aggro has been adjusted.
Sniper Stance: generated aggro has been adjusted.
Tornado Shot: MP consumption has been adjusted.
Tornado Shot: generated aggro has been adjusted.
Bow Strike: MP consumption has been adjusted.
Bow Strike: generated aggro has been adjusted.
Quick Shot: re-use timer has been adjusted.
Quick Shot: generated aggro has been adjusted.
Pinpoint Shot: generated aggro has been adjusted.
Additional Effect: casting range has been adjusted.
Half-kill: casting range has been adjusted.
Blink: generated aggro has been adjusted.
Impact Shot: generated aggro has been adjusted.
Recoil Shot: generated aggro has been adjusted.
Multiple Arrow: MP consumption has been adjusted.
Multiple Arrow: generated aggro has been adjusted.
Heavy Arrow Rain: MP consumption has been adjusted.
Heavy Arrow Rain: generated aggro has been adjusted.
Not in Use: casting range has been adjusted.
Not in Use: generated aggro has been adjusted.
Quick Evasion: generated aggro has been adjusted.
Quick Evasion: casting range has been adjusted for enchant skill level 3 and branch name Distance.
Final Ultimate Escape: generated aggro has been adjusted.
Quick Fire: generated aggro has been adjusted.
Slow Shot: MP consumption has been adjusted.
Slow Shot: generated aggro has been adjusted.
Phoenix Arrow: MP consumption has been adjusted.
Phoenix Arrow: generated aggro has been adjusted.
Deadly Move 2: casting range has been adjusted.
Deadly Move 2: generated aggro has been adjusted.
Mind's Eye: generated aggro has been adjusted.
Camouflage: generated aggro has been adjusted.
Flare: MP consumption has been adjusted.
Time Bomb: generated aggro has been adjusted.
Flash Trap: generated aggro has been adjusted.
Explosion Trap: generated aggro has been adjusted.
Flash: MP consumption has been adjusted.
Flash: generated aggro has been adjusted.
Thunder Flight: casting range has been adjusted.
Thunder Flight: generated aggro has been adjusted.
Thunder Purity: generated aggro has been adjusted.
Hawk Gust: casting range has been adjusted.
Hawk Gust: generated aggro has been adjusted.
Thunder Feather Blast: generated aggro has been adjusted.
Thunder Sharp Claw: generated aggro has been adjusted.
Bullseye: MP consumption has been adjusted.
Bullseye: generated aggro has been adjusted.
Mass Bullseye: MP consumption has been adjusted.
Mass Bullseye: generated aggro has been adjusted.
Quick Charge: casting range has been adjusted.
Quick Charge: generated aggro has been adjusted.
Quick Charge: casting range has been adjusted for enchant skill level 3 and branch name Distance.
Quick Charge: casting range has been adjusted for enchant skill level 4 and branch name Distance.
Frost Trap: generated aggro has been adjusted.
Gravity Trap: generated aggro has been adjusted.
Decoy Provocation: generated aggro has been adjusted.
Survival Movement: magic property has been adjusted.
Sniping: generated aggro has been adjusted.
Sneak Shot: generated aggro has been adjusted.
Sneak Shot: Stun: generated aggro has been adjusted.
Rapid Fire Position: generated aggro has been adjusted.
Retreating Shot: generated aggro has been adjusted.
Hawk Eye: generated aggro has been adjusted.
Fatal Arrow: generated aggro has been adjusted.
Vengeful Sniper: generated aggro has been adjusted.
Survival Instinct: generated aggro has been adjusted.
Hunting Instinct: generated aggro has been adjusted.
Counter Instinct: generated aggro has been adjusted.
Bloody Instinct: generated aggro has been adjusted.
Archer - Individual: generated aggro has been adjusted.
Heavy Hit: casting range has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Madness: generated aggro has been adjusted.
Servitor Heal: generated aggro has been adjusted.
Summon Reanimated Man: MP consumption has been adjusted.
Curse Discord: generated aggro has been adjusted.
Heavy Hit: casting range has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Fire Stance: magic property has been adjusted.
Water Stance: magic property has been adjusted.
Wind Stance: magic property has been adjusted.
Earth Stance: magic property has been adjusted.
Elemental Spike: generated aggro has been adjusted.
Elemental Spike (Fire): generated aggro has been adjusted.
Elemental Spike (Water): generated aggro has been adjusted.
Elemental Spike (Wind): generated aggro has been adjusted.
Elemental Spike (Earth): generated aggro has been adjusted.
Elemental Spike (4 Elements): generated aggro has been adjusted.
Elemental Crash: generated aggro has been adjusted.
Elemental Crash (Fire): generated aggro has been adjusted.
Elemental Crash (Water): generated aggro has been adjusted.
Elemental Crash (Wind): generated aggro has been adjusted.
Elemental Crash (Earth): generated aggro has been adjusted.
Elemental Crash (4 Elements): generated aggro has been adjusted.
Elemental Destruction: generated aggro has been adjusted.
Elemental Destruction (Fire): generated aggro has been adjusted.
Elemental Destruction (Water): generated aggro has been adjusted.
Elemental Destruction (Wind): generated aggro has been adjusted.
Elemental Destruction (Earth): generated aggro has been adjusted.
Elemental Destruction (4 Elements): generated aggro has been adjusted.
Death Breath: generated aggro has been adjusted.
Death Lord: generated aggro has been adjusted.
Death Howl: generated aggro has been adjusted.
Damaged Area: generated aggro has been adjusted.
Elemental Blast: generated aggro has been adjusted.
Elemental Blast (Fire): generated aggro has been adjusted.
Elemental Blast (Water): generated aggro has been adjusted.
Elemental Blast (Wind): generated aggro has been adjusted.
Elemental Blast (Earth): generated aggro has been adjusted.
Elemental Blast (4 Elements): generated aggro has been adjusted.
Elemental Storm: generated aggro has been adjusted.
Elemental Storm (Fire): generated aggro has been adjusted.
Elemental Storm (Water): generated aggro has been adjusted.
Elemental Storm (Wind): generated aggro has been adjusted.
Elemental Storm (Earth): generated aggro has been adjusted.
Elemental Storm (4 Elements): generated aggro has been adjusted.
Wizard Spirit: generated aggro has been adjusted.
Devil's Curse: generated aggro has been adjusted.
Mass Devil's Curse: generated aggro has been adjusted.
Ignore Divinity: casting range has been adjusted.
Ignore Divinity: generated aggro has been adjusted.
Hell Binding: generated aggro has been adjusted.
Hell Binding: generated aggro has been adjusted.
Mass Hell Binding: MP consumption has been adjusted.
Mass Hell Binding: generated aggro has been adjusted.
Mass Hell Binding: MP consumption has been adjusted.
Mass Hell Binding: generated aggro has been adjusted.
Yoke Status: generated aggro has been adjusted.
Death Fear: generated aggro has been adjusted.
Mass Death Fear: MP consumption has been adjusted.
Mass Death Fear: generated aggro has been adjusted.
Magical Evasion: generated aggro has been adjusted.
Magical Evasion: casting range has been adjusted for enchant skill level 7 and branch name Distance.
Magical Evasion: casting range has been adjusted for enchant skill level 8 and branch name Distance.
Magical Evasion: casting range has been adjusted for enchant skill level 9 and branch name Distance.
Shadow Snare: MP consumption has been adjusted.
Shadow Snare: generated aggro has been adjusted.
Shadow Snare Zone: generated aggro has been adjusted.
Air Rider: MP consumption has been adjusted.
Air Rider: generated aggro has been adjusted.
Floating Blow: generated aggro has been adjusted.
Ultimate Body To Mind: generated aggro has been adjusted.
Arcane Barrier: MP consumption has been adjusted.
Arcane Barrier: generated aggro has been adjusted.
Unleash Hell: MP consumption has been adjusted.
Unleash Hell: generated aggro has been adjusted.
Death Mass Unleash Hell: MP consumption has been adjusted.
Death Mass Unleash Hell: generated aggro has been adjusted.
Double Casting: generated aggro has been adjusted.
Decrease Fire Resistance: magic property has been adjusted.
Decrease Water Resistance: magic property has been adjusted.
Decrease Wind Resistance: magic property has been adjusted.
Decrease Earth Resistance: magic property has been adjusted.
Decrease Fire/Water/Wind/Earth Resistances: magic property has been adjusted.
Elemental Crash (Fire): magic property has been adjusted.
Elemental Crash (Water): magic property has been adjusted.
Elemental Crash (Wind): magic property has been adjusted.
Elemental Crash (Earth): magic property has been adjusted.
Elemental Crash (4 Elements): magic property has been adjusted.
Damaged Area: generated aggro has been adjusted.
Crystal Form: MP consumption has been adjusted.
Magical Charge: generated aggro has been adjusted.
Magical Charge: casting range has been adjusted for enchant skill level 7 and branch name Distance.
Magical Charge: casting range has been adjusted for enchant skill level 8 and branch name Distance.
Magical Charge: casting range has been adjusted for enchant skill level 9 and branch name Distance.
Devil's Sway: generated aggro has been adjusted.
Elemental Destruction: Fire: magic property has been adjusted.
Elemental Destruction: Water: magic property has been adjusted.
Elemental Destruction: Wind: magic property has been adjusted.
Elemental Destruction: Earth: magic property has been adjusted.
Elemental Destruction: 4 Attributes: magic property has been adjusted.
Elemental Mass Burst: MP consumption has been adjusted.
Elemental Mass Burst: generated aggro has been adjusted.
Elemental Mass Burst: Fire: MP consumption has been adjusted.
Elemental Mass Burst: Fire: generated aggro has been adjusted.
Elemental Mass Burst: Water: MP consumption has been adjusted.
Elemental Mass Burst: Water: generated aggro has been adjusted.
Elemental Mass Burst: Wind: MP consumption has been adjusted.
Elemental Mass Burst: Wind: generated aggro has been adjusted.
Elemental Mass Burst: Earth: MP consumption has been adjusted.
Elemental Mass Burst: Earth: generated aggro has been adjusted.
Elemental Mass Burst: 4 Attributes: MP consumption has been adjusted.
Elemental Mass Burst: 4 Attributes: generated aggro has been adjusted.
Elemental Speed Burst: generated aggro has been adjusted.
Elemental Speed Burst: Fire: generated aggro has been adjusted.
Elemental Speed Burst: Water: generated aggro has been adjusted.
Elemental Speed Burst: Wind: generated aggro has been adjusted.
Elemental Speed Burst: Earth: generated aggro has been adjusted.
Elemental Speed Burst: 4 Attributes: generated aggro has been adjusted.
Elemental Power Burst: generated aggro has been adjusted.
Elemental Power Burst: Fire: generated aggro has been adjusted.
Elemental Power Burst: Water: generated aggro has been adjusted.
Elemental Power Burst: Wind: generated aggro has been adjusted.
Elemental Power Burst: Earth: generated aggro has been adjusted.
Elemental Power Burst: 4 Attributes: generated aggro has been adjusted.
Fire Destruction: generated aggro has been adjusted.
Fire Destruction: magic property has been adjusted.
Dark Destruction: generated aggro has been adjusted.
Dark Destruction: magic property has been adjusted.
Water Destruction: generated aggro has been adjusted.
Water Destruction: magic property has been adjusted.
Wind Destruction: generated aggro has been adjusted.
Wind Destruction: magic property has been adjusted.
Soul Destruction: generated aggro has been adjusted.
Soul Destruction: magic property has been adjusted.
Life Straw: generated aggro has been adjusted.
Life Straw: magic property has been adjusted.
Lightning Shield: generated aggro has been adjusted.
Lightning Shield: magic property has been adjusted.
Lightning Shield: Paralyze: generated aggro has been adjusted.
Meteor: MP consumption has been adjusted.
Meteor: generated aggro has been adjusted.
Black Pool: MP consumption has been adjusted.
Black Pool: generated aggro has been adjusted.
Snow Storm: MP consumption has been adjusted.
Snow Storm: casting range has been adjusted.
Snow Storm: generated aggro has been adjusted.
Tornado: MP consumption has been adjusted.
Tornado: casting range has been adjusted.
Tornado: generated aggro has been adjusted.
Soul Barrage: MP consumption has been adjusted.
Soul Barrage: casting range has been adjusted.
Soul Barrage: generated aggro has been adjusted.
Ignite: magic property has been adjusted.
Black Shackle: magic property has been adjusted.
Freezing Slow: magic property has been adjusted.
Damaged Area: generated aggro has been adjusted.
Damaged Area: generated aggro has been adjusted.
Wind Binding: magic property has been adjusted.
Soul Weakness: magic property has been adjusted.
Dark Curse: generated aggro has been adjusted.
Sacrificial Soul: casting range has been adjusted.
Sacrificial Soul: generated aggro has been adjusted.
Shadow Snare Zone: generated aggro has been adjusted.
Shadow Snare Zone: generated aggro has been adjusted.
Aqua Crash: MP consumption has been adjusted.
Aqua Crash: generated aggro has been adjusted.
Yoke Status: generated aggro has been adjusted.
Yoke Status: generated aggro has been adjusted.
Yoke Status: generated aggro has been adjusted.
Yoke Status: generated aggro has been adjusted.
Frozen: magic property has been adjusted.
Aqua Crash: MP consumption has been adjusted.
Aqua Crash: generated aggro has been adjusted.
Frozen: magic property has been adjusted.
Gloomy Soul: MP consumption has been adjusted.
Gloomy Soul: generated aggro has been adjusted.
Physical Soul Barrier: generated aggro has been adjusted.
Shadow Snare: casting range has been adjusted.
Shadow Snare: generated aggro has been adjusted.
Shadow Snare Zone: generated aggro has been adjusted.
Sampling: generated aggro has been adjusted.
Heavy Hit: casting range has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Heavy Hit: casting range has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Heavy Hit: casting range has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Heavy Hit: casting range has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Mark of Weakness: generated aggro has been adjusted.
Mark of Void: generated aggro has been adjusted.
Mark of Plague: MP consumption has been adjusted.
Mark of Plague: generated aggro has been adjusted.
Mark of Trick: generated aggro has been adjusted.
Invoke: generated aggro has been adjusted.
Strong Will: generated aggro has been adjusted.
Summon Team Mate: generated aggro has been adjusted.
Summon Death Gate: magic property has been adjusted.
Spirit of Naviarope: MP consumption has been adjusted.
Spirit of Naviarope: magic property has been adjusted.
Spirit of Naviarope: generated aggro has been adjusted.
Summon Avenging Cubic: MP consumption has been adjusted.
Mass Servitor Heal: MP consumption has been adjusted.
Ultimate Transfer Pain: MP consumption has been adjusted.
Ultimate Transfer Pain: magic property has been adjusted.
Mark Retriever: generated aggro has been adjusted.
Replace: MP consumption has been adjusted.
Replace: generated aggro has been adjusted.
Exile: generated aggro has been adjusted.
Mark Flare: casting range has been adjusted.
Mark Flare: generated aggro has been adjusted.
Dimensional Binding: MP consumption has been adjusted.
Dimensional Binding: generated aggro has been adjusted.
Sense of Loyalty: magic property has been adjusted.
Sense of Loyalty: casting range has been adjusted.
Bear Claw: generated aggro has been adjusted.
Bear Tumbling: generated aggro has been adjusted.
Cougar Bite: generated aggro has been adjusted.
Cougar Pounce: generated aggro has been adjusted.
Reaper Touch: generated aggro has been adjusted.
Reaper Power: generated aggro has been adjusted.
Naviarope Smash: generated aggro has been adjusted.
Naviarope Power: generated aggro has been adjusted.
Ultimate Servitor Share: idle time after casting has been adjusted.
Gate Root: generated aggro has been adjusted.
Summon Hodling: casting range has been adjusted.
Gate Vortex: MP consumption has been adjusted.
Gate Vortex: generated aggro has been adjusted.
Cubic Cleanse: generated aggro has been adjusted.
Cubic Cancellation: generated aggro has been adjusted.
Cubic Root: generated aggro has been adjusted.
Mass Exile: generated aggro has been adjusted.
Mark of Fire: generated aggro has been adjusted.
Yoke Status: generated aggro has been adjusted.
Dimension Storm: generated aggro has been adjusted.
Servitor Major Heal: MP consumption has been adjusted.
Servitor Major Heal: generated aggro has been adjusted.
Mass Servitor Magic Barrier: generated aggro has been adjusted.
Mass Servitor Magic Barrier: casting range has been adjusted.
Mass Servitor Haste: generated aggro has been adjusted.
Mass Servitor Haste: casting range has been adjusted.
Mass Servitor Shield: generated aggro has been adjusted.
Mass Servitor Shield: casting range has been adjusted.
Mass Servitor Empower: generated aggro has been adjusted.
Mass Servitor Empower: casting range has been adjusted.
Mass Servitor Might: generated aggro has been adjusted.
Mass Servitor Might: casting range has been adjusted.
Mass Servitor Wind Walk: generated aggro has been adjusted.
Mass Servitor Wind Walk: casting range has been adjusted.
Mass Servitor Blessing: MP consumption has been adjusted.
Mass Servitor Blessing: casting range has been adjusted.
Mass Servitor Blessing: generated aggro has been adjusted.
Mass Servitor Blessing: MP consumption has been adjusted.
Mass Servitor Blessing: generated aggro has been adjusted.
Mass Servitor Blessing: casting range has been adjusted.
Naviarope Strike: generated aggro has been adjusted.
Naviarope Flame: casting range has been adjusted.
Naviarope Flame: generated aggro has been adjusted.
Naviarope Explosion: generated aggro has been adjusted.
Corpse Blast: generated aggro has been adjusted.
Servitor Group Heal: generated aggro has been adjusted.
Feline Aggression: generated aggro has been adjusted.
Feline Stun: generated aggro has been adjusted.
Feline Bite: generated aggro has been adjusted.
Feline Pounce: generated aggro has been adjusted.
Feline Touch: generated aggro has been adjusted.
Feline Power: casting range has been adjusted.
Feline Power: generated aggro has been adjusted.
Unicorn's Aggression: generated aggro has been adjusted.
Unicorn's Stun: generated aggro has been adjusted.
Unicorn's Bite: generated aggro has been adjusted.
Unicorn's Pounce: generated aggro has been adjusted.
Unicorn's Touch: generated aggro has been adjusted.
Unicorn's Power: casting range has been adjusted.
Unicorn's Power: generated aggro has been adjusted.
Phantom Aggression: generated aggro has been adjusted.
Phantom Stun: generated aggro has been adjusted.
Phantom Bite: generated aggro has been adjusted.
Phantom Pounce: generated aggro has been adjusted.
Phantom Touch: casting range has been adjusted.
Phantom Touch: generated aggro has been adjusted.
Phantom Power: casting range has been adjusted.
Phantom Power: generated aggro has been adjusted.
Greater Servitor Haste: generated aggro has been adjusted.
Greater Servitor Haste: magic property has been adjusted.
Servitor Death Whisper: generated aggro has been adjusted.
Servitor Death Whisper: magic property has been adjusted.
Greater Servitor Might: generated aggro has been adjusted.
Greater Servitor Might: magic property has been adjusted.
Arcane Rage: casting range has been adjusted.
Arcane Rage: generated aggro has been adjusted.
Arcane Link: casting range has been adjusted.
Arcane Link: magic property has been adjusted.
Elemental Rage: generated aggro has been adjusted.
Elemental Link: casting range has been adjusted.
Elemental Link: magic property has been adjusted.
Spectral Rage: generated aggro has been adjusted.
Spectral Link: casting range has been adjusted.
Spectral Link: magic property has been adjusted.
Summon Protection Stone: MP consumption has been adjusted.
Arcane Protection: magic property has been adjusted.
Instant Teleport: MP consumption has been adjusted.
Summon Demonic Crucifix: MP consumption has been adjusted.
Summon Demonic Crucifix: generated aggro has been adjusted.
Spectral Curse: generated aggro has been adjusted.
Arcane Protection: magic property has been adjusted.
Arcane Protection: magic property has been adjusted.
Commando Jumping Attack: generated aggro has been adjusted.
Commando Double Smash: generated aggro has been adjusted.
Witch Cat Power: generated aggro has been adjusted.
Elemental Slam: generated aggro has been adjusted.
Lancer Rush: generated aggro has been adjusted.
Power Stump: generated aggro has been adjusted.
Cherub Power: generated aggro has been adjusted.
Multiple Icicles: generated aggro has been adjusted.
Phantom Sword Attack: generated aggro has been adjusted.
Phantom Blow: generated aggro has been adjusted.
Phantom Spike: generated aggro has been adjusted.
Phantom Crash: generated aggro has been adjusted.
Arcana's Call: generated aggro has been adjusted.
Lord of Arcana: generated aggro has been adjusted.
Elemental's Call: generated aggro has been adjusted.
Lord of Elemental: generated aggro has been adjusted.
Spectral's Call: generated aggro has been adjusted.
Lord of Spectral: generated aggro has been adjusted.
Summoner - Individual: generated aggro has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Assault Rush: generated aggro has been adjusted.
Crippling Attack: generated aggro has been adjusted.
Shadow Blade: generated aggro has been adjusted.
Death Strike: generated aggro has been adjusted.
Mass Crippling Attack: generated aggro has been adjusted.
Mass Shadow Blade: MP consumption has been adjusted.
Mass Shadow Blade: generated aggro has been adjusted.
Confusion Bomber: casting range has been adjusted.
Confusion Bomber: generated aggro has been adjusted.
Curse Explosion: generated aggro has been adjusted.
Horn Melody: generated aggro has been adjusted.
Drum Melody: generated aggro has been adjusted.
Pipe Organ Melody: generated aggro has been adjusted.
Guitar Melody: generated aggro has been adjusted.
Harp Melody: generated aggro has been adjusted.
Lute Melody: generated aggro has been adjusted.
Knight's Harmony: MP consumption has been adjusted.
Knight's Harmony: generated aggro has been adjusted.
Warrior's Harmony: MP consumption has been adjusted.
Warrior's Harmony: generated aggro has been adjusted.
Wizard's Harmony: MP consumption has been adjusted.
Wizard's Harmony: generated aggro has been adjusted.
Prevailing Sonata: MP consumption has been adjusted.
Prevailing Sonata: generated aggro has been adjusted.
Daring Sonata: MP consumption has been adjusted.
Daring Sonata: generated aggro has been adjusted.
Refreshing Sonata: MP consumption has been adjusted.
Refreshing Sonata: generated aggro has been adjusted.
Blood Requiem: generated aggro has been adjusted.
Angel's Touch: generated aggro has been adjusted.
Divine Cancel: generated aggro has been adjusted.
Transform: MP consumption has been adjusted.
Transform: generated aggro has been adjusted.
Mass Giant Root: MP consumption has been adjusted.
Mass Giant Root: generated aggro has been adjusted.
Petrify: generated aggro has been adjusted.
Quick Escape: MP consumption has been adjusted.
Quick Escape: generated aggro has been adjusted.
Polymorph: generated aggro has been adjusted.
Disperse: MP consumption has been adjusted.
Disperse: generated aggro has been adjusted.
Battle Rhapsody: generated aggro has been adjusted.
Crazy Nocturne: generated aggro has been adjusted.
Chaos Symphony: MP consumption has been adjusted.
Chaos Symphony: generated aggro has been adjusted.
Cancel Transform: generated aggro has been adjusted.
Ultimate Scourge: generated aggro has been adjusted.
Ultimate Oblivion: generated aggro has been adjusted.
Ultimate Suspension: generated aggro has been adjusted.
Giant Root: MP consumption has been adjusted.
Giant Root: generated aggro has been adjusted.
Devil's Movement: MP consumption has been adjusted.
Devil's Movement: generated aggro has been adjusted.
Angel's Resurrection: MP consumption has been adjusted.
Angel's Resurrection: magic property has been adjusted.
Angel's Resurrection: casting range has been adjusted.
Angel's Resurrection: generated aggro has been adjusted.
Elemental Resistance: MP consumption has been adjusted.
Elemental Resistance: generated aggro has been adjusted.
Holy Attack Resistance: MP consumption has been adjusted.
Holy Attack Resistance: generated aggro has been adjusted.
Mental Attack Resistance: MP consumption has been adjusted.
Mental Attack Resistance: generated aggro has been adjusted.
Critical Damage Increase: magic property has been adjusted.
Healing Melody: generated aggro has been adjusted.
Recovery Melody: generated aggro has been adjusted.
Mass Transform: generated aggro has been adjusted.
Mass Song of Silence: generated aggro has been adjusted.
Pa'agrio's Bravery: generated aggro has been adjusted.
Mass Blockade: casting range has been adjusted.
Mass Blockade: generated aggro has been adjusted.
Horn Frenzy: generated aggro has been adjusted.
Drum Frenzy: generated aggro has been adjusted.
Pipe Organ Frenzy: generated aggro has been adjusted.
Guitar Frenzy: generated aggro has been adjusted.
Harp Frenzy: generated aggro has been adjusted.
Lute Frenzy: generated aggro has been adjusted.
Knight's Frenzied Harmony: generated aggro has been adjusted.
Knight's Frenzied Harmony: casting range has been adjusted.
Warrior's Frenzied Harmony: generated aggro has been adjusted.
Warrior's Frenzied Harmony: casting range has been adjusted.
Wizard's Frenzied Harmony: generated aggro has been adjusted.
Wizard's Frenzied Harmony: casting range has been adjusted.
Greater Freezing Flame: generated aggro has been adjusted.
Frenzied Prevailing Sonata: MP consumption has been adjusted.
Frenzied Prevailing Sonata: generated aggro has been adjusted.
Frenzied Daring Sonata: MP consumption has been adjusted.
Frenzied Daring Sonata: generated aggro has been adjusted.
Frenzied Refreshing Sonata: MP consumption has been adjusted.
Frenzied Refreshing Sonata: generated aggro has been adjusted.
Mass Restriction: casting range has been adjusted.
Mass Restriction: generated aggro has been adjusted.
Shocking Blow: MP consumption has been adjusted.
Shocking Blow: generated aggro has been adjusted.
Shield Song: generated aggro has been adjusted.
Dance of Might: generated aggro has been adjusted.
Prevailing Song: MP consumption has been adjusted.
Prevailing Song: generated aggro has been adjusted.
Daring Song: MP consumption has been adjusted.
Daring Song: generated aggro has been adjusted.
Refreshing Song: MP consumption has been adjusted.
Refreshing Song: generated aggro has been adjusted.
Prevailing Dance: MP consumption has been adjusted.
Prevailing Dance: generated aggro has been adjusted.
Daring Dance: MP consumption has been adjusted.
Daring Dance: generated aggro has been adjusted.
Refreshing Dance: MP consumption has been adjusted.
Refreshing Dance: generated aggro has been adjusted.
Song of Protection: generated aggro has been adjusted.
Battle Rhapsody Dance: generated aggro has been adjusted.
Battle Ditty: generated aggro has been adjusted.
Protective Ditty: generated aggro has been adjusted.
Frezied Battle Ditty: generated aggro has been adjusted.
Frenzied Protective Ditty: generated aggro has been adjusted.
Soul Ditty: generated aggro has been adjusted.
Enchanter - Individual: generated aggro has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Heavy Hit: casting range has been adjusted.
Heavy Hit: generated aggro has been adjusted.
Sustain: MP consumption has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: magic property has been adjusted.
Sustain: generated aggro has been adjusted.
Fairy of Life: generated aggro has been adjusted.
Radiant Heal: generated aggro has been adjusted.
Panic Heal: MP consumption has been adjusted.
Panic Heal: generated aggro has been adjusted.
Brilliant Heal: MP consumption has been adjusted.
Brilliant Heal: generated aggro has been adjusted.
Celestial Protection: generated aggro has been adjusted.
Celestial Party Protection: generated aggro has been adjusted.
Radiant Recharge: MP consumption has been adjusted.
Radiant Recharge: generated aggro has been adjusted.
Brilliant Recharge: MP consumption has been adjusted.
Brilliant Recharge: generated aggro has been adjusted.
Balance Heal: generated aggro has been adjusted.
Radiant Purge: MP consumption has been adjusted.
Radiant Purge: generated aggro has been adjusted.
Brilliant Purge: MP consumption has been adjusted.
Brilliant Purge: generated aggro has been adjusted.
Crystal Regeneration: MP consumption has been adjusted.
Crystal Regeneration: generated aggro has been adjusted.
Dark Blast: MP consumption has been adjusted.
Dark Blast: generated aggro has been adjusted.
Mass Dark Veil: MP consumption has been adjusted.
Mass Dark Veil: generated aggro has been adjusted.
Rebirth: MP consumption has been adjusted.
Rebirth: generated aggro has been adjusted.
Dark Backfire: MP consumption has been adjusted.
Dark Backfire: generated aggro has been adjusted.
Giant's Favor: MP consumption has been adjusted.
Lakcis Disc: generated aggro has been adjusted.
Lakcis Disc: magic property has been adjusted.
Summon Tree of Life: casting range has been adjusted.
Summon Tree of Life: generated aggro has been adjusted.
Mark of Lumi: idle time after casting has been adjusted.
Mark of Lumi: MP consumption has been adjusted.
Mark of Lumi: generated aggro has been adjusted.
Fatal Sleep: MP consumption has been adjusted.
Fatal Sleep: casting range has been adjusted.
Fatal Sleep: generated aggro has been adjusted.
Dark Devour: MP consumption has been adjusted.
Dark Devour: generated aggro has been adjusted.
Dark Devour: generated aggro has been adjusted.
Reset: generated aggro has been adjusted.
Blessed Resurrection: MP consumption has been adjusted.
Blessed Resurrection: magic property has been adjusted.
Blessed Resurrection: generated aggro has been adjusted.
Party Resurrection: MP consumption has been adjusted.
Party Resurrection: magic property has been adjusted.
Party Resurrection: generated aggro has been adjusted.
Debuff Immunity: generated aggro has been adjusted.
Sustain: casting range has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: magic property has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: casting range has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: magic property has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: casting range has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: magic property has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: casting range has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: magic property has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: casting range has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: magic property has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: casting range has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: magic property has been adjusted.
Sustain: generated aggro has been adjusted.
Blessing of Tree: generated aggro has been adjusted.
Elegance of Light: generated aggro has been adjusted.
Elegance of Light: generated aggro has been adjusted.
Mark of Resurrection: casting range has been adjusted.
Mark of Resurrection: generated aggro has been adjusted.
Mark of Total Resurrection: generated aggro has been adjusted.
Dark Force: MP consumption has been adjusted.
Dark Force: generated aggro has been adjusted.
Sustain: casting range has been adjusted.
Sustain: generated aggro has been adjusted.
Sustain: magic property has been adjusted.
Sustain: generated aggro has been adjusted.
Dark Rain: MP consumption has been adjusted.
Dark Rain: generated aggro has been adjusted.
Price of Summoning: casting range has been adjusted.
Price of Summoning: generated aggro has been adjusted.
Power of Saha: magic property has been adjusted.
Power of Saha: generated aggro has been adjusted.
Critical of Saha: magic property has been adjusted.
Critical of Saha: generated aggro has been adjusted.
Force of Saha: magic property has been adjusted.
Force of Saha: generated aggro has been adjusted.
Speed of Saha: magic property has been adjusted.
Speed of Saha: generated aggro has been adjusted.
Resistance of Saha: magic property has been adjusted.
Resistance of Saha: generated aggro has been adjusted.
Clarity of Saha: magic property has been adjusted.
Clarity of Saha: generated aggro has been adjusted.
Emblem of Salvation: MP consumption has been adjusted.
Emblem of Salvation: generated aggro has been adjusted.
Progressive Heal: generated aggro has been adjusted.
Blessing of Saha: magic property has been adjusted.
Blessing of Saha: generated aggro has been adjusted.
Erase Impact: MP consumption has been adjusted.
Erase Impact: generated aggro has been adjusted.
Mass Fatal Sleep: MP consumption has been adjusted.
Mass Fatal Sleep: generated aggro has been adjusted.
Lingering Protection: generated aggro has been adjusted.
Lingering Protection: generated aggro has been adjusted.
Miraculous Benediction: generated aggro has been adjusted.
Divine Prayer: generated aggro has been adjusted.
Mass Mana Gain: generated aggro has been adjusted.
Mass Mana Gain: generated aggro has been adjusted.
Mental Recharge: generated aggro has been adjusted.
Summon Flag of Life: generated aggro has been adjusted.
Summon Flag of Life: magic property has been adjusted.
Protective Heal: generated aggro has been adjusted.
Protective Heal: magic property has
Title: Re: Updates
Post by: Lineage2Ertheia on February 07, 2016, 02:24:46 PM
Permanent cast & reuse for Giant skills.
Unbind/Disparition/Einhasad's Silence are now handled off-like, cast time is instant but effect has a delay to appear.
Wynn Marks reworked to handle mAtk.
Few various skills issues have been fixed.
Ground skills can no longer be casted if target location cannot be seen.
Z Location of ground skills are now corrected by geo data.
Fixed a bug where abnormal useable skills weren't working properly.
During a cast attempt, no pathfinding will be used if actor is too far from target.
Fixed a bug where next action was no longer used.
Fly to location skills will no longer fail if destination location matches with actor current location.
Wynns: Now has "magic dot" property. It is calculated like a magic skill that cannot crit.
Title: Re: Updates
Post by: Lineage2Ertheia on February 09, 2016, 09:56:12 AM
Tornado Shot now pierces all enemies that the arrow encounter.
Heroic Dread now no longer ignores resists, and correctly reduce speed instead of increasing.
Class Change is no longer affected by attack speed.
Clan Summon casting speed is no longer affected by attack speed.
Ground skills fix, now properly work and with geo data checks.
In retail you can use target AoE on friends but it will only hit the target.
Atelia mobs cast range fixed
Atelia mobs stun decreased, chance of remove target greatly decreased
Crit heals are x2 all the time.
Small change to vuln and resist calc for skill landings (w/ trait).
you cannot use disparition and others "usable when affected by abnormal state" during: out of control states, dead, or frozen  . out of control states include: blocked, confused, afraid   additionally, transform is a special abnormal state that blocks the usage of any skills and removes several effects such as the use of toggles and activation of passive skills
fear under cubic is called heroic dread, an uncancellable debuff
 just like heroic grandeur]
 Changed how token actions were working. Now usable when disabled, unless out of control. Much more reliable. Now uses targeting rules from simple targeting. Can no longer target players when under aggro effects.
Mesmerizing effect now has a bigger impact on skills landing.
Title: Re: Updates
Post by: Lineage2Ertheia on February 11, 2016, 10:53:08 AM
Divine Blessing trigger fixed
Pressure Punch now will throw up effect properly
Second Wind hp/cp regen problem when hp allready full fixed
Party: Using the same token on player will remove the token instead. A target can no longer bestow more than 1 token at the same time.
Throw Horizontal: Now uses pulled state, and handles AI properly.
Effect Paralyze Now entirely stop the all of the player's actions.
Effect Invisible: Now removes all parties' token on effected, except its own party.
Upon the death of a player, its token bestowed in all parties are removed.
Token will no longer dissapear randomly.
Fixed a bug where token targeting action was not working if player was a bit too far from tokened actor (now works all the time as long as object is visible for player).
Blood Panther Roar resistance updated
Shadow chase resistance updated
Debuff resistances updated
TVT Diversified arenas added ( in progress)
Atelia Mobs stun and other issues fixed

https://youtu.be/G964EF6vlSY
Title: Re: Updates
Post by: Lineage2Ertheia on February 12, 2016, 08:25:40 AM
Undying Will can be used while debuffed (stun) removes stun fixed
Disparition can be used while debuffed (stun) removes stun fixed
Giant's Barrier can be used while debuffed (stun) removes stun fixed
Shadow Hide can be used while debuffed (stun) removes stun fixed
Blessed antharas earring can be used while debuffed (stun) removes stun fixed
Lindvior's Earring can be used while debuffed (stun) removes stun fixed
Windy Illusion  can be used while debuffed (stun) removes stun fixed

Divine Blessing trigger fixed
Pressure Punch now will throw up effect properly
Title: Re: Updates
Post by: Lineage2Ertheia on February 16, 2016, 05:34:51 PM
Skillmastery conception rework
Abnormal skill use bypass fixes
Ground skill /useskill fixes, now will cast using macro at last place ground skill was used
Invisibile improvements
Debuff vulnerability/proeficiency fixes
Title: Re: Updates
Post by: Lineage2Ertheia on February 20, 2016, 05:29:58 PM
Tanzanite - Barrier skill added
Garnet Resistance to debuffs skill created
Garnet - Purge skill created
Vital Stone skill created
Vital Stone - vital wind skill created
Cat's eye - resistance to damage shield skill created
Amethyst - increase damage in pvp skill created
Amethyst - remove invincibility skill created
New brooch jewels created, skills assigned to each
Client patch created
Tanzanite added to shops
Cat's Eye added to shop
Garnet added to shops
Amethyst added to shops
Vital Stone added to shops
Reflect Physical Shirt added to shop
Reflect Magical Shirt added to shop
La Vie En Rose Radiant Brooch - 5 slot added to shop
New TVT Map added
Compound system added for all new brooches and la vie en rose (combining 2 items of the same grade raises it s level /brooch/brooch jewel)

== Use our UPDATER to update your client files please, thank you ( Updater Lineage2ertheia.exe  in your game folder )
Title: Re: Updates
Post by: Lineage2Ertheia on February 26, 2016, 09:22:33 AM
Power Provoke deprecated branch removed<br>
Item Skill: M. Skill Critical Damage Increase fixed at last level<br>
Garnet fixed at last level<br>
Fied a problem with clan wars point rewards<br>
Clan wars recent points added<br>
War counts reseted to 0 for the above changes<br>
Quick Charge sometimes self teleport issue fixed<br>
Tvt/LH rewards increased<br>
Fixed a bug where Damage Transfer effects such<br>
 as Noble Sacrifice and Protection of Faith was acting<br>
 unproperly when effected was bestowing pets or/and servitors.<br>
can Target improvements about target disabling and <br>
invisibility detection<br>
Improved skill mastery calculation.<br>
Reworked how Debuff Resistance was affecting skills. <br>
Now has an higher impact, but does not apply to skills <br>
that are affected by mesmerizing reductions anymore.<br>
Talisman Battle Support price reduced<br>
Cat's Eye invul no longer wear off on hit. <br>
No longer causes issues with Celestial Party <br>
Protection/Celestial Protection.<br>
Sacrificial Soul now bestows a visual effect.<br>
Title: Re: Updates
Post by: Lineage2Ertheia on March 01, 2016, 07:55:51 AM
Fixed a bug where effects that were affected by the double time mastery would not get replaced if buff was re-applied before its prior timeout period. 
Fixed a bug where Fake Death effect would mess up with alive/dead status of character if effected got teleported during transition from dead-to-alive of effector.
Fixed a bug where Mass Castle Teleporter NPC was sometimes not teleporting all players into the main room.
Core optimized performance, mass pvp will be even more lag free.
Flare now properly stops invisibility from going on.
Black Pool skill radius reduced.
Snow Storm skill radius increased.
Tornado skill radius reduced.
Black Pool trigger effect Black Shackle now properly roots target at last level.
Snow Storm trigger effect Freezing Slow now properly roots target at last level.
Tornado trigger effect Wind Binding now properly yokes target up at last level.
Changed so Soul Barrage trigger effect Soul Weakness has a different abnormal visual effect.
Garnet - Purge effect can no longer be used while disabled.
Olympiad class based removed.
Olympiad starts at 20 00 ends at 24 00 server time /time .
100% land rate skills that ignores all resists can now no longer be reflected.
Fixed a bug where Remove PK scrolls were not properly updating character stat window after effect.
Title: Re: Updates
Post by: Lineage2Ertheia on March 23, 2016, 08:06:00 AM
Fury Fists additional patk added fixed
Summon Protection Stone duration increased
Rage Aura bonuses are applied to all weapons
Proof of Alliance can be deleted
Boost and Winged Spear/Furious Slasher/Furious Fist/Duelist Wrath do not stack


new geodata added
Title: Re: Updates
Post by: Lineage2Ertheia on April 17, 2016, 11:08:59 AM
Hydro Strike can be used during actual hide effect of wind blend, not before
Talisman Battle Support cast time decreased
TVT rewards, LMS rewards increased
Phantasmal Debuff resist lowerd
Four Sepulchers difficulty slightly increased
Title: Re: Updates
Post by: Lineage2Ertheia on April 19, 2016, 11:59:15 AM
Base stats increased to 200
Ultimate Suspension/oblivion land rate fixed according to IO
2 New TVT Zoned added
Title: Re: Updates
Post by: Lineage2Ertheia on May 08, 2016, 09:45:24 AM
La Vie En Rose Hair Styles System:
- When getting a new hair style from La Vie En Rose NPC, hair accessories will no longer show.
- If hair accessories are shown back via the use of the button in the inventory, old hair style will show instead.
- The current La Vie En Rose hair style can be retrieved back by clicking on the button again.
Added more then 700 Double Stats Accesories
New double stat accessories added to shop
Adjusted Sayha's Fury threshold damage to trigger Destructive Bolt. Destructive Bolt additionally has a 10% chance to apply Storm Sign Level 4.
Expert Casting cooldown is for Light not Robe, as skill description states and as Glory Days patch notes says http://www.lineage2.com/en/game/patch-notes/glory-days/classes-and-skills/
Fixed a bug where Riot Shield was not being affected by Mental Attack/Resistance and was ignoring mesmerizing.
Fixed a bug where Aqua Crash wasn't increaseing in level
Fixed a bug where Superior Aggression was not considered as a Mental Attack skill, and therefore ignoring Mesmerizing.
Fixed a bug where Superior Aggression Hex/Slow effect were not pairing with target locking effect.
Fixed a bug where Superior Aggression Aura was not considered as a Mental Attack skill, and therefore ignoring Mesmerizing.
Fixed a bug where Superior Aggression Aura Hex/Slow effect were not pairing with target locking effect.
Fixed a bug where Lightning Strike land rate was incorrect.
Fixed a bug where Orfen's Soul Earring was not giving the right amount of Mental Resist/Attack.
Fixed a bug where Mass Lightning Strike enchant type in "Chance" was not properly increasing the land chance.
Expert Casting cooldown is for Light not Robe, as skill description states and as Glory Days patch notes says http://www.lineage2.com/en/game/patch-notes/glory-days/classes-and-skills/
Title: Re: Updates
Post by: Lineage2Ertheia on May 09, 2016, 10:35:18 AM
New Double Stat accessories can be augmented
New Double stat accessories can be enchanted
Fixed a bug with draco hat occupiying wrong slot and beeing stackable with other double stat accessory
Title: Re: Updates
Post by: Lineage2Ertheia on August 11, 2016, 05:26:28 PM
Helios Part I Added

- New enchant effect added for armor sets 17
- Rafforty will dissolve accessories using Accesory Solvent to Silenite with a chance (60%-70% chancec of success)
- Silenite can be used to upgrade armors to new effects without losing any enchant
- Silenite can be used to upgrade epic jewels adding them special craft properties (Shield/Earth/Pure)
- Accessory Solvent can be purchased at store or will drop at special event farming zone or from event rewards or raid bosses
- Rafforty will exchange Ramona's Fancy Earring/Helios Earring/Harnak Necklace/Mimir Ring/Forgotten Core to Source of the Emperor item
- Rafforty will exchange Ring of Creation for Ruler's Ring of Authority/Ring of Authority/Ring of the Truth/Ring of the Truth Seeker using Source of the Emperor
- Ramona's Fancy Earring/Helios Earring/Harnak Necklace/Mimir Ring/Forgotten Core to Source  drop from raids and epic raids and events also (valakas herald/lindvior herald/anthars herold, and other raids, and soon helios/ramona raids)
- Accesories Craft Exchange will add existing epic jewels special properties using silenite and additional items
- Ultimate/ Transcendent armors give bonus even if the entire set is not complete (eg if only 1 part from set has new status, that 1 part will give the extra bonus and is still considered a full set and gives set bonuses also as with the lower parent armor class)
- Dark/Bloody armors can be upgraded at Altran, or bought as new, costing significantly less
- Dragon weapons description fixed
- Dragon Weapons skill descriptions fixed
- Kelbim weapons can be augmented
- Updated description of many epic jewels
- Created new craft effect epic jewels
- Accesory solvent drops from windmill hill and superion fortress mobs
- Ring of Creation drops from Helios/Ramona and events
- Silenite drops from giants or windmill lizards, raids, or can be bought in store also
- Special Event Missions in Superion Fortress and Windmill Hill , with epic rewards

Title: Re: Updates
Post by: Lineage2Ertheia on August 20, 2016, 03:01:29 PM
- Ant Queen Soul Ring can be added craft effect at Rafforty
- New TP Port added to Tavern
- Blessed Zaken earring can be traded for reinforced zaken and vice versa at Rafforty
- Tavern NPC's food display fixed
- Small issue with craft jewels not displaying correct mdef fixed
- Remove craft effect added at Rafforty
- Fixed a small issue with ultimate attack type lvl 1 armor set bonus
- Superion Fortress further populated (aprox 30% done) it will feature some unique hunting methods in coming weeks
- Tavern npc visual fixes
- New Faction Cloaks added to shop
- Requirements for dragon cloaks changed
- Dragon Cloaks skill updated
- Superion Fortress monsters new sound effects added, drops slightly increases
- Dragon Cloaks visual effects added from korean grand crusade + client
- Use Updater.exe to update game, version of the game will be shown at server selection (1.1 current one)

Title: Re: Updates
Post by: Lineage2Ertheia on August 23, 2016, 06:23:31 PM
- Antharas Cloak new effects added (post Grand Crusade)
- Fixed Dark Elf issue with special class cloaks
- Fixed Cloak of Light of the chosen display for kamael
- Fixed an Issue with Kamael cloaks
- Fixed an Issue with ultimate lvl 5 recovery type armor not beeing shown as full set visually

Use Updater.exe 1 time to get latest version
Title: Re: Updates
Post by: Lineage2Ertheia on November 27, 2016, 09:54:32 AM
- New Grand Crusade Armors Added to all racces and sexes: - White Knight, Chavalier, Grand Chavalier, Grand Healer, Barbarian Suit, Cat Suit, Valkyrie Suit
- New Grand Crusade Armors added to Shop
- Additional Fixes to some old appearance icon displays
*** USE UPDATER.EXE to update game files before logging in **

(http://i63.tinypic.com/hv5d7p.jpg)
Title: Re: Updates
Post by: Lineage2Ertheia on December 02, 2016, 08:31:52 AM


New updates added, USE UPDATER.exe to update:
Added new cloaks:
-Winged Blackbird Cloak
-Winged Mother Tree Guardians Cloak
-Winged Unwordly Visitors Cloak
-Winged Kingdom Royal Guard Cloak
-Winged Giant Tracker's Cloak
-Blue Dynasty Cloak

-Exalted Cloak ertheia special effect added
-Cloak of Light ertheia special effect added
-Cloak of Darkness ertheia special effect added
-Claok of Radiant Light ertheia special effect added
-Cloak Of Cold Darkness ertheia special effect added
-Cloak of Light for the Chosen ertheia special effect added
-Cloak of Darkness for the Chosen ertheia special effect added

(http://i.giphy.com/l2JhLvn19G71ZY89y.gif)
Title: Re: Updates
Post by: Lineage2Ertheia on December 10, 2016, 07:46:13 AM
Sublime Self Sacrifice will affect everyone in the party except the caster
Summoning Friend while in combat not possible anymore (and other special conditions added)
Aura's Reworked
Title: Re: Updates
Post by: Lineage2Ertheia on January 16, 2017, 08:15:49 AM
Underground + Helios new skills and skill changs added.

patch notes here: Helios: https://eu.4game.com/lineage2/play/helios/classes/#skillchanges
patch notes underground: http://lineage2media.com/Underground_Patch_Notes/index.html?page=12

Talisman Insanity Fixed Damage Resistance bonus fixed
Chain Blaze skill added
Skill Enchantment branches added for Chain Blaze
Surrender to the Elemental added
SKill enchantment added for Surrender to the Elemental
Ertheia racial skills will stay on dual class, fixed
Craft Effect Damage Resistance reworked
Fixed Tornado Shot "tunnel" effect.
Sigel Phoenix Knight Paladin's Aura Adjust Op.1, Adjust Op.2  added
Sigel Hell Knight Avenger's Aura Adjust Op.1 Adjust Op.2  added
Sigel Eva’s Templar Sentinel's Aura Adjust Op.1 Adjust Op.2  added
Sigel Shillien Templar Templar's Aura Adjust Op.1 Adjust Op.2  added
Sustain fixed
Sustain new enchant branches added
Balance Heal additional branches added
Dissolve skill enchant branches added
Quick Escape new skill enchants added
Polymorph skill enchant branches added
Servitor Balance enchant branches added
Expanded the skill level of Servitor Balance Life to Level 2 in order to allow Level 97+ Wynn Summoner classes to learn it.
Armor sets enchant HP Bonus updated to Helios
Mass Servitor Blessing Added debuff immunity
Summon Barrier Changed to invincibility that is not removed when attacking Usage requirement deleted Duration reduced Debuff removal effect added
Blessing Barrier skill added for ISS class
Song of Wisdom added for Iss Sword Muse class, with enchant branches
Crippling Dance added for Iss Spectral Dance class, with enchant branches
Superior Shield Mastery  added for the classes Tyr Maestro, Iss Sword Muse, and Iss Dominator
Servitor Major Heal Casting time reduced Cooldown reduced MP consumption increased
Summon Death Gate Higher chance of successful Hold Hold cooldown reduced Hold duration reduced Death Gate Servitor immortality setting added
Dimensional Binding Target’s P. Def. / M. Def. reduced
Dimensional Binding reworked, all enchant branches working
Mass Warrior Bane and Mass Mage Bane are now deleted when Feoh Soultaker class players learn Ignore Divinity. 
Superior Heavy Armor Mastery Higher P. Def. Boost increase Critical Damage reduced Iss
Paladin’s Aura updated to Helios patch notes
Phoenix Spirit new levels added, updated to Helios patch notes
Eva’s Presence new levels added, updated to Helios patch notes
Shilen’s Presence new levels added, updated to Helios patch notes
Spirit of Revenge new levels added, updated to Helios patch notes
Wizard Spirit Cooldown delay 180 seconds
Superior Wizard - ‘Arcane Power’ skill is deleted when this skill is acquired
Superior Wizardry Feoh Soulhound new levels added updated to Helios
Invoke Cooldown delay 10 seconds
Physical Soul Barrier Player’s P. Def increases by 100%, bow/crossbow resistance +25% for 20 seconds, and receiving critical damage decreases by 25%. [Based on Lv1 skill level]
Superior Wizardry Feoh Mystic Muse new skill levels added updated to Helios
Superior Wizard (Feoh Archmage) new levels added, updated to Helios patch notes
Superior Wizard (Feoh Soultaker) new levels added, updated to Helios patch notes
Superior Wizard (Feoh Storm Screamer) new levels added, updated to Helios patch notes
Changed the ‘Sand Bomb’ skill name to ‘Sand Boom’.
Superior Shield Mastery Increased Shield Defense, Added Bow Resistance effect
Focus Shield  Increased Shield Defense, Increased Defense
Last Patience Increased Shield Defense
Wizard Spirit M.Atk/Def/M.Def increased ; Added Lv3 skill (acquire Lv101) ; Activated effect is deleted upon evasion, incoming damage
Unleash Hell Changed from mass skill to Debuff skill  Burn, speed reduction effect increased  Debuff maintained period increased Fear effect deleted
Death Mass Unleash Hell Changed from mass skill to Debuff skill  Burn, speed reduction effect increased  Debuff maintained period increased Fear effect deleted
Mass Hell Binding Changed from channeling skill to normal skill  Changed mass maintained period Deleted per-second damage effect
Superior Summon Mastery Changed anger activation condition When using 4-type Mark, Link of Loyalty skill is applied
Dimensional Binding Changed mass maintained period
Inside Position Buff maintained period increased
Air Light Lv5 Atk. effect increased Lv6, 7 skills are added (Lv103/105 acquired)
Superior Heavy Armor Mastery Added: Critical Damage received -35%
Mega Strike Cooldown changed from 7 sec to 5 sec
Infinity Strike Added: Ignores 30% of enemy’s P. Def. MP consumption -50% Cooldown changed from 30 sec to 15 sec
Sonic Star Added: Ignores 30% of enemy’s P. Def. MP consumption -50%
Power Revival Added: MP/CP recovery +50%
Triple Sonic Slash Cooldown changed from 10 sec to 7 sec
Master of Combat Increased skill level Added: P. Def./M. Def. +8% (at max level) Deleted: Received P. Critical/M. Critical Damage reduction
Mass Servitor Blessing Duration changed from 3 sec to 5 sec
Mass Servitor Ultimate Defense Cooldown changed from 900 sec to 600 sec
Greater Servitor Haste Increased skill level Added: P. Atk. +10%, P. Accuracy +6, Max HP +15% (at max level)
Arcana's Call - P. Atk., P. Def., M. Atk., M. Def. +20% Servitor - P. Atk. +20%, P. Accuracy +23, Knock Back & Knock Down success rate +60%, debuff immunity
Servitor Death Whisper Increased skill level Added: P. Atk. +10%, P. Accuracy +6, Max HP +15% (at max level)
Greater Servitor Might Increased skill level Added: P. Atk. +10%, P. Accuracy +6, Max HP +15% (at max level)
Elemental's Call - P. Atk., P. Def., M. Atk., M. Def. +20% Servitor - P. Atk. +20%, Atk. Spd. +10%, skill cooldown -60%, debuff immunit
Spectral's Call  - P. Atk., P. Def., M. Atk., M. Def. +20% Servitor - P. Atk. +20%, P. Critical Damage +20%, debuff immunity
Assault Rush  Duration changed from 1 sec to 3 sec Cooldown changed from 10 sec to 7 sec
Song of Thief Cooldown changed from 600 sec to 300 sec
Song of Wisdom  Changed to M. Atk. +15%, M. Skill Power +15% Cooldown changed from 600 sec to 300 sec
Song of Archery Cooldown changed from 600 sec to 300 sec
Sage's Dance Cooldown changed from 600 sec to 300 sec
Crippling Dance Changed to P. Atk. +15%, P. Skill Power +15% Cooldown changed from 600 sec to 300 sec
Seal of Restriction Added: Restrain Physical/Magic Skills
Elemental Mass Burst Casting time changed from 6 sec to 2 sec
Elemental Speed Burst Casting time changed from 6 sec to 2 sec
Elemental Power Burst Casting time changed from 6 sec to 2 sec
Shadow Flash Changed to PvP only skill Added: No hide, no removal Duration changed from 4 sec to 10 sec Casting range changed from 600 to 900 Deleted: Cancel target, Stun
Shadow Hide Added: Speed -50 Deleted: HP recovery bonus
Angel of Death Added: P. Skill Power +15%, defends against debuffs 7 times, P. Accuracy +8 (at max level) Deleted: Speed & Debuff Resistance boosts Deleted: Skill Evasion boost Deleted: Crippling Poison trigger effect
Final Ultimate Evasion M. Def. changed from 20% to 100% P. Evasion changed from 75 to 40 P. Skill Evasion changed from 60% to 50% Deleted: M. Evasion (at max level)
Camouflage Cooldown changed from 120 sec to 300 sec Speed changed from -30% to -100
Final Ultimate Escape  M. Def. changed from 20% to 100% P. Evasion changed from 90 to 40 P. Skill Evasion changed from 95% to 50% Buff Cancellation Resistance changed from 95% to 90% Deleted: M. Evasion (at max level)
Survival Instinct Changed to P. Atk. +20%, P. Skill Power +15%, Atk. Spd. +15%, P. Def. +20%, M. Def. +20% 
Hunting Instinct Changed to P. Atk. +10%, P. Skill Power +15%, P. Skill Critical Rate +15%, P. Skill Critical Damage +15%
Counter Instinct Changed to P. Atk. +10%, P. Skill Power +15%, P. Skill Critical Damage +25%
Bloody Instinct Changed to P. Atk. +10%, P. Skill Power +15%, PvP Damage +15%
Wind Blend Added: P. Def./M. Def. +50% Deleted: Damage reduction Hide cooldown changed from 3 sec to 5 sec Hide duration changed from 7 sec to 5 sec Speed changed from +100 to +14 (at max level)
Deceptive Blink Speed changed from +100 to +50
Air Rush Casting range changed from 900 to 600
Threatening Wind Casting range changed from 900 to 600
Compelling Wind Casting range changed from 900 to 600
+9,+10 armor bonuses added to +8 armors  Fixed Damage Resistance +10% Reflect Damage Resistance +10% P. Def. +10% CHA/LUC +1 
Red Cat's Eye added
Blue Cat's Eye added
La Vie en rose Elegant Brooch Added
Garnet Purge Sound Effect fixed
Title: Re: Updates
Post by: Lineage2Ertheia on January 17, 2017, 09:10:16 AM
Summon Barrier time issue fixed
Razor Rain hex branch fixed
Title: Re: Updates
Post by: Lineage2Ertheia on January 19, 2017, 08:47:09 AM
Summon Barrier time issue fixed
Razor Rain hex branch fixed
Crippling Dance fixed
Sage's Dance fixed
Title: Re: Updates
Post by: Lineage2Ertheia on January 29, 2017, 09:22:29 AM
Final Ultimate Evasion chance to trigger disarm slightly decreased
Mischief run speed reduction fixed
Shadow Snare landing chance reduced
Shadow Fake Death Mana Consumption increased
Garnet Purge effect can be used while under an abnormal state
Aquamarine restore mp effect fixed
Emerald now gives all basic stats
Ruby/Sapphire formulas mechanics reworked
Topaz cannot be used in siege area
Title: Re: Updates
Post by: Lineage2Ertheia on January 31, 2017, 07:29:10 AM
New Updates Added:
Aquamarine trigger effect fixed
Greater Cat's Eye Added
Greater Amethyst Added
Greater Topaz Added
Greater Ruby Added
Greater Sapphire Added
Greater Obsidian Added
Greater Opal Added
Greater Emerald Added
Greater Aquamarine Added
Greater Diamond Added
Greater Pearl Added
Greater Garnet Added
Greater Tanzanite Added
Greater Red Cat's Eye Added
Greater Blue Cat's Eye Added
Compounding 2 lv 5 jewels will result in a greater jewel with a 100% chance
Title: Re: Updates
Post by: Lineage2Ertheia on February 05, 2017, 09:09:55 AM
New updates added:
Topaz Lethal chance will do a half kill only, chances lowered
New geodata for enchanted valley added
Drops for certain areas increased
Obisdian cancel target chance to trigger decreased
Greater Garnet chance to trigger 7 second debuff immunity lowered
Title: Re: Updates
Post by: Lineage2Ertheia on February 07, 2017, 10:10:08 AM
Max Charges will go up to 15 max
All Skills updated to go up to lvl 15 force
Greater Ruby/Sapphire now display effect correctly
Title: Re: Updates
Post by: Lineage2Ertheia on February 09, 2017, 09:39:41 AM
*Use Updater Lineage2Ertheia 1 time, version updated to 3.0
New Login Added
New Areas Added (only 1 unlocked for now)
New Etis Castle Added, first part
Tear Weapon Appearances Added
Fixed an Issue with Ertheia regarding dual class
Cleaned subclass certifications from all ertheia class characters
Ertheia class can only take dual class certifications
Lightning Force Fixed

https://youtu.be/8fb8vkGi6Sg
Title: Re: Updates
Post by: Lineage2Ertheia on February 11, 2017, 06:44:46 AM
*Update Your Client: Version 3.2
Tears Appearance Shield fixed
Tars Appearance Sigil fixed
TVT Remade
Last Hero Remade
Battle Coins Added
New Store added for Battle Coins Rewards
Blue Cat's Eye Magic Damage Fixed
Title: Re: Updates
Post by: Lineage2Ertheia on February 12, 2017, 11:28:53 AM
Use Updater 1 time Before Logging in, Updater Version 3.4
The New Arena Is Accesible by walking through the Glowing Portals Inside Etis Castle
Fixed a bug with greater ruby effect not showing on weapon
Fixed a bug with sapphire sound effect
Fixed a bug with Tear's Shield Appearance
Maximum Force Mastery level 2 added
Max Momentum Charges updated to 20
Traps can be hit by their owners
Healing HP AND MP Recovery Damage Text now shows up
Dual Daggers can now be equiped by any class or race
Fixed Time Bomb trigger and Mass Bullseye trigger.
Snow Storm, Meteor, Black Pool, will properly put player into flagged mode at beginning of cast when required, cast can be interrupted
Enchant armor set bonus 9, 10 now correctly displayed when armor is enchanted at 8 set or 9 set
Maximum Clan Wars number greatly increased
Fixed Devil's Movement so effect gets cancelled for every party members if one lose its effects by attacking.
Clan Flag large clan crest not beeing displayed, fixed.
https://youtu.be/S8IW0wafPUQ
Title: Re: Updates
Post by: Lineage2Ertheia on March 11, 2017, 07:47:16 AM
Templar's Aura Fixed
Dimensional Binding effect updated
Title: Re: Updates
Post by: Lineage2Ertheia on March 17, 2017, 02:46:50 AM
Use Updater, game version 3.5
Frenzied Tauti Weapons Added
Insane Kelbim Weapons added
Enhanced Shadow Weapons Added
Active Skill Frenzied Tauti’s Authority added
Active Skill Spirit of Kelbim added
Upgrading Tauti, Kelbim, Shadow weapons is done at Rafforty (Tavern)
Frenzied Tauti, Insane Kelbim, Enhanced Shadow weapons can be bought also for Battle Coins
Instant effects now will not affect debuff immunity states or invulnerable states.
https://youtu.be/ezxA0ISSzi8
Title: Re: Updates
Post by: Lineage2Ertheia on March 17, 2017, 01:36:21 PM
New Updater game version 3.6, USE UPDATER 1 time
Shadow Weapons stats sync-ed with latest release
Shadow Weapons can be exchanged at Rafforty to different option
Frenzied Tauti's Skill Power Updated to latest release
Fixed glow effect of Kelbim Weapons
Title: Re: Updates
Post by: Lineage2Ertheia on March 23, 2017, 07:42:33 AM
New Updater game version 3.7, USE UPDATER 1 time
Fixed some game mechanics issues and display passive skill for enhanced shadow weapons.
Old Improved Shadow Weapons were renamed to simple Shadow Weapons and their stats are same with simple shadow weapons. (the 2 are the same and both can be upgraded to Enhanced Shadow Weapons).
Title: Re: Updates
Post by: Lineage2Ertheia on April 14, 2017, 09:47:13 AM
USE Updater Lineage2Ertheia to update game before log in. Version 4.0.

New Soul Crystals Added
Old Weapons With old Soul Crystals effects disabled and removed from stores
Old Weapons can have their old SA removed at Blacksmith, then NEW Sa's added to them, without losing enchants or attributes
Old SA Removed from Shops, also they will automatically be removed
New SA Added to Shops starting at Stage 1 and Also to new hunting Grounds Messaia Kain / Embryo Fortress and some old ones as Atelia also
New SA Crystals can be compounded to Stage 8
Mystic Soul Cristal Fragments can be compounded to Mystic SA (with a low chance), or bring 10 Mystic Fragments to Tavern's Settlen to get 1 Mystic SA, for a fee
New Abilities added
New Lv cap raised to 111
XP Rune 200% effect increased to 400%, Rune SP/XP costs much lowered.

USE Updater Lineage2Ertheia to update game before log in. Version 4.0.
Title: Re: Updates
Post by: Lineage2Ertheia on May 11, 2017, 04:14:17 PM
New attributes added, grand crusade like (26 points maximum )
Hidden Skills were removed
Fog area Drops increased.
Title: Re: Updates
Post by: Lineage2Ertheia on May 14, 2017, 01:25:08 AM
version 5.0 launched, you must use Updater Lineage2Ertheia.exe to play on server.
Title: Re: Updates
Post by: Lineage2Ertheia on June 05, 2017, 08:02:28 AM
version 5.2 launched. Use Updater Lineage2Ertheia.exe 1 time to update game.
Othell Rogue 
o Othell Rogues have four different classes, but their concepts and combat patterns were very similar.
This update will add unique combat styles for each class.
General Improvements Along with specific changes to each Othell Class,  general shared skills have been adjusted and replaced with new skills.


Title: Re: Updates
Post by: Lineage2Ertheia on September 20, 2017, 08:19:21 AM
Siege Walls improved.
Old My Teleport locations deleted, further exploit possibility removed.
Celestial Party Protection rare happening bug fixed.
Title: Re: Updates
Post by: Lineage2Ertheia on October 26, 2017, 07:41:42 AM
New teleport to Olympiad Zone
Olympiad Monuments will be available only in 1 zone
Minimum Olympiad Level 111
Minimum participants 6 for olympiad needed.
Beauty Shop added to consumables for battle event coins
Earthwyrm Heart fragment will drop also added to Teredor, not just Trasken
Recoil Shot knock back effect instant
My Teleport casting time increased
Squall chance to activate when hit increased depending on damage received
Title: Re: Updates
Post by: Lineage2Ertheia on October 27, 2017, 08:07:07 AM
Recoil Shot reverted, further investigation needed
Cast Time of My Teleport Reduced
Title: Re: Updates
Post by: Lineage2Ertheia on October 27, 2017, 09:41:09 AM
New Updates Added, Server Maintainance 20 minutes.
Antharas Has a chance to drop another additional Antharas EarRing as drop, depending on inflicted damage
Valakas Has a chance to drop another additional Valakas Necklace as drop, depending on inflicted damage
Baium Has a chance to drop another additional Baium Ring as drop, depending on inflicted damage
Queen Ant has a chance to drop another additional Queen Ant  as drop, depending on inflicted damage
Queen Ant now will always drop an epic ring upon death
Recoil Shot reverted, further investigation needed
Cast Time of My Teleport Reduced
Falling from TVT Arena will be fatal now
Title: Re: Updates
Post by: Lineage2Ertheia on October 31, 2017, 08:06:09 AM
Fixed summoned entities animation after summonig
Party disabled in events
Title: Re: Updates
Post by: Lineage2Ertheia on December 19, 2017, 08:54:17 AM
20 Dec Update for version 5.4.

New characters start with pvp ready equipment
Fixed cloak animation display on ertheia characters using ultimate/transcendent armors
Some visual bonus set completion for level 4/5 transcendent/ultimate armor sets fixed
Dark/Bloody 3SA weapon class visuals effects updated
2 New Weapon Classes Added: Helios Weapons (used for appearance purposes) and Legendary Weapons used for new startup characters (stats similar to top weapon classes) and used for appearance purposes in the form of appearance stones
Fixed an Issue with some dragon weapons having wrong visual effects
Title: Re: Updates
Post by: Lineage2Ertheia on December 20, 2017, 09:30:20 AM
Fixed an issue with ultimate/transcendent robe chest armor pieces displaying wrong type
Fixed an issue with elemental shirts not having a default reuse time when equiped
New Characters will start without the rune, to avoid possible exploits without affecting the power of the new characters
Title: Re: Updates
Post by: Lineage2Ertheia on December 23, 2017, 08:11:33 AM
Saved Buff Schemes Removed from all players.
Removed the following buffs from community board buffer:
Improve Combat
Improve Magic
Improve Condition
Improve Critical Attack
Improve Shield Defense
Improve Movement
Chant Of Blood Awakening
Might
Acumen
Empower
Haste
Guidance
Focus
Death Whisper
Wild Magic
Mana Storm
Greater Shield
Magic Barrier
Agaility
Blessed Shield
Chant Of Protection
Mental Shield
Stun Resistance
Invigor
Poison Resistance
Water Resistance
Wind Resistance
Fire Resistance
Elemental Resistance
Holy Attack Resistance
Arcane Protection
Holy Attack Resistance
Dark Attack Resistance
Wind Walk
Blessed Body
Blessed Soul
Berserker Spirit
Chant Of Revenge
Clarity
Decrease Weight
Regeneration
Eva's Kiss
Prophecy Of Water
Prophecy Of Fire
Prophecy of Wind
Chant Of Victory
Chant Of Magnus
Counter Critical
Victories Of Pa'agrio
Title: Re: Updates
Post by: Lineage2Ertheia on December 27, 2017, 08:00:08 AM
Fixed an issue with talisman of wind debuff resistance.
Blessing of Saha can be cast outside party as before (Based on NA servers not Eu untill new ISS update is added)
Blessed Escape from Augment will not be available anymore, and all augments will all have a cast time to avoid fleeing.
Title: Re: Updates
Post by: Lineage2Ertheia on December 30, 2017, 12:47:06 PM
Fixed an issue with Counter Stance not giving correct p. evasion bonus at lower levels
Quick Evasion mechanics updated
Quick Charge mechanics updated
Fixed an issue with Quick Charge not finishing the correct landing sequence
Added new geodata for Atelia Map
Blessing of Saha now can be cast outside of party as before

Title: Re: Updates
Post by: Lineage2Ertheia on February 05, 2018, 08:59:52 AM
Glorious Brooch Rare and Enchant added to Shop
Glorious Brooch Enchant and Rare can be augmented
Angel of Death issue when sometimes the buff went off before it should fixed
Grim Reaper Skill further Optimized
Zahak level increased to facilitate key drop
Enchanted Valley Spawn fix for some mobs
Fixed an issue with some items not displaying elements in stats
Added Black glow to Greater Ruby/Sapphire
https://eu.4gameforum.com/threads/649371/
Title: Re: Updates
Post by: Lineage2Ertheia on March 19, 2018, 07:40:10 AM
Fixed sigil and shield appearancces for new appearances pvp/battle rewards.
Baium stats slightly lowered
Title: Re: Updates
Post by: Lineage2Ertheia on April 03, 2018, 08:02:10 AM
Legendary scrolls can be purchased at Scrolls Shop
Upgrading Ancient Cloaks to Legendary can be done at Dimensional Merchant, enchantment and augmenting is kept at upgrade
Ancient Cloaks can be bought at Cloaks Shop or at Epics Shop
Legendary Cloaks can be directly purchased at Epics Shop
Enchant Cloaks for ancient and legendary cloaks can be bought at the Scrolls Shop
Normal Brooch augmentation stones price reduced
Rare brooch augmentation stone price reduced
Ruler's Belt can be upgraded to Enhanced Ruler's Belt at Rafforty
Enchant Chance Slightly increased for above 10 enchant on Legendary Cloaks.
Fixed an issue of not beeing able to remove an augment after upgrade to Legendary Cloak in some cases.
Fixed an issue with a low level raid boss near Orphen.
Title: Re: Updates
Post by: Lineage2Ertheia on April 22, 2018, 01:32:09 AM
Updater V. 6.0 Added
- Destruction Scrolls Legendary Can enchant up to 16 ancient cloaks
- Fixed some skills name issues
- Fixed other misc and cosmetics
- Added preparations for upcoming salvation skills.
Title: Re: Updates
Post by: Lineage2Ertheia on May 12, 2018, 07:41:54 AM
Pinpoint Shot skill reworked
Quick Shot lower power level values reworked
NPC Dialogues Reworked
Ancient Kingdom Cloaks chance to reward a high level augment slightly increased
Brooch Augmentation rewards of high level augments slightly increased

Title: Re: Updates
Post by: Lineage2Ertheia on May 16, 2018, 06:41:55 AM
Garnet reuse time is 3 minutes.
Camouflage reuse time is now static.

 
Title: Re: Updates
Post by: Lineage2Ertheia on June 21, 2018, 09:41:21 AM
Use Lineage2Ertheia Updater 1 time to update game to ver. 6.1 to be able to log.
New Antibot Added.

===
For those with issues: RESTART PC 1 TIME IF STUCK AT ANTIBOT LOADING
Title: Re: Updates
Post by: Lineage2Ertheia on July 13, 2018, 09:34:16 AM
New Updates Added: (make sure you updated game to version 6.2 with updater)
Sayha's talisman added
Elite Elegia Appearance Added
Sayha's Talisman Bonuses can be seen in the picture below.

(http://i65.tinypic.com/2hxbr61.jpg)

New Elite Elegia Armor video:

Title: Re: Updates
Post by: Lineage2Ertheia on August 10, 2018, 07:20:50 AM
Superior Critical Arrow mastery rate value updated to Salvation
Superior Advantage Skill mastery effect updated
Fatal Sleep land rate updated to Salvation
Title: Re: Updates
Post by: Lineage2Ertheia on September 10, 2018, 06:32:56 AM
Updates Added:
1. Phantasmal Party zone drops increased (nearly doubled, mobs resistances increased in varied ways to make it non viable to farm without party)
2. Raid Drops increased (First 6 from list for now), New Raids Added soon, Raid defences increased to match current player strenghts.
Misc Fixes.
3. Epic Raid Drops , non -instanced, will have now the chance to drop a 2nd epic with a much higher propability.

In preparation: Revamping other zones, increasing level cap, New raid zone / 2 Feoh Classes Left, not necesseraly in this order,
Title: Re: Updates
Post by: Lineage2Ertheia on November 07, 2018, 08:21:04 AM
Invulnerability type augmentation effect is not saveable.
Invulnerability type augmentation effect can be used only on playable characters.
Title: Re: Updates
Post by: Lineage2Ertheia on November 15, 2018, 08:06:47 AM
New Updates added:
Phantasmal Farm Zone Drops increased
Phantasmal Mobs Optimized
Atelia Fort respawn set near the Camp
Some Clan Halls Reseted (part 1 - Auctioner)
Moonstone Hall
Onyx Hall
Topaz Hall
Ruby Hall
Sapphire Hall
Moonstone Hall
Emerald Hall
Title: Re: Updates
Post by: Lineage2Ertheia on November 19, 2018, 08:31:58 AM
Chances for compound for Brooch Jewels increased
Brooch Jewels prices changed im shop
Title: Re: Updates
Post by: Lineage2Ertheia on November 23, 2018, 07:32:12 AM
Orbis mob fix animation
Removed some Orbis Quest Spawns
Title: Re: Updates
Post by: Lineage2Ertheia on December 06, 2018, 08:07:07 AM
All Special Raids and Epic Raids rebalanced, to be more newbie friendly.
Title: Re: Updates
Post by: Lineage2Ertheia on December 07, 2018, 07:35:45 AM
Templar's Aura Enchant Branches Fixed
Title: Re: Updates
Post by: Lineage2Ertheia on December 17, 2018, 07:00:39 AM
Templar's Aura enchantment bonuses are now added to user also, specified in official new skill description "For you and your allies"
New Aura's effect will overwrite old ones on party member, even if user switches to an older one so the general rule of new auras have higher stack then old ones is kept.
New Aura's now are interchangeble with old ones, without having to turn them off before switching
Title: Re: Updates
Post by: Lineage2Ertheia on December 24, 2018, 09:54:19 AM
Christmas Event Started
Christmas event remade with limited item drops to not burden the farmers
Christmas event Special Tree spawned time reduced
Christmas event trees and helpers spawns updated
Dialogues for Raina Reworked and Updated
Dialogues for Agent of Chaos Reworked and Updated
Dialogues for Hardin Reworked and Updated
Skill Mastery reviewed, reworked and updated chances to trigger
Dependecy of Skill Mastery did not change (Str/Int)
Skill Mastery updated to Salvation Update (chances)
Title: Re: Updates
Post by: Lineage2Ertheia on January 03, 2019, 09:42:18 AM
Nobless Tiara will also add defense attributes
Fix added for Spectral's Call to prevent self trigger buff from not activating
Title: Re: Updates
Post by: Lineage2Ertheia on January 07, 2019, 10:04:35 AM
Apherus Raid fixed
Apherus Raid Drops increased
Apherus Keys drop from Apherus Lookout with a chance
Phantasmal Mobs Adjustments 
Title: Re: Updates
Post by: Lineage2Ertheia on January 17, 2019, 08:35:25 AM
Herbs were removed from most drops
Obsolete herbs will have limited time durability and effects
Success Rate of Skill Criticals for Othel reworked up to Salvation
Title: Re: Updates
Post by: Lineage2Ertheia on January 19, 2019, 09:32:53 AM
Clan Dialogues fixed
Fortress Control Unit Display Fixed
Title: Re: Updates
Post by: Lineage2Ertheia on January 25, 2019, 09:20:15 AM
Mystic Immunity duration set to 10 sec, according to newest update. https://l2wiki.com/Mystic_Immunity
Title: Re: Updates
Post by: Lineage2Ertheia on January 29, 2019, 09:19:53 AM
Patch 6.4 launched. You need to Use updater 1 time to be able to log in.

Support for new antibot update added. We will be monitoring changes for few days before enabling new fafurion farm zone/lvl cap.
Support for further updates added (Fafurion,Feoh,Lvl,Fort Sieges,etc)
Fixed Dark Assasin armor on female dark elves, elves and ertheia
Fixed an issue R101 Appearance Names not being displayed correctly
Fixed an issue with Greater Ruby/ Greater Sapphire not having sound
Fixed monsters in Phantasmal Ridge not displaying skill animations correctly
Update Phantasmal Ridge monsters with correct skills and drops
Mystic Immunity skill description updated
Fixed an Issue with Superion Giant Fortress region not beeing displayed correctly
And many other fixes... notes to be updated soon.
Title: Re: Updates
Post by: Lineage2Ertheia on February 02, 2019, 09:16:13 AM
Zaken minions Zombie Captains levels and stats increased
Title: Re: Updates
Post by: Lineage2Ertheia on February 04, 2019, 05:15:33 AM
New hunting ground Fafurion's Garden added for lv 111+
Event running in Fafurion's Garden enabled
Temple Treasure Chest can appear at random times with surprise rewards
Chests in Fafurion's Garden can be opened with Temple Treasure Chest Key
Temple Treasure Chest Key drop from Fafurion Garden mobs
XP Bonus is Increased in Fafurion'S Garden
4 New Raids added in Fafurion's Garden, depending on day or night
New Level Cap increased to 113
Kelbim Weapons stats now show correct values for added P. Atk.
Following skills made and added for Fafurion Garden Monsters:
Curse Shock
Fist Bump
Black Powder
Nearby Slash
Axis Collapse
Darkness Drain
Hayuk's Multiple Arrow
Hayuk's Pinpoint Shot
Dimensional Sweep
Judgment of Silence
Hayuk's Heavy Arrow Rain
Soul Wave
Supersonic Blaster
Cubit Attack
Connected Drain
Kain's Triple Sonic Slash
Water Spike
Water Buster
Water Blast
Borna Storm (Water)
Power Strike
Title: Re: Updates
Post by: Lineage2Ertheia on February 05, 2019, 08:44:50 AM
Instances level increased to allow players up to lv 113
Fafurion's Garden monsters resistances lowered
Fafurion's Garden monsters XP Reward increased
Fafurion's Garden monsters levels slightly increased
XP Reward at lv 112 slighly increased
Title: Re: Updates
Post by: Lineage2Ertheia on February 07, 2019, 07:57:59 AM
Queen Ant Epic raid max level increased
Treasure Chest level increased
Monsters numbers in Fafurion's Garden Increased
Treasure chests in Fafurion's Garden Increased
Treasure Chests names will be hidden in Fafurion's Garden
Title: Re: Updates
Post by: Lineage2Ertheia on February 09, 2019, 08:25:04 AM
Second Wind when enchanted will show correct HP increase value on skill description
Sharing Equipment fixed, effects now will give pvp/pve stats to summons
Sharing Equipment Spirit Ore consumption fixed
Summon Commando cat level and stats increased
Summon Witch the cat level and stats increased
Summon Unicorn Lancer level and stats increased
Summon Unicorn Cherub level and stats increased
Summon Dark Crusader level and stats increased
Summon Banshee Queen level and stats increased
Title: Re: Updates
Post by: Lineage2Ertheia on February 11, 2019, 08:46:00 AM
Phantasmal Monsters levels increased
Fafurion Monsters now can become Champions 
Fafurion Monsters XP increased
Embryo Monsters Xp doubled
Xp Rates from 112-113 slightly increased
Title: Re: Updates
Post by: Lineage2Ertheia on February 13, 2019, 08:30:53 AM
Champion Red Mobs stats and bonuses rebalanced
Title: Re: Updates
Post by: Lineage2Ertheia on February 18, 2019, 09:06:50 AM
Patch 6.5 Launched! - Use Updater - Lineage2Ertheia.exe only 1 time before starting the game
Heart Breaker New effect has been added:
- Side Critical Damage +30%.
Heart Breaker description Updated to Salvation/Orfen update
Chain Blow Description Updated to Salvation/Orfen update
Blood Stab now deals 70 damage per second under Bleed effect
Blood Stab description Updated to Salvation/Orfen update
Clone Attack now properly shows in physical skills tab
Shadow Hunter description Updated to Salvation/Orfen update
Poison Swarm debuff effects updated
Poison Swarm cast time updated, cool time added
Poison Swarm Description updated to Salvation/Orfen update
Shadow Hide Description updated to Salvation/Orfen update
Shadow Fake Death Description updated to match effects
Superior Critical Mastery updated to Salvation/Orfen update.
- P. Skill Power bonus added
- P. Skill Critical Rate bonus added
- Skill Mastery Rate +1000% > +100%
Focus Skill Mastery bonuses also updated to Salvation/Orfen update
Acid Swarm name and description updated to Istina Acid Sworm
Istina Acid Swarm Effects updated to Salvation/Orfen:
- P. Atk. decrease effect has been removed.
- Additional Atk. Spd. decrease by 50%.
- Now Decrease Speed is 50%.
- Critical Tactics updated to Salvation/Orfen: Critical Rate and Damage from the front/behind is now 50%.
Maximum Blow Updated to Salvation/Orfen:
- Cooldown has been decreased from 300 seconds to 150
- Skill duration has been changed from 20 seconds to 120
- Cooldown was increased from 5 to 6 seconds.
Reverse Mana updated to Salvation/Orfen, Cooldown was changed from 7 to 10 seconds.
Armor Breaker Description updated to Salvation/Orfen
Right Angle Reverse description updated to Salvation/Orfen
Right Angle Reverse changes added: 
- Bleed effect has been removed.
- Stun for 3 seconds has been added.
Easterly Wind Strike level increased to 3
Gust Movement Updated to Salvation/Orfen, P. Evasion was changed, now it’s rate is 100%.
- Cooldown was increased from 5 to 6 seconds.
Heart Breaker skill critical rate increased according to latest tests Salvation/Orfen
Chain Blow skill critical rate increased according to latest tests Salvation/Orfen
Reverse Plunder skill critical rate increased according to latest tests Salvation/Orfen
Blood Stab skill critical rate increased according to latest tests Salvation/Orfen
Chain Blow skill critical rate increased according to latest tests Salvation/Orfen
Barrage of Nails slightly skill critical rate increased according to latest tests Salvation/Orfen
Right Angle Reverse slightly skill critical rate increased according to latest tests Salvation/Orfen
Shadow Reverse slightly skill critical rate increased according to latest tests Salvation/Orfen
Reverse Plunder slightly skill critical rate increased according to latest tests Salvation/Orfen
Superior Critical Arrow updated to Salvation/Orfen,
- P. Skill Critical Rate bonus added
- P. Skill Critical Damage added.bonus added
- Mastery Rate +1000% > +100%
Multiple Arrow skill`s range of effect coverage is increased.
Blessing of Saha can be used only in party off like (Healer class will be revamped/updated since many updates were done not present in patch notes)
Mystic Immunity reuse updated to Salvation/Orfen update
Attribute jewels new appearance added
Lindvior Slayer Cloak Added
Lindvior Slayer Circlet Added
Helios Weapons removed
Krishna Shaper Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Cutter Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Slasher Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Avenger Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Fighter Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Stormer Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Thrower Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Shooter Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Buster Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Caster Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Retributer Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Dualsword Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Dual Dagger   Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Dual Blunt Weapon Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Shield Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Krishna Sigil Appearance Stone added to in game Shop (PvP Shop/Event Shop)
Title: Re: Updates
Post by: Lineage2Ertheia on February 20, 2019, 06:40:22 AM
Heroic Berserker updated to Salvation/Orfen
Heroic Miracle updated to Salvation/Orfen
Heroic Valor Updated to Salvation/Orfen
New Players will now additionaly start with 10.000.000 Adena
Shiny Elemental Shirt, when equiped a delay of 30 seconds for the active skills will be added
Pa'agrio Shirt, when equiped a delay of 30 seconds for the active skills will be added
Sayha's Shirt, when equiped a delay of 30 seconds for the active skills will be added
Eva's Shirt, when equiped a delay of 30 seconds for the active skills will be added
Fafurion's Garden drops increased
Unworldly Archon Raid Boss level and stats updated
Varkaron Raid Boss level and stats updated
Amden Orc Turahot Raid Boss level and stats updated
Amden Orc Turation Raid Boss level and stats updated
Amden Orc Turamathia Raid Boss level and stats updated
Helios Raid Boss level and stats updated
Ramona Raid Boss level and stats updated
Title: Re: Updates
Post by: Lineage2Ertheia on February 22, 2019, 08:31:15 AM
Einhasad's Wrath reuse issue not showing correct time fixed
Einhasad's Salvation reuse issue not showing correct time fixed
Pa'agrio's Shirt reuse issue not showing correct time fixed
Pa'agrio's Shirt can be used at Olympiad
Eva's Shirt can be used at Olympiad
Counter Flip effect will cancel Counter Stance when landed
Counter Flip will not stack with Shadow Evasion
Counter Stance does stack with Maximum Blow
Flash Dagger now will only hit targets in front/behind
Flash Dagger now will correctly remove target
Flash Dagger will display remaining time
Elusive Mirage now will remove target without locking it
Flash chance to remove target increased
Flash mastery duration enabled
Undying Will can now have mastery bonus also
Left Sidestep stun chance land rate increased
Right Sidestep debuff land rate chance increased
Undying Will not activating under special conditions fixed
Custom Unstuck Skill Removed
Turek Mercenary Captain Raid Boss level and stats increased
Turek Mercenary Archer level increased
Turek Mercenary Warrior level increased
Balok level and drops increased
Title: Re: Updates
Post by: Lineage2Ertheia on February 24, 2019, 07:44:59 AM
Miraculous Benediction when enchanted not giving bonuses Fixed
Left Sidestep and Right Sidestep Insider Position trigger removed (Salvation/Orfen)
Left Sidestep chance to remove target increased (to check)
Right Sidestep chance to remove target increased (to check)
Right Sidestep now correctly applies 5 second debuff on enemy
Right Sidestep when enchanted for Hex will now give correct effects
Lateral Hit 20% damage increased when target is stunned now adding the bonus, fixed
Title: Re: Updates
Post by: Lineage2Ertheia on February 26, 2019, 08:56:52 AM
Sword Shield Might enchant branch not giving bonuses fixed
Now Dimensional Bracelet can be compounded from Standard lv 1 to Standard lv 6
Compound succes rates increased for Dimensional Bracelet
Compound succes rates increased for Zodiac Agathions
Compound succes rates increased for Brooches increased
Title: Re: Updates
Post by: Lineage2Ertheia on March 02, 2019, 08:35:53 AM
New Game Update 6.6 Added! Use Updater - Lineage2ertheia.exe 1 time before starting the game to update your files.
Circlet of Authority added
Noble Circlet of Authority added
Radiant Circlet of Authority added
Circlet of Foresight added
Noble Circlet of Foresight added
Radiant Circlet of Foresight added
Circlet of Grace added
Noble Circlet of Grace added
Radiant Circlet of Grace added
Noble Circlet Upgrade Stones added
Radiant Circlet Upgrade Stones added
Blessed Circlet Enchant Scrolls added
Circlet Spirit Stones added
The circles are not limited by time and they will not be removed from the game.
The circlets have no grade.
The circlets are placed into the lower head accessory slot.
Players can choose one from the 3 circlets depending on the gameplay they prefer: Warrior's Circlet Warrior's Circlet , Wizard's Circlet Wizard's Circlet , Knight's Circlet Knight's Circlet , each of the circlets increases the corresponding stats:
Warrior's: The stats of STR, P.Atk., P. Critical Rate and P. Critical Damage, etc.
Wizard's: The stats of INT, M. Atk., M. Critical and M. Critical Damage, etc.
Knight's: The stats of CON, P. and M. Def., Damage decrease etc.
Circlets of Power can be used by characters of any class and level.
Circlets of Power can be enchanted. Max. possible enchant level is +5.
Common Circlets of Power, can be upgraded to Noble, and then to Radiant at Ferris in Aden.
Noble and Radiant circlets can be augmented.
Blessed Circlets of Power enchant scrolls can always be purchased in alt+b, Shop, Scrolls or Drop From Raid Bosses and some monsters
Noble Circlet Upgrade Stone can be obtained from Dimensional Merchantby exchanging Circlets.
Radiant Circlet Upgrade Stone can be obtained from Dimensional Merchantby exchanging Noble Circlets.
Circlet Spirit Stones can be obtained from Alt+b/shop/Lifestones
Circlets can be enchanted by up to +5 using a special scroll: Blessed Circlet Enchant Scroll .
Circlets of any type can be enchanted: common, Noble and Radiant.
If enchantment is successful, +1 is added to your circlet enchantment level.
If enchantment fails, the circlet does not get destroyed, however its enchantment level is reset to 0. The type of the circlet doesn't change.
There's no safe enchantment. The enchantment level of a circlet may be reset to 0 starting from +1.
If your character wears a non-enchanted circlet, they have a basic passive effect.
If a circlet is enchanted, other effects are added to the basic one.
The higher a circlet enchant level, the more powerful additional effects obtained by your character
Circlets of Power can be upgraded to Noble and Radiant via Head Blacksmith Ferris in the Town of Aden.
Choose the item upgrade line in the NPC dialogue.
The chance of upgrading any circlet is 100%.
To upgrade, you need the Circlet of Power, and a special item: Noble Circlet Upgrade Stone Noble Circlet Upgrade Stone or Radiant Circlet Upgrade Stone Radiant Circlet Upgrade Stone (depending on your circlet type).
The upgrade cannot be reverted: the circlet won't roll back to the previous level even if enchantment fails.
Radiant Circlet is the final stage of upgrading.
Augment effects DO NOT REMAIN upon upgrade
Enchant effects DO NOT REMAIN upon upgrade
Noble and Radiant circlets can be augmented with Circlet Spirit Stone , which can be obtained from Alt+b Shop/Life Stones , Raid Mob Drops.
Common circlets cannot be augmented.
You can use augmentation on any enchant level.
When a circlet is augmented, your character receives 2 random effects (first + second)
Circlets of Power guide can be found here: https://lineage2ertheia.com/forum/guides/circlets-of-power/
Chance at +10 for Ancient Kingdom Cloaks increased
Left Sidestep will trigger Infighter fixed
Right Sidestep will trigger Infighter fixed
Draco's Hat: Warrior should occupy lower slot (both slots at first) fixed
Draco's Hat: Wizard should occupy lower slot(both slots at first) fixed
Exalted Tiara should occupy both slots fixed
Agathion Anakim Holy Barrier Added ( https://l2wiki.com/Agathion_-_Anakim_Holy_Barrier )
Balanced Power   Increases skill added
Enchant Attribute Attack skill added
Anakim Blessing skill added
Freya's Cuteness skill added
Freya's Cute Trick skill added
Freya's Scroll of Escape: Town of Rune skill added
Freya's Scroll of Escape: Town of Aden skill added
Freya's Scroll of Escape: Talking Island Village skill added
Freya's Mind skill added
Freya's Strength skill added
Freya's Magic skill added
Agathion Freya added
Item description will now clearly show if item is Compoundable
Freya's Art of Seduction added
Agathion Anakim can be obtained at Alt+b/shop/Agathions
Agathion Freya can be obtained at Alt+b/shop/Agathions
Title: Re: Updates
Post by: Lineage2Ertheia on March 04, 2019, 07:30:02 AM
Power Circlets enchant rate from 0-3 has increased.
Title: Re: Updates
Post by: Lineage2Ertheia on March 11, 2019, 07:50:29 AM
New update 6.7 launched. Use Updater Lineage2ertheia.exe 1 time before starting the game to get latest patch.
Savior's Mask Added
Savior's Mask:
- Savior's Mask is a unique head accessory, which gets additional stats when equipped with Circlets of Power.
- Savior's Mask can be enchanted using Blessed Scroll: Enchant Savior's Mask
- You can purchase Savior's Mask and Enchantment Scrolls from alt+b/Shop or obtain them from Raid Bosses.
- Savior's Mask can be enchanted to +10.
- Can be purchased from shop Alt+B/Epics (new quest to be added later in time)
- If enchantment fails, Savior's Mask will not disappear.
Enchanting Chances are same as for Shiny Elemental Shirt (0-10)
Enchanting Savior's Mask to +3 has 100% Chance
Fafurion monsters names updated
Mark of Fafurion added, used to access Fafurion's Nest
Mark of Fafurion Drops at Raid Bosses in Fafurion's Temple zone and some normal monsters with a chance. 1 is required to enter at the Fafurion's Heart npc.
Fafurion's Nest zone implemented
Fafurion's Nest can be accessed through Fafurion's Heart inside the cave in Fafurion Temple
New login screen implemented
Fafurion's Garden name changed to Fafurion's Temple
Cinematic scene will be played before Fafurion Epic Raid
Fafurion's Respawn is 3 days (to be optimized later)
Circlets of Authority will now display visualy
Angel's Accessories added
Angel's Accessories are epic accessories which get additional special stats when enchanted.
Angel's Accessories can be enchanted to +10.
When Angel's Accessories are enchanted, special stats are activated
Angel's Earring can be obtained from Fafurion Raid drop or Alt+b/Shop/Epics
Angel's Necklace can be obtained Fafurion/Antharas/Valakas Raid drop or Alt+b/Shop/Epics
Fallen Angel's Ring can be obtained Lindvior Raid drop or Alt+b/Shop/Epics
Enchanting Angel's Accessories
Angel's Accessories: Angel's Earring and Angel's Necklace can be enchanted with Blessed Scroll: Enchant Angel Accessory Scroll: Enchant Angel Accessory , which can be purchased from Alt+b/Shop/ Scrolls or drop from Raid Bosses
Fallen Angel's Ring can be enchanted with a Scroll: Enchant Fallen Angel Accessory , which can also be found in a Alt+B/ Shop / Scrolls or drop at Epic Raid Bosses
Blessed Scroll: Enchant Angel Accessory:
- The scroll can enchant an angel earring or necklace accessory up to +10. The Angel Accessory may fail to enchant starting from +1, the item will not be destroyed if it fails.
Blessed  Scroll: Enchant Fallen Angel Accessory - scroll exclusively for Fallen Angel accessories. The scroll can enchant an accessory up to +10. Failure to enchant does not destroys the accessory.
Removed Duplicate Lilith's Soul Necklace from Shop
Read more about them / Guide here:
- https://lineage2ertheia.com/forum/guides/angel's-accesories/
- https://lineage2ertheia.com/forum/guides/savior's-mask/
Title: Re: Updates
Post by: Lineage2Ertheia on March 13, 2019, 08:58:10 AM
New Updates added:
Scroll: Enchant Savior's Mask chance increased at superior levels
Angel's Earring now also drop at Antharas
Circlets of Power now also drop at Antharas
Savior's Mask now drops at Antharas
Blessed Scroll: Enchant Savior's Mask now also drop at Antharas
Blessed Scroll: Enchant Angel Accessory now also drop at Antharas
Blessed Scroll: Enchant Fallen Angel now also drop at Antharas
Blessed Circlet Enchant Scroll now also drop at Antharas
Circlet Spirit Stone now also drop at Antharas
Fallen Angel's Ring can drop at Antharas
Bottle of Valakas Soul drop increased at Valakas Raid
Angel's Necklace now also drop at Valakas
Circlets of Power now also drop at Valakas
Savior's Mask now also drop at Valakas
Blessed Scroll: Enchant Savior's Mask now also drop at Valakas
Blessed Scroll: Enchant Angel Accessory now also drop at Valakas
Blessed Scroll: Enchant Fallen Angel Accessory now also drop at Valakas
Blessed Circlet Enchant Scroll now also drop at Valakas
Circlet Spirit Stone now also drop at Valakas
Fallen Angel's Ring can drop at Valakas
Fallen Angel's Ring now drops at Baium
Circlets of Power now also drop at Baium
Savior's Mask now drops at Baium
Blessed Scroll: Enchant Savior's Mask now also drop at Baium
Blessed Scroll: Enchant Angel Accessory now also drop at Baium
Blessed Scroll: Enchant Fallen Angel now also drop at Baium
Blessed Circlet Enchant Scroll now also drop at Baium
Circlet Spirit Stone now also drop at Baium
Fallen Angel's Ring drops at Fafurion
Angel's Necklace now also drop at Fafurion
Circlets of Power now also drop at Valakas
Savior's Mask now also drop at Fafurion
Blessed Scroll: Enchant Savior's Mask now also drop at Fafurion
Blessed Scroll: Enchant Angel Accessory now also drop at Fafurion
Blessed Scroll: Enchant Fallen Angel Accessory now also drop at Fafurion
Blessed Circlet Enchant Scroll now also drop at Fafurion
Circlet Spirit Stone now also drop at Fafurion
Scroll: Enchant Savior's Mask chance increased at superior levels
Angel's Earring now also drop at Antharas
Circlets of Power now also drop at Antharas
Savior's Mask now drops at Antharas
Blessed Scroll: Enchant Savior's Mask now also drop at Antharas
Blessed Scroll: Enchant Angel Accessory now also drop at Antharas
Blessed Scroll: Enchant Fallen Angel now also drop at Antharas
Blessed Circlet Enchant Scroll now also drop at Antharas
Circlet Spirit Stone now also drop at Antharas
Fallen Angel's Ring can drop at Antharas
Bottle of Valakas Soul drop increased at Valakas Raid
Angel's Necklace now also drop at Valakas
Circlets of Power now also drop at Valakas
Savior's Mask now also drop at Valakas
Blessed Scroll: Enchant Savior's Mask now also drop at Valakas
Blessed Scroll: Enchant Angel Accessory now also drop at Valakas
Blessed Scroll: Enchant Fallen Angel Accessory now also drop at Valakas
Blessed Circlet Enchant Scroll now also drop at Valakas
Circlet Spirit Stone now also drop at Valakas
Fallen Angel's Ring can drop at Valakas
Fallen Angel's Ring now drops at Baium
Circlets of Power now also drop at Baium
Savior's Mask now drops at Baium
Blessed Scroll: Enchant Savior's Mask now also drop at Baium
Blessed Scroll: Enchant Angel Accessory now also drop at Baium
Blessed Scroll: Enchant Fallen Angel now also drop at Baium
Blessed Circlet Enchant Scroll now also drop at Baium
Circlet Spirit Stone now also drop at Baium
Fallen Angel's Ring drops at Fafurion
Angel's Necklace now also drop at Fafurion
Circlets of Power now also drop at Valakas
Savior's Mask now also drop at Fafurion
Blessed Scroll: Enchant Savior's Mask now also drop at Fafurion
Blessed Scroll: Enchant Angel Accessory now also drop at Fafurion
Blessed Scroll: Enchant Fallen Angel Accessory now also drop at Fafurion
Blessed Circlet Enchant Scroll now also drop at Fafurion
Circlet Spirit Stone now also drop at Fafurion
Mark of Fafurion now also drops at Elite Guardian Archer at Fafurion Temple
New "Improved GRAPHICS Launcher" added
This improves Lineage 2 Graphics using 3rd party shaders
You can get the new "Improved GRAPHICS Launcher.exe" by launching one time the Updater - Lineage2Ertheia.exe, and it will show up in your folder where Lineage 2 is
Run "Graphics Mod Launcher" one time and when done a desktop shortcut named " Play Lineage2Ertheia with Improved Graphics" will appear on your desktop
Launch the game from the shortcut "Play Lineage2Ertheia with Improved Graphics" to start the game using the Improved Graphics activated
Improved Graphic is now only available for english language only
New "Colored Chat Damage Launcher" added
You can get the new "Colored Chat Damage Launcher" by launching one time the Updater - Lineage2Ertheia.exe, and it will show up in your folder where Lineage 2 is
Run "Colored Chat Damage Launcher" one time and when done a desktop shortcut named "Play Lineage2Ertheia Colored Chat Damage" will appear on your desktop
Launch the game from the shortcut "Play Lineage2Ertheia Colored Chat Damage" to start the game using the Colored Damage Option activated
Colored Chat Damage is now only available for english language only
Title: Re: Updates
Post by: Lineage2Ertheia on March 17, 2019, 08:56:21 AM
Scroll: Destruction Cloak can be used up to +16 enchant on a Ancient Cloak
Blessed Scroll: Enchant Savior's Mask enchant chance increased from 6-9
Scroll Fragment: Enchant Savior's Mask enchant chance increased from 6-9
Blessed Scroll: Enchant Angel Accessory enchant chance increased from 6-9
Blessed Scroll: Enchant Fallen Angel Accessory enchant chance increased from 6-9
Title: Re: Updates
Post by: Lineage2Ertheia on March 21, 2019, 07:32:53 AM
New Olympiad Stadium Added
Hero's Vestiges Old Olympiad Stadium Removed
Olympiad buffer now will give out 7 buffs total
Savior's Mask cannot be dropped anymore
Talisman Abundance cannot be used in Olympiad off-like
Einhasad's Protection can trigger mastery off-like
Einhasad's Silence can trigger mastery off-like
Amethyst - Remove Invincibility cannot trigger mastery off-like
Angel's Necklace Enchant Effects will now give correct bonus for stun / paralysis / bleed
Destruction scrolls for legendary cloak will go up to 16 as intended
Title: Re: Updates
Post by: Lineage2Ertheia on March 25, 2019, 08:00:46 AM
Enchant Chance slightly increased for Savior's Mask
Enchant Chance slightly increased for Angel Jewels
Enchant Chance slightly increased for Fallen Angel's Ring
Radiant Circlets chance to get a top augment increased
Title: Re: Updates
Post by: Lineage2Ertheia on April 08, 2019, 07:16:49 AM
Lateral Hit more damage if target is stunned will now properly increase damage under the said condition
Wizard's Binding Shot Attack Damage to Immobilized Target will now work as should, total damage will increase by %
Berserker's Binding Attack Damage to Immobilized Target will now work as should, total damage will increase by %
Guardian Binding Cover reduced total damage as should (including the above)
Berserker Backfire fixed, now properly increases damage from behind by value
Fallen Angel's Ring additional Damage to Immobilized Target will now work as should, total damage will increase by %
Circlet Spirit Stone Augmentation Effect - Received Damage When Immobilized - 5% will now work as should, total damage will increase by %
Circlet Spirit Stone Augmentation Effect - a,Damage to Immobilized Targets + 5% will now work as should, total damage will increase by %
Title: Re: Updates
Post by: Lineage2Ertheia on April 20, 2019, 10:21:11 AM
New zone Raid Arena added
Raid Arena can be accesed from alt+b/Teleport/Raid Arena
Warp Gate added
Various NPC's and Dialogues added inside the Raid Arena
Warp Gate will port players to chosen location in the Raid Arena
2 New Special Raid Bosses added inside Raid Arena
Special Raid Bosses will spawn dynamicaly with a maximum of aprox. 1 day respawn
Special Raid Boss drops added having in mind recently added new items and scrolls
Raid Arena Zone danger zones depending on area added
Opening the map, or directly porting or saving port not possible inside the Raid Arena zone
To be added more raids and 3x similar areas

(https://i.ibb.co/4t2xqJx/cavern-2.gif)

Title: Re: Updates
Post by: Lineage2Ertheia on April 24, 2019, 08:47:02 AM
New updates added:
Cavern of Sloth added
Cavern of Greed added
Cavern of Envy added
Cavern of Wrath added
New Raid Added for Raid Arena (Zone 2)
New Raid Skills Addded
Quick Shot ignore defense value updated
Title: Re: Updates
Post by: Lineage2Ertheia on April 26, 2019, 07:59:06 AM
Monument of Heroes will show up in all towns
Monument of Heroes will have option to port the player to the Olympiad Participation Zone
Elmoreden Cloak cannot be used in Olympiad
Aden Cloak cannot be used in Olympiad
Elmore Cloak cannot be used in Olympiad
Ferios Cloak cannot be used in Olympiad
Elmoreden Cloak - Legendary cannot be used in Olympiad
Aden Cloak  - Legendary cannot be used in Olympiad
Elmore Cloak - Legendary cannot be used in Olympiad
Ferios Cloak - Legendary cannot be used in Olympiad
Mark of Trick cast interruption effect fixed
Mark of Void will only heal when it lands, one time at start
Mark of Void will correctly have added damage over time effect
Mark of Fire chance to land increased
Title: Re: Updates
Post by: Lineage2Ertheia on May 12, 2019, 07:50:17 AM
Item Augmentation: Reflect Damage value fixed, correct values added
Reflect Damage Brooch Augmentation when equiping Cat's Eye will now grant reflect damage instead of reflect resistance
After death in Atelia Zone, you will be ported to Dark Elven Village now
Title: Re: Updates
Post by: Lineage2Ertheia on May 16, 2019, 07:18:46 AM
Vote Reward Chests Added.
Daily Rewards are given in the form of a treasure chest to all players that vote for the server, at random times every day.  the treasure chest once         opened has a random chance of giving one of the items  as seen in the picture

Respawn for Atelia Fortress changed as follows:
1. Dying in Atelia will respawn you to Atelia Camp - General Field / Random Spots
2. Dying in Atelia Camp will spawn you to Dark Elf VIllage - General Field / Random Spots
Baium,Ant Queen, Ramona, Korambor Defenses increased

(https://scontent.fomr1-1.fna.fbcdn.net/v/t1.0-9/60495909_610976249378756_8428590726731792384_n.jpg?_nc_cat=111&_nc_ht=scontent.fomr1-1.fna&oh=8413f017aac45fcade38fa3426cb0bf8&oe=5D5222EE)
Title: Re: Updates
Post by: Lineage2Ertheia on May 18, 2019, 08:24:02 AM
Celestial Aegist now will correctly trigger Block Invincibility
Crystal Regeneration cannot be cast as long as Celestial or Party Celestial Protection are on
Ramona Raid Boss leveld and rewards increased
Helios Raid Boss leveld and rewards
Komabor Raid Boss leveld and rewards
Title: Re: Updates
Post by: Lineage2Ertheia on May 24, 2019, 07:30:53 AM
Bullseye and Mass Bullseye chance to cancel when striking greatly decreased (off tested)
Fenril Hound Kinaz Raid Boss drops added and level increased

Fenril Hound Kerinne Raid Boss drops added and level increased
Fenril Hound Freki Raid Boss drops added and level increased
Fenril Hound Uruz Raid Boss drops added and level increased
Wings of Flame Ixion Raid Boss drops added and level increased
Title: Re: Updates
Post by: Lineage2Ertheia on June 10, 2019, 10:40:36 AM
New UPDATE ADDED 6.8 - Use Updater 1 time before logging in to have updated client.

Feoh Updates Added, all Feohs Skills Updated to Fafuruion as follows:

Patch notes:

All Feoh skill Updated to Fafurion, new skills and enchant branches added, and new skill mechanics for all. Stances changed

 Feoh Wizard

o This update will update elemental toggle and revise skills for the Feoh Class.

General Improvements

Attribute Toggle Skills have been changed to better match the properties of each class.

o The Holy and Dark attribute toggle skills have been added. Also, attribute toggle skills that can

be learned by each class have been changed.

o Based on the activated attribute toggle skills, different stats increase. Also, all attack attributes

temporarily increase right after the skill is cast.

Common Skills

All classes receive changes to existing common skills.

New Skills New Skill Description Removed Skills

- Essence of Mana This toggle skill increases Magic Attack, Physical Defense and Magic Critical Rate by manipulating the essence of Mana.

- Embody Mana Armor This toggle skills significantly reduces receiveddamage by consuming MP and embodying a Mana armor.

-Wizard Soul This skill summons the new servitor, Discarded Wizard Soul.

Elemental Destruction - This is changed to a new skill that reflects the class characteristics and the skill level and enchantment values remain unchanged.

o Magic Defense Reduction effects have been added generally and special effects have been

added for each skill.

Class Changed Skills New Skill Description

Feoh Archmage Volcanic Destruction Deals Fire Magic Damage to the target and enemies in its path and

ignites them.

Feoh Soul Taker Bedrock Destruction Deals Earth Magic Damage to the target and reduces all their

attribute defenses.

Feoh Mystic Muse Icicle Destruction Fires multiple ice spears to the target, dealing Water Magic Damage

and reducing Attack/Movement Speed.

Feoh Storm Screamer Updraft Destruction Causes powerful updraft under the target and nearby enemies,

dealing Wind Magic Damage to them.

Feoh Soul Hound Void Destruction Deals Dark Magic Damage to the target and increases Magic Critical

Rate.

Elemental Burst

o All classes can learn Elemental Burst now.

o The skill deals a different attribute magic damage and has its own unique effects depending on

the attribute toggle skill.

o The overall effectiveness has increased and it can only be used against the target weakened by a

destruction skill.

Class Attribute Range Additional Effects

Feoh Archmage Fire Around the target Ignite

Water Single Target Frozen Pillar

Wind Around the target Knock Back

Earth Around the target Hold

Feoh Soul Taker Earth Around the target Knock Down

Dark Single Target Additional damage

Feoh Mystic Muse Water Around the target Frozen Pillar

Holy Around the target Stun

Feoh Storm Screamer Wind Around the target Faint, Cancel Target

Dark Single Target Increases Magic Critical Rate

Feoh Soul Hound Fire Around the target Ignite

Dark Single Target Teleport, additional damage

and Cancel’s the target’s

target.

Elemental Crash

o Only classes that have the attribute toggle skill can use it.

o The Earth/Wind Attribute Skills remain unchanged.

New/Changed Attribute Effect Attribute Effect

Changed Fire Ignite Water Slow, Freeze

on 5 stacks

New Holy Stun Dark Decrease M.Def.

Active Skill Changes

o Some skill names and effects have been changed and link effects have been added.

Changed Skill Names Skill description Before

Burst Casting Reduces Magic Cost MP/Magic Skill Cooldown and prevents magic casting from being canceled.

Mana Burst This buff skill is triggered when

Burst Casting is cast. Increases Magic Attack and its effect over time.

Arcane Comet Strike The target of the skill has been changed to the target and enemies on its path. Slow has been changed to Cancel Target.

Quadruple Elemental Blaster Knock Down added. Power and range increased.

Death Mass Unleash Hell Only available at Mana Burst Lv 4.

Ruin The effects have been changed to Physical/Magic Skill Power, Physical Defense, Magic Defense and Movement Speed Reduction.

Devil's Curse Mass Ruin The effects have been changed to Physical/Magic Skill Power, Physical Defense, Magic Defense and Movement Speed Reduction.

Passive Skill Changes

o Some skill names and effects have been changed and linked effects have been added.

Class Changed Skill Names New Skill Description

Feoh Archmage Grand Elemental Master Magic Attack, Physical Defense and Magic Critical

Damage have been increased. Magic Cooldown has been reduced.

Feoh Soul Taker Grand Necromancy Magic Attack, Physical Defense and Magic Skill Power have been increased.

Curse Gloom triggers when Elemental Crash

(Dark) is cast.

Feoh Mystic Muse Grand Mana of Spirit Reduces Magic Attack has been increased and

received damage and Magic Cooldown.

Freeze for a certain chance when Elemental Spike

(Water) is cast.

Feoh Storm Screamer Grand Spells Eye Increases M. Atk., M. Critical Damage

and M. Skill Power.

Feoh Soul Hound Grand Abyss Stigma PvP Damage, Magic Attack and Magic Skill Power

have been increased.

Additional Feoh Changes

o The enchantment route of Burst Casting (before, Double Casting) has been changed to [Shield]

and [Mana Shield].

 

ALL FEOH WIZARDS

— The "Empowering Echo" skill has been added for all Feoh classes.

— The following skills have been changed:

Skill name Changes Quadruple Elemental Blast Mana consumption has been decreased

Elemental Attribute Stances

The leveling of Elemental Harmony has been deleted.

MP Consumption has been deleted.

Duration has been changed to 5 sec.

Increases Attack Attribute by 100.

FEOH MYSTIC MUSE

— The following skills have been changed:

Skill nameChangesHoly StanceDamage Increase +5% effect has been added.Elemental Burst (Holy Stance)Stun duration has been changed 3 -> 5 sec.

FEOH SOULHOUND

— The following skills have been changed:

Skill nameChangesGrand Abyss StigmaDamage Increase +5% effect has been added.Soul BarrageCharacter is invincible when casting.

Vote Reward Chest will now correctly be named as suchFixed an issue with Savior Mask and Power Circlets not showing up when dropped

Discarded Wizard's Soul new levels for skill and summon added, updated to Fafurion

Magical Evasion Distance route deleted

Magical Charge Distance route deleted

Magical Evasion +2 levels added, effects updated and enchant branches added

Magical Charge+2 levels added, effects updated and enchant branches added

Mass Death Fear +2 levels added, effects updated and enchant branches added

Death Fear +2 levels added, effects updated and enchant branches added

Hell Binding  +2 levels added, effects updated and enchant branches added

Mass Hell Binding   +2 levels added, effects updated and enchant branches added

Physical Soul Barrier +2 levels added, effect updated and enchant branches added

Lightning Shock +2 levels added, effects updated and enchant branches added

Quadruple Elemental Blast +2 levels added, effects updated and enchant branches added

Arcane Comet Stroke +2 levels added, effects updated and enchant branches added

Utimate Body to Mind +2 levels and enchants added

Shadow Snare +2 levels added and updated

Elemental Spike updated to lv 13 and all enchant branches updated also

Elemental Spike Fire updated to lv 13 and all enchant branches updated also

Elemental Spike Wind updated to lv 13 and all enchant branches updated also

Elemental Spike Earth updated to lv 13 and all enchant branches updated also

Elemental Spike Dark updated to lv 13 and all enchant branches updated also

Elemental Crash updated to lv 13 and all enchant branches updated also

Elemental Crash Fire updated to lv 13 and all enchant branches updated also

Elemental Crash Wind updated to lv 13 and all enchant branches updated also

Elemental Crash Earth updated to lv 13 and all enchant branches updated also

Elemental Crash Dark updated to lv 13 and all enchant branches updated also

Bedrock Destruction updated to lv 13 and all enchant branches updated also

Death Howl lvl updated to lv 9 and all enchant branches updated also

Ruin lvl updated to lv 11 and all enchant branches updated also

Mass Ruin updated to lv 11 and all enchant branches updated also

Ignore Divinity fixed chance to dispel buffs up to 2

Ignore Divinity updated to lv 7, 2 additional skill levels added and all enchant branches updated also

Ignore Divinity Distance skill enchant branch added

Change Weapon Removed from 4th class any

Feoh Wizard

o This update will update elemental toggle and revise skills for the Feoh Class.

General Improvements

Attribute Toggle Skills have been changed to better match the properties of each class.

o The Holy and Dark attribute toggle skills have been added. Also, attribute toggle skills that can

be learned by each class have been changed.

o Based on the activated attribute toggle skills, different stats increase. Also, all attack attributes

temporarily increase right after the skill is cast.

Common Skills

All classes receive changes to existing common skills.

New Skills New Skill Description Removed Skills

- Essence of Mana This toggle skill increases Magic Attack,

Physical Defense and Magic Critical Rate

by manipulating the essence of Mana.

Wizard Spirit

New Skills

Curse Gloom Elemental Crash

Aqua Crash

Elemental Blast -

Feoh Archmage, Mystic Muse, Storm Screamer and Soul Hound Skills

New Skills New Skill Description Removed Skills

Embody Mana Armor This toggle skills significantly reduces received

damage by consuming MP and embodying a

Mana armor.

Arcane Barrier

Feoh Soultaker

New Skills New Skill Description

Summon Discarded

Wizard Soul

This skill summons the new servitor, Discarded Wizard

Soul.

Elemental Destruction

o This is changed to a new skill that reflects the class characteristics and the skill level and

enchantment values remain unchanged.

o Magic Defense Reduction effects have been added generally and special effects have been

added for each skill.

Class Changed Skills New Skill Description

Feoh Archmage Volcanic Destruction Deals Fire Magic Damage to the target and enemies in its path and

ignites them.

Feoh Soul Taker Bedrock Destruction Deals Earth Magic Damage to the target and reduces all their

attribute defenses.

Feoh Mystic Muse Icicle Destruction Fires multiple ice spears to the target, dealing Water Magic Damage

and reducing Attack/Movement Speed.

Feoh Storm Screamer Updraft Destruction Causes powerful updraft under the target and nearby enemies,

dealing Wind Magic Damage to them.

Feoh Soul Hound Void Destruction Deals Dark Magic Damage to the target and increases Magic Critical

Rate.

Elemental Burst

o All classes can learn Elemental Burst now.

o The skill deals a different attribute magic damage and has its own unique effects depending on

the attribute toggle skill.

o The overall effectiveness has increased and it can only be used against the target weakened by a

destruction skill.

Class Attribute Range Additional Effects

Feoh Archmage Fire Around the target Ignite

Water Single Target Frozen Pillar

Wind Around the target Knock Back

Earth Around the target Hold

Feoh Soul Taker Earth Around the target Knock Down

Dark Single Target Additional damage

Feoh Mystic Muse Water Around the target Frozen Pillar

Holy Around the target Stun

Feoh Storm Screamer Wind Around the target Faint, Cancel Target

Dark Single Target Increases Magic Critical Rate

Feoh Soul Hound Fire Around the target Ignite

Dark Single Target Teleport, additional damage

and Cancel’s the target’s

target.

Elemental Crash

o Only classes that have the attribute toggle skill can use it.

o The Earth/Wind Attribute Skills remain unchanged.

New/Changed Attribute Effect Attribute Effect

Changed Fire Ignite Water Slow, Freeze

on 5 stacks

New Holy Stun Dark Decrease M.

Def.

Active Skill Changes

o Some skill names and effects have been changed and link effects have been added.

Changed Skill Names Skill description Before

Burst Casting Reduces Magic Cost MP/Magic

Skill Cooldown

Double Casting

and prevents magic casting

from being canceled.

Mana Burst This buff skill is triggered when

Burst Casting is cast. Increases

Magic Attack and its effect over

time.

Arcane Comet Strike The target of the skill has been

changed to the target and

enemies on its path. Slow has

been changed to Cancel Target.

Unleash Hell

Reduces Cooldown by 15 sec

every time Mana Burst is

triggered.

Quadruple Elemental

Blaster

Knock Down added. Power and

range increased.

Death Mass Unleash Hell

Only available at Mana Burst Lv

4.

Ruin The effects have been changed

to Physical/Magic Skill Power,

Physical Defense, Magic

Defense and Movement Speed

Reduction.

Devil's Curse

Mass Ruin The effects have been changed

to Physical/Magic Skill Power,

Physical Defense, Magic

Defense and Movement Speed

Reduction.

Devil's Highway

Passive Skill Changes

o Some skill names and effects have been changed and linked effects have been added.

Class Changed Skill Names New Skill Description

Feoh Archmage Grand Elemental Master Magic Attack, Physical Defense and Magic Critical

Damage have been increased.

Magic Cooldown has been reduced.

Feoh Soul Taker Grand Necromancy Magic Attack, Physical Defense and Magic Skill

Power have been increased.

Curse Gloom triggers when Elemental Crash

(Dark) is cast.

Feoh Mystic Muse Grand Mana of Spirit Reduces Magic Attack has been increased and

received damage and Magic Cooldown.

Freeze for a certain chance when Elemental Spike

(Water) is cast.

Feoh Storm Screamer Grand Spells Eye Increases M. Atk., M. Critical Damage

and M. Skill Power.

Feoh Soul Hound Grand Abyss Stigma PvP Damage, Magic Attack and Magic Skill Power

have been increased.

Additional Feoh Changes

o The enchantment route of Burst Casting (before, Double Casting) has been changed to [Shield]

and [Mana Shield].
Title: Re: Updates
Post by: Lineage2Ertheia on June 18, 2019, 07:46:12 AM
Updarft Destruction will now have an area of effect instead of a single target
Fixed certain dialogues at clan auction
Shadow Evasion will now correctly evade physical and magical hits with a certain probability
Title: Re: Updates
Post by: Lineage2Ertheia on June 20, 2019, 07:13:55 AM
Volcanic Destruction will now affect the enemies on the route also
Bedrock Destruction chance for debuff to land increased
Elemental Final Storm area of effect increased
Arcane Comet Strike will now affect the enemies on the route also
Ignite Debuff from Archmage will have increased dot damage effect
Counter Flip will now have effect at any range
Title: Re: Updates
Post by: Lineage2Ertheia on June 22, 2019, 07:31:48 AM
Elemental Buster for Mystic Muse will now have an area of effect
Shadow Evasion chance to evade physical skills changed, now effect will be closer felt to it's chance
Volcanic Destruction debuff chance increased and now will affect everyone in it's path
Reflect Resistance bonus fixed for Item Skill: Reflect Resistance, and various other bonuses and items.
Reworked Shadow Chase chance to land updated to Fafurion
Reworked Angel of Death
Title: Re: Updates
Post by: Lineage2Ertheia on July 04, 2019, 09:39:44 AM
(https://i.gyazo.com/f39da346c9f204a4ac5e52f269b4f4e7.jpg)


Update 6.9 launched, Use Updater-Lineage2ertheia.exe 1 time to get up to date files, before starting the game.

Superior Necromancy updated, aditional effect while casting Elemental Spike (Dark) activates Curse Gloom which decreases the target's M. Def. and all Attribute Resistance.

Superior Elemental Master added for Feoh Archmage

Superior Mana of Spirit added for Feoh Mystic Muse and also Casting Elemental Spike (Water) freeze the target at a certain probability.

Superior Abyss Stigma added for Feoh Soulhound

Superior Spirit Eye Stigma added for Feoh Stormscreamer

Enchanted Valley Zone remade, repopulated, drops and mobs stats updated

Elemental Burst Water target set to area

Enchant Chances for Angel accesories/Savior's Mask slightly increased at superior levels

Forgotten Power - Physical Attack all 30 levels of skill added

Forgotten Power - Magical Attack all 30 levels of skill added

Forgotten Power - Armor Defense all 30 levels of skill added

Forgotten Power - Vitalizing skill all 30 levels of skill added

Forgotten Power - Elemental Guard all 30 levels of skill added

Anton Npc in Rune dialogues updated

Forgotten Spellbook Chapter 1 made

Forgotten Spellbook Chapter 2 made

Anton Npc Will exchange Damaged Spellbook for Forgotten Spellbook Chapter 1 with a chance (around 20% https://eu.4gameforum.com/threads/661084/)

You can get Forgotten Spellbook Chapter 2/3 at Dimensional Merchant added (For now limited to chapter 2)

Forgotten Power Skills

From monsters dwelling in solo and party hunting zones level 99 and above you can get a Damaged Spellbook Damaged Spellbook , which is required to gain Forgotten Power Skills.

General Info

Forgotten Power Skills are special skills available to all characters. Any characters can learn them from level 86, having completed the Awakening (3rd Liberation).

You can learn the skills from special Forgotten Spellbooks: Forgotten Spellbook Chapter 1 Forgotten Spellbook Chapter 1 , Forgotten Spellbook Chapter 2 Forgotten Spellbook Chapter 2 and Forgotten Spellbook Chapter 3 Forgotten Spellbook Chapter 3 .

There are 5 Forgotten Power Skills in total: Forgotten Power - Physical Attack, Forgotten Power - Magical Attack, Forgotten Power - Armor Defense, Forgotten Power - Elemental Guard and Forgotten Power - Vitalizing.

Each Forgotten Power skill has 30 levels in total. (For now max lvl is limited to 20)

Forgotten Power Skills are available on Grand Olympiad and Ceremony of Chaos.

Learning Forgotten Power Skills

Available via skill learning interface (Alt + K).

To learn them, you'll need a certain amount of SP.

To learn Forgotten Power Skills level 1-5 you'll need adena only, and to learn levels 6-30 you need to have the corresponding chapter in your inventory:

Forgotten Spellbook Chapter 1 Forgotten Spellbook Chapter 1 to learn skill levels 6-10.

Forgotten Spellbook Chapter 2 Forgotten Spellbook Chapter 2 to learn skill levels 11-20.

Forgotten Spellbook Chapter 3 Forgotten Spellbook Chapter 3 to learn skill levels 21-30. (For the time beeing disabled)

How to get Forgotten Spellbooks

The Forgotten Spellbook Chapter 1 Forgotten Spellbook Chapter 1 with a certain probability can be purchased from NPC Anton in Rune:

Gather 55 Damaged Spellbooks to exchange with a chance for a Forbidden Skills Chapter 1 Spellbook (around 20%)

Forgotten Spellbook Chapter 2 Forgotten Spellbook Chapter 2 and Forgotten Spellbook Chapter 3 Forgotten Spellbook Chapter 3 can be purchased from Dimensional Merchants in any township:

Following monsters will drop Damaged Spellbooks:

Medium Chance of Dropping Damaged Spellbooks

Fortress Guardian Captain 

Atelia Elite Captain

Fortress Dark Wizard

Atelia High Priest

FLower Bud

Nymph Tulip

Nymph Lilly

High Chance of Dropping Damaged Spellbooks

Elite Guardian Archer

Temple Patrol Guard

Starving Water Dragon

Temple Leviathan

Elite Guardian Warrior

Temple Guardian Warrior

Temple Wizard

Temple Priest

List of Forgotten Power Skills (Limited to lv. 20 for the time being)

Forgotten Power - Physical Attack

Level P.Atk. Normal P. Critical Damage Physical Skill Power

1 +1% - -

2 +1% - -

3 +2% - -

4 +2% - -

5 +3% - -

6 +3% - -

7 +4% - -

8 +4% - -

9 +5% - -

10 +5% - -

11 +6% +1% -

12 +6% +1% -

13 +7% +1% -

14 +7% +2% -

15 +8% +2% -

16 +8% +3% -

17 +9% +3% -

18 +9% +4% -

19 +10% +4% -

20 +10% +5% -

21 +11% +6% +1%

22 +12% +7% +2%

23 +13% +8% +3%

24 +14% +9% +4%

25 +15% +10% +5%

26 +16% +11% +6%

27 +17% +12% +7%

28 +18% +13% +8%

29 +19% +14% +9%

30 +20% +15% +10%

Forgotten Power - Magical Attack

Level M. Atk. M. Skill Power M. Critical Damage

1 +1% - -

2 +1% - -

3 +2% - -

4 +2% - -

5 +3% - -

6 +3% - -

7 +4% - -

8 +4% - -

9 +5% - -

10 +5% - -

11 +6% +1% -

12 +6% +1% -

13 +7% +1% -

14 +7% +2% -

15 +8% +2% -

16 +8% +3% -

17 +9% +3% -

18 +9% +4% -

19 +10% +4% -

20 +10% +5% -

21 +11% +6% +1%

22 +12% +7% +2%

23 +13% +8% +3%

24 +14% +9% +4%

25 +15% +10% +5%

26 +16% +11% +6%

27 +17% +12% +7%

28 +18% +13% +8%

29 +19% +14% +9%

30 +20% +15% +10%

Forgotten Power - Armor Defense

Level P.Def. / M.Def. Damage received when immobilized Cooldown

1 +1% - -

2 +1% - -

3 +2% - -

4 +2% - -

5 +3% - -

6 +3% - -

7 +4% - -

8 +4% - -

9 +5% - -

10 +5% - -

11 +6% -1% -

12 +6% -1% -

13 +7% -1% -

14 +7% -2% -

15 +8% -2% -

16 +8% -3% -

17 +9% -3% -

18 +9% -4% -

19 +10% -4% -

20 +10% -5% -

21 +11% -6% -1%

22 +12% -7% -2%

23 +13% -8% -3%

24 +14% -9% -4%

25 +15% -10% -5%

26 +16% -11% -6%

27 +17% -12% -7%

28 +18% -13% -8%

29 +19% -14% -9%

30 +20% -15% -10%

Forgotten Power - Elemental Guard

Level Attribute resistance Attribute attack Max. HP/MP

1 +5 - -

2 +10 - -

3 +15 - -

4 +20 - -

5 +25 - -

6 +30 - -

7 +35 - -

8 +40 - -

9 +45 - -

10 +50 - -

11 +55 +5 -

12 +60 +10 -

13 +65 +15 -

14 +70 +20 -

15 +75 +25 -

16 +80 +30 -

17 +85 +35 -

18 +90 +40 -

19 +95 +45 -

20 +100 +50 -

21 +105 +55 +1%

22 +110 +60 +2%

23 +115 +65 +3%

24 +120 +70 +4%

25 +125 +75 +5%

26 +130 +80 +6%

27 +135 +85 +7%

28 +140 +90 +8%

29 +145 +95 +9%

30 +150 +100 +10%

Forgotten Power - Vitalizing

Level Vitality Bonus Vitality Consumption XP bonus

1 +1% - -

2 +1% - -

3 +2% - -

4 +2% - -

5 +3% - -

6 +3% - -

7 +4% - -

8 +4% - -

9 +5% - -

10 +5% - -

11 +6% -1% -

12 +6% -1% -

13 +7% -1% -

14 +7% -2% -

15 +8% -2% -

16 +8% -3% -

17 +9% -3% -

18 +9% -4% -

19 +10% -4% -

20 +10% -5% -

21 +11% -6% +1%

22 +12% -7% +2%

23 +13% -8% +3%

24 +14% -9% +4%

25 +15% -10% +5%

26 +16% -11% +6%

27 +17% -12% +7%

28 +18% -13% +8%

29 +19% -14% +9%

30 +20% -15% +10%
Title: Re: Updates
Post by: Lineage2Ertheia on July 09, 2019, 07:45:20 AM
Level 1-5 Forgotten Skills will now cost Mouse Coins only
Garden of Spirits spawns updated, drops revamped, useless drops removed
Garden of Genesis updated, drops revamped, useless drops removed
Drops chance for Damaged Spellbooks and quantity increased in Fafurion's Garden mobs
Drops chance for Damaged Spellbooks and quantity increased in Enchanted Valley mobs
Drops chance for Damaged Spellbooks and quantity increased in Atelia Valley mobs
Enchanted Valley Mobs will also drop soul crystals
Garden of Genesis Mobs will also drop soul crystals
Atelia Mobs will also drop soul crystals
Damaged Spellbooks will be also droped by:
Garden of Genesis
genesis shock rabbit
Gardener Commander
Gardener Chief Priest
Forge of Gods --
Skarlet Stackato Noble
Fury Sylph Purka
Fury Sylph Temptress
kerberos Nero
Cyrax now will Drop Forgotten Spellbooks also
Antharas now will Drop Forgotten Spellbooks also
Valakas now will Drop Forgotten Spellbooks also
Lindvior  now will Drop Forgotten Spellbooks also
Fafurion now will Drop Forgotten Spellbooks also
Baium now will Drop Forgotten Spellbooks also
Ant Queen now will Drop Forgotten Spellbooks also
Darion now will Drop Forgotten Spellbooks also
Beleth now will Drop Forgotten Spellbooks also
Flint now will Drop Forgotten Spellbooks also
Eviscerator skills will not be auto-learned anymore (4th class)
Sayha's Seer skills will not be auto-learned anymore (4th class)
Duel System disabled to be less disruptive in open/mass pvp
Duel System being remade, to not disrupt mass pvp/pvp and work only in certain areas
Title: Re: Updates
Post by: Lineage2Ertheia on July 11, 2019, 06:27:02 AM
Back Step Animation Fixed and Behavior fixed
Charm type skills disabled for mobs in Enchanted Valley
Chance for soul crystal lv 1 decreased in some zones  (for now)
Monster Skills in Enchanted Valley skills will have a higher reuse delay
Garden of Spirits spawns updated to Fafurion 
Title: Re: Updates
Post by: Lineage2Ertheia on July 13, 2019, 07:54:57 AM
Burst Casting  prevents from being canceled while casting fixed
Title: Re: Updates
Post by: Lineage2Ertheia on July 19, 2019, 08:20:56 AM
Vote Reward Chest now will also have a chance to give Damaged Spellbooks
Vote Reward Chest now will also have a chance to give Forgotgten Spellbook Chapter 1
Vote Reward Chest now will also have a chance to give Forgotgten Spellbook Chapter 2
Vote Reward Chest now will also have a chance to give Agathion Virgo - Stage 7-12
Vote Reward Chest now will also have a chance to give Earth Wyrm Heart Fragment
Vote Reward Chest now will also have a chance to give Bottle of Antharas' Soul
Vote Reward Chest now will also have a chance to give Spirit Stone - Elmoreaden
Vote Reward Chest now will also have a chance to give Spirit Stone - Ferios
Vote Reward Chest now will also have a chance to give Spirit Stone - Aden
Vote Reward Chest now will also have a chance to give Spirit Stone - Elmore
TVT Event will now have a chance to give in chests Damaged Spellbooks also
TVT Event will now have a chance to give in chests Forgotten Spellbook Chapter 1
TVT Event will now have a chance to give in chests Forgotten Spellbook Chapter 2
TVT Event will now have a chance to give in chests Leona's Soul Crystal - Stage 3
TVT Event will now have a chance to give in chests Pantheon's Soul Crystal - Stage 3
TVT Event will now have a chance to give in chests Lionel's Soul Crystal - Stage 3
Last Hero Event chest will now have a chance to give Damaged Spellbooks also
Last Hero Event chest will now have a chance to give Forgotten Spellbook Chapter 1
Last Hero Event chest will now have a chance to give Forgotten Spellbook Chapter 2 
Last Hero Event chest will now have a chance to give Blessed Scroll: Enchant Fallen Angel Accessory
Last Hero Event chest will now have a chance to give Blessed Scroll: Enchant Fallen Angel Accessory
Last Hero Event chest will now have a chance to give Blessed Scroll: Enchant Savior's Mask
Last Hero Event chest will now have a chance to give Blessed Scroll: Enchant Angel Accessory
Drops quanitity in Fafurion Temple for Damaged Spellbooks Doubled
Drops in Athelia Increased for Damaged Spellbooks for certain monsters
Drops in Garden of Genesis Increased for Damaged Spellbooks for certain monsters
Drops in Enchanted Valley Increased for Damaged Spellbooks for certain monsters
Title: Re: Updates
Post by: Lineage2Ertheia on July 24, 2019, 06:52:36 AM
Chance to obtain Forgotten Spellbook at Anton increased to 80%
Weight of Damaged Spellbooks Reduced to 0
Garden Scout will also drop Damaged Spellbooks
Nymph Tulip will also drop Damaged Spellbooks
Nymph Cosmos will also drop Damaged Spellbooks
Fortress Raider will also drop Damaged Spellbooks
Scarlet Stakato Soldier will also drop Damaged Spellbooks
Fafurion Temple mobs increased quantity of droped Damaged Spellbooks
Enchanted Valley mobs increased quantity of droped Damaged Spellbooks
Antharas' Herald Komabor will also drop Forgotten Spellbooks
Valakas' Herald Potigia will also drop Forgotten Spellbooks
Lindvior's Herald Numa will also drop Forgotten Spellbooks
Megaloprepis will also drop Forgotten Spellbooks
Orfen will also drop Forgotten Spellbooks
Fixed an issue when player would get paralyzed near Orfen
Title: Re: Updates
Post by: Lineage2Ertheia on July 29, 2019, 08:29:08 AM
(https://lineage2ertheia.com/tyrr%20warrior%20sayha%20seer.jpg)

Update 7.0 Launched - Use Updater 1 time before logging in to be up to date
Forgotten Spellbook Chapter 1 added to shop also for mouse coins
Tyrr Warrior Updated to Fafurion
Provoke updated to Fafurion, lv 14, lv 15,lv 16,lv 17 added
Thunder Storm updated to Fafurion, lv 50, lv 51 added
Thunder Storm chance to land increased, dependent on stun
Thunder Spear updated to Fafurion, lv 8, lv 9 added
Thunder Spear chance to land increased, dependent on stun added
Wrath updated to Fafurion, lv 18, lv 19 added
Winged Spear updated to Fafurion, lv 2 added
Winged Spear chance to land increased, dependent on stun
Dreadful Roar updated to Fafurion, lv 8, lv 9 added
Frenzy old enchant routed deleted
Frenzy updated to Fafurion lv 10 added
Guts updated to Fafurion, lv 10 added
Rage updated to Fafurion, lv 8 added
Furious Slasher updated to Fafurion, lv 2 added
Fury Fists updated to Fafurion, lv 5 added
Raging Force updated to Fafurion, lv 16,17 added
Raging Force deprecated branches removed
Wild Roar updated to Fafurion, lv 2 added
Wolf's Cry updated to Fafurion, lv 2 added
Momentum Flash updated to Fafurion, lv 7,8 added
Momentum Flash new braches and old remade
Furious Fists updated to Fafurion, lv 2 added
Power Hammer Crush updated to Fafurion, lv 8,9 added
Power Hammer Crush new braches and old remade
Armor Destruction updated to Fafurion, lv 12, lv 13 added.
Mega Strike updated to Fafurion, lv 12, lv 13 added.
Giant Punch updated to Fafurion, lv 12, lv 13 added.
Hurricane Rush updated to Fafurion, lv 10, lv 11 added.
Hurricane Rush land rate increased
Eruption updated to Fafurion, lv 12, lv 13 added. 
Eruption land rate increased
Hurricane Storm updated to Fafurion, lv 12, lv 13 added.
Infinity Strike updated to Fafurion, lv 5, lv 6 added.
Jump Attack updated to Fafurion, lv 11/12 added
Last Attack updated to Fafurion, lv 7, lv 8 added.
Hurricane Blaster updated to Fafurion, lv 12, lv 13 added.
Power Bomber updated to Fafurion, lv 10, lv 11 added.
Sonic Star updated to Fafurion, lv 5, lv 6 added.
Sonic Rage updated to Fafurion, lv 16, lv 17 added.
Sonic Storm updated to Fafurion, lv 45, lv 46 added.
Sonic Flash updated to Fafurion, lv 8, lv 9 added.
Triple Sonic Slash updated to Fafurion, lv 35, lv 36 added.

Sayha's Seer Class updated to Fafurion
Hydro Attack updated to Fafurion, lv 29, lv 30 added
Hydro Attack chance branch kept for now
Hydro Flare updated to Fafurion, lv 20, lv 22 added
Hydro Strike updated to Fafurion, lv 25, lv 26 added
Storm Rage updated to Fafurion, lv 12, lv 13 added
Storm Rage chance to land increased
Hydro Drain updated to Fafurion, lv 15, lv 17 added
Windy Refuge updated to Fafurion, lv 3 added
Threatening Wind updated to Fafurion, lv 16, lv 17 added
Air Rush updated to Fafurion, lv 26, lv 27 added
Compelling Wind updated to Fafurion, lv 16, lv 17 added
Squall updated to Fafurion, lv 26, lv 27 added
Sayha's Word updated to Fafurion, lv 12, lv 13 added
Sayha's Blessing updated to Fafurion, lv 3
Divine Storm updated to Fafurion, lv 5, lv 6 added
Title: Re: Updates
Post by: Lineage2Ertheia on August 03, 2019, 07:35:42 AM
Superior Mana of Spirit fixed wrong mp bonus added
Drops increased for Damaged Spellbooks
Price for Forgotten Spellbook exchange at Anton reduced
Verified mana recovery bonus (with default skills on feoh classes). Time stamp and bonuses working exactly as on official.
After several tests, synced Embody Mana Armor mana consumption with retail 1:1. (using frame by frame analyzis)
Shadow Fake Death reworked, correct mp consumption added, skill mechanics optimized
Title: Re: Updates
Post by: Lineage2Ertheia on August 15, 2019, 06:44:23 AM
Completly reworked the folowing stats:

Stun rezistances rate game mechanics formulas remade,  updated to Fafurion.

Stun success rate game mechanics formulas remade,  updated to Fafurion.

Reflect damage rate game mechanics formulas remade,  updated to Fafurion.
Title: Re: Updates
Post by: Lineage2Ertheia on August 20, 2019, 09:42:58 AM
DOT (damage over time) Skills will now go through Embody Mana Armor

Shadow Chase land rate will now scale with Stun

Mental Resistance, Mental Power mechanics and calculations updated to Fafurion

Shadow Evasion chance to avoid magical skills rate updated

Magical Accuracy / Evasion synced with latest off formulas
Title: Re: Updates
Post by: Lineage2Ertheia on August 26, 2019, 08:51:44 AM
New Game Mechanic for Mana Burst added
Mana Burst when increases will reduce the reuse of Arcane Comet Strike by 15 seconds
Adenia's Invulnerability will not be allowed to be healed when skill is active
Gravity Barrier will not be allowed to be healed when skill is active
Cat's Eye Invulnerability will not be allowed to be healed when skill is active
Land Rate of various debuffs is influenced by element also, as long as skills have an element value
Sleep attack calculations and land rate updated to Fafurion
Sleep Resistance calculations and land rate updated to Fafurion
Bleed Attack calculations and land rate updated to Fafurion
Bleed Resistance calculations and land rate updated to Fafurion
Hold Attack calculations and land rate updated to Fafurion
Hold Resistance calculations and land rate updated to Fafurion
Dual Class Feoh will also have the choice to not automaticaly learn 4th class skills on dual class
Title: Re: Updates
Post by: Lineage2Ertheia on August 28, 2019, 07:59:06 AM
Adding Special Ability System reworked 
Requirements for Special Ability halved 
Adding Special Ability greatly simplified
Mammon Dialogues for Special Abilities translated and reworked
Fata Sleep chances reworked to match closer last update
Stun Resist stat bonuses for augments calculations updated to new game mechanics Fafurion
Stun Power stat bonuses for augments calculations updated to new game mechanics Fafurion
Bleed Resist stat bonuses for augments calculations updated to new game mechanics Fafurion
Bleed Power stat bonuses for augments calculations updated to new game mechanics Fafurion
Mental Resist stat bonuses for augments calculations updated to new game mechanics Fafurion
Mental Power stat bonuses for augments calculations updated to new game mechanics Fafurion
Hold Resist stat bonuses for augments calculations updated to new game mechanics Fafurion
Hold Powerstat bonuses for augments calculations updated to new game mechanics Fafurion
Title: Re: Updates
Post by: Lineage2Ertheia on August 30, 2019, 08:41:15 AM
New Updates added:
Forgotten Skills are possible to upgrade up to lv.30
Forgotten Books can be traded at Dimensional Merchant
Forgotten Books lv.1 price in shop reduced
Title: Re: Updates
Post by: Lineage2Ertheia on September 03, 2019, 08:12:49 AM
New Stat "Faint" game mechanics added
Faint attack/rezist will now show up in .whoami also
Fallen Angel's Ring will now properly add Faint resistance and power
Attributes Cap increased to 1500
Elemental Burst - Wind Stormscreamer will now properly have Faint effect
Fly Type skills game mechanics Reworked. If player is not able to travel to the destination as if it was done on feet, the flight type skill will not happen.
Effect Throw reworked and updated
Effect KnockBack reworked and updated
Effect KnockDown reworked and updated
Effect Pull reworked and updated
Effect Yoke reworked and updated
Faint is also influenced by mesmerizing system
Fear and Death Fear land rate updated to Fafurion
Title: Re: Updates
Post by: Lineage2Ertheia on September 05, 2019, 08:28:55 AM
Superior Abyss Stigma will now properly also reset the cooldown of M. Evasion/ Charge if you cast the Elemental Burst (Dark).
Easterly Wind now properly resets cooldown of Right Angle Reverse and Easterly Wind Strike
Easterly Wind Strike Bleed effect will now last 15 seconds updated to Fafurion
Easterly Wind Strike run speed debuff bonus removed ( description will be updated in later patch 7.1)
Easterly Wind Strike bleed debuff interval updated
Death Fear chances updated to Fafurion
Death Fear will also be affected by Mesmerizing
Mass Death Fear chances updated to Fafurion
Mass Death Fear will also be affected by Mesmerizing
Fatal Sleep chances updated
Mass Fatal Sleep chances updated
Right Angle Reverse base chance to stun updated
Right Angle Reverse base chance to lethal updated
Right Angle Reverse base chance for a critical hit updated
Elemental Burst Wind chances to faint updated
Maximum Blow will now resets the cooldown of Heart Breaker/ Chain Blow if Reverse Mana is cast
Fafurion Monsters defenses and resists slightly lowered
Removed 2 special monsters from spawning in Atelia
Title: Re: Updates
Post by: Lineage2Ertheia on September 21, 2019, 08:13:46 AM
Windy Refuge HP Recoveery updated to Fafurion (tested and verified on retail)
Lightning Squall Land Rate Increased
Damage Threshold of Squall to trigger Lightning Squall Increased
Chance to Trigger Lightning Squall Increased
Storm Sign chance to land will now depend on Mental Attack/Resistance
Storm Sign magic levels increased
Fixed an issue when Ertheia race passives would not show up in Feoh
Radiant Circlet enchant chances increased
Angel Earring enchant chances increased
Angel Necklace enchant chances increased
Fallen Angel Ring enchant chances increased
Radiant Circlet enchant chances increased
Chance to obtain Talisman Isanity from compound Increased
Chance to obtain Enchant Type Brooch from compound increased
Chance to obtain Rare Type Brooch from compound increased
Chance to obtain higher level Sayha's Talisman from compound increased
Destruction Knight Zeruel raid group level and drop increased
Title: Re: Updates
Post by: Lineage2Ertheia on October 01, 2019, 06:26:53 AM
New Update 7.1 added. Use updater 1 time before logging in.

Party Solidarity aura skill, that previously was activated when combining with aura from several charactters with different classes, has been deleted.
The existing class aura have become passive skills, effects have not been changed.
Eviscerator Force is now a passive skill
Sayha's Force is now a passive skill
Sigel Force is now a passive skill
Tyrr Force is now a passive skill
Othel Force Force is now a passive skill
Yul Force is now a passive skill
Feoh Force is now a passive skill
Wynn Force is now a passive skill
Aore Force is now a passive skill
Block Force skills removed
Dual Maximum HP will now be a passive skill
Death Fear chances updated to reflect better off values
Mass Death Fear chances updated to reflect better off values
Scroll PK Prices Increased
My Teleport scrolls and books prices slightly increased
My Teleport cannot be used if pk count is higher then 2
My Teleport scroll cast duration increased
Sayha Seer Class retested and revamped
Eviscerator Class retested and revamped
Hydro Strike will now use Faint as debuff effect (for 5 second)
Hydro Strike will now display correct visual effect for faint
Hydro Strike chance to land increased
Hydro Strike cannot trigger lv 4 storm anymore (tested on off)
Storm Rage debuff effect time increased
Hydro Flare chance to trigger a lv 4 Storm Sign Increased
Storm Sign lvl 3/4 depend also on mental resist/attack
Wind Blend new P.Def/M.Def bonuses will increase as follows: 0,70%,80%,90%,100% with the level.
Eye of the Storm Dagger/Bow weapon vulnerability resistance added
Squall's trigger Lightning Strike will now show special effect when cast
Lightning Strike chance to land depends on mental
Chance to trigger Lightning strike damage threashold increased, chance increased
Squall will now give new bonus m. atk. + 20%
Sayha's Fury 30% M. Critical Damage added
Sayha's Fury lightning trigger removed
Sayha's Word chance to trigger a lv.4 Storm Sign added, chance tested on retail
Storm Sign 1-3 chance to land will now depend on mental attack /resistance also
Storm Sign magic level increased
Sayha's Word chance to land increased
Reverse Weight range increased
Reverse Weight knock down distance reduced
Champion Mobs visual effects updated
 Heavy Hand new visual effect added
 Heavy Hand effect will now scale on monsters and characters correctly correctly
 Freez effect effect will now scale with monsters and characters
 Bluff effect will now scale with monsters and characters
 Gravity Barrier effect will now scale with monsters and characters
 Debuff Immunity effect will now scale with monsters and characters
 Hydro Strike stun effect will now scale with monsters and characters
 Winged Spear stun effect will now scale with monsters and characters
 Furious Slasher stun effect will now scale with monsters and characters
 Furious Fist stun effect will now scale with monsters and characters
 Blessing Barrier stun effect will now scale with monsters and characters
 Tanzanite Barrier stun effect will now scale with monsters and characters
Steel Mind skill description updated
Distant Kick next action removed
Backspin Impact next action removed
Pressure Punch renamed to Gravity Shock
Backspin Impact new visual effect and animation added
Gravity Barrier new visual effect and animation added
Gravity Tower renamed to Air Light
Fluid Weave will block only one debuff at most
Sayha's Fury skill description updated
Windy Illusion skill description updated
Squall skill skill  description updated
Eye of the Storm skill description updated
Wind Blend  skill description updated
Hydro Strike skill description updated
Spallation P. Def. +50% effect added
Updated Infighter description to include P. Atk. Bonuses
Added all eviscerator skills visualy and descriptions updated to all new levels and enchant brances.
Developed new visual effects for various skills
Wind Blend new visual effects added
Wind Hiding new casting visual effects added
Deceptive Blink new visual effect updated
Windy Refuge new visual effect updated
Windy Illusion effect updated (upcoming patch 7.1)
Sayha's Fury effect updated to Fafurion - Lineage2Ertheia
Windy Refuge HP Recoveery updated to Fafurion (tested and verified on retail)
Lightning Squall Land Rate Increased
Damage Threshold of Squall to trigger Lightning Squall Increased
Chance to Trigger Lightning Squall Increased
Storm Sign chance to land will now depend on Mental Attack/Resistance
Storm Sign magic levels increased
Fixed an issue when Ertheia race passives would not show up in Feoh
Radiant Circlet enchant chances increased
Angel Earring enchant chances increased
Angel Necklace enchant chances increased
Fallen Angel Ring enchant chances increased
Radiant Circlet enchant chances increased
Chance to obtain Talisman Isanity from compound Increased
Chance to obtain Enchant Type Brooch from compound increased
Chance to obtain Rare Type Brooch from compound increased
Chance to obtain higher level Sayha's Talisman from compound increased
Destruction Knight Zeruel raid group level and drop increased
Lateral Hit new levels, enchant branches  and effects added to patch
Backspin Impact new levels, enchant branches  and effects added to patch
Chin strike new levels, enchant branches  and effects added to patch
Spinning Kick new levels, enchant branches  and effects added to patch
Gravity Hit new levels, enchant branches  and effects added to patch
Pressure Punch new levels, enchant branches  and effects added to patch
Distant Kick new levels, enchant branches and effects added to patch
Backsping Blow renamed to Backspin Impact
Backspin Impact stun effect added
Defense ignore was removed from Backspin Impact
Backspin Impact range changed to 600
Back Step Dispel Debuff effect added
Infighter P.Atk bonus added
Spallation P. Def. + 50% Bonus added
Spinning Kick updated to Fafurion/Prelude of War, level increased to 13
Spinning Kick magic consumption updated
Spinning Kick enchant branches updated to lvl 13
Pressure Punch updated to Fafurion/Prelude of War, level increased to 12
Pressure Punch magic consumption updated
Pressure Punch enchant branches updated to lvl 12
Distant Kick updated to Fafurion/Prelude of War, level increased to 16
Distant Kick magic consumption updated
Distant Kick enchant branches updated to lvl 16
Distant Kick knockdown distance updated to offlike
Left Sidestep updated to Fafurion/Prelude of War, level increased to 26
Left Sidestep magic consumption updated
Left Sidestep chance to land updated
Left Sidestep enchant branches updated to lvl 26
Chin Strike updated to Fafurion/Prelude of War, level increased to 26
Chin Strike magic consumption updated
Chin Strike enchant branches updated to lvl 26
Backspin Blow updated to Fafurion/Prelude of War, level increased to 29
Backspin Blow magic consumption updated
Backspin Blow enchant branches updated to lvl 29
Lateral Hit updated to Fafurion/Prelude of War, level increased to 30
Lateral Hit magic consumption updated
Lateral Hit chance to land updated
Lateral Hit enchant branches updated to lvl 30
Infighter mechanics updated updated
Distortion updated to Fafurion/Prelude of War, level increased to 4
Heavy Hand updated to Fafurion/Prelude of War, level increased to 13
Heavy Hand effect update, hold effect removed
Heavy Hand will now block teleportation
Reverse Weight updated to Fafurion/Prelude of War, level increased to 13
Reverse Weight mana consumption fixed at each enchant level
Crushing Air updated to Fafurion/Prelude of War, level increased to 13
Steel Mind  updated to Fafurion/Prelude of War, level increased to 4
Steel Mind restore hp functionm updated
Infighter will now also add P.Atk bonuses depending on level: 10%/20%/30%
Flying Knee Kick updated to Fafurion/Prelude of War, level increased to 13
Stamp Punch updated to Fafurion/Prelude of War, level increased to 6
Title: Re: Updates
Post by: Lineage2Ertheia on October 02, 2019, 06:29:38 AM
Dual Maximum HP will now give correct bonuses
Eviscerator Force will now give correct bonuses
Sayha's Force will now give correct bonuses
Sigel Force will now give correct bonuses
Tyrr Force will now give correct bonuses
Othel Force will now give correct bonuses
Yul Force will now give correct bonuses
Feoh Force will now give correct bonuses
Wynn Force will now give correct bonuses
Fixed an issue with some skills of Yul not showing correct animations (use updater 1 time before logging in)
Title: Re: Updates
Post by: Lineage2Ertheia on October 08, 2019, 07:14:13 AM
Angel of Death will now correctly defends against a number of debuff attacks
Fluid Weave will now correctly defends against a number of debuff attacks
Soul Protection will now correctly defends against a number of debuff attacks
Fixed a stacking issue with bluff and other stun type abnormals
Title: Re: Updates
Post by: Lineage2Ertheia on October 10, 2019, 07:00:33 AM
Fixed Fixed Damage Resistance function to reduce dmage accordingly to latest patch notes.

Fixed a bug where damage receive message was wrong when attacker was using Topaz on a target that had receive damage limit effects such as Final Ultimate Defense.

Fixed Damage Resistance only affects skills with Fixed Damage

Topaz is now affected by Fixed Damage Resistance.

Enchant Heavy Armor Set Fixed Damage Resistance function fixed

Enchant Light Armor Set  Fixed Damage Resistance function fixed

Enchant Robe Set  Fixed Damage Resistance function fixed

Talisman Insanity Fixed Damage Resistance function fixed

Ferios Cloak Fixed Damage Resistance function fixed

Dragon Scale Fixed Damage Resistance function fixed
Title: Re: Updates
Post by: Lineage2Ertheia on October 18, 2019, 06:22:14 AM
(https://i.gyazo.com/976d330c6478314f467e1290894114d6.jpg)
Update 7.2 added. Update game with Updater before logging in 1 time.
Einhasad's Wrath cannot be used in olympiad
Einhasad's Protection cannot be used in olympiad
Einhasad's Silence cannot be used in olympiad
Einhasad's Salvation cannot be used in olympiad
Einhasad's Blessing cannot be used in olympiad
Topaz can be used at olympiad (is affected by fixed damage resistances)
Elemental Burst Archmage lv 1 not displaying name fixed
Elemental Burst Wind for archmage will now give Knockback effect
Fafurion Weapon Fragments added to community shop
Fafurion Weapons can be upgraded at Lionel Hunter in Heine
Fafurion Weapons Mystic Crystal SA can be added at Lionel Hunter in Heine
Fafurion's Breath skill created and tested
Fafurion Raging Waves skill created and tested
Fafurion Weapons models created
Fafurion Weapons Fragment special effects created
Fafurion Weapons Standard special effects created
Fafurion Weapons High Grade special effects created
Fafurion Weapons Top Grade special effects created
Fafurion Weapons stats created
Fafurion Weapons 4 levels created
Fafurion Weapons Mystic Crystal Tyrr/Sigel/Feoh created
Fafurion Weapons development finished
Dragon Accesories added
Dragon Necklace Added
Dragon Earring added
Dragon Ring added
Dragon Necklace Enchant effect skill added
Dragon Earring Enchant effect skill added
Dragon Ring Enchant effect skill added
Dragon Necklace will drop at: Antharas/Valakas/Lindvior and soon other.
Dragon Accesories added at shops
Dragon Blessed Enchant scroll added to shop
Dragon Shirt item created
Dragon Leather Shirt item added
Dragon Rinse Leather Shirt item added
Dragon Shirt skills added
Dragon Leather Shirt skills added
Dragon Rinse Leather Shirt skills added
Blessed Scroll: Enchant Dragon Shirt added
Shirts are no-grade items.
Shirts are equipped into the underwear slot.
Shirts can be used by characters of any class.
Shirts can be enchanted. Max. enchantment level is +5.
Shirts give characters powerful active skills.
Dragon Rage skill added
Dragon Scales kill added
Dragon Rise skill added
You can get a Dragon Shirt by trading a Shiny Elemental Shirt or Physical/Magical Reflect Shirt at Fantasy Island Paddies Npc.
You can get a Noble Dragon Leather Upgrade Stone at at Fantasy Island Paddies Npc with a chance to obtain 1-3 stones by changing a Dragon Shirt for Noble Dragon Leather Stone. 3 Stones are needed for the upgrade.
You can get a Radiant Dragon Rind Upgrade Stone at Fantasy Island Paddies Npc with a chance to obtain 1-3 stones by changing a Leather Dragon Shirt for Radiant Dragon Rind Upgrade Stone. 3 Stones are needed for the upgrade.
You can Upgrade Dragon Shirt to Leather Dragon Shirt at Blacksmith Ferris in Aden
You can Upgrade Radiant Dragon Rind Upgrade Stone at Blacksmith Ferris in Aden
Dragon Rind Leather shirt added to shop
Blessed Scroll: Enchant Dragon Shirt added to shop
Power Circlets upgrade prices lowered at Ferris
Shirts can be enchanted to +5 with a special Blessed Scroll: Enchant Dragon Shirt Blessed Scroll: Enchant Dragon Shirt .
Scrolls for other shirts cannot be used for enchanting Dragon Skin Shirts.
If the enchantment is successful, +1 is added to your shirt enchantment level.
If the enchantment fails, your shirt doesn't get destroyed, but its enchantment level is reset to 0. The type of your shirt remains the same.
There is no safe enchantment. The enchantment level of your shirt may be reset to 0 starting from level 1.
An enchanted shirt increases character's basic stats and adds different passive effects.
Depending on the enchantment level, your character gets active skills of different levels.
Magical Reflect Shirt names updated
Physical Reflect Shirt names updated
https://i.gyazo.com/52f70fb9a5b4c12980b4e74ba692f15e.jpg


Uprade:
Basic Shirts: Dragon Skin Shirt Dragon Skin Shirt can be upgraded to
level 2: Dragon Leather Shirt Dragon Leather Shirt ,
level 3: Dragon Rind Leather Shirt Dragon Rind Leather Shirt . 
Magical Reflect Shirt names updated
Physical Reflect Shirt names updated
Title: Re: Updates
Post by: Lineage2Ertheia on October 23, 2019, 08:04:34 AM
Fixed an issue with attributes of various items not showing up on the item
Storm Sign will now ignore mesmerizing
Dragon Shirt attribute defense bonus added
Dragon Leather shirt attribute defense bonus added
Dragon Ring Leather shirt attribute defense bonus added
Tauti's Ring will now correctly display attribute defense bonuses
Earth Wyrm Ring  will now correctly display attribute defense bonuses
Istina's Ring  will now correctly display attribute defense bonuses
Octavis Ring will now correctly display attribute defense bonuses
Freya's Necklace will now correctly display attribute defense bonuses
Blessed Freya's Necklace will now correctly display attribute defense bonuses
Blessed Valaka's Necklace will now correctly display attribute defense bonuses
Istina's Necklace will now correctly display attribute defense bonuses
Octavis Necklace will now correctly display attribute defense bonuses
Valakas Necklace will now correctly display attribute defense bonuses
Antharas Earring will now correctly display attribute defense bonuses
Baylor's Earring  will now correctly display attribute defense bonuses
Blessed Antharas Earring will now correctly display attribute defense bonuses
Reinforced Blessed Zaken Earring will now correctly display attribute defense bonuses
Istina's Earring will now correctly display attribute defense bonuses
Lindvior Earring will now correctly display attribute defense bonuses
Octavis Earring will now correctly display attribute defense bonuses
Ant Queen minions paralyze on attack function removed
Chance to drop Mark of Fafurion increased from Fafurion Monsters
Title: Re: Updates
Post by: Lineage2Ertheia on November 14, 2019, 07:48:09 AM
Use Updater 1 time before logging in . Update 7.3 added.

New Hunting Area Blazing Swamp adde: A zone full of hot lava on the border between and Aden and Elmore. This is the place where king Amadeo had his first victory in the war between Aden and Elmore despite the enemy having an advantage. Recently, the landscape had been changed by the eruption of a volcano. Also, strong mobs have appeared, which you can hunt.

Blazing Swamp is a hunting zone for 105-111 level characters.

Blazing Swamp monsters will drop Magma Ore.

Magma Ore can be used to buy rare items from Zestui Npc.

Blazing Swamp Damage Areas removed

Treasure Chests will appear in Blazing Swamp

Treasure Chests drops updated

Treasure Chests in this area can be opened using Temple Treasure Chest Keys

Temple Treasure Chests will also drop from monsters in Blazing Swamp

Treasure Chest Chance to succesfuly open increased x2

Magma Dre Vanul has a chance to transform into Magma Apophis on dead

Blazing Salamander has a chance to transform into a Blazing Saurus on dead

Blazing Saurus has a chance to transform into a Chest on dead

Magma Ailith has a chance to transform to Magma Apophis after dying

Lava Stone Golem has a chance to transform into a Blazing Ifrit on dead

Magma Ore can be obtained by killing monsters in the Blazing Swamp

Magma Salamander monster skills, drops and stats added

Magma Ailith skills, drops and stats added

Magma Dre Vanul  skills, drops and stats added

Blazing Swamp skills, drops and stats added

Magma Apophis skills, drops and stats added

Magma Ifrit skills, drops and stats added

Fire Stigma Blazing Saurus  skills, drops and stats added

Fire Stigma Blazing Wizard  skills, drops and stats added

Lava Stone Golem  skills, drops and stats added

Lava Wendigo  skills, drops and stats added

Lava Drake  skills, drops and stats added

Lava Wyrm  skills, drops and stats added

Flame Salamander  skills, drops and stats added

Flame Drake skills, drops and stats added

Flame Crow  skills, drops and stats added

Flame Rael  skills, drops and stats added

Flame Preta skills, drops and stats added

Fixed an issue with Enhanced RUler's Belt not giving proper reflect resistance bonus

Fixed an issue with Fafurion Avenger beeing displayed as dagger in item mouse over panel

Teddy Bear Costume armor and appearance stone added

Fixed an issue with Maid Armor not being displayer correctly on Ertheia

Bear Suit armor and appearance stone added

Panda Suit armor and appearance stone added

Cat Suit armor and appearance stone added

Deer Suit armor and appearance stone added

Nymph Armor Appearance armor and appearance stone added

Devil Armor armor and appearance stone added

Halloween Costume armor and appearance stone added

Divine Armor armor and appearance stone added

Darkness Armor armor and appearance stone added

Alice in Wonderland armor and appearance stone added

Alice in Wonderland armor and appearance stone added

Navy Uniform armor and appearance stone added

Thief Cosutme armor and appearance stone added

Lilith Armor  armor and appearance stone added

Dragon Armor armor and appearance stone added

Traditional Costume armor and appearance stone added

Traditional Costume armor and appearance stone added

Green archer costume appearance stone icon added

Red archer costume appearance stone icon added

Stylish Halloween costume appearance stone icon added

Red Wizard costume appearance stone icon added

Brown Wizard costume appearance stone icon added

Olympian Legendary Armor armor and appearance stone added

Olympian Legendary Armor armor and appearance stone added

Olympian Legendary Armor armor and appearance stone added

Olympian Legendary Armor armor and appearance stone added

Olympian Legendary Armor armor and appearance stone added

Olympian Legendary Armor armor and appearance stone added

Olympian Legendary Armor armor and appearance stone added

Death Knight - Stage 3 armor and appearance stone added

Death Knight - Stage 2 armor and appearance stone added

Death Knight - Stage 1 armor and appearance stone added

Death Knight - Ultimate armor and appearance stone added

Death Knight - Stage 3 armor and appearance stone added

Death Knight - Stage 2 armor and appearance stone added

Death Knight - Stage 1 armor and appearance stone added

Death Knight - Ultimate armor and appearance stone added

Death Knight - Stage 3 armor and appearance stone added

Death Knight - Stage 2 armor and appearance stone added

Death Knight - Stage 1 armor and appearance stone added

Death Knight - Ultimate armor and appearance stone added

Dwarven Legendary Hero Cloak armor and appearance stone added

Orcish Legendary Hero Cloak  armor and appearance stone added

New armor appearances added to shops

New teleport added to Blazing Swamp

Flame Blow skill added

Fire Magic Skill added

Flame Spear Skill added

Magma Attack skill added

Unlock skill magic level increased
Title: Re: Updates
Post by: Lineage2Ertheia on November 24, 2019, 07:35:06 AM
Reflect Damage active augment, will now correctly give reflect instead of reflect resistance
Description of active item skill will change in 7.4 patch
Superior Divine Lore MP consumption will now decrease consumption of magical and physical skills according to description
Title: Re: Updates
Post by: Lineage2Ertheia on November 28, 2019, 08:28:53 AM

Chance to add Dimensional Bracelet Stones at compound to Dimensional Bracelets will be now 100% success!
Dimensional Bracelet System Updated
Adding Dimensional Bracelet Enhancement Stone to a Dimensional Bracelet using Compound System has 100% Chance at any level
Dimensional Bracelets can be upgraded at the store using Warp Crystals to a higher level Bracelet (1-6)
You can Buy Dimensional Bracelet at Alt b shop Or Dimensional Warp Expedioner Resed in Faeron Village
Resed also upgrades Dimensional Bracelets of any kind to a higher level
Resed also can remove stones from +5 Stat Dimensional Bracelets Free
Nobless Price lowered to 32300 mc
Damaged Spellbook drop increased in Blazing Swamp
Warp Crystals Can drop in the following zones:
Blazing Swamp  - High Chance High Quantity
Garden of Genesis - Average Chance
Enchanted Valley - Average Chance
Upgrading Dimensional Bracelets to higher levels will require Warp Crystals
Dimensional Bracelet (clean ) cannot be compounded anymore
Angelic Vortex will now display correct message if Baium is dead
Blooded Fabric price increased
Chance to Drop Lindvior Earing Increased to 100%
Lindvior Instance Reworked
Lindvior instance respawn is every wednesday and saturday
Lindvior will now drop Dragon Epics
Lindvior level increased
Lindvior Minions Level Increased
You have one chance to defeat Lindvior, if you are defeated, you cannot re-enter untill next respawn which is Wednesday and Sunday.
To enter Lindvior you will need a Mark of Fafurion, which drops from monsters in Fafurion's Temple
Dragon And Angel accesories will drop at Lindvior also
Title: Re: Updates
Post by: Lineage2Ertheia on December 06, 2019, 07:18:50 AM
new updates added:
Added a new target type that Represents a 2D cone in which players will get hit.
Fixed an issue with Raid Boss Status Not Displaying epic boss respawns correctly
Added additional raids to Raid Boss Status Panel
Added additional spawns for Adventurer NPCsMultiple Arrow will now affects enemies on it's path following the angle of the effect Hits all subsequents targets according to skill range and the visual degree.
Distant Kick will now affects enemies on it's path following the angle of the effect Hits all subsequents targets according to skill range and the visual degree.
Bow Strike will now affects enemies on it's path following the angle of the effect Hits all subsequents targets according to skill range and the visual degree.
Commando Jumping Attack will now affects enemies on it's path following the angle of the effect Hits all subsequents targets according to skill range and the visual degree. 
Lancer Rush will now affects enemies on it's path following the angle of the effect Hits all subsequents targets according to skill range and the visual degree.
Shadow Slash will now affects enemies on it's path following the angle of the effect Hits all subsequents targets according to skill range and the visual degree.
Lion Claw will now affects enemies on it's path following the angle of the effect Hits all subsequents targets according to skill range and the visual degree.
Fixed an Issue with Tree of Sephiroth not being displayed correctly
New target type now determines distance by raw skill radius instead of aoe cast range.

Title: Re: Updates
Post by: Lineage2Ertheia on December 12, 2019, 08:58:16 AM
Trigger skills mechanics changed
All Triggers skills will show visual effects when activated
Fire Stance will now trigger directly Elemental Harmony
Wind will now trigger directly Elemental Harmony
Water will now trigger directly Elemental Harmony
Earth will now trigger directly Elemental Harmony
Holy will now trigger directly Elemental Harmony
Unholy will now trigger directly Elemental Harmony
Elemental Harmony cast time removed
ELemental Harmony visual effect removed
Counter Flip mechanics simplified chance increased will now directly trigger when activated
Counter Flip chance increased and will now scale according to skill level
Counter Flip needs a minimum damage to be dealt to activate
Squall chances to trigger Lightning Squall incresed
Lightning Squall triggers if damage is well above 500 or more
Lightning Squall triggers is well above 1/5
Lightning Squall trigger will now show correct message when triggered in system chat
Divine Storm effect range increased
La vie en rose noble brooch compound rate to higher level increased close to 100%
La Vie En Rose's Radiant Brooch compound rate to higher level increased close to 80%
La Vie En Rose's Brilliant Brooch compound rate to higher level increased close to 90%
La Vie en rose compound chance to obtain greatly enchanted type increased
La vie en rose compound chance to obtain Rare brooch greatly increased
Venir's Talisman last stages compound chances increased
Mystic Soul Crystal Fragment compound chance increased
Sayhas's talisman  compound chances increased
Lindvior drops updated
Adventurer Raid Boss status updated for russian dialogues
Title: Re: Updates
Post by: Lineage2Ertheia on December 22, 2019, 07:58:37 AM
Octavis levels and drops increased

Istina easy levels and drops increased

Istina hard levels and drops increased

Lindvior Drops increased

Christmas Event made, Starting Tuesday
Title: Re: Updates
Post by: Lineage2Ertheia on December 24, 2019, 07:26:00 AM
(https://i.gyazo.com/71e237cfd264e66a268955893f797c92.jpg)

Santa has gone missing!  The whole holiday season is in jeopardy of being ruined forever if he is not found in time! Noelle has been left to finish making preparations for the busy holiday and needs some brave adventurers to help her locate Santa.

December 24th to December 31:
 
Event NPC ‘Noelle’ will visit towns to spread holiday cheer and enlist your help.
 
December 31:
 
Event NPC ‘Noelle’ departs for lands unknown and the following event-related items are deleted:

Form a party of 3 characters with difference races or 7 party members to receive three Fairy’s Blessing buffs from Event Manager Noelle. (Solo characters can still claim 1 Fairy’s Blessing buff.)

Each Fairy’s Blessing buff lasts for 2 hours and provides 1 Santa’s Mark event item upon the buff timers expiring. Characters must have inventory space available and must be alive for the Santa’s Mark item to be rewarded.

Blessings:
Stocking Fairy's Blessing STR+3, INT +3, Speed +7   CON+3, MEN+3,
Tree Fairy's Blessing P./M. Critical Rate +30   DEX+3, WIT+3,
Snowman Fairy's Blessing Max HP/MP +2019

Event NPC Noelle:
 
Noelle's Services:
Noelle offers event buffs and will also exchange Santa's Marks for event items.
Title: Re: Updates
Post by: Lineage2Ertheia on December 26, 2019, 07:26:27 AM
Event Buffs will now stack between eachother
Event Buffs will not stack with rose buffs or any other buffs
Crystal Form is a special magic type skill (verified off dec 23 2019)
Baium Respawn changed to 2 days from 3
Removed Useless Drops from Forge of Gods Mobs
Added additional drops to FOG Mobs
Turtle Ascetic pet item can now be deleted
Newborn Lavasaurus will now drop additional items, level increased
Fledgling Lavasaurus will now drop additional items, level increased
Adult will now drop additional items, level increased
Title: Re: Updates
Post by: Lineage2Ertheia on December 28, 2019, 07:31:29 AM
Minimum clan members to declare war will now be 5
Quadruple Elemental Blast chance branch remade
Quadruple elemental Blaster magic branch enchant will now correctly show skill disabled in shortcut when is in fact not available due to conditions
Quadruple Elemental Blast mana consumption will happen in 2 stages
Quadruple elemental Blast debuff will affect enemies on an entire area
Quadruple Elemental Blast damage over time values updated
New Tvt Arena added
Fixed an issue with height of mage kamael types
Further improved height of fighter kamaels

Title: Re: Updates
Post by: Lineage2Ertheia on January 23, 2020, 07:01:39 AM
Services prices reduced for change name and color
Spawn safe time increased to 20 seconds
DragonBlood Weight decreased
Title: Re: Updates
Post by: Lineage2Ertheia on January 29, 2020, 07:32:53 AM
Nighttime Zaken teleport time at night increased
Updated Octavis Normal stats and drops to latest
Updated Octavis Hard stats and drops to latest
Updated Istina normal stats and Drops
Updated Istina hard stats and Drops
Title: Re: Updates
Post by: Lineage2Ertheia on February 10, 2020, 08:59:04 AM
Update version 7.5 launched. Use updater 1 time before logging in.

Elixir of Protection effects disabled, cannot be used anymore
Elixir of Magic effects disabled, cannot be used anymore
Elixir of Aggression effects disabled, cannot be used anymore

Fixed an issue with Feoh Archmage Elemental Crash, Elemental Final Storm displaying wrong icon when no stances are activated

 New game mechanics for stances made
All stances and called skills remade

==
Quick Escape 2 additional levels added
Quick Escape Enchant routes fixed and new enchant branches added
Sage's Dance duration increased to 60 sec
Song of Archery duration increased to 60 sec
Song of Thief duration increased to 60 sec
Song of Protection  duration increased to 60 sec
 
Celestial Protection,
Celestial Party Protection   Cooldown was increased from 120 seconds to 240.
The cooldown is now affected by cooldown increasing and decreasing effects

Battle Rhapsody Song stacks with Battle Rhapsody

Freezing Flame created, updated to Prelude II
Song of Assault and Crippling Dance do not stack
Song of Archery, Song of Thief, Sage's Dance do not stack
Crazy Nocture, Blood Requiem do not stack


seal of limit skill made, new bonuses, visuals added
seal of restriction skill made, new bonuses, visuals added
seal of loss made skill made, new bonuses, visuals added
Seal of restriction made skill made, new bonuses, visuals added
Seal of Suspension made skill made, new bonuses, visuals added
Seal of Restriction made skill made, new bonuses, visuals added


Pa`agrio Fist New skill made, new bonuses, visuals added
War Drum New skill made, new bonuses, visuals added
Marching Drum New skill made, new bonuses, visuals added
Soothing Drum New skill made, new bonuses, visuals added
Seal of Extortion New skill made, new bonuses, visuals added

Combat Frenzy New skill made, new bonuses, visuals added
Marching Frenzy New skill made, new bonuses, visuals added
Relax Frenzy New skill made, new bonuses, visuals added
Grand Vanguard of Baylor New skill made, new bonuses, visuals added
Curse of Mortalize New skill made, new bonuses, visuals added
Seal of Confusion New skill made, new bonuses, visuals added
Seal of Suspension New skill made, new bonuses, visuals added


Song of Thief skill made,
Song of Archery skill made,

Spirit's Chorus skill made, skill made , visuals, animation and audio effects added
Shield Song bonuses updated, description updated
Prevailing Song bonuses updated, description updated
Daring Song bonuses updated, description updated
Refreshing Song bonuses updated, description updated
Melody of Refection  skill made , visuals, animation and audio effects added, can only be used while Triad is on
Repeat Mark Somersault skill made , visuals, animation and audio effects added
Repeat Mark Somersault can only be used while Triad is on

Sforzando Sting skill made, visual and audio special effects added
Sforzando Sting will trigger Swift Praise effect on party members
Grand Melody of Spirit skill made
Grand Melody of Spirit new bonuses added
Grand Melody of Spirit activates the Single Note effect on you if Sforzando Sting, Radiant Crash or Resolving Bash is cast.
Single Note skill made
Dual Note skill made
Triad skill made
Swift Praise skill made

Dance of Medusa skill updated, description updated
Dance of Medusa enchant branches added


Sword Waltz Made skill updated, description updated
Sword Waltz chance to activate Spectral Slash added

Prevailing Dance skill updated, description updated
Daring Dance skill updated, description updated
Refreshing Dance skill updated, description updated
Sage's Dance updated
Dance of Triump skill made
Radiant Halo skill made
Radiant Halo Skill game mechanics made
Dancing Phantom Blade made
Dancing Phantom Blade enchant routes made
 Resolving Bash aoe made
Radiant Crush aoe made

Grand Dancing Spectral Sword Skill and mechanics Made
Spectral Slash  Skill Made
Shadow Blade Skill and enchant branches made
Shadow Blade visuals and sounds made
Spectral Slash mechanics Made
Ensemble Melody Skill Made
Ensemble Melody visual effect added
Radiant Halo skill mechanics and visual made
Superior Dual Weapon Mastery effects and levels updated
Superior Robe Mastery effects and levels updated
Superior Heavy Armor Mastery effects and levels updated
Superior Anti Magic effects and levels updated
Superior HP Boost effects and levels updated
Superior Sword/Blunt Weapon Mastery effects and levels updated
Grand Incarnation of Light effects and levels updated
Immune Derangement skill added
Immune Derangement visual effects added
Disonance Wave Will Remove Combat, Marching, Refreshing Buffs
Transform lvl 11/12 added
Transform range and branches updated
Mass Giant Root lv 8/9 added
Mass Giant Root range and enchant branches updated
Petrify lv  +2 levels added
Petrify range and enchant branches updated
Giant Root +2 levels added
Giant Root range and enchant branches updated
Tanzanite Will Not stack with Blessing Barrier
New Blessing Barrier made, new game mechanic "absorbs X% of pdef" made
Blessing Barrier is now an active skill
Blood Requiem MP Consumptions updated will now work in 2 stages
Blood Requiem description updated
Angel's Touch cast range is now 800
Angel's Touch MP Consumptions updated will now work in 2 stages
Angel's Touch description updated will now work in 2 stages
Celestial Aegis Consumptions updated will now work in 2 stages
Celestial Aegis Description updated
Song of Protection and Battle Rhapsody can be stacked
Blood Requiem and Crazy Nocturne can be used together with Battle Rhapsody. Crazy Nocturne and Blood Requiem do not stack - they will replace each other.
Battle Rhapsody new visual effect added
Lute Melody and Harp Melody have been deleted, but the overall effects have been redistributed to other skills
Elemental Resistance will now give holy and unholy resistances also
Resistance Debuff added
Resistance Debuff description and bonuses updated
Mental Attack Resistance bonuses updated
Mental Attack Resistance description updated
Prophecy of Might bonuses updated
Prophecy of Might new game mechanic added, if cast once will trigger Glaring Skill, if cast twice will cancel Glam
Glaring Skill made
Trio Sonata added
Trio Sonata Game Mechanics added
Trio Sonata will correctly cast corresponding skills with corresponding conditions
Trio SOnata visual effect added
Prevailing Sonata new bonuses added
Prevailing Sonata skill description updated
Daring Sonata new bonuses added
Daring Sonata skill description updated
Lute Melody deleted
Harp Melody deleted
Guitar Melody lvl 5 added
Guitar Melody new bonuses added, updated
Pipe Organ Melody lvl 5 added
Pipe Organ Melody new bonuses added, updated
Drum Melody lv 5 added
Drum Melody new bonuses added, updated
Horn Melody lv 5 added
Horn Melody new bonuses added, updated
Recovery Melody cast range set to 800
Healing Melody cast range is now 800
Angel's Resurrection lvl 5 added
Polymporph penalty starts at 50%
Quick Escape new lvl 8, 9 added, updated
Quick Escape enchant effects increased
Quick Escape bonuses updated
Reflect Damage active augment, will now correctly give reflect instead of reflect resistance
Description of active item skill will change in 7.4 patch
Superior Divine Lore MP consumption will now decrease consumption of magical and physical skills according to description
CHaos Symphony will now consume mp in 2 stages, off like
Dissonance Wave will now consume mana in 2 stages, off like
Chaos Symphony skill effects, mechanics and description updated
Chaos Symphony lv 5/6 added
Chaos Symphony debuff added
Superior Divine Lore MP consumption will now decrease consumption of magical and physical skills according to description
Mass Crippling attack removed
Death Strike Removed
Mass Shadow Blade Removed
Resolving Bash Added
Resolving Bash new visual effects added
Resolving Bash lv 12/13 added
Resolving Bash new enchant branches added
Hands of Einhasad skill and mechanics made
Hands of Einhasad effect additional 50 power Holy damage function added
Hands of Einhasad skill effect, visuals and sounds added
Assault Rush skill deleted
Trace of Twin Edges skill added
Trace of Twin Edges skill lvl 105/107 added
Trace of Twin Edges new skill effect added
Crippling Attack Removed
Radiant Crash skill added
Radiant Crash skill lvl 105/107 added


Limit of Iss   Battle Rhapsody, Overlord's Dignity
— When the duration of a listed skill is over, the Limit is used on the target that was influenced by that skill.
— If a target is affected by the “Limit” effect and one of the skills stated above is used, skill’s duration decreases according to the level of the limit.
— The Limit decreases of the duration of the skill and can reach up to Lv. 3
Limit of Iss   60 sec.   - 20%   - 80%   - 100%
— Now with the addition of the "Limit of Iss", Blood Requiem and Crazy Nocturne can be used together with Battle Rhapsody. Crazy Nocturne and Blood Requiem do not stack - they will replace each other.

— Lute Melody and Harp Melody have been deleted, but the overall effects have been redistributed to other skills so the overall effect stays the same:
Prevailing Sonata
(Lv. 1)   Max HP +30%, P. Atk. +25%, M. Atk. +30%, magic cancel rate -40,
Have a chance to apply Vampiric Rage effect.
Daring Sonata
(Lv. 1)   Atk. Spd. +25%, Casting Spd. +25%, Movement Speed +20, Damage Reflection +10%,
Skill Cooldown -10%
Refreshing Sonata
(Lv. 1)   HP Recovery +75%, MP Recovery +50%, P. Evasion/M. Evasion +5,
MP Consumption for all skills -20%
Knight's Harmony
(Lv. 1)   P. Def. +45%, M. Def. +15%, Shield Defense rate +30%, Shield Def. +50%,
P. / M. Critical Rate +100%, P. Critical Damage +35%
Warrior's Harmony
(Lv. 1)   P. Atk. +22%, P. Critical Rate +100%, P. Critical Damage +70%,
Atk. Spd. +10%, Movement Speed +10
Wizard's Harmony
(Lv. 1)   M. Atk. +40%, M. Critical Rate +100%, Casting Spd. +15%,
— Iss Enchanters can now learn Lv. 5 of their Melodies at Lv.105:
Skill   Effect
Drum Melody   For 30 minutes, party members' P. Critical Rate +38%, P. Critical Damage +34%, M. Critical Rate +40, and P. Critical Damage Received -50%. A chance to increase Critical Damage when hit.
Guitar Melody   For 30 minutes, party members' Atk. Spd. +64%, Casting Spd. +62%, and Movement Speed +30, and MP Consumption of all skills -10%.
Pipe Organ Melody   For 30 minutes, party members' Max HP +45%, Max MP +70%, and Max CP +45%. A chance to apply the Vampiric Rage effect for 9%.
Horn Melody   For 30 minutes, party members' P. Atk. +30%, M. Atk. +100%, P. Def. +35%, and M. Def. +40%.
— Iss Enchanters (except Iss Dominator) can now cast several buffs at the same time with new skills:
Skill   Class   Effect   Level
Ensemble Melody   All Iss Enchanters   Casts Horn Melody, Drum Melody, Pipe Organ Melody, Guitar Melody, all at once.   103
Immune Derangement   All Iss Enchanters   Casts Elemental Resistance, Debuff Resistance, and Mental Attack Resistance, all at once.   99
Trio Sonata   Iss Hierophant   Casts Prevailing Sonata, Daring Sonata, Refreshing Sonata, all at once.   101
Spirit's Chorus   Iss Sword Muse   Casts Prevailing Song, Marching Song, and Relax Song, all at once.   101
Dance of Triumph   Iss Spectral Dancer   Casts Prevailing Dance, Marching Dance, and Relax Dance, all at once.   101
Triple Stroke   Iss Doomcryer   Casts War Drum, Marching Drum and Relax Drum all at once.   101
— Iss Doomcryer and Iss Dominator have been added new skills that replace existing Sonatas, they have a shorter duration, but the overall effect is better:
Skill   Effect
War Drum   For 150 seconds, party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, and magic cancel rate -40. A chance to apply 8% Vampiric Rage effect.
Marching Drum   For 150 seconds, party members' Atk. Spd. +40%, Casting Spd. +30%, Movement Speed +20, Damage Reflection +10%, and Skill Cooldown -10%.
Soothing Drum   For 150 seconds, party members' HP Recovery +75%, MP Recovery +100%, and P. Evasion/M. Evasion +5, and MP Consumption of all skills -20%.
— Iss Hierophant, Iss Dominator, and Iss Doomcryer can cast Radiant Crash/Resolving Bash in AoE with the new Resonant Halo skill:
Skill   Level   Effect
Resonant Halo   855/86/88/90/92/94/96/98/101/103/105   Increases P. Atk. by 300/325/350/375/400/425/450/475/500/525/550 and Atk. Spd. +5% and allows casting Radiant Crash/Resolving Bash in AoE.
— The following skills have been changed:
Old Skill name   New Skill name   Class   Level   Effect
Assault Rush   Trace of twin edges   Iss Hierophant, Iss Spectral Dancer, Iss Doomcryer, Iss Dominator   85/87/90/93/96/99/101/103/105   Rushes toward the enemy to inflict Stun for 3 seconds. Requires sword/blunt weapon/dual sword/dual blunt weapon.
Shadow Blade   Resolving Bash   All Iss Enchanters   85/87/89/91/93/95/97/99/101/103/105   Attacks target with 14608/15776/76944/18112/19280/20448/21616/22784/28162/29386/30610 Power added to P. Atk., for 20 sec. a target's P. Atk./M. Atk. -40%. Requires a sword, duals words, or dual blunt to be equipped. Over-hit. Critical.
Crippling Attack   Radiant Crash   All Iss Enchanters   85/86/88/90/92/94/96/98/101/103/105   Attacks target with 14608/15192/16360/17528/18696/19864/21032/22200/26008/27138/28268 Power added to P. Atk., for 20 sec. a target's P. Def./M. Def. -40%. Requires a sword, blunt, dual swords, or dual blunt to be equipped. Over-hit. Critical.
Divine Cancel   Dissonance Wave   All Iss Enchanters   85/86/89/92/95/98/101/103/105   A chance to remove up to 2 buffs from the target and nearby enemies. In PvP, removes Combat/Marching/Refreshing buffs.
— The following skills have been changed:
Skill   Changes
Celestial Protection,
Celestial Party Protection   Cooldown was increased from 120 seconds to 240.
The cooldown is now affected by cooldown increasing and decreasing effects.
Overlord's Dignity   Skill duration was increased from 15 to 30 seconds

Iss Hierophant
— The following skills have been added:
Skill   Level   Effect
Knight's Harmony
(Lv. 2)   103   For 30 minutes, the selected party member's P. Def +45%, M. Def +35%, P. Critical Rate/M. Critical Rate +100%, P. Critical Damage +35%, and Shield Defense Rate/P. Def +50%, and a chance of receiving Physical/Magic Critical Hit -25%.

Glaring
(trigger)   101   Triggered by Prophecy of Might. For 5 min increases the P. Atk and M. Atk by 15% and resets Prophecy of Might cooldown. Canceled if Prophecy of Might is cast once again.
— The following skills have been changed:
Old Skill name   New Skill name   Level   Effect   Animation
Death Strike   Hands of Einhasad   85/90/95/99/101/103/105   For 5 minutes, P. Atk./M. Atk. +5%/6%/7%/9%/10%/11%/13 and default attack range +150. Inflicts divine magic damage dealt by normal attacks with 50 Power added to M. Atk.   
Spoiler
Superior Fast Spell Casting   Grand Incarnation of Light
(passive)   85/90/95/99   Increases M. Atk. by 20%/25%/30%/35% and Skill Power by 5% and decreases the cooldown of all skills by 5%/6%/7%/10%.   
— The Prophecy of Might has been changed:
Grand Crusase   Salvation
For 5 minutes, increases the selected party member's Physical/Magic/Skill Critical Rate and Power by 25%. Consumes 5 Spirit Ores.   For 5 minutes, increases the selected party member's Physical/Magic/Skill Critical Rate and Power by 25%. If cast once, it activates the Glaring effect that increases your P. Atk./M. Atk. by 15%, and resets the cooldown of Prophecy of Might. If cast twice, it cancels the Glaring effect. Consumes 5 Spirit Ores. Can be cast on 2 party members.
Iss Sword Muse
— The following skills have been added:
Skill   Level   Effect
Single Note   85   For 4 seconds P.Atk. and Atk. Speed +3%
Dual Note   85   For 4 seconds PAtk. and Atk. Speed +5%.
Triad   85   For 12 seconds P.Atk. and Atk.Speed +10%, allows casting Repeat Mark Somersault, Alluring Conduct, and Melody of Refection. Cancels if any of these skills are used.
Swift Praise   85   For 4 sec. increases all party members' P. Atk./M. Atk./Atk. Spd./Casting Spd. by 150%. Cooldown 8 seconds.
Melody of Refection   85/90/95/99/101/103/105   Instantly recovers your MP and nearby party members' MP up to 700/715/725/740/755/768/786 according to their levels and decreases the remaining cooldown of Alluring Conduct by 5 seconds. Can be used in the Triad state.
Alluring Conduct   85/86/88/90/92/94/96/98/101/103/105   Attacks the target and nearby enemies with 23178/24105/25959/27813/29667/31521/33375/35229/38010/39864/41718 Power added to P. Atk. and decreases Atk. Spd./Casting Spd./P. Def/M. Def by 50% for 12 seconds. Increases cooldown of all skills by 10%and applies the Swift Praise effect to the caster. Can be used in the Triad state. Requires a sword, blunt, dual sword or dual blunt to be equipped.
Wizard's Harmony (Lv. 2)   103   For 30 minutes, the selected party member's M. Atk. +45%, M. Critical Rate +100%, M. Critical Damage +10%, Casting Spd. +15%, Attack Attribute +100, Skill Cooldown -20%, and MP Consumption of all skills -15%.
— The following skills have been changed:
Old Skill name   New Skill name   Level   Effect
Assault Rush   Sforzando Sting   85/87/90/93/96/99/101/103/105   Rushes at the target to reduce Movement Speed by 100 for 4 seconds and gives the Swift Praise effect to allies. Requires a sword, blunt, dual sword or dual blunt to be equipped.
Death Strike   Repeat Mark Somersault   85/86/88/90/92/94/96/98/101/103/105   Attacks the target with 20668/21494/23146/26798/28102/29754/31406/33884/35536/37188 Power added to P. Atk., decreases P. Def/M. Def by 20% and Movement Speed by 150 for 8 seconds, and moves 400 back. Can be used in the Triad state. Requires a sword, blunt, dual sword or dual blunt to be equipped.
Superior Song of Mastery   Grand Melody of Spirit
(passive)   85/90/95/99   Increases Atk. Spd./Casting Spd. by 10%/11%/13%/15% and Attack Attribute by 50/60/80/100. Activates the Single Note effect on you if Sforzando Sting, Radiant Crash or Resolving Bash is cast.
Song of Wisdom   Song of Assault   101   For 30 seconds increases all Physical/Magic/Skill Critical Rate and Critical Damage of all party members by 15%. Consumes 5 Spirit Ores.
— Triad State is activated when 3 attacking skills are used:


— Skill effect area of Song of Silence has been increased.

Iss Spectral Dancer
— The following skills have been added:
Skill   Level   Effect
Spectral Slash
(trigger)       The Spectral Sword attacks the target with 100 Power added to P. Atk. and decreases P. Def/M. Def by 20/50/100/150/250 and Movement Speed by 0/0/0/80/80 for 10 seconds.
Dancing Phantom Blade   85/86/88/90/92/94/96/98/101/103/105   Attacks the target and nearby enemies with 27268/28358/30538/32718/34898/37078/39258/41438/44708/46888/49068 Power added to P. Atk. to make them unable to target you and decrease their P. Atk./M. Atk./P. Def./M. Def./Movement Speed by 50% for 10 seconds. Enemies with the Spectral Slash Stage 3 or higher can remove these debuffs. Requires a sword, blunt, dual sword or dual blunt to be equipped. Over-hit. Critical.
Warrior's Harmony (Lv. 2)   103   For 30 minutes, the selected party member's P. Atk +25%, P. Critical Rate +100%, P. Critical Damage +85%, Atk. Spd. +10%, and Movement Speed +10. A chance to add the Spectral Slash effect to the target.
— The following skills have been changed:
Old Skill name   New Skill Name   Level   Changes
Grand Dance of Mastery   Grand Dancing Spectral Sword
(passive)   85/90/95/99   Increases P. Atk./M. Atk. by 15% and P. Skill Power by 5%. Activates the Spectral Slash effect on the target if Trace of Twin Edges, Shadow Blade or Resolving Bash is cast.
Dance of Might   Sword Waltz   85   For 30 minutes, increases your P. Atk. and Atk. Spd. by 15% and P. Critical Rate/Movement Speed by 10. A chance to apply the Spectral Slash effect on the target when a basic attack is made.
Death Strike   Phantom Slasher   85/86/88/90/92/94/96/98/101/103/105   Attacks the target with 24801/25793/27777/29761/31745/33729/35713/37697/40657/42657/44641 Power added to P. Atk. to reduce its P. Atk./M. Atk./P. Def./M. Def. by 20% for 10 seconds. The target can remove these debuffs if it has Spectral Slash Stage 3 or higher. Requires a sword, blunt, dual sword or dual blunt to be equipped. Over-hit. Critical.
-   Crippling Dance   101   For 30 seconds, all party members' P. Atk./M. Atk. +25% and Physical/Magic Skill Power +15%. Consumes 5 Spirit Ores.
— Phantom Slasher and Dancing Phantom Blade can be used if the target has debuff Spectral Slash Lv.3 or higher:


Iss Doomcryer
— The following skills have been added:
Skill   Level   Effect
Crier's Harmony   85   For 30 minutes, selected party member's P. Atk. +22%, M. Atk. +40%, P. Critical Rate/M. Critical Rate +100%, P. Critical Damage +70%, and Atk. Spd./Casting Spd. +15%, and Skill Cooldown -20% and MP Consumption of all skills -15%.
— The following skills have been changed:
Old Skill name   New Skill Name   Level   Changes
Soul Cry   Grand Soul Cry   85/90/95/99   P. Atk., P. Def, M. Atk. and M. Def +14%/16%/18%/20% and P. Skill Power +5%. Increases the chance to activate additional effect when the Rampageous Beat is cast.
Death Strike   Rampager's Beat   85/86/88/90/92/94/96/98/101/103/105   Attacks the target with 21642/22507/24237/25967/27697/31157/32887/40673/42657/44641 Power added to P. Atk. and resets the duration of nearby allies' War/Marching/Relax buffs with a certain probability. Requires a sword, blunt, dual sword, or dual blunt to be equipped. Over-hit. Critical.
-   Chant of Bison   101   For 5 minutes, all party members' P. Atk./M. Atk. +15% and Physical/Magic Skill Power +5%. Consumes 10 Spirit Ores.
Iss Dominator

— The following skills have been added:
Skill   Level   Effect
Vanguard of Baylor   99   Summons the Dominant Flag that cannot be targeted. If used near the Dominant Flag, it applies the effects of Melody, Harmony, Drum, Ditty and Rhapsody buff skills to all clan members (Melodies/Harmonies/Drums -> Frenzies, Rhapsody->Dignity, Battle Ditty -> Command For Battle, Protective Ditty -> Command For Defense, Elemental Resistance ->Elemental Endurance, Debuff Resistance ->Debuff Endurance) and enhances Seal skills (Lv. 4 or higher). Also makes the caster immune to Pull. Renders invincibility for 10 seconds. Flag restores 5% of CP every 3 sec. Consumes 5 Spirit Ores.
— The following skills have been changed:
Old Skill name   New Skill name   Level   Effect
Superior Wizard Mastery   
Grand Vanguard of Baylor   85/90/95/99   PvP damage +10% and Max MP/CP +20%.

Mass Restriction   
Seal of Extortion   85   For 10 seconds, Heal received by the target and nearby enemies -85%. For PvPs near the Dominant Flag, applies the Seal of Limit with the effect of limiting the maximum HP/MP/CP Recovery to 40%.

Mass Blockade   Seal of Confusion   85   Cancels nearby enemies' targets. For PvPs near the Dominant Flag, applies the Seal of Loss with the effect of blocking normal attacks for 10 seconds.

Ultimate Suspension   Seal of Suspension   85   For 10 seconds, physical/magic skill cooldown of the target and nearby enemies +100%. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking the use of physical/magical skills and preventing Invincibility. Consumes 5 Spirit Ores.

Level of Radiant Crash skill has been increased for Iss Hierophant, Iss Sword Muse, Iss Dominator and Iss Doomcryer classes.

Class   Skill name   Maximum level before the change   Maximum level before the change
Iss Enchanter (general)   Radiant Crash   11   13
Iss Enchanter (general)   Resolving Bash   11   13
Iss Enchanter (general)   Dissonance Wave   9   11
Iss Enchanter (general)   Transform   10   12
Iss Enchanter (general)   Mass Giant Root   7   9
Iss Enchanter (general)   Petrify   11   13
Iss Enchanter (general)   Quick Escape   7   9
Iss Enchanter (general)   Disperse   6   8
Iss Enchanter (general)   Chaos Symphony   4   6
Iss Enchanter (general)   Giant Root   7   9
Iss Hierophant   Trace of Twin Edges   9   11
Iss Hierophant   Mass Transform   7   9
Iss Hierophant   Hands of Einhasad   7   9
Iss Hierophant   Resonant Halo   11   13
Iss Sword Muse   Song of Silence   10   12
Iss Sword Muse   Sforzando Sting   9   11
Iss Sword Muse   Alluring Conduct   11   13
Iss Sword Muse   Repeat Mark Somersault   11   13
Iss Sword Muse   Melody of Refection   7   9
Iss Spectral Dancer   Dance of Medusa   11   13
Iss Spectral Dancer   Phantom Slasher   11   13
Iss Spectral Dancer   Shadow Blade   11   13
Iss Spectral Dancer   Dancing Phantom Blade   11   13
Iss Dominator   Seal of Extortion   7   9
Iss Dominator   Seal of Confusion   7   9
Iss Dominator   Seal of Suspension   7   9
Iss Dominator   Curse of Mortalize   7   9
Iss Doomcryer   Freezing Flame   13   15
Iss Doomcryer   Rampageous Beat   11   13

Iss Enchanter   Common skill   Radiant Crash   Increased Skill Power
Iss Enchanter   Common skill   Resolving Bash   Increased Skill Power
Iss Enchanter   Common skill   Chaos Symphony   Increased Skill Power
Iss Enchanter   Iss Hierophant   Hands of Einhasad   Increased P. Atk./M. Atk.
Iss Enchanter   Iss Hierophant   Glaring   Increased P. Atk./M. Atk.
Iss Enchanter   Iss Sword Muse   Shield Song   Increased P. Def., attribute resistance
Iss Enchanter   Iss Sword Muse   Alluring Conduct   Increased Skill Power, Swift Praise Lv.2 self effect has been added
Iss Enchanter   Iss Sword Muse   Repeat Mark Somersault   Increased Skill Power
Iss Enchanter   Iss Spectral Dancer   Phantom Slasher   Increased Skill Power
Iss Enchanter   Iss Spectral Dancer   Shadow Blade   Increased Skill Power
Iss Enchanter   Iss Spectral Dancer   Dancing Phantom Blade   Increased Skill Power
Iss Enchanter   Iss Spectral Dancer   Sword Waltz   Increased P. Atk
Iss Enchanter   Iss Doomcryer   Freezing Flame   Added one-handed/ two-handed sword/ dual sword attack resistance
Iss Enchanter   Iss Doomcryer   Rampageous Beat   Increased Skill Power
Character's Spd. increase effect has been deleted from Melody / Harmony / Sonata skills, the basic character's Spd. has been increased.
Static increase in P. Atk. for the effects Superior Sword/ Blunt Weapon Mastery (knights and enchanters),  Superior Dual Weapon Mastery (enchanters) has been increased.
Wizard's / Warrior's / Knight's Harmony effects have been combined into a single Fantasia Harmony effect;
Battle Ditty / Protective Ditty skills have been combined into a single Fantasia Melody skill;
Drum skills duration has been increased to 5 min along with Sonata skills duration;
Melody / Sonata/ Debuff skills duration will not be changed while applying a higher level skill;
Several Iss Spectral Dancer skills have been changed;
Common passive skills for all classes now can be learned until 110 level:
Iss Enchanter   
Superior Dual Weapon Mastery
Superior Robe Mastery
Superior Light Armor Mastery
Superior Heavy Armor Mastery
Superior Anti Magic
Superior HP Boost
Superior MP Boost
Superior Sword/ Blunt Weapon Mastery
Superior HP Recovery
Title: Re: Updates
Post by: Lineage2Ertheia on February 12, 2020, 07:18:47 AM
Events buffs update
With the addition new buff skills , the following skills have been removed: Power of Saha Blessing of Saha Clarity of Saha Critical of Saha Force of Saha Speed of Saha Resistance of Saha;
Fixed brooch - pvp damage when obsidian equiped, now decreases all skills damage received also
Old Buffs disabled in effect
Fixed an issue with glaring not giving effect to owner
Title: Re: Updates
Post by: Lineage2Ertheia on February 14, 2020, 07:21:51 AM
New Update 7.6 added, Use Updater 1 time before starting the game
Power of Saha skill and description updated 
Critical of Saha skill and description updated 
Force of Saha skill and description updated 
Speed of Saha skill and description updated 
Resistance of Saha skill and description updated 
Clarity of Saha skill and description updated 
Clan Hall - Horn Melody skill and description updated 
Clan Hall - Horn Melody skill and description updated 
Clan Hall - Drum Melody skill and description updated 
Clan Hall - Drum Melody skill and description updated 
Clan Hall - Pipe Organ Melody skill and description updated 
Clan Hall - Pipe Organ Melody skill and description updated 
Clan Hall - Guitar Melody skill and description updated 
Clan Hall - Guitar Melody skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Horn Melody (Adventurer) skill and description updated 
Drum Melody (Adventurer) skill and description updated 
Pipe Organ Melody (Adventurer) skill and description updated 
Guitar Melody (Adventurer) skill and description updated 
Fantasia Harmony - Clan Hall skill and description updated 
Prevailing Sonata (Adventurer)  skill and description updated 
Daring Sonata (Adventurer)  skill and description updated 
Refreshing Sonata (Adventurer) skill and description updated 
Mentor's Horn Melody skill and description updated 
Mentor's Drum Melody skill and description updated 
Mentor's Lute Melody deleted
Mentor's Pipe Organ Melody skill and description updated 
Mentor's Guitar Melody skill and description updated 
Mentor's Harp Melody deleted
Mentor's Fantasia Harmony skill and description updated 
Elixir: Horn Melody skill and description updated 
Elixir: Drum Melody skill and description updated 
Elixir: Lute Melody skill and description updated 
Elixir: Pipe Organ Melody skill and description updated 
Elixir: Guitar Melody skill and description updated 
Elixir: Harp Melody skill and description updated 
Mentor's Prevailing Sonata skill and description updated 
Mentor's Daring Sonata skill and description updated 
Mentor's Refreshing Sonata skill and description updated 
Ceremony of Chaos - Horn Melody skill and description updated 
Ceremony of Chaos - Drum Melody skill and description updated 
Ceremony of Chaos - Pipe Organ Melody skill and description updated 
Ceremony of Chaos - Guitar Melody skill and description updated 
Ceremony of Chaos - Harp Melody deleted
Ceremony of Chaos - Lute Melody deleted
Ceremony of Chaos - Fantasia Harmony skill and description updated 
Ceremony of Chaos - Warrior's Harmony deleted
Ceremony of Chaos - Wizard's Harmony deleted
Saha Buffs readded and remade
Newbie Buffs remade
CLan hall buffs remade
Mentor Buffs remade
Some cocktail buffs remade
New Buffs for events added
Fixed an issue with DIvine Prayer stacking
 
Title: Re: Updates
Post by: Lineage2Ertheia on February 17, 2020, 07:12:37 AM
Update 7.7 added. Use Updater 1 time before starting the game.
Overlord's Dignity renamed to Frenzied Rhapsody
Drum Frenzy lvl 5 created and enchant branchies
When Vanguard of Baylor is on, now Drum Melody will become Frenzied Drum Melody
When Vanguard of Baylor is on, now Horn will become Frenzied Horn Melody
When Vanguard of Baylor is on, now Pipe Melody will become Frenzied Pipe Melody
When Vanguard of Baylor is on, now Guitar Melody will become Frenzied Guitar Melody
When Vanguard of Baylor is on, now Fantasia Melody will become Frenzied Melody
When Vanguard of Baylor is on, now Frenzied Harmony will become Frenzied Harmony
Faint stat is now a multiplicative type value
Resistance Debuff will how affect the folowing: Poison/ Bleed/ Disarm/ Hold/ Mental/ Sleep/ Stun/ Faint/ Air Yoke/ Mutate/ Paralyze/ Knock Back/ Knock Down/ Pull Resistance
Saha's Blessing effects updated
Saha's Blessing skill description updated
War Drum/Wolf Cry stacking changed
Title: Re: Updates
Post by: Lineage2Ertheia on March 04, 2020, 07:11:52 AM
Lightning Disarm land rate increased
shadow fake death further improvements
Grim Reaper Possession depends on Stun
Counterflip applies to melee attacks only. (confirmed from tests on off)
Title: Re: Updates
Post by: Lineage2Ertheia on April 07, 2020, 09:02:23 AM
Use Updater Lineage2ertheia.exe 1 time before logging in to get new 7.8 Update

Sigel Phoneix Knight, HellKnight, Shilen Templar, Eva's Templas classes skills updated and revamped

 
Ignite skill remade to match off

Spirit of Revenge skill made
Avenging Will Skill made
Avenger's Frenzy Skill made
Shadow Hunt Skill Made



Burning Chain Lash Skill made
Phoenix Glide Skill made
Paladin's Freny Skill made
Flame Feather
Reborn from Ashes skill made
Summon Phoenix Cubic skill made and new mechanics added
 
 Black Thorn Chain Strike skill , visuals, effects and mechanics made
Revenging Thorn skill made, new game mechanics added, visuals
Revenging Thorn If cast while Grand Fortress Lv. 5 is active, the skill has increased power and range.


 Gigantic Wave skill , effects, mechanics sound and visual made.
Gigantic Wave
Summon Othellot Cubic skill, effects,  made
Summon Spirit Hawk Cubic skill, effects,  made


Maelstrom skill , effects, mechanics sound and visual made.

Reversal Stream skill made, new effects and mechanics added
 
Grand Shillien Shadow skill made
Grand Shillien Shadow can trigger Shillien Shadow
Grand Shillien Shadow can trigger  Shilen's Presence on self and party also
Grand Shillien Shadow  - P. Atk. +2%, Shield Def. +5%, and Attribute Attack +15, and activates Shillien Shadow on the caster. 6% chance to activate Shillien's Presence on allies.


Grand Fortress skill made, new game mechanics added
Grand Fortress will trigger when hit
Grand Fortress can reset the reuse of Shield Focus/Raise Shield by 5 seconds, and increase the time of Shield Block skill types

Superior Sword/Blunt Weapon Mastery skill updated to Prelude of War 3
Superior Heavy Armor Mastery skill updated to Prelude of War 3
Superior Shield Defenseskill updated to Prelude of War 3
Superior Magic Resistanceskill updated to Prelude of War 3
Superior Magic Resistanceskill updated to Prelude of War 3
Superior Mental Attack Resistanceskill updated to Prelude of War 3

Provoke Aura skill, mechanics and effects made
Challenge Aura, mechanics and effects made
Iron Aura, mechanics and effects made
Templar Aura , mechanics and effects made
Noble Sacrifice  skill made, new visual, new  effects, stackings, mechanics and sound made
Last Judgement  skill made, new visual, new  effects, mechanics and sound made
Protection of Faith skill made, new visual, new  effects, mechanics and sound made
Limit of Sigel skill made
Templar's Frenzy Skill made new effects added
Templar's Frenzy if active , will have a chance to cast Lightning Strike if the player is using Vanishing stun
Vanishing stun will cast Lightning Strike when Templar Frenzy is active


Templar's Frenzy made to do lightning strike
 
 
Focus Shield skill made, new visual, effects, mechanics and sound made
Focus Shield For 10 sec., activates the Shield Block buff. M. Def. +50%, Received M. Critical Rate -100%. The effect is canceled when using Shield Charge, Shield Bash, or Shield Boomerang. Requires a shield.
Raise Shield skill made, new visual, effects, mechanics and sound made
Raise Shield For 10 sec., activates the Shield Block buff. P. Def. +50%, Received P. Critical Rate -100%. The effect is canceled when using Shield Charge, Shield Bash, or Shield Boomerang. Requires a shield.

Final Ultimate Defense skill made , new effects, visual effects made
Activates Shield Block for 30 sec. and reduces the maximum damage received to approximately 1000 in inverse proportion to your P. Def. Impossible to use Raise Shield/ Focus Shield. Requires a shield to be equipped

Summon Death Cubic Skill made, new effects, mechanics, visuals and sound effects
Cubic Gain Soul skill and effect made
Shilien's Presence skill and effect made
Shillien's Presence is triggered when a succesful kill is performed by the user while using sumon death cubic/ Cubic Gain Soul
Summon Hex Cubic new mechanics , lvls and effects added

Chained Death Scythe skill made, new effects, visuals and sound effects and game mechanics added , skill radius and effects tested and implemented
Chained Death Scythe - Summons a scythe to attack the target and nearby enemies with 15166 power pulling them to you. Requires a sword or a blunt weapon.


Inhale soul skill made, new effects, visuals and sound effects
Inhale soul flight velocity/speed formula updated
Inhale soul debuff time added
Inhale Soul: Creates a pit of darkness that pulls nearby enemies to you with 49310 power. Requires a sword or a blunt weapon. Critical. Over-hit.
Rising Smash Skill  made, new effects, visuals and sound effects
Chain Gust Made made, new effects, visuals and sound effects
Chain Galaxy  made, new effects, visuals and sound effects
Superior Aggression Aura new levels added


Shield Wake skill made, visuals added, sounds added, debuffs added, new mechanics tested and added (around 12 hours of work)
Shield Wave skill tested to implement game mechanics, tests hours eta 4
Shield Wave behavior added as on off,
Shield Wave debuff behavior added and game mechanics resulting in final damage received added
Shield Wave general description: Attacks nearby enemies with 14243 power and inflicts stun on them for 5 sec. Activates the Wave Barrier effect for 10 sec. Requires a shield.



Mass Lightning Strike skill made, additional levels added, additional visual effects added, additional game mechanics added
Shield Boomerang Made, new effects, visuals, mechanics made


Vanishing Stun skill and game mechanics made
Vanishing Stun debuff silence done
Two Hand Smash skill made
Two Hand Smash only triggers when Two-Hand Stance is in effect
Vanishing Stun Silences target only if target is a player character


Shield Charge skill made
Shield CHarge lv 13 made
Shield Charge effects, visuals and mechanics made
Shield Bash skill made
Shield Bash debuff made
Shield Bash game mechanic, visual and mechanics made

Title: Re: Updates
Post by: Lineage2Ertheia on May 15, 2020, 06:45:02 AM
Aden siege zone extended on the left and right side of the suspended bridges.
Shield Boomerang will not remove Final ultimate defense
More then 100 NPC Dialogue Fixes
Title: Re: Updates
Post by: Lineage2Ertheia on May 21, 2020, 09:42:06 AM
Reworked Special Ability for dark and bloody weapons, simplified
Special ability adding to bloody weapons costs reduced, now only 1 type of crystal needed for each level
Fixed issues with bloody weapons while adding certain sa crystals
Art of Seduction and other similr buffs will not be usabled in tvt, stacking made.
Elixir of Harmony disabled and removed from shop
Elixir of Blessing Disabled and removed from shop
Right Sidestep land chance now depends on debuff attack/resist
Guts bonus at lv 10, updated to latst prelude of war
Superior Aggresion Aura will now have a land rate dependent on user debuff power
Title: Re: Updates
Post by: Lineage2Ertheia on June 30, 2020, 08:56:42 AM
Update 7.9 Launched. Use Updater 1 time before logging in.

— Navari’s Mask has been added to the game;  it can be obtained from Denign In Giran, by upgrading Savior's Mask to Navari's Mask using Selenite
— Navari’s Mask may be enhanced up to +10 with the help of Scroll: Enchant Mask 


Antharas/Blessed Antharas , Valakas/Blessed Valakas, Lindvior epic accesories can be disolved for silenite
Design NPC and Dialogues added
Design NPC Can add special craft effects to Angel/Dragon Accesories

Selenite requirements lowered for Lindvior's Earring
Chance to obtain silenite by disolving increased to 100%=== to do

Denign Accessory Artisan Added in Giran
Denign will modify Dragon/Angel accesories, adding or removing craft effects



Added upgraded versions of Dragon Accesories:
Dragon's Necklace craft effect added, lv 1, lv 2 and lv.3
- Dragon's Necklace can be upgraded to Battle Stage 1 - 3 through NPC

Dragon's Earring craft effect added, lv 1, lv 2 and lv.3
- Dragon's Earring can be upgraded to Guardian Stage 1 - 3 through NPC
Dragon's Ring craft effect added, lv 1, lv 2 and lv.3
- Dragon's Ring can be upgraded to Potential Stage 1 - 3 through NPC



Added upgraded versions of Fallen Angel’s Ring.
 - Fallen Angel’s Ring can be upgraded to CHA Stage 1 - 3 through NPC Denign.
Angel's earring craft effect added , lv.1 , lv.2 and lv.3
Angel's Necklace craft effect added , lv.1 , lv.2 and lv.3
- Angel's Earring can be upgraded to Security Stage 1 - 3 through NPC
- Angel's Necklace can be upgraded to Assault Stage 1 - 3 through NPC



Added a new item ‘Angel's Ring’.
It can be enchanted by using Scroll: Angel Accessory.
Craft effect Elements lvl. 1 , lv. 2 and lv.3 added for Angel Ring
https://i.gyazo.com/3709cb54ba08c494749ceb4d50e32140.png

Increased the maximum enchant levels of Radiant Circlet of Authority, Blessed Enchant Scroll Circlet can be used up to +10
Blessed Enchant Circlet enchant chances greatly increased
Radiant Circlet of Foresight, and Radiant Circlet of Grace to +10.
https://i.gyazo.com/a58f8fbc2a0ea5ab123a822e0f4c8977.png
https://i.gyazo.com/293a84a8bcf7459c814a4f1619052255.png
https://i.gyazo.com/1ac26a32ce1b971768b020cdf47228cc.png


Increased the maximum enchant level of Dragon Rind Shirt to +10.
Enchanting Dragon Rind Leather Shirt to level 10 will grant you additional passive and active skill bonuses
Enchant chances for Dragon shirts greatly increased
https://i.gyazo.com/85ae720a2f4b9001d5b712be401238fb.png
https://i.gyazo.com/38c62c0cf753461c7634c0f64573d669.png
https://i.gyazo.com/494e30b3bd25cadfc237c9ec416d85c2.png


Heavenly Talisman new item , visual effect and skill added
Epic Talisman new item and skill added
Heavenly Talisman can be obtained by compounding 2x Talisman Insanity (chance 70%)
Epic Talisman can be obtained by compounding 2x Talisman Seven Signs (chance 70%)
Chance to obtain Talisman Insanity Increased x2 (80%)
All Brooch jewels lvl 2-5 chances greatly increased
Sayha's Talisman compound chances greatly increased
Zodiac Agathion  compound chances greatly increased
Venir's Talisman lvl 18 and above  compound chances greatly increased

Game Lightning system upgrade
New Voice dialogues added for npc's


Jewel Energy can be obtained by exchanging any lv.5 Brooch Jewel at Dimensional Merchant
Exchanging a normal Lv.5 Brooch Jewel to a Jewel Energy has a:
-85% chance to receive 1 Jewel Energy
-10% Chance to receive 2 Jewel Energy
-5% chance to result in 0 Jewel Energy in which case the user will receive a lv.4 Jewel of the same type
- To obtain a Greater Jewel you need 2x Brooch Jewel Lv.5 of the same type, the chance is 100%! 
- To upgrade a Greater Jewel lvl 1 to lv 2/3/4/5 you need to compound a jewel energy and a greater jewel 1/2/3/4/5 of the same type.
The chance of compound is 100%!
- Compounding 2x Greater Jewel lv 5 will result in a Superior Jewel. The Chance is 100%!

VIdeo : https://youtu.be/Mybrhh-Ig8E

==
Greater/Top-Grade Brooch upgrade and enchanting
How to get new brooches:
To obtain a Greater Brooch (lv 6) you can use Crystals of Dawn
Crystals of Dawn can be obtain at the Dimensional Merchant by trading a Lv.5 Brooch. - Be aware that augmented brooches can also be exchanged, so make sure you leave the desired brooch in your warehouse if you do not wish to exchange it.
To upgrade a Lv.5 Brooch to a Greater Brooch (lv.6) you must go to Blacksmith Ferris in Aden
Upgrading process will keep the augment and enchant you had
To upgrade a Greater Brooch to a Top-Grade Brooch you can use Crystals of Dawn at Ferris in Aden
To enchant a Greater Brooch you can use Blessed Brooch Enchant Scroll - Greater Brooch can be used to enchant brooch up to max +5
To enchant a Top Grade Brooch you can use Blessed Brooch Enchant Scroll - Top Grade Brooch can be used to enchant brooch up to max +10
Blessed Scroll Enchant Scrolls can be bought at the Shop or drop from various Raid Bosses in game

 https://youtu.be/qeO9OCzYOQg

===
Level difference cap for xp penalty bewtween player and mob increased to 20

===========
Wolf's Cry stacking issue fixed when enchanted  fixed abnormal lvl issue
Wild Roar stacking issue fixed  when enchanted fixed abnormal lvl issue
Crushing air land rate depends on debuff attack/resist stat
Elixir of Harmony disabled and removed from shop
Elixir of Blessing Disabled and removed from shop
Right Sidestep land chance now depends on debuff attack/resist stat

===
Tanzanite reuse updated to 30 seconds
Tanzanite lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Tanzanite Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Tanzanite Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Tanzanite Lv. 10   item created, skill created and effects/visuals/sound made and tested


Cat's Eye lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Cat's Eye Lv. 10   item created, skill created and effects/visuals/sound made and tested


Blue Cat's Eye lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Blue Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Blue Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Blue Cat's Eye Lv. 10   item created, skill created and effects/visuals/sound made and tested


Red Cat's Eye lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Red Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Red Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Red Cat's Eye Lv. 10   item created, skill created and effects/visuals/sound made and tested

Pearl lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Pearl Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Pearl Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Pearl Lv. 10   item created, skill created and effects/visuals/sound made and tested



Diamond lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Diamond Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Diamond Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Diamond Lv. 10   item created, skill created and effects/visuals/sound made and tested



Emerald lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Emerald Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Emerald Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Emerald Lv. 10   item created, skill created and effects/visuals/sound made and tested



Opal lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Opal Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Opal Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Opal Lv. 10   item created, skill created and effects/visuals/sound made and tested


Obsidian lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Obsidian Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Obsidian Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Obsidian Lv. 10   item created, skill created and effects/visuals/sound made and tested


Amethyst lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Amethyst Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Amethyst Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Amethyst Lv. 10   item created, skill created and effects/visuals/sound made and tested


Sapphire lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Sapphire Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Sapphire Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Sapphire Lv. 10   item created, skill created and effects/visuals/sound made and tested

New effect added for Amethyst Cancel Invulnerability/Immunity to Deranagement active skill

Ruby lvl 1-5 skills remade, now passive will clearly show the level of the jewel in use, special effect being added on weapon and on hit npc correspind to jewel level
Greater Ruby Lv. 1   item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 2   item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 3   item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 4   item created, skill created and effects/visuals/sound made and tested
Greater Ruby Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 1   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 2   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 3   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 4   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 5   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 6   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 7   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 8   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 9   item created, skill created and effects/visuals/sound made and tested
Superior Ruby Lv. 10   item created, skill created and effects/visuals/sound made and tested

Newbie items reworked, special weapons and armors added for new characters
New characters can enjoy start up gear for 14 days.
Max. lvl 1 Superior Jewels added
New stat added: p skill crit damage reduction, chance reduction
Ruler's Ring of Authority has a chance to paralyze for 3 seconds the enemy, while using a physical skill
Ring of The Truth Seeker has a chance to paralyze for 3 seconds the enemy, while using a magical skill
Activation Paralysis skill added
Activation KnockBack skill added
New stats added: P Skill Critical Damage Reduction, P Skill Critical Damage Chance Reduction, P Skill Critical Damage Static Reduction
.Whoami Pannel updated with new stats.

Removed Champion Red/Blue team effect
Added new Champion mobs visual effect
Greater Jewels are now named Grater Jewel lv. 1
Sapphire will have a unique effect when used
Ruby will have a unique effect when used
Made it possible to remove the enhancement effects from an enhanced accessory by paying a fee:
Angel's Ring, Angel's Necklace, Angel's Earrings,  Dragon's Necklace, Dragon's Earrings, Dragon's Ring

La Vie En Rose`s Blessing /La Vie En Rose`s Shining Blessing Skills added for Greater/Top-Grade Brooch

New greater jewels added ( 5 levels)
New superior Brooches added 10 levels
Success chances increased for old brooches

New brooches added:
Enhanced La Vie En Rose's Brooch   Activates 6 jewel slots when equipped. Inventory Slots +12.
Top-grade La Vie En Rose's Brooch   Activates 6 jewel slots when equipped. Inventory Slots +12.
— Both Brooches may be enchanted with Blessed Scroll: Enchant Brooch or augmented with Brooch Spirit Stone;
Each enchant level gives different effects
=====
 
— Greater La Vie En Rose's Brooch and Top-grade La Vie En Rose's Brooch have been added to the game:
Item   Description
Enhanced La Vie En Rose's Brooch   Activates 6 jewel slots when equipped. Inventory Slots +12.
Top-grade La Vie En Rose's Brooch   Activates 6 jewel slots when equipped. Inventory Slots +12.

— Both Brooches may be enchanted with Blessed Scroll: Enchant Brooch or augmented with Brooch Spirit Stone;
— A Brooch, R-grade Gemstone 10pcs., a Brooch Spirit Stone are needed for the augmentation; augmentation removal costs 130,000 Adena;

Greater La Vie En Rose's Brooch
— May be enchanted up to +5, safe enchantment is unavailable;

Enchantment   Effect
0   All stats +1. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+1   All stats +1, Damage Reflection Resistance +1%, EXP bonus with Vitality +1%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+2   All stats +1, Damage Reflection Resistance +2%, EXP bonus with Vitality +2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+3   All stats +1, Damage Reflection Resistance +3%, EXP bonus with Vitality +3%, Received damage when immobilized -2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+4   All stats +1, Damage Reflection Resistance +4%, EXP bonus with Vitality +4%, Received damage when immobilized -3%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).
+5   All stats +1, Damage Reflection Resistance +5%, EXP bonus with Vitality +5%, Received damage when immobilized -5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +10%).

Top-grade La Vie En Rose's Brooch
— May be enchanted up to +10, safe enchantment is unavailable;

Enchantment   Effect
0   All stats +2, Damage Reflection Resistance +5%, EXP bonus with Vitality +5%, Received damage when immobilized -5%, Fixed Damage Resistance +1%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+1   All stats +2, Damage Reflection Resistance +6%, EXP bonus with Vitality +6%, Received damage when immobilized -6%, Fixed Damage Resistance +2%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+2   All stats +2, Damage Reflection Resistance +7%, EXP bonus with Vitality +7%, Received damage when immobilized -7%, Fixed Damage Resistance +3%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+3   All stats +2, Damage Reflection Resistance +8%, EXP bonus with Vitality +8%, Received damage when immobilized -8%, Fixed Damage Resistance +4%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+4   All stats +2, Damage Reflection Resistance +9%, EXP bonus with Vitality +9%, Received damage when immobilized -9%, Fixed Damage Resistance +5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+5   All stats +2, Damage Reflection Resistance +10%, EXP bonus with Vitality +10%, Received damage when immobilized -10%, Fixed Damage Resistance +6%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -5%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+6   All stats +2, Damage Reflection Resistance +11%, EXP bonus with Vitality +11%, Received damage when immobilized -11%, Fixed Damage Resistance +7%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -7%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+7   All stats +2, Damage Reflection Resistance +12%, EXP bonus with Vitality +12%, Received damage when immobilized -12%, Fixed Damage Resistance +9%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -9%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+8   All stats +2, Damage Reflection Resistance +13%, EXP bonus with Vitality +13%, Received damage when immobilized -13%, Fixed Damage Resistance +11%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -11%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+9   All stats +3, Damage Reflection Resistance +14%, EXP bonus with Vitality +14%, Received damage when immobilized -14%, Fixed Damage Resistance +13%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -13%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).
+10   All stats +3, Damage Reflection Resistance +15%, EXP bonus with Vitality +15%, Received damage when immobilized -15%, Fixed Damage Resistance +15%, Received P. Critical Damage and Received P./ M. Skill Critical Damage -15%. After a regular attack or skill use, has a certain chance to inflict La Vie En Rose’s Blessing for 15 sec. (P./ M. Atk. +15%).

Fixed an issue when transformed to Naviarope using certain summons active skills would not be able to be used
Fixed an issue with the client when some skills levels would be reset when using Naviarope untill player would make a restart
Added higher levels for the following skills:
Naviarope Strike
Naviarope Flame
Naviarope Explosion
Added skill Corpse Blast


How to get new brooches:
1. To get a Greater / Top-Grade Brooch you must go to Blacksmith Ferris in Aden
2. La Vie En Rose Brooch lvl 5 (old rare brooch) can be upgraded to a Greater Brooch, Greater Brooches can be upgraded to Top-Grade Brooch
3. Upgrade Process will require Crystals of Dawn, which can be obtained from Dimensional Merchant by exchanged lvl 5 Brooches
4. Augments and enchants are not resseted during upgrade for brooches


New beauty shops hairstyles/faces added
New Death Knight Hair/faces added
Beauty Shop completly reworked
 
 Infinity Shaper   stats and bonuses updated/reworked
Infinity Cutter   stats and bonuses updated/reworked
Infinity Slasher   stats and bonuses updated/reworked
Infinity Avenger   stats and bonuses updated/reworked
Infinity Fighter   stats and bonuses updated/reworked
Infinity Stormer   stats and bonuses updated/reworked
Infinity Thrower   stats and bonuses updated/reworked
Infinity Shooter   stats and bonuses updated/reworked
Infinity Buster   stats and bonuses updated/reworked
Infinity Caster   stats and bonuses updated/reworked
Infinity Retributer   stats and bonuses updated/reworked
Infinity Dualsword   stats and bonuses updated/reworked
Infinity Dual Dagger   stats and bonuses updated/reworked
Infinity Dual Blunt stats and bonuses updated/reworked
 
 New beauty shops hairstyles/faces added
New Death Knight Hair/faces added
Beauty Shop completly reworked

Red Qipao Armor Appearance Made
Teal Qipao Armor Appearance Made
Blue Qipao Armor Appearance Made
Pink Qipao Armor Appearance Made


Summer Swimsuit   Appearance Made
Fancy Tattoo Swimsuit   Appearance Made
Trendy Swimsuit  Appearance Made
Trendy Tattoo Swimsuit Appearance Made
Cherry Red Swimsuit   Appearance Made
Cherry Red Tatto Swimsuit Appearance Made
 
Blood Assassin Garment   Armor Appearance Made
Heavenly Assasin Garment Armor Appearance Made
Violette Assasin Garment Armor Appearance Made
 
Burnstein's Aufgabe Shield   added/updated
Kelbim's Geffelen Shulter   added/updated
Superion Core Shard   added/updated
Istina's Reflector   added/updated
Taiga Kite Shield   added/updated
Tanta Skull Shield    added/updated
Rael Tribe Wrist Shield   added/updated
Kunda's Battle Shield   added/updated
Freya's Ice Flower Shield   added/updated
Deathmask Shield   added/updated
Berserker's Crusader Shield   added/updated
Makkum's Cartwheel   added/updated
Fallen Angel Shulter   added/updated
Silver Scarab   added/updated
Vampire Fang Shield   added/updated
Ice Shard Shield   added/updated
Angelus Shield   added/updated
Burnstein's Pflicht Shield   added/updated
Scarlet Scarab   added/updated
Gold Scarab   added/updated
Blackish Scarab   added/updated
Reworked 412 appearances to show their corresponding results when using the respective stones
Added Adeniant Tribal Tattoo appearance stone
Added Adeniant Wings Tattoo appearance stone
Added Adeniant Evil Tattoo appearance stone
Added Tattoos for Ertheia class


Fixed an issue when transformed to Naviarope using certain summons active skills would not be able to be used
Fixed an issue with the client when some skills levels would be reset when using Naviarope untill player would make a restart
Added higher levels for the following skills:
Naviarope Strike
Naviarope Flame
Naviarope Explosion
Added skill Corpse Blast
Title: Re: Updates
Post by: Lineage2Ertheia on July 02, 2020, 08:30:56 AM

 Fixed an issue with Garnet not being able to upgrade with Jewel Gems
Fixed an issue with Tanzanite not being able to exchange for Jewel Gems
La Vie En Rose`s Blessing chance to activate increased
Chances for Ruler ring of truth/authority incresed to land their active skills paralysis or knock back (only vs a Player Character)
Enchant chances improved for Radiant Circlets
Enchant Chances improved for Dragon Shirts
Enchant Chances improved for Brooches
Enchant Chances improved for Special Masks
Enchant Chances improved for Angel accesories
Enchant Chances improved for Dragon accesories
Prices slightly increased for the above scrolls involved to reflect the changes
Compound chance for lvl 1-5 jewels increased
Title: Re: Updates
Post by: Lineage2Ertheia on July 03, 2020, 07:56:51 AM
Fixed an Issue with Cat's eye level 5 not being changeable for Jewel Energy
dragon weap russ
Chance to receive a 2 Jewel Energy from lvl5 Jewel Increased
Chance to receive a lvl 4 Jewel decreased to below 5%
Price of Lv 1 jewel slightly increased to reflect the above changes
Chance to obtin a level 3 craft effect on epics increased
Chance to obtain a level 2 craft effect on epics increased
Chance to obtain a level 1 craft effect on epics decreased
Fixed an issue with Superior Sapphire not showing correct visual effect
La Vie En Rose's Shining Blessing will have a chance to activate when using skills also
Fixed an issue with Navari's mask not giving the correct P/M skill critical damage values
Chances increased for lvl 1-5 compound jewels
Vital Stone lvl 5 cannot be changed to Jewel Crystals, added to description of the item also.
Amethyst active skill reuse will now scale with it's level
Fixed an issue with Top-Grade Brooch not giving correct base bonuses at top level
Added dialogue at Dimensional Merchant exchange that specifies the conditions when changing brooch lvl 5 to Crystal of Dawn (any brooch, equiped or not, will be traded to crystals if chosen so)
Title: Re: Updates
Post by: Lineage2Ertheia on July 09, 2020, 08:01:47 AM
Prices furthermore optimized for lvl 1 jewels
Adena requirements lowered
Fixed an issue where Iss Doomcryer couldnt learn lvl 4 or higher Horn Melody
Fixed an issue with Angel Ring not giving the correct bonuses


FIxed an issue while porting to events or Olympiad the effect of Heavenly Talisman would be removed
Angel's Accessory can be obtained by tradeing Fallen Angel's Ring at Denign using Selenite. Enchantment level is kept. Chance to obtain an Angel Ring is 90% or at failure, the initial item is received.
Navari's Mask Selenite Requirements reduced, chance to obtain a Navari's Mask is 80% or at failure, the initial item is received.
Chances slightly increased for compound success of jewels lv 1-5 and prices of lvl 1 jewels to reflect the above changes
Death Knight Sword Price decreased
Death Knight Sword can be bought using Magma Ores that drop in Blazing Swamp from Ze Hustui
Beauty Shop Tickets Drop added to additional mobs and Increased in Garden of Genesis
Beauty Shop Tickets Drop added to additional mobs and Increased in Enchanted Valley


Fixed an issue with Superior Sapphire not displaying the correct lvl of the passive skill
Navari's Mask p crit damage bonus fixed
Tanzanite reuse updated to latest official update
Event Buffs Upgraded
Further increased chances for lv.2 /lv.3 craft effect
Fixed an Issue with Cat's eye level 5 not being changeable for Jewel Energy
dragon weap russ
Chance to receive a 2 Jewel Energy from lvl5 Jewel Increased
Chance to receive a lvl 4 Jewel decreased to below 5%
Price of Lv 1 jewel slightly increased to reflect the above changes
Chance to obtin a level 3 craft effect on epics increased
Chance to obtain a level 2 craft effect on epics increased
Chance to obtain a level 1 craft effect on epics decreased
Fixed an issue with Superior Sapphire not showing correct visual effect
La Vie En Rose's Shining Blessing will have a chance to activate when using skills also
Fixed an issue with Navari's mask not giving the correct P/M skill critical damage values
Chances increased for lvl 1-5 compound jewels
Vital Stone lvl 5 cannot be changed to Jewel Crystals, added to description of the item also.
Amethyst active skill reuse will now scale with it's level
Fixed an issue with Top-Grade Brooch not giving correct base bonuses at top level
Added dialogue at Dimensional Merchant exchange that specifies the conditions when changing brooch lvl 5 to Crystal of Dawn (any brooch, equiped or not, will be traded to crystals if chosen so)
Title: Re: Updates
Post by: Lineage2Ertheia on August 27, 2020, 07:07:35 AM
New Update 8.1 added. Use Updater 1 time before logging in to update your files

Superior Burst Casting skill added
https://i.gyazo.com/533413b6d8eff89fcb8724bff8a06b32.gif
Fixed an issue where skills with integrated vampirism would affect other skills as well.
Fixed minor issues with Wynn Marks and Death Lord.
Death Lord Behavior updated
https://i.gyazo.com/fe788f3a4acff10e1d5cefe45560ebab.mp4

Attribute Cap raised to 2000

New Behavior and Visual effect added for Meteor, Soul Bomber skills

New visual effects added for each level of La Vie En Rose's Blessing
Shadow Snare will now behave like an offensive skill when used
Volcanic Destruction land rate will now depend on mental stat
Fixed an issue with Burst Casting not giving immunity to cast interruption
Fixed issues with Summon skill type where skills declared as offensive would not properly work as expected.
Fixed an issue where a GROUND_SKILL summon skill would initiate a thread task to delete the NPC, even though it is already managed by the NPC instance itself.
fixed an issue where PoisonZone/ShadowSnare was causing Player to flag a party member
Fixed symbols not replicating crest info from owner. Clan Flag will now work properly with large clan crest.
Fixed an issue where Poison Zone and Shadow Snare would act abnormally if caster was in Peace Zone.
Fixed an issue where Poison Zone and Shadow Snare would not let caster know if the debuff got resisted.
Fixed an issue where Poison Zone and Shadow Snare would not properly work in duels.
Fixed an issue where Poison Zone and Shadow Snare would not make caster flagged in the right conditions.
Fixed an issue where Shadow Snare skill's affect radius was higher than its visual radius.
Fixed an issue where Shadow Snare land rate would not get properly reduced by Dangerous Area resistance and Mesmerizing Reduction.
Fixed an issue where players getting affected by Shadow Snare would travel distances faster than originally intended.
Fixed an issue where Shadow Snare effect would get overridden by stun statuses.
Fixed an issue where Block Invincibility would randomly double its debuff duration due to skill mastery.

Elemental Spike updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Crash updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Final Storm updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Volcanic Destruction updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Breath updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Howl updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Ruin updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Burst  updated mp consumption to newest retail values with two stage mechanic consumption mechanics

Elemental Spike Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum  updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Crash Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Final Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Volcanic Destruction Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum  updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Howl Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Hell Binding Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Mass Hell Binding Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Fear Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Mass Death Fear Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Magical Evasion Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Magical Charge Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Devil's Sway Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Essence of Mana Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Embody Mana Armor Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Arcane Comet Strike cancel target effect added
Superior Weapon Mastery updated and new bonuses added, updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Superior Robe Mastery updated and new bonuses added, updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Discarded Wizard soul animation improved
Curse of Deadland skill updated, new sound effects added and visuals
Second Class skills cannot be kept anymore for Feoh Class
Reanimated Man, Corrupted Man, Discarded Wizard stats updated to latest
Bedrock Destruction updated
Volcanic Destruction updated
Superior Necromancy updated
 


Yul class revamped, skills updated/optimized
Tornado Shot skill updated/new levels and skill enchant branches added
Tornado Shot"  skill updated/new levels and skill enchant branches added
Bow Strike skill updated/new levels and skill enchant branches added
Bow Strike skill updated/new levels and skill enchant branches added
Quick Shot skill updated/new levels and skill enchant branches added
Quick Shot skill updated/new levels and skill enchant branches added
Pinpoint Shot  skill updated/new levels and skill enchant branches added
Pinpoint Shot  skill updated/new levels and skill enchant branches added
Impact Shot  skill updated/new levels and skill enchant branches added
Impact Shot  skill updated/new levels and skill enchant branches added
Recoil Shot  skill updated/new levels and skill enchant branches added
Recoil Shot  skill updated/new levels and skill enchant branches added
Multiple Arrow  skill updated/new levels and skill enchant branches added
Multiple Arrow  skill updated/new levels and skill enchant branches added
Heavy Arrow Rain  skill updated/new levels and skill enchant branches added
Heavy Arrow Rain  skill updated/new levels and skill enchant branches added
Lure Shot  skill updated/new levels and skill enchant branches added
Lure Shot  skill updated/new levels and skill enchant branches added
Quick Charge  skill updated/new levels and skill enchant branches added
Quick Evasion  skill updated/new levels and skill enchant branches added
Diversion  skill updated/new levels and skill enchant branches added
Slow Shot  skill updated/new levels and skill enchant branches added
Phoenix Arrow  skill updated/new levels and skill enchant branches added
Flare  skill updated/new levels and skill enchant branches added
Mind's Eye  skill updated/new levels and skill enchant branches added
Time Bomb  skill updated/new levels and skill enchant branches added
Frost Trap  skill updated/new levels and skill enchant branches added
Gravity Trap  skill updated/new levels and skill enchant branches added
Bullseye  skill updated/new levels and skill enchant branches added
Mass Bullseye  skill updated/new levels and skill enchant branches added
Hunting Instinct  skill updated/new levels and skill enchant branches added
Bloody Instinct  skill updated/new levels and skill enchant branches added
Counter Instinct  skill updated/new levels and skill enchant branches added
Hunting Instinct  skill updated/new levels and skill enchant branches added
Survival Instinct  skill updated/new levels and skill enchant branches added
Second Class skills cannot be kept anymore for Yul Class
Last Stance added

Fixed an issue with Seal of Extortion not showing up when landing when flag is up
Character number will be displayed at login
Title: Re: Updates
Post by: Lineage2Ertheia on August 29, 2020, 06:59:33 AM
New face type added for each class males and females at Beauty Shop
Fixed an issue with Superior Burst Casting not consuming spirit ore
New Event Buffs added
Title: Re: Updates
Post by: Lineage2Ertheia on September 02, 2020, 07:34:36 AM

Event buffs duration extended
Old Fourth class buffs will not be able to be casted on 4th class awakened characters
Fixed an issue where owner's servitors could attack own owner's other servitors without using force attack.
Fixed an issue where Guardian Guidance and Berserker Eagle Eye and Magician s Sight were not giving any P. Accuracy to servitors.
New system message will be shown "the distance is too far and so the casting has been stopped"
Fixed an issue with Eva Templar not showing up Shield Charge skill
Title: Re: Updates
Post by: Lineage2Ertheia on September 27, 2020, 06:49:53 AM
Feoh Stances updated, fixed an issue where player would not be able to move while changing stances
Fixed an issue with Elemental Crash Dark stacking with Curse Gloom
Fixed an issue with Elemental Burst under Dark Stance not dealing additionaly higher damage, exact value updated/synced
Curse Gloom land rate increased
Discarded Wizard Soul stats updated for all levels / remade synced with off
Cursed Man summon stats updated for all levels / remade synced with off
Summon Reanimated Man stats updated for all levels / remade synced with off
Exalted Tiara will only take one slot equipped
Title: Re: Updates
Post by: Lineage2Ertheia on October 07, 2020, 07:04:24 AM
(https://i.gyazo.com/90b2b0f8c9254d241d93a00628ccad39.jpg)

Update 8.2 added. Use Updater 1 time before logging in.
Wynn Summoner classes revamped and updated.
Servitor Max Power Burst skill added
Summon Death Gate remade, new levels and enchant branches added
Invoke remade, new levels and enchant branches added
Mass Servitor Heal remade, new levels and enchant branches added
Mark Retriever remade, new levels and enchant branches added
Replace skill fixed
Summon Portal can go through any obstacle
Servitor Immortality skill added, new visual effects added
Mark of Weakness additional levels added, skill updated to latest
Spectral's Call new level added, values updated
Greater Servitor Might remade, new levels and enchant branches added
Summon Demonic Crucifix remade, new levels and enchant branches added
Mark of Fire remade, new levels and enchant branches added
Servitor Major Heal remade, new levels and enchant branches added
Exile Updated remade, new levels and enchant branches added
Mass Exile remade, new levels and enchant branches added
Curse Exposure remade, new levels and enchant branches added
Mark of Plague skill remade, new levels added, updated, mechanics updated
Mark of Void remade, new levels added, updated, mechanics updated
Dimensional Binding remade, new levels and enchant branches added
Superior Weapon mastery bonuses/skill updated
Superior Summon Mastery skill and mechanics updated
Link of Loyalty skill and mechanics updated
Servitor's Rage skill and mechanics updated
Freezing Invoke
Servitor's Death Whisper additional skill level added
Quadruple Elemental Blast requiremenets updated
Summon Witch Cat additional levels added, skill update, summons stats updated to latest
Summon Commando Cat additional levels added, skill update, summons stats updated to latest
Cast range for summons with that behavior updated
Servitor Immortality skill updated, new effects added
Witch Cat new attack animation added , ss consumption updated
Fixed an issue where after teleporting summons would look awkward
Summons will now have the correct bonuses and animations when using corresponding brooches
Servitor Major Heal skill values fixed, updated
Update Sharing Equipment, now will correctly share special ability stats (pvp/pve and other related) according to latest update
Stun state can be removed while using a skill with a chance.
The chance to remove stun greatly increases if skill is a critical
Every skill has now a chance to remove stunned state
Victories of Pa'Agrio added for Iss Dominator.
New Death effect upon death added
Other misc fixes.
Title: Re: Updates
Post by: Lineage2Ertheia on October 09, 2020, 07:45:05 AM
Mark of Void will now better scale with m atk
Mark of Plague will now beter scale with m atk
arks have the ability to deal criticals
Exile behavior changed,  can be force used
Mass Exile behavior changed,  can be force used
Mark of Fire behavior changed,  can be force used
Mark of Retriever behavior changed,  can be force used
Marks can now have criticals
Title: Re: Updates
Post by: Lineage2Ertheia on October 15, 2020, 07:04:17 AM
Fixed an issue at Isthina death skill causing players to not receive death message upon death
Fixed an issue with some old Agathion Skills stacking wrongly
Valakas stats updated to latest update, drops increased
Antharas stats updated to latest update, drops increased
Lindvior stats updated to latest update, drops increased
Baium stats updated to latest update, drops increased
Istina stats updated to latest update, drops increased
Tauti stats updated to latest update, drops increased
Title: Re: Updates
Post by: Lineage2Ertheia on December 10, 2020, 07:21:34 AM
Update 8.3 added. Use Updater 1 time before logging in.

Sonic Storm skill reworked, updated to latest
Armor Destruction skill reworked, updated to latest
Triple Sonic Slash skill reworked, updated to latest
Sonic Rage skill reworked, updated to latest
Sonic Flash skill reworked, updated to latest
Mega Strike skill reworked, updated to latest
Power Bomber skill reworked, updated to latest
Eruption skill reworked, updated to latest
Hurricane Rush skill reworked, updated to latest
Jump Attack skill reworked, updated to latest
Infinity Strike skill reworked, updated to latest
Sonic Star skill reworked, updated to latest
Power Revival skill reworked, updated to latest

Brave Spear  skill reworked, updated to latest
Last Stand  skill reworked, updated to latest
Face Off skill reworked, updated to latest
Second Wind skill reworked, updated to latest
Berserker  skill reworked, updated to latest
Force of Nature skill reworked, updated to latest
Reduce Anger skill reworked, updated to latest
Giant Barrier skill reworked, updated to latest
Spirit of Hunter  skill reworked, updated to latest
Spirit of Slayer  skill reworked, updated to latest
Feral Bear Cry skill reworked, updated to latest
Feral Ogre Cry skill reworked, updated to latest
Feral Hawk Cry skill reworked, updated to latest
Feral Puma Cry skill reworked, updated to latest
Feral Rabbit Cry skill reworked, updated to latest
Duelist Wrath skill reworked, updated to latest
Giant Punch skill reworked, updated to latest
Power Provoke skill reworked, updated to latest
Lightning DIsarm   skill reworked, updated to latest

Rolling Thunder skill reworked, updated to latest
Momentum Charge skill reworked, updated to latest
Master of Combat skill reworked, updated to latest
Momentum Master skill reworked, updated to latest
Superior Weapon Mastery skill reworked, updated to latest
Superior Dual Weapon Mastery skill reworked, updated to latest
Superior Heavy Armor Mastery skill reworked, updated to latest
Superior Light Armor Mastery skill reworked, updated to latest

Superior Momentum Master skill reworked, updated to latest
Superior Hp Mastery skill reworked, updated to latest
Great Spirit Mastery skill reworked, updated to latest
Maximum Force Mastery skill reworked, updated to latest
Superior Dual Sword Mastery skill reworked, updated to latest
Max Energy  skill reworked, updated to latest
Force Intention skill reworked, updated to latest

Force Storm skill reworked, updated to latest
Raging Force skill reworked, updated to latest
Momentum Flash skill reworked, updated to latest

Wild Roar skill reworked, updated to latest
Wolf's Cry skill reworked, updated to latest
Furious Fist skill reworked, updated to latest
Fury Fists skill reworked, updated to latest

Superior Blunt Weapon Mastery skill reworked, updated to latest
Superior Shield Mastery sskill reworked, updated to latest

Brave Spear added to Tyrr Titan


Hurricane Blaster  skill reworked, updated to latest
Hurricane Storm  skill reworked, updated to latest
Power Hammer Crush  skill reworked, updated to latest
Summon Wild Hog Cannon  skill reworked, updated to latest
Sword Shield skill reworked, updated to latest

Rush Impact skill reworked, updated to latest
Blade Slasher skill reworked, updated to latest
Soul Barrier skill reworked, updated to latest
Soul Berserker skill reworked, updated to latest

Frenzy skill reworked, updated to latest
Rage skill reworked, updated to latest
Furious Slasher skill reworked, updated to latest
Guts skill reworked, updated to latest

Thunder Storm skill reworked, updated to latest
Superior Polearm Mastery skill reworked, updated to latest

Wrath skill reworked, updated to latest
Focus Attack skill reworked, updated to latest
 
ThunderSpear  skill reworked, updated to latest
Provoke skill reworked, updated to latest
Winged Spear skill reworked, updated to latest

Glair skill renamed to Spirit of Iss
Spirit of Iss bonuses updated

Heavy Punch Spear skill reworked, updated to latest
Backspin Impact Spear skill reworked, updated to latest
Air Light Spear skill reworked, updated to latest
Fluid Weave Spear skill reworked, updated to latest
Steel Mind Spear skill reworked, updated to latest
Summons death time updated in concordance with latest update (reduced)
Octavis Optimizations
Death effect updated.
Title: Re: Updates
Post by: Lineage2Ertheia on January 26, 2021, 08:07:00 AM
(https://i.gyazo.com/34d658b8df122d8a08606e971b367d66.png)

New Update 8.5 Added. Use Updater 1 time before logging in.
Othell Classes Revamped, all skills remade/rechecked/new levels and mechanics added: Othell Adventurer, Othell WInd Rider, Othell Ghost Hunter, Othell Fortune Seeker
Blood Stab remade, new levels and enchant branches added
Heart Breaker remade, new levels and enchant branches added
Chain Blow remade, new levels and enchant branches added
Barrage of Nails remade, new levels and enchant branches added
Clone Attackr remade, new levels and mechanics added
Clones life time set to 15sec off like
Right Angle Reverse remade, new levels and mechanics added
Easterly Wind remade, new levels and mechanics added
Mortal Strike remade, new levels and mechanics added
Shadow hideremade, new levels and mechanics added
Final ultimate Evasion remade, new levels and mechanics added
Amazing Angel of Death skill made, new effects, visuals added https://i.gyazo.com/c60b2cceb622ac8e93abc97c07cfac96.mp4
Counter Stance remade, new levels and mechanics added
Shadow Dash remade, new levels and mechanics added
Gust Movementremade, new levels and mechanics added
Critical Chances remade, new levels and mechanics added
Counter Flip remade, new levels and mechanics added
Flash Dagger  remade, new levels and mechanics added
Paralyzing Shadow   remade, new levels and mechanics added
Critical Wound   remade, new levels and mechanics added

Shadow Chase remade, new levels and mechanics added
Poison Swarm remade, new levels and mechanics added
Mass Trick remade, new levels and mechanics added
Shadow Flash remade, new levels and mechanics added

Jawbone Blow remade, new levels and mechanics added
Throw Dagger remade, new levels and mechanics added
Throw Poison Needle remade, new levels and mechanics added
Flash Bluff remade, new levels and mechanics added
Scorpion Poison remade, new levels and mechanics added
Maximum Critical remade, new levels and mechanics added
Critical Expansions remade, new levels and mechanics added
Superior Dagger Mastery remade, new levels and mechanics added
Superior Dual Dagger Mastery remade, new levels and mechanics added
Superior Light Armor Mastery remade, new levels and mechanics added
Superior Movement remade, new levels and mechanics added
Superior Critical Mastery remade, new levels and mechanics added
Superior Resistance remade, new levels and mechanics added
Superior Haste remade, new levels and mechanics added


Reverse Mana remade, new levels and mechanics added
Istina Acid Sworm remade, new levels and mechanics added
Thrown Istina Acid Sworm remade, new levels and mechanics added
Critical Tactics remade, new levels and mechanics added
Shadow Evasion  remade, new levels and mechanics added
Shadow Reverse remade, new levels and mechanics added
Shadow Hunter remade, new levels and mechanics added
Grim Reaper Possession remade, new levels and mechanics added

Counter Stance new game mechanics added
Coin of Maphr remade, new levels and mechanics added
Lucky Coin: Attack remade, new levels and mechanics added
Lucky Coin: Defense remade, new levels and mechanics added
Flip the Coin of Luck remade, new levels and mechanics added
Dwarven Flare Bluff  remade, new levels and mechanics added
Wild Plunder  remade, new levels and mechanics added
Reverse Plunder remade, new levels and mechanics added

Fixed an Issue with Cubic Fire Bless triggering when hp reaches 0

FIxed an Issue with Remove Target effect
Now a debuffed target cannot chose another target as should


New stun effect added https://i.gyazo.com/9aa0c8b717d28d7b6c1a7113d0410554.mp4
New Berserker Effect
Fixed an issue with Transcendent heavy armor attack type lv 4 set not displaying all bonuses visualy.
Title: Re: Updates
Post by: Lineage2Ertheia on February 04, 2021, 08:22:02 AM

Clone Attack skill remade, new game mechanics added and updated to latest
Quick Evasion optimized and updated to latest

Critical Wound And Mortal Strike fixed
Shadow Chase will now always port you to the back of the target, as written on skill, even though on off. it ports you to the other side of the target, instead of the back of the target.
Reverted new enchantment glow effects, investigating why some people had issues, re-adding in a later patch. Use updater 1 time (8.5)


Phantasmal Ridge Peacezone was reinstated
Atelia Camp peace zone was reinstated
Translated dialogues in Hellbound
Tanzanite Usable at Olympiad
HP Restoration active augmentation usable at Olympiad
Title: Re: Updates
Post by: Lineage2Ertheia on February 18, 2021, 08:35:38 AM
Dragon necklace missing bonuses added
Fixed an issue with Foce Intention not giving P. Skill Critical Damage Bonus
Fixed an issue with Horn Melody/Horn Frenzy when enchanted at branch 3 not giving the correct bonuses
Title: Re: Updates
Post by: Lineage2Ertheia on March 23, 2021, 07:14:50 AM
(https://i.gyazo.com/3fcabf6be9663ad3105e389f03f1ba21.png)

New Update 8.7 added. Use Updater Lineage2Ertheia.exe 1 time before log in.
1. Aore Healer Skills Updated to latest Prelude V Return of the Ant Queen Update
2. Sayha's Seer Skills Update to latest Prelude V Return of the Ant Queen Update
3. Eviscerator Skills Updated to latest Prelude V Return of the Ant Queen Update

Golem Power (active) Lv. 106 For 30 min., character's P. Atk. +30%, P. Skill Power +30%. Deals additional damage powered by P. Atk. x5. Cannot be used with Golem Spirit. Consumes 5 Soulstone. Casting time: 1.5 sec Cooldown: 30 sec.
Perfect Polearm Mastery skill added(passive) L v. 101 When using a spear, attack and skill range +40.
Gravity Switch (active) Lv. 105 For 30 min., changes the Heavy Punch effect and deals additional damage powered by P. Atk. x5 after a standard attack. The main effect decreasing HP after a hit doesn't work during this effect.
Infinite Hydro Flare {active) Lv. 105, 107, 109 Lv. 1/Lv. 2/Lv. 3: Deals magic damage to the target with 739 / 754 / 769 power. If the target is debuffed, inflicted damage +10%. Can be used without a cooldown, if the target is marked by Storm Sign Lv. 4. Requires a sword or a blunt weapon.
Eraton's Spear (active) Lv. 115, 116, 117, 118, 119  Lv. 1/Lv. 2/Lv. 3/Lv. 4/Lv. 5: For 30 min., Eraton's energy makes Weapon P./ M. Atk. +50/+70/+90/+120/+150.
Masia's Shield (passive)    Lv. 110, 111, 112, 113, 114 Consumes 250 Spirit Ore. Casting time: 1 sec. Cooldown: 30 sec. (fixed) Consumes 1 Spirit Ore.

The post-effect Limit, which previously applied after using the following skills, has been changed; now it’s being  applied immediately when using the skill; also a new condition has been added: it is impossible to use these skills under the effect of the Limit effect:
Protection of Faith   Limit of Sigel For 90 sec. blocks the effects of Protection of Faith/ Nine Aegis
Celestial Party Protection   Limit of Aeore For 90 sec. blocks the effects of Protection of Faith/ Celestial Party Protection
Battle Rhapsody (Rhapsody Frenzy)   Limit of Iss - For 90 sec. blocks the effects of Protection of Faith/ Rhapsody Frenzy
Tyrr Warriors (all)   Brave Spear   Can be used simultaneously with the following skills: Duelist Wrath, Winged Spear, Furious Slasher, Furious Fist

Sayha Seer / Eviscerator Classes Updated and Revamped

Hydro Flare new levels and enchant branches added
Hydro Attack new levels and enchant branches added
Hydro Strike new levels and enchant branches added
Storm Rage new levels and enchant branches added
Hydro Drain  new levels and enchant branches added
Air Rush new levels and enchant branches added
Wind Blend new levels and enchant branches added
Windy Illsuion will now make user not be able to be target for the duration of the skill
Traces of Wind new Skill added
Eye of The Windstorm skill added
Powerful Gravity skill added

Sayha's Seer Class revamping in progress, should not take long
A few words about changes in this class:
Hydro Flare
 - Removed the requirement of Storm Sign Lv. 3 or higher.
 - Added a requirement of cooldown is 10 seconds.
 - Added a requirement of 1 Spirit Ore consumption.
Hydro Drain
 - Removed the requirement of Storm Sign Lv. 3 or higher.
 - Added a requirement of cooldown is 10 seconds.
 - Changed to HP Recovery +5%.
Hydro Strike
 - Removed the requirement of being in Wind Assimilation state.
 - Added a requirement of cooldown is 10 seconds.
Deceptive Blink / Windy Refuge /Wind Blend
 - Triggers [Trace of Wind] effect when Wind Assimilation state is canceled.
 - [Trace of Wind]: A lingering trace of wind reduces damage by 90% for 3 seconds and blocks the remaining damage by consuming MP.
 - Added a requirement of 10 Spirit Ore consumption to Deceptive Blink.
Storm Sign
 - Added Incoming M. Skill Critical Rate Increase to the Lv. 3 and Lv. 4 debuff effects.
 - Lv. 3: The storm decreases M. Def. by 30% and Speed by 70%, while increasing Incoming M. Skill Critical Rate by 30%.
 - Lv. 4: The storm decreases M. Def. by 50% and Speed by 100%, while increasing Incoming M. Skill Critical Rate by 50%.
Threatening Wind
 - Added the Stun effect.
 - Blows wind at the target to engrave Storm Sign Lv. 3 and stun it for 2 seconds.
Hydro Attack
 - Reduced the casting time from 1.5 seconds to 1 second.
Sayha's Word
 - Added a requirement of 1 Spirit Ore consumption.
Added guaranteed debuff success to the following skills.
Compelling Wind /Hydro Strike /Threatening Wind
 Guaranteed success: Has a 100% chance to trigger abnormal status effect.
 - On guaranteed success, [Perfect] is added to the debuff skill name.

Aeol Healer Classes Revamped =============

Sustain remade, new levels and enchant branches added
Brilliant Heal remade, new levels and enchant branches added
Celestial Party Protection remade, new levels and enchant branches added
Dark Backfire remade, new levels and enchant branches added
Dark Rain remade, new levels and enchant branches added
Dark Blast remade, new levels and enchant branches added
Erase Impact remade, new levels and enchant branches added
Panic Heal remade, new levels and enchant branches added
Mark of Lumi remade, new levels and enchant branches added
Radiant Recharge remade, new levels and enchant branches added
Radiant Heal remade, new levels and enchant branches added
Dark Force remade, new levels and enchant branches added
Mass Dark Veil remade, new levels and enchant branches added
Fairy of Life remade, new levels and enchant branches added
Fatal Sleep remade, new levels and enchant branches added
Dark Rain remade, new levels and enchant branches added
Dark Devour remade, new levels and enchant branches added
Dark Blast remade, new levels and enchant branches added
Crystal Regeneration remade, new levels and enchant branches added
Giant's Favor remade, new levels and enchant branches added
Mass Dark Veil remade, new levels and enchant branches added
Brilliant Recharge remade, new levels and enchant branches added
Mass Mana Gain remade, new levels and enchant branches added
Ranged Weapon Resistance remade, new levels and enchant branches added
Dark Vampirism remade, new levels and enchant branches added
Shillien Protection remade, new levels and enchant branches added
Panic Heal remade, new levels and enchant branches added
Lakcis Disk remade, new levels and enchant branches added
Fantic Healing remade, new levels and enchant branches added
Solid Resistance remade, new levels and enchant branches added

Skill Mastery Rate no longer affects Aeore Healer's Balance Heal skill;
Tyrr Maestro   Golem's Spirit    Cooldown: 5 min. → 30 sec.  "Cannot be used with Golem Power"
Steel Mind mechanics improved to be more offlike
New animation added to trigger mechanics
Fixed an issue with Kelbim ENhanced bow displaying wrong visual effect
Death Knight Sword and effects updated and improved
Title: Re: Updates
Post by: Lineage2Ertheia on April 22, 2021, 08:47:33 AM
Blessing of Protection lvl.1 will not trigger anymore, off-like
Zaken`s strenght and drops (min possible/max possible) increased
Title: Re: Updates
Post by: Lineage2Ertheia on April 24, 2021, 03:46:48 PM
Tactical Sign issues and errors fixed
Pole 360 degrees player heading fixed, now players will face correct targets while using this stance
Fixed an issue where run speed would display incorrect values while in water
Olympiad will not be ending at 0 hp at faint death fixed
DOT behavior in olympiad updated and fixed
Fixed an issue with auto attack not working after a skill cast as should
Fixed an issue with casting speed incorrect behavior in certain conditions
Fixed an issue with certain archer skills not auto attacking while they should
Title: Re: Updates
Post by: Lineage2Ertheia on April 24, 2021, 03:47:03 PM
Blessing of Protection lvl.1 will not trigger anymore, off-like
Zaken`s strenght and drops (min possible/max possible) increased
Title: Re: Updates
Post by: Lineage2Ertheia on June 20, 2021, 07:38:11 AM
Fixed an issue with Mana Burst not processing up to level 4.
Title: Re: Updates
Post by: Lineage2Ertheia on August 02, 2021, 09:21:00 AM
Fixed an issue with Fluid Weave not blocking debuffs.
Fixed an issue with Disarm always landing.
Divine cancel rate adjusted.
Title: Re: Updates
Post by: Lineage2Ertheia on August 12, 2021, 07:03:11 AM
Lineage2Ertheia 8.8 Patch Notes:

(https://i.gyazo.com/d2d6ed8e1da42463b0da1abb5fe9580e.png)

 Enchanted Leviathian Heavy set, stats, set bonuses created
Enchanted Leviathian Light set, stats, set bonuses created
Enchanted Leviathian Robe set, stats, set bonuses created
+4 Set bonus skills updated
From 6 to +10 set bonuses created for all Enchanted Leviathan armor sets
Leviathan Armor set visuals upgraded
Level Cap increased to 125 and stats

 R110 Grade added
 Hp Bonus stat for each armor peace updated for r grade and above
 

The set effects of Dark/Bloody/Limited armor were changed.

Armor Type

Set Effect Additions/Changes

Dark Eternal Armor: PvP Damage +1% effect added

Dark Leviathan Armor / Bloody Eternal Armor: P. Atk +1%, M. Atk +2% effects changed to → PvE Damage +1% effect

Bloody Leviathan Armor Limited Leviathan Armor : P. Atk +1%, M. Atk +2% effect changed to → PvE/PvP Damage +1% effect

Armor set visual effects will start at +16

Leviathan Enchanted Armor Sets Created
Leviathan Bloody Armor Sets Created
Leviathan Dark Armor Sets Created

Supreme Leviathan Armor sets added , stats made
 
 
Krishna Weapons added
Enhanced Krishna weapons added, stats and items created
Dark Krishna Weapons
Bloody Krishna Weapons
Supreme Krishna Weapons
Enhanced Krishna special skills added

Soul Crystals will now display name and also description of every possible bonus they can give



All R110 Armors and Weapons, skills, stats translated to russian
R110 Magic weapons (Buster/Caster/Retributer) will be able to add Body SA on top of all other mage type SA`s
Supreme Krishna Weapons created
Supreme Leviathan armors created
Enchanted Krishna Sigil effects when enchanted created
Enchanted Krishna Shield effects when enchanted created
Each R110 armor and weapon can have a total of 3 levels: Normal, Enchanted, Dark or Bloody, Supreme
Each R110 armor can be upgraded from normal to Supreme
R99 armors can be upgraded to r110 without losing enchantment or augmentation

Set armor bonuses added for all r110 armor types: Normal,Enchanted,Bloody, Dark and Supreme

Shillien's Soul Crystal added
Shillien's Soul Crystal can be added to R110 Weapons depending on their tye as an optional 3rd special ability
Shillien's Soul Crystal can be leveled through compounding
Shillien's Soul Crystal can bestow the following special abilities: Greed, Punishment, Awakening, Disaster, Advent


Superior Weapon Augmenting Stone added
Superior Weapon Augmenting is required for augmenting R110-grade weapons.
New Augmentation Effects options made for R110 weapons:
   > P. Atk.: +1% / +2% / +3% / +4%
   > P. Def.: +1% / +2% / +3% / +4% / +6% / +8% / +10%
   > P. Critical Rate: +1% / +2% / +3% / +4%
   > Atk. Spd.: +1% / +2% / +3% / +4%
   > Speed: +2 / +3 / +4 / +5
   > M. Atk.: +1% / +2% / +3% / +4%
   > M. Def.: +1% / +2% / +3% / +4% / +6% / +8% / +10%
   > Magic Attack Critical Rate: +1% / +2% / +3% / +4%
   > Casting Spd.: +1% / +2% / +3% / +4%
   > Max HP: +1% / +2% / +3% / +4%
   > Max MP: +1% / +2% / +3% / +4%
   > STR: +1
   > DEX: +1
   > CON: +1
   > INT: +1
   > WIT: +1
   > MEN: +1
   > LUC: +1
   > CHA: +1
   > Attribute Attack Bonus: +10 / +20 / +30 / +40 / +50
   > Attribute Resistance: +10 / +20 / +30 / +40 / +50
   > P. Critical Damage: +2% / +4% / +6% / +8% / +10%
   > P. Skill Critical Damage: +2% / +4% / +6% / +8% / +10%
   > M. Skill Critical Damage: +2% / +4% / +6% / +8% / +10% / +17% / +20%
   > Bow/ Crossbow Attack Resistance: +2% / +4% / +6%
   > Bow/ Crossbow Resistance: +8% / +10%
   > Dagger/ Dual Dagger Attack Resistance: +2% / +6%
   > Dagger/ Dual Dagger Resistance: +4% / +8% / +10%
   > Sword/ Two-handed Sword/ Dual Sword Attack Resistance: +2%
   > One-handed Swords/ Two-handed Swords/ Dualsword Resistance: +4% / +6% / +8% / +10%
   > Debuff Resistance: +2% / +4% / +6% / +8% / +10%
   > Received Healing: +2%
   > Healing Received: +4% / +6% / +8% / +10%
   > Skill Cooldown: -1% / -2% / -3% / -4% / -5%
   > Acquired XP/ SP: +2% / +4% / +6% / +8% / +10%
   > P. Skill Power: +10% / +15%
   > M. Skill Power: +10% / +15%
   > Normal Attack Critical Damage: +17% / +20%
   > Physical Skill Critical Damage: +17% / +20%
   > Fixed Damage Received: -17% / -20%
   > Damage Received when immobilized: -20%
   > Damage: +15%
   > Received damage: -15%
   
 Life stones were renamed to better reflect their purpose, as follows:
   > Weapon Augmenting Stone
   > Mid-grade Weapon Augmenting Stone   
   > High-grade Weapon Augmenting Stone   
   > Top-grade Weapon Augmenting Stone   
   > Superior Weapon Augmenting Stone   
https://youtu.be/yvzqAwOW928

Armor Augmentation Stone added
Armors can now be augmented
New Augmentation Effects options made for R110/R99 armors:

> P. Evasion +1-3
> M. Evasion +1-3
> P. Def. +282-311
> P. Def. +1% -3%
> M. Def. +151 - 171
> M. Def. +1%\0   a,   a,
> M. Def. +2%\0   a,   a,
> M. Def. +3%\0   a,   a,
> Attribute Resistance +4- 50
> PvE damage -1%-2
> PvP damage -2-2%
> P. Accuracy +1-3
> M. Accuracy +1-3
> P. Atk. +763-884
> P. Atk. +1% - 3%
> M. Atk. +443-+514
> M. Atk. +1%-3%
> Attribute Attack +4-50
> PvE damage +1%-2%
> PvP Attack Damage +1%-2%


Blacksmith Mammon redesigned, new options added, user friendlyness increased, only usefull options left
Blacksmith Altran redesigned, new options added, user friendlyness increased, only usefull options left
Blacksmith Pushkin redesigned, new options added, user friendlyness increased, only usefull options left
Superior Weapon Augmenting Stone added
New "Armor augmentation" can be done with upper armor/pants/headgear/gloves/boots of every type, but shields and sigils cannot be augmented.
Armor
Equipment that can be augmented using the new "Armor Augment Stone"  are as follows:
Accessory

Eternal Armor Set
Blessed Eternal Armor Set
Bloody Eternal Armor Set
Dark Eternal Armor Set
Leviathan Armor Set
Enchanted Leviathan Armor Set
Bloody Leviathan Armor Set
Dark Leviathan Armor Set
Supreme Leviathan Armor Set

https://youtu.be/_2ZTX4Dq_sI

New "Accessory Augment Stone" added
Equipment that can be augmented using the new "Accessory Augment Stone"  are as follows:
>Angel's Earring
>Angel's Necklace
>Angel's Ring
>Atlas’ Earring
>Fallen Angel's Ring
>Dragon Necklace
>Dragon Earring
>Dragon Ring

"Accessory Augment Stone" can give the following bonsues:
>MP Consumption -1 - 3%
>P. Critical Rate +1 - 5%
>Movement Speed +2 - 10
>P. Skill Critical Rate +1 - 5%
>Max HP +1 - 6%
>M. Skill Critical Rate +1 - 5%
>Max MP +1 - 6%
>P. Critical Damage Critical Damage +1 - 5%
>Max CP +1 - 6%
>P. Skill Critical Damage +1 - 5%
>Vitality Bonus +1 - 5%
>M. Skill Critical Damage +1 - 5%
>EXP/SP +1 - 5%
>All Incoming Attacks Critical Rate -1 - 7%
>All Incoming Attacks Critical Damage -1 - 7%

https://youtu.be/Oq3ZRLLEFWM


New Special Abilities and max level Stages Added
Upgrading a Normal Soul Crystal will be possible up to Stage 15
Kain / Leona / Pantheon / Mermoden / Lionel Soul Crystals Stages 15 added
>Kain / Leona / Pantheon / Mermoden / Lionel Soul Crystals will be stackable
>Shining Soul of Monster Spirit Required for upgrading Kain/ Leona / Lionel / Mermoden/ Pantheon's Soul Crystal Lv.1 to Lv. 8 through compounding.
>Radiant Soul of Monster Spirit Required for upgrading Kain/ Leona / Lionel / Mermoden/ Pantheon's Soul Crystal Lv.9 to Lv. 15 through compounding.
Upgrading a Shilen’s Soul Crystal
>Shillien's Soul Crystals up to Stage 10 added
>Shillien's Soul Crystals will be stackable
>Shillien's Soul Crystal stages can be upgraded up to Stage 10 using Shillien`s Soul Crystals through Compounding

Special Ability:
War
> Stage 1 Increases P. Atk. by 1%
> Stage 2 Increases P. Atk. by 2%
> Stage 3 Increases P. Atk. by 3%
> Stage 4 Increases P. Atk. by 5%, additional damage increased by 2%
> Stage 5 Increases P. Atk. by 7%, additional damage increased by 3%
> Stage 6 Increases P. Atk. by 8%, additional damage increased by 4%, When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 7 Increases P. Atk. by 9%, additional damage by 5%, stuns for 3 seconds when using single attack skill
> Stage 8 Increases P. Atk. by 10%, additional damage increased by 6%, When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 9 Increases P. Atk. by 12%, additional damage by 8%, activates When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 10 Increases P. Atk. by 14%, additional damage by 10%, activates When using attacking skills, has a chance to stun the target for 3 sec.

Revelation
> Stage 1 Increases M. Atk. 1%
> Stage 2 Increases M. Atk. by 2%
> Stage 3 Increases M. Atk. by 3%
> Stage 4 Increases M. Atk. 5%, additional damage 2%
> Stage 5 Increases M. Atk. by 7%, additional damage by 3%
> Stage 6 Increases M. Atk. 8%, additional damage 4%, stuns for 3 seconds when using single attack skill
> Stage 7 Increases M. Atk. 9%, additional damage 5%, stuns for 3 seconds when using single attack skill
> Stage 8 Increases M. Atk. 10%, additional damage 6%, stuns for 4 seconds when using single attack skill
> Stage 9 Increases M. Atk. by 12%, additional damage by 8%, activates When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 10 Increases M. Atk. by 14%, additional damage by 10%, activates When using attacking skills, has a chance to stun the target for 3 sec.

Greed
> Stage 1 Increases P. Critical damage by 1%
> Stage 2 Increases P. Critical damage by 2%
> Stage 3 Increases P. Critical damage increased by 3%
> Stage 4 Increases P. Critical damage by 5%, additional damage by 2%
> Stage 5 Increases P. Critical damage increased by 7%, additional damage increased by 3%
> Stage 6 Increases P. Critical damage by 8%, additional damage by 4%, stuns for 3 seconds when using single attack skill
> Stage 7 Increases P. Critical damage 9%, additional damage 5%, stuns for 3 seconds when using single attack skill
> Stage 8 Increases P. Critical damage by 10%, additional damage by 6%, stuns for 4 seconds when using single attack skill
> Stage 9 Increases P. Critical damage by 12%, additional damage increased by 8%, When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 10 Increases P. Critical damage by 14%, additional damage increased by 10%, When using attacking skills, has a chance to stun the target for 3 sec.

Punishment
> Stage 1 Increases P. Skill Critical damage by 1%
> Stage 2 Increases P. Skill Critical damage by 2%
> Stage 3 Increases P. Skill Critical damage by 3%
> Stage 4 Increases P. Skill Critical damage by 5% and additional damage by 2%
> Stage 5 Increases P. Skill Critical damage by 7%, additional damage by 3%
> Stage 6 Increases P. Skill Critical damage by 8%, additional damage by 4%, stuns for 3 seconds when using single attack skill
> Stage 7 Increases P. Skill Critical damage, 5% additional damage, When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 8 Increases P. Skill Critical damage by 10%, additional damage by 6%, activates When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 9 Increases P. Skill Critical damage by 12%, additional damage by 8%, stuns for 5 seconds when using single attack skill
> Stage 10 Increases P. Skill Critical damage, 10% additional damage, 5 seconds stun when using single attack skill

Awakened
> Stage 1 Increases M. Skill Critical damage by 1%
> Stage 2 Increases M. Skill Critical damage by 2%
> Stage 3 Increases M. Skill Critical damage by 3%
> Stage 4 Increases M. Skill Critical damage by 5%, 2% additional damage
> Stage 5 Increases M. Skill Critical damage by 7%, additional damage increased by 3%
> Stage 6 Increases M. Skill Critical damage by 8%, 4% additional damage, When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 7 Increases M. Skill Critical damage by 9%, 5% additional damage, 3 seconds stun when using single attack skill
> Stage 8 Increases M. Skill Critical damage by 10%, additional damage 6% increase, Stun activates for 4 seconds when using single attack skill
> Stage 9 Increases M. Skill Critical damage by 12%, 8% additional damage, 5 seconds stun when using single attack skill
> Stage 10 Increases M. Skill Critical damage by 14%, 10% additional damage, 5 seconds stun when using single attack skill

Disaster
> Stage 1 Skill cooldown time reduced by 1%
> Stage 2 Skill cooldown time reduced by 2%
> Stage 3 Skill cooldown time reduced by 3%
> Stage 4 Skill cooldown time reduced by 5%, received damage reduced by 5%
> Stage 5 Skill cooldown time reduced by 7%, received damage reduced by 6%
> Stage 6 Skill cooldown time reduced by 8%, received damage reduced by 7%, When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 7 Skill cooldown time reduced by 9%, received damage reduced by 8%, When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 8 Skill cooldown time reduced by 10%, received damage reduced by 9%, When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 9 Skill cooldown time reduced by 12%, received damage reduced by 10%, When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 10 Skill cooldown time reduced by 14%, received damage reduced by 12%, When using attacking skills, has a chance to stun the target for 3 sec.

Advent

> Stage 1 Increases Max HP by 3%
> Stage 2 Increases Max HP by 5%
> Stage 3 Increases Max HP by 10%
> Stage 4 Increases Max HP by 15%, reduces damage taken by 5%
> Stage 5 Increases Max HP by 17%, reduces damage taken by 6%
> Stage 6 Increases Max HP by 18%, reduces damage taken by 7%, activates When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 7 Increases Max HP by 19%, reduces damage taken by 8%, activates When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 8 Increases max HP by 20%, reduces damage taken by 9%, activates When using attacking skills, has a chance to stun the target for 3 sec.
> Stage9 Increases Max HP by 22%, reduces damage taken by 10%, activates When using attacking skills, has a chance to stun the target for 3 sec.
> Stage 10 Increases Max HP by 24%, reduces damage taken by 12%, activates When using attacking skills, has a chance to stun the target for 3 sec.

https://youtu.be/EjxfgbO2lRY

Blacksmith of Mammon and Altran appearances upgraded, with unique effects and appearancea now will be easier to spot and more easier to remember due to their new appearances and effects
https://gyazo.com/06dd73822df9c1677f5396e2b2539340

Blacksmiths Pushkin dialogues remade
Trading life stone prices will be more worth it at the npc then gm shop
Accessory lifestones were renamed as follows:
Spirit Stone: Accessory --> Accessory Spirit Stone
Mid-grade Spirit Stone: Accessory --> Intermediate Accessory Spirit Stone
High-grade Spirit Stone: Accessory --> Advanced Accessory Spirit Stone
Top-grade Spirit Stone: Accessory --> Top-grade Accessory Spirit Stone
Spirit Stone: Hair Accessory Hair --> Accessory Spirit Stone
Community board welcome screen redesigned, useful informations added

Ruler's Authority
— added a new belt called Ruler's Authority - Chaos Lv. 3;
— changed the names of the existing items:
* Ruler's Authority → Ruler's Authority Lv. 1;
* Enhanced Ruler's Authority → Ruler's Authority - Genesis Lv. 2;
— here are the effects of all the Ruler's Authority belts, including the new one:

Ruler's Authority Lv. 1   P. Def. 50 Max HP/ MP/ CP +1000, weight limit +25,600, damage +8%, received damage -9%, Damage Reflection Resistance +5%, inventory slots +36, Attribute Resistance +15
Ruler's Authority - Genesis Lv. 2   P. Def. 100 Max HP/ MP/ CP +1000, weight limit +25,600, damage +10%, received damage -10%, Damage Reflection Resistance +10%, Fixed Damage Resistance +10%, inventory slots +36, Attribute Resistance +20
Ruler's Authority - Chaos Lv. 3   P. Def. 150 Max HP/ MP/ CP +3%, weight limit +25,600, damage +12%, received damage -12%, Damage Reflection Resistance +15%, Fixed Damage Resistance +15%, All received Critical Damage -15%, inventory slots +36, Attribute Resistance +30
https://gyazo.com/3f69e676b02c64f8368469d8948dc386


Kaliel's Bracelet item created
Kaliel's Greater Bracelet item created
Superior Kaliel's Bracelet item created
Kaliel's Bracelet amd Kaliel's Greater Bracelet  Can be enchanted using Enchant Scroll: Blessed Bracelet.
Kaliel's Bracelet can be upgraded to Kaliel's Greater Bracelet and Kaliel's Top-grade Bracelet with Crystal of Dawn.
Gran Kain's Scroll: Enchant Top-grade Kaliel's Bracelet" has been made, can be used on Top-grade Kaliel's Bracelet . If the enchant fails, the item will not disappear and the enchant level will stay the same.
Kaliel's Protection skill created
Kaliel's Bracelet skill created
Kaliel's Greater Bracelet skill created
Superior Kaliel's Bracelet skill created

Blessed Scroll: Enchant Kaliel's Bracelet  item created
Gran Kain's Scroll: Enchant Superior Kaliel's Bracelet    item created


Kaliel's Bracelet
>0   - CON&MEN +1
>+1   - CON&MEN&DEX&WIT +1 / Max HP +100
>+2   - CON/ MEN/ DEX/ WIT/ STR/ INT +1, Max HP +200
>+3   - All stats +1, Max HP +300
>+4   - All stats +1, Max HP +400
>+5   - All stats +1, Max HP +500

Kaliel's Greater Bracelet
>0   - All Stats +1 / Max HP +500
>+1   - All Stats +1 / Max HP +500 / P./ M. Def. +1%
>+2   - All Stats +1 / Max HP +500 / P./ M. Def. +1% / P./ M. Atk. +1%
>+3   - All Stats +1 / Max HP +500 / P./ M. Def. +2% / P./ M. Atk. +1%
>+4   - All Stats +1 / Max HP +500 / P./ M. Def. +2% / P./ M. Atk. +2%
>+5   - All Stats +1 / Max HP +500 / P./ M. Def. +3% / P./ M. Atk. +3%

Superior Kaliel's Bracelet
>0   - All Stats +1 / Max HP +1000 / P./ M. Def. +3% / P./ M. Atk. +3%
>+1   - All Stats +1 / Max HP +1000 / P./ M. Def. +4% / P./ M. Atk. +3%
>+2   - All Stats +1 / Max HP +1000 / P./ M. Def. +4% / P./ M. Atk. +4%
>+3   - All Stats +1 / Max HP +1000 / P./ M. Def. +5% / P./ M. Atk. +5%
>+4   - All Stats +1 / Max HP +1000 / P./ M. Def. +6% / P./ M. Atk. +6%
>+5   - All stats +1, Max HP +1000, P./ M. Def. +7%, P./ M. Atk. +7%
   - Active skill: Kaliel\'s Protection (cooldown: 40 min.). Creates a protective barrier that absorbs 75,000 damage for 15 sec.
>+6   - All stats +1, Max HP +1000, P./ M. Def. +8%, P./ M. Atk. +7%
   Active skill: Kaliel\'s Protection (cooldown: 35 min.). Creates a protective barrier that absorbs 75,000 damage for 15 sec.
>+7   - All stats +1, Max HP +1000, P./ M. Def. +8%, P./ M. Atk. +8%
   Active skill: Kaliel\'s Protection (cooldown: 30 min.). Creates a protective barrier that absorbs 75,000 damage for 15 sec.
>+8   - All stats +1, Max HP +1000, P./ M. Def. +9%, P./ M. Atk. +8%
   Active skill: Kaliel\'s Protection (cooldown: 20 min.). Creates a protective barrier that absorbs 75,000 damage for 15 sec.
>+9   - All stats +1, Max HP +1000, P./ M. Def. +9%, P./ M. Atk. +9%
   Active skill: Kaliel\'s Protection (cooldown: 15 min.). Creates a protective barrier that absorbs 75,000 damage for 15 sec.
>+10- All stats +1, Max HP +1000, P./ M. Def. +10%, P./ M. Atk. +10%
      Active skill: Kaliel\'s Protection (cooldown: 5 min.). Creates a protective barrier that absorbs 75,000 damage for 15 sec.



https://youtu.be/EVikISZi1G0
 

Talisman of Protection Lv.1-10 created
Energy of Protection used for upgrading Talisman of Protection Lv. 9 or lower
Compounding 2 lv.10 Talisman of Protection will result in 1 Enhanced Talisman of protection, chance 100%
Shining Energy of Defense used upgrading Enhanced Talisman of Protection Lv. 9

Enhanced Talisman of Protection
— added a new item: Enhanced Talisman of Protection Lv. 1-10:
Enhanced Talisman of Protection Lv. 1   P. Def. +5000, M. Def. +3250, Attribute Resistance +160
Enhanced Talisman of Protection Lv. 2   P. Def. +5960, M. Def. +3874, Attribute Resistance +170, Received. M. damage -5%
Enhanced Talisman of Protection Lv. 3   P. Def. +6920, M. Def. +4498, Attribute Resistance +180, Received. M. damage -5%, Dagger Resistance +5%
Enhanced Talisman of Protection Lv. 4   P. Def. +7880, M. Def. +5122, Attribute Resistance +190, Received. M. damage -5%, Dagger/Bow/Crossbow Resistance +5%
Enhanced Talisman of Protection Lv. 5   P. Def. +8840, M. Def. +5746, Attribute Resistance +200 Received. M. damage -5% Dagger/Bow/Crossbow/Sword/Spear/Fists Resistance +5%
Enhanced Talisman of Protection Lv. 6   P. Def. +9992, M. Def. +6495, Attribute Resistance +220 Received. M. damage -5% Dagger/Bow/Crossbow/Sword/Spear/Fists Resistance +5% Received Critical Rate from standard attacks -10%
Enhanced Talisman of Protection Lv. 7   P. Def. +11,144, M. Def. +7244, Attribute Resistance +240 Received. M. damage -5% Dagger/Bow/Crossbow/Sword/Spear/Fists Resistance +5% Received Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%
Enhanced Talisman of Protection Lv. 8   P. Def. +12,296, M. Def. +7993, Attribute Resistance +260 Received. M. damage -5% Dagger/Bow/Crossbow/Sword/Spear/Fists Resistance +5% Received Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10% Received Critical Damage from standard attacks -10%
Enhanced Talisman of Protection Lv. 9   P. Def. +13,448, M. Def. +8742, Attribute Resistance +280 Received. M. damage -5% Dagger/Bow/Crossbow/Sword/Spear/Fists Resistance +5% Received Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10% Received Critical Damage from standard attacks and P./ M. skills -10%
Enhanced Talisman of Protection Lv. 10   P. Def. +14,600, M. Def. +9491, Attribute Resistance +300 Received. M. damage -7% Dagger/Bow/Crossbow/Sword/Spear/Fists Resistance +7% Received Critical Rate from standard attacks -15%, Received P./ M. Skill Critical Rate -15% Received Critical Damage from standard attacks and P./ M. skills -15%


https://youtu.be/hgO1Ac_mNuU


Cara's Talisman and High Grade Talismans
Created a new item called Cara's Talisman:
Cara's Talisman (10-day)   Skill Power +5%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +10%, P. Def. +10%, M. Def. +10%, Attribute Attack +70, Skill Cooldown -5%
— Cara's Talisman's effects supersede those of High-grade Skill Power Talisman, High-grade Talisman of Attribute Attack and High-grade Skill Cooldown Talisman, if equipped at the same time;
— Cara's Talisman grants the same passive skills as Mammon's Talismans (renamed to High-grade Talismans);
Skill Power Talisman created
Talisman of Attribute Attack created
Skill Cooldown Talisman created
High-grade Skill Power Talisman   - Skill Critical Damage created
High-grade Talisman of Attribute Attack - P. Critical Damage created
High-grade Skill Cooldown Talisman    P./M. Def created
Inferior Talismans do not stack with superior ones the order being ->(Normal/ High Grade/Cara)
Two New appearances created, more details soon.

https://youtu.be/Cs2hIIIEYCo

Aegis Weapon types created (From Sylph Update)
Aegis Weapon appearances will be rewarded for PVP Tokens/Castles or other rare events.

https://youtu.be/JoFxvwa8KTA

Blessed Angel's accessories created
— added new items called Blessed Angel's Necklace/Earring/Ring;
— Blessed Angel's accessories enchanted to +6 or higher can be obtained by upgrading regular Angel's accessories through Head Blacksmith Ferris at the Aden Blacksmith;
— there is no chance of failure:
— enchantment and Selenite effects are preserved when upgrading a regular Angel's Accessory to a Blessed one;
- Blessed Angel's Accessories can be enchanted using Scroll: Enchant Angel Accessory;
— the enchantment effects for Blessed Angel's accessories are as follows:
Blessed Angel's Necklace   
6   Infection/ Confusion Atk. Rate and Resistance +25%, Speed +6, Damage Reflection +6%, Skill Cooldown -11%, P. Atk./ M. Atk./ P. Def./ M. Def. +2%, Skill Power +2%, LUC/ CHA +1
7   Infection/ Confusion Atk. Rate and Resistance +25%, Speed +7, Damage Reflection +7%, Skill Cooldown -12%, P. Atk./ M. Atk./ P. Def./ M. Def. +3%, Skill Power +3%, LUC/ CHA +1
8   Infection/ Confusion Atk. Rate and Resistance +30%, Speed +8, Damage Reflection +8%, Skill Cooldown -13%, P. Atk./ M. Atk./ P. Def./ M. Def. +4%, Skill Power +4%, LUC/ CHA +2
9   Infection/ Confusion Atk. Rate and Resistance +30%, Speed +10, Damage Reflection +10%, Skill Cooldown -15%, P. Atk./ M. Atk./ P. Def./ M. Def. +5%, Skill Power +5%, LUC/ CHA +2
10   Infection/ Confusion Atk. Rate and Resistance +30%, Speed +11, Damage Reflection +11%, Skill Cooldown -15%, P. Atk./ M. Atk./ P. Def./ M. Def. +6%, Skill Power +6%, LUC/ CHA +2
Blessed Angel's Earring   
6   Stupor/ Confusion Atk. Rate and Resistance +25%, MP Consumption -6%, Received Healing +11%, Vampiric Rage effect +4%, Power of standard attacks and P./ M. skills +2%, Received Critical Damage from standard attacks/ Received M. Critical Damage -2%, LUC/ CHA +1, Attribute Attack +20
7   Stupor/ Confusion Atk. Rate and Resistance +25%, MP Consumption -7%, Received Healing +12%, Vampiric Rage effect +4%, Power of standard attacks and P./ M. skills +3%, Received Critical Damage from standard attacks/ Received M. Critical Damage -3%, LUC/ CHA +1, Attribute Attack +30
8   Stupor/ Confusion Atk. Rate and Resistance +30%, MP Consumption -8%, Received Healing +13%, Vampiric Rage effect +5%, Power of standard attacks and P./ M. skills +4%, Received Critical Damage from standard attacks/ Received M. Critical Damage -4%, LUC/ CHA +2, Attribute Attack +40
9   Stupor/ Confusion Atk. Rate and Resistance +30%, MP Consumption -10%, Received Healing +15%, Vampiric Rage effect +6%, Power of standard attacks and P./ M. skills +5%, Received Critical Damage from standard attacks/ Received M. Critical Damage -5%, LUC/ CHA +2, Attribute Attack +50
10   Stupor/ Confusion Atk. Rate and Resistance +30%, MP Consumption -11%, Received Healing +16%, Vampiric Rage effect +7%, Power of standard attacks and P./ M. skills +6%, Received Critical Damage from standard attacks/ Received M. Critical Damage -6%, LUC/ CHA +2, Attribute Attack +60
Blessed Angel's Ring   
6   Obstruction Atk. Rate and Resistance +25%, Attribute Resistance +21, P. Critical Damage and P./ M. Skill Critical Damage +16%, P./ M. Skill Power +2%, LUC/ CHA +1
7   Obstruction Atk. Rate and Resistance +25%, Attribute Resistance +24, P. Critical Damage and P./ M. Skill Critical Damage +17%, P./ M. Skill Power +3%, LUC/ CHA +1
8   Obstruction Atk. Rate and Resistance +30%, Attribute Resistance +27, P. Critical Damage and P./ M. Skill Critical Damage +18%, P./ M. Skill Power +4%, LUC/ CHA +2
9   Obstruction Atk. Rate and Resistance +30%, Attribute Resistance +30, P. Critical Damage and P./ M. Skill Critical Damage +20%, P./ M. Skill Power +5%, LUC/ CHA +2
10   Obstruction Atk. Rate and Resistance +30%, Attribute Resistance +40, P. Critical Damage and P./ M. Skill Critical Damage +21%, P./ M. Skill Power +6%, LUC/ CHA +2
— Blessed Angel's accessories can also be enchanted and modified with Selenite, the enchantment/modification rates and prices are the same as for regular accessories.

Frozen Weapons and unique effects created
Aegis Weapons effects updated
Angel Necklace effects updated
Angel Earring effects updated
Angel`s Ring effects updated

https://youtu.be/f-wK9U1_IxM

Atlas Earring craft effect Vitality
Blessed Atlas Earring cannot be enchanted
Atlas / Blessed Atlas earring does not stack with Angel's Earring
Effects of Atlas Earring
0   - Atlas’ Earring. Enchanting the necklace activates special effects.
+1   - Stupor Resistance +20%
+2   - Stupor Resistance/ Atk. Rate +20%
+3   - Stupor Resistance/ Atk. Rate +20%, MP Consumption -1%
+4   - Stupor Resistance/ Atk. Rate +20%, MP Consumption -2%, Attribute Resistance +10
+5   - Stupor Resistance/ Atk. Rate +20%, MP Consumption -3%, Attribute Resistance +15, Vampire +3%
+6   - Stupor Resistance/ Atk. Rate +20%, MP Consumption -4%, Attribute Resistance +20, Vampire +3%
+7   - Stupor Resistance/ Atk. Rate +21%, MP Consumption -5%, Attribute Resistance +25, Vampire +4%
+8   - Stupor Resistance/ Atk. Rate +22%, MP Consumption -6%, Attribute Resistance +30, Vampire +4%, P. Critical Damage +1%, P./ M. Skill Critical Damage +1%
+9   - Stupor Resistance/ Atk. Rate +23%, MP Consumption -7%, Attribute Resistance +35, Vampire +5%, P. Critical Damage +2%, P./ M. Skill Critical Damage +2%
+10   - Stupor Resistance/ Atk. Rate +25%, MP Consumption -8%, Attribute Resistance +40, Vampire +5%, P. Critical Damage +3%, P./ M. Skill Critical Damage +3%
+11   - Stupor Resistance/ Atk. Rate +25%, MP Consumption -9%, Attribute Resistance +45, Vampire +6%, P. Critical Damage +4%, P./ M. Skill Critical Damage +4%
+12   - Stupor Resistance/ Atk. Rate +25%, MP Consumption -10%, Attribute Resistance +50, Vampire +6%, P. Critical Damage +5%, P./ M. Skill Critical Damage +5%
Effects of Blessed Atlas Earring
 Stupor Atk. Rate and Resistance +25%, Attribute Resistance +60, Vampiric Rage effect +6%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +5%, P./ M. Def. +2%, MP Consumption -11%.

Dragon's and Angel's accessories
— changed some enchantment effects of Dragon's and Angel's accessories:

Dragon's Necklace   1   Infection/ Confusion Atk. Rate and Resistance +15%, CHA/ LUC +1, Skill Cooldown -5%, Damage Reflection +5%, Speed +1, P./ M. Skill Power +3%, P. Atk./ P. Def./ M. Atk./ M. Def. +3%, Attribute Resistance +10
2   Infection/ Confusion Atk. Rate and Resistance +20%, CHA/ LUC +2, Skill Cooldown -7%, Damage Reflection +7%, Speed +2, P./ M. Skill Power +4%, P. Atk./ P. Def./ M. Atk./ M. Def. +4%, Attribute Resistance +20
3   Infection/ Confusion Atk. Rate and Resistance +30%, CHA/ LUC +3, Skill Cooldown -15%, Damage Reflection +10%, Speed +10, P./ M. Skill Power +5%, P. Atk./ P. Def./ M. Atk./ M. Def. +5%, Attribute Resistance +30
4   Infection/ Confusion Atk. Rate and Resistance +30%, CHA/ LUC +3, Skill Cooldown -15%, Damage Reflection +11%, Speed +11, P./ M. Skill Power +6%, P. Atk./ P. Def./ M. Atk./ M. Def. +6%, Attribute Resistance +40
5   Infection/ Confusion Atk. Rate and Resistance +30%, CHA/ LUC +3, Skill Cooldown -15%, Damage Reflection +12%, Speed +12, P./ M. Skill Power +7%, P. Atk./ P. Def./ M. Atk./ M. Def. +7%, Attribute Resistance +50
6   Infection/ Confusion Atk. Rate and Resistance +40%, CHA/ LUC +3, Skill Cooldown -15%, Damage Reflection +13%, Speed +13, P./ M. Skill Power +8%, P. Atk./ P. Def./ M. Atk./ M. Def. +8%, Attribute Resistance +60
7   Infection/ Confusion Atk. Rate and Resistance +40%, CHA/ LUC +3, Skill Cooldown -15%, Damage Reflection +14%, Speed +14, P./ M. Skill Power +9%, P. Atk./ P. Def./ M. Atk./ M. Def. +9%, Attribute Resistance +70
8   Infection/ Confusion Atk. Rate and Resistance +4%, CHA/ LUC +3, Skill Cooldown -15%, Damage Reflection +15%, Speed +15, P./ M. Skill Power +10%, P. Atk./ P. Def./ M. Atk./ M. Def. +10%, Attribute Resistance +80
9   Infection/ Confusion Atk. Rate and Resistance +40%, CHA/ LUC +3, Skill Cooldown -15%, Damage Reflection +16%, Speed +16, P./ M. Skill Power +11%, P. Atk./ P. Def./ M. Atk./ M. Def. +11%, Attribute Resistance +90
10   Infection/ Confusion Atk. Rate and Resistance +40%, CHA/ LUC +3, Skill Cooldown -15%, Damage Reflection +17%, Speed +17, P./ M. Skill Power +12%, P. Atk./ P. Def./ M. Atk./ M. Def. +12%, Attribute Resistance +100

Dragon's Earring   1   Stupor/ Confusion Atk. Rate and Resistance +15%, CHA/ LUC +1, MP Consumption -5%, Received Healing +5%, Vampiric Rage effect +3%, Speed +1, Power of standard attacks and P./ M. skills +3%, Received P./ M. Critical Damage -5%, Attribute Resistance +10
2   Stupor/ Confusion Atk. Rate and Resistance +20%, CHA/ LUC +2, MP Consumption -7%, Received Healing +7%, Vampiric Rage effect +4%, Speed +2, Power of standard attacks and P./ M. skills +4%, Received P./ M. Critical Damage -7%, Attribute Resistance +20
3   Stupor/ Confusion Atk. Rate and Resistance +30%, CHA/ LUC +3, MP Consumption -10%, Received Healing +15%, Vampiric Rage effect +6%, Speed +3, Power of standard attacks and P./ M. skills +5%, received damage from standard attacks and P./ M. Skill critical attacks -10%, Attribute Attack/ Resistance +50
4   Stupor/ Confusion Atk. Rate and Resistance +30%, CHA/ LUC +3, MP Consumption -11%, Received Healing +16%, Vampiric Rage effect +7%, Speed +4, Power of standard attacks and P./ M. skills +6%, received damage from standard attacks and P./ M. Skill critical attacks -11%, Attribute Attack/ Resistance +60
5   Stupor/ Confusion Atk. Rate and Resistance +30%, CHA/ LUC +3, MP Consumption -12%, Received Healing +17%, Vampiric Rage effect +8%, Speed +5, Power of standard attacks and P./ M. skills +7%, Received damage from standard attacks and P./ M. Skill critical attacks -12%, Attribute Attack/ Resistance +70
6   Stupor/ Confusion Atk. Rate and Resistance +40%, CHA/ LUC +3, MP Consumption -13%, Received Healing +18%, Vampiric Rage effect +9%, Speed +6, Power of standard attacks and P./ M. skills +8%, Received damage from standard attacks and P./ M. Skill critical attacks -13%, Attribute Attack/ Resistance +80
7   Stupor/ Confusion Atk. Rate and Resistance +40%, CHA/ LUC +3, MP Consumption -14%, Received Healing +19%, Vampiric Rage effect +10%, Speed +7, Power of standard attacks and P./ M. skills +9%, Received damage from standard attacks and P./ M. Skill critical attacks -14%, Attribute Attack/ Resistance +90
8   Stupor/ Confusion Atk. Rate and Resistance +40%, CHA/ LUC +3, MP Consumption -15%, Received Healing +20%, Vampiric Rage effect +11%, Speed +8, Power of standard attacks and P./ M. skills +10%, Received damage from standard attacks and P./ M. Skill critical attacks -15%, Attribute Attack/ Resistance +100
9   Stupor/ Confusion Atk. Rate and Resistance +40%, CHA/ LUC +3, MP Consumption -16%, Received Healing +21%, Vampiric Rage effect +12%, Speed +9, Power of standard attacks and P./ M. skills +11%, Received damage from standard attacks and P./ M. Skill critical attacks -16%, Attribute Attack/ Resistance +110
10   Stupor/ Confusion Atk. Rate and Resistance +40%, CHA/ LUC +3, MP Consumption -17%, Received Healing +22%, Vampiric Rage effect +13%, Speed +10, Power of standard attacks and P./ M. skills +12%, Received damage from standard attacks and P./ M. Skill critical attacks -17%, Attribute Attack/ Resistance +120
                               
Dragon's Ring   1   Confusion Atk. Rate and Resistance +15%, Attribute Resistance +10, CHA/ LUC +1, Atk. Spd./ Casting Spd. +3%, P./ M. Accuracy +3, Speed +1, Skill Power +3%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +5%, damage to immobilized targets +1%
2   Confusion Atk. Rate and Resistance +20%, Attribute Resistance +20, CHA/ LUC +2, Atk. Spd./ Casting Spd. +4%, P./ M. Accuracy +4, Speed +2, Skill Power +4%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +10%, damage to immobilized targets +2%
3   Confusion Atk. Rate and Resistance +30%, Attribute Resistance +30, CHA/ LUC +3, Atk. Spd./ Casting Spd. +5%, P./ M. Accuracy +5, Speed +3, Skill Power +5%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +20%, damage to immobilized targets +3%
4   Confusion Atk. Rate and Resistance +30%, Attribute Resistance +40, CHA/ LUC +3, Atk. Spd./ Casting Spd. +6%, P./ M. Accuracy +6, Speed +4, Skill Power +6%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +21%, damage to immobilized targets +4%
5   Confusion Atk. Rate and Resistance +30%, Attribute Resistance +50, CHA/ LUC +3, Atk. Spd./ Casting Spd. +7%, P./ M. Accuracy +7, Speed +5, Skill Power +7%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +22%, damage to immobilized targets +5%
6   Confusion Atk. Rate and Resistance +40%, Attribute Resistance +60, CHA/ LUC +3, Atk. Spd./ Casting Spd. +8%, P./ M. Accuracy +8, Speed +6, Skill Power +8%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +23%, damage to immobilized targets +6%
7   Confusion Atk. Rate and Resistance +40%, Attribute Resistance +70, CHA/ LUC +3, Atk. Spd./ Casting Spd. +9%, P./ M. Accuracy +9, Speed +7, Skill Power +9%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +24%, damage to immobilized targets +7%
8   Confusion Atk. Rate and Resistance +40%, Attribute Resistance +80, CHA/ LUC +3, Atk. Spd./ Casting Spd. +10%, P./ M. Accuracy +10, Speed +8, Skill Power +10%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +25%, damage to immobilized targets +8%
9   Confusion Atk. Rate and Resistance +40%, Attribute Resistance +90, CHA/ LUC +3, Atk. Spd./ Casting Spd. +11%, P./ M. Accuracy +11, Speed +9, Skill Power +11%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +26%, damage to immobilized targets +9%
10   Confusion Atk. Rate and Resistance +40%, Attribute Resistance +100, CHA/ LUC +3, Atk. Spd./ Casting Spd. +12%, P./ M. Accuracy +12, Speed +10, Skill Power +12%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +27%, damage to immobilized targets +10%

Angel's Necklace   0   Infection/ Confusion Resistance +10%
1   Infection/ Confusion Resistance +20%
2   Infection/ Confusion Atk. Rate and Resistance +20%
3   Infection/ Confusion Atk. Rate and Resistance +20%, Speed +5
4   Infection/ Confusion Atk. Rate and Resistance +20%, Speed +5, Damage Reflection +5%
5   Infection/ Confusion Atk. Rate and Resistance +20%, Speed +5, Damage Reflection +5%, Skill Cooldown -10%
6   Infection/ Confusion Atk. Rate and Resistance +25%, Speed +5, Damage Reflection +5%, Skill Cooldown -10%, P. Atk./ M. Atk./ P. Def./ M. Def. +1%, Skill Power +1%, LUC/ CHA +1
7   Infection/ Confusion Atk. Rate and Resistance +25%, Speed +6, Damage Reflection +6%, Skill Cooldown -11%, P. Atk./ M. Atk./ P. Def./ M. Def. +2%, Skill Power +2%, LUC/ CHA +1
8   Infection/ Confusion Atk. Rate and Resistance +25%, Speed +7, Damage Reflection +7%, Skill Cooldown -12%, P. Atk./ M. Atk./ P. Def./ M. Def. +3%, Skill Power +3%, LUC/ CHA +1
9   Infection/ Confusion Atk. Rate and Resistance +30%, Speed +8, Damage Reflection +8%, Skill Cooldown -13%, P. Atk./ M. Atk./ P. Def./ M. Def. +4%, Skill Power +4%, LUC/ CHA +2
10   Infection/ Confusion Atk. Rate and Resistance +30%, Speed +10, Damage Reflection +10%, Skill Cooldown -15%, P. Atk./ M. Atk./ P. Def./ M. Def. +5%, Skill Power +5%, LUC/ CHA +2

Angel's Earring   0   Stupor/ Confusion Resistance +10%
1   Stupor/ Confusion Resistance +20%
2   Stupor/ Confusion Resistance/ Atk. Rate +20%
3   Stupor/ Confusion Atk. Rate and Resistance +20%, MP Consumption -3%
4   Stupor/ Confusion Atk. Rate and Resistance +20%, MP Consumption -3%, Received Healing +5%
5   Stupor/ Confusion Atk. Rate and Resistance +20%, MP Consumption -3%, Received Healing +7%, Vampiric Rage effect +3%
6   Stupor/ Confusion Atk. Rate and Resistance +25%, MP Consumption -5%, Received Healing +10%, Vampiric Rage effect +4%, Power of standard attacks and P./ M. skills +1%, Received Critical Damage from standard attacks/ Received M. Critical Damage -1%, LUC/ CHA +1, Attribute Attack +10
7   Stupor/ Confusion Atk. Rate and Resistance +25%, MP Consumption -6%, Received Healing +11%, Vampiric Rage effect +4%, Power of standard attacks and P./ M. skills +2%, Received Critical Damage from standard attacks/ Received M. Critical Damage -2%, LUC/ CHA +1, Attribute Attack +20
8   Stupor/ Confusion Atk. Rate and Resistance +25%, MP Consumption -7%, Received Healing +12%, Vampiric Rage effect +4%, Power of standard attacks and P./ M. skills +3%, Received Critical Damage from standard attacks/ Received M. Critical Damage -3%, LUC/ CHA +1, Attribute Attack +30
9   Stupor/ Confusion Atk. Rate and Resistance +30%, MP Consumption -8%, Received Healing +13%, Vampiric Rage effect +5%, Power of standard attacks and P./ M. skills +4%, Received Critical Damage from standard attacks/ Received M. Critical Damage -4%, LUC/ CHA +2, Attribute Attack +40
10   Stupor/ Confusion Atk. Rate and Resistance +30%, MP Consumption -10%, Received Healing +15%, Vampiric Rage effect +6%, Power of standard attacks and P./ M. skills +5%, Received Critical Damage from standard attacks/ Received M. Critical Damage -5%, LUC/ CHA +2, Attribute Attack +50
                                                               
Angel's Ring   0   Obstruction Resistance +10%
1   Obstruction Resistance +20%
2   Obstruction Atk. Rate and Resistance +20%
3   Obstruction Atk. Rate and Resistance +20%, Attribute Resistance +10
4   Obstruction Atk. Rate and Resistance +20%, Attribute Resistance +12, Critical Damage for standard attacks and P./ M. Skill Critical Damage +5%
5   Obstruction Atk. Rate and Resistance +20%, Attribute Resistance +15, Critical Damage for standard attacks and P./ M. Skill Critical Damage +10%
6   Obstruction Atk. Rate and Resistance +25%, Attribute Resistance +18, Critical Damage for standard attacks and P./ M. Skill Critical Damage +15%, P./ M. Skill Power +1%, LUC/ CHA +1
7   Obstruction Atk. Rate and Resistance +25%, Attribute Resistance +21, P. Critical Damage and P./ M. Skill Critical Damage +16%, P./ M. Skill Power +2%, LUC/ CHA +1
8   Obstruction Atk. Rate and Resistance +25%, Attribute Resistance +24, P. Critical Damage and P./ M. Skill Critical Damage +17%, P./ M. Skill Power +3%, LUC/ CHA +1
9   Obstruction Atk. Rate and Resistance +30%, Attribute Resistance +27, P. Critical Damage and P./ M. Skill Critical Damage +18%, P./ M. Skill Power +4%, LUC/ CHA +2
10   Obstruction Atk. Rate and Resistance +30%, Attribute Resistance +30, P. Critical Damage and P./ M. Skill Critical Damage +20%, P./ M. Skill Power +5%, LUC/ CHA +2

https://youtu.be/_xWoGf0gXhc


Expert’s Mask   created
Scroll: Enchant Expert’s created
Graduation Box created
Belt of Seeker Captain    created
Expert’s Mask
— Expert’s Mask has been added to the game; it can be obtained from a Graduation Box (a present for completing the training) or can be purchased via Mentor Guide in every town for 10,000 Mentee's Mark;
— Expert’s Mask may be enhanced up to +5 with the help of Scroll: Enchant Expert’s Mask (safe enchantment is unavailable), that may be purchased via Mentor Guide in every town for 10,000 Mentee's Mark;
0   CHA +1
+1   CHA +1, Attribute attack +5, Attribute resistance +5.
+2   CHA +1, Attribute attack +10, Attribute resistance +10.Atk.Spd. +2%, Casting Spd. +2%
+3   CHA +1, Attribute attack +15, Attribute resistance +15.Atk.Spd. +3%, Casting Spd. +3%Мax. HP/ MP/ CP +1%
+4   CHA +1, Attribute attack +20, Attribute resistance +20, Atk.Spd. +4%, Casting Spd. +4%, Мax. HP/ MP/ CP +1%, P./ M. Def. +1%
+5   CHA +1, Attribute attack +25, Attribute resistance +25, Atk.Spd. +5%, Casting Spd. +5%, Мax. HP/ MP/ CP +1%, P./ M. Def. +1%, P./ M. Atk. +1%
The Expert’s Mask item can be enchanted using the Scroll: Enchant Mask, which can be purchased for Mentee’s Marks through the Mentor Guide.

Aether   created
Black Mithril   created
Oriharukon Ore   created
Dragon Scales   created
Angel’s Feather   created


Aegis weapon stats created
Aegis weapons are raid weapons
Shadow weapons (and other raid weapons) will be upgradeable to Aegis weapons in game.
Aegis weapons can have only 1 sa (as any other raid weapon)
Aegis Weapons will be obtainable by gathering special materials from special hunting zones *more details when hunting zones are done
Aegis armor appearance for all races and sexes created
Aegis Cloak created for all races and sexes (decorative only for now)
Ice Shield Special effects created
Ice Sigil Special Effects created
Aegis Shield Special effects created
Aegis Sigil Special effects created

Created new Legendary Dye types each with their own stats and skills
Legendary Dyes can be upgraded up to lv. 10
To upgrade a Crystal of Dyes is needed, and compounding. The higher level the lower chance of success.
The dyes last forever, can be added or removed at the Symbol Maker

Legendary Dye Lv. 1 -10 (P. Atk.)
Legendary Dye Lv. 1 -10 (P.Crit. Damage)
Legendary Dye Lv. 1 -10 (P.Skill Crit. Damage)
Legendary Dye Lv. 1 -10 (P.Skill Power)
Legendary Dye Lv. 1 -10 (M. Atk.)
Legendary Dye Lv. 1 -10 (M. Crit. Damage)
Legendary Dye Lv. 1 -10 (M. Skill Power)

https://youtu.be/7jFUjweCJnA


Raid Weapon types Aegis added with stats for each
Aegis weapons have 1 upgrade stage to Bloodthirsty Aegis Weapons
Aegis Weapons visual enchants added depending on enchant level as follows:
https://youtu.be/DFj12NiuPjA
R110 Weapons stats updated, visual enchant effects updated at all stages as follows
https://youtu.be/Mj1UQ3SDrXI

Ice Weapons and Aegis weapons created, stats created for each stages for each weapon type (3 stages , upgradeable: normal - Bloodthirsty - Bloodstained).
Stats increase at each level. Visual effects depend on the enchantment level and grade of the weapon.
Blood-thirsty and Blood-stained weapon is grade R;
Blood-thirsty Cursed Weapon can be modified to Blood-stained via Altar of Aegis in Aden
Blood-stained (modified) gives its owner powerful passive effects and 3 active skills. Soul's Insanity, Soul's Confinement, Soul's Release
Cemetary zone level and stats and drops increased, 117-120 lvl.
https://youtu.be/jSHQVvewI_A


Dragon Spirit Stones created
Aegis/Ice weapons (includes dragon/raid type) weapons can be augmented with the help of the new special item — Dragon Spirit Stone.

Super Advanced Spirit Stones (2 pcs.) + Life Stone: Giant's Power (1 pcs.)  + Life Stone: Dragon's Power (1 pcs.) + Mouse coins are needed to receive Dragon Spirit Stone; an exchange can be done in any town with the help of the Blacksmith; it is not possible to receive Life Stone: Dragon's Power in the game yet;
Dragon Spirit Stone Augmentation Effects:
Effect 1
Effect   Bonus
P. Atk.   +1% / +2% / +3% / +5%
P. Def.   +1% / +2% / +3% / +5%
P. Skill Critical Damage   +1% / +2% / +3% / +5%
M. Skill Critical Damage   +1% / +2% / +3% / +5%
M. Atk.   +1% / +2% / +3% / +5%
M. Def.   +1% / +2% / +3% / +5%
P. Skill Power   +1% / +2% / +3% / +5%
M. Skill Power   +1% / +2% / +3% / +5%
Damage   +1% / +2% / +3% / +5%
Damage Received   -1% / -2% / -3% / -5%
Damage to immobilized targets   +1% / +2% / +3% / +5%
Received damage when immobilized   -1% / -2% / -3% / -5%
All stats   +1 / +2 / +3

Effect 2:
Effect   Bonus
Attribute Attack   +10 / +20 / +30 / +40 / +50
Attribute Resistance   +10 / +20 / +30 / +40 / +50
P. Critical Damage   +2% / +4% / +6% / +8% / +10%
P. Skill Critical Damage   +2% / +4% / +6% / +8% / +10%
M. Skill Critical Damage   +2% / +4% / +6% / +8% / +10%
P. Def.   +2% / +4% / +6% / +8% / +10%
M. Def.   +2% / +4% / +6% / +8% / +10%
Bow/ Crossbow Attack Resistance   +2% / +4% / +6% / +8% / +10%
Dagger/ Dual Dagger Attack Resistance   +2% / +4% / +6% / +8% / +10%
Sword/ Dual Sword Attack Resistance   +2% / +4% / +6% / +8% / +10%
Debuff Resistance   +2% / +4% / +6% / +8% / +10%
Received Healing   +2% / +4% / +6% / +8% / +10%
Skill Cooldown   -1% / -2% / -3% / -4% / -5%
XP and SP bonus   +2% / +4% / +6% / +8% / +10%
P. Skill Power   +10% / +15%
M. Skill Power   +10% / +15%
P. Critical Damage   +17% / +20%
P. Skill Critical Damage   +17% / +20%
M. Skill Critical Damage   +17% / +20%
Fixed Damage Resistance   +17% / +20%
Damage Received when Immobilized   -20%
Damage   +15%
Damage Received   -15%

https://youtu.be/fNWhDHZk5PI


New 'Blessed Fallen Angel's Ring' item was created.
A 'Blessed Fallen Angel's Ring' can be obtained by upgrading a 'Fallen Angel's Ring'
When upgrading a 'Fallen Angel's Ring' that has been Augmented or Crafted into a 'Blessed Fallen Angel's Ring', the previous options will be inherited.
'Blessed Fallen Angel's Rings' can be Enchanted with a 'Fallen Angel's Ring Enchant Scroll'.

The Enchant effects of 'Blessed Fallen Angel's Rings' are as follows:

+6: Confusion Resistance/Atk. Success Rate +25%, Vitality Bonus EXP/SP +16%, Acquired EXP/SP +11%, Normal/P./M. Skill Critical Damage +16%
+7: Confusion Resistance/Atk. Success Rate +25%, Vitality Bonus EXP/SP +17%, Acquired EXP/SP +12%, Normal/P./M. Skill Critical Damage +17%
+8: Confusion Resistance/Atk. Success Rate +25%, Vitality Bonus EXP/SP +18%, Acquired EXP/SP +13%, Normal/P./M. Skill Critical Damage +18%, Additional Damage to Action-Prohibited Targets +3%
+9: Confusion Resistance/Atk. Success Rate +25%, Vitality Bonus EXP/SP +20%, Acquired EXP/SP +15%, Normal/P./M. Skill Critical Damage +20%, Additional Damage to Action-Prohibited Targets +5%
+10:Confusion Resistance/Atk. Success Rate +25%, Vitality Bonus EXP/SP +20%, Acquired EXP/SP +15%, Normal/P./M. Skill Critical Damage +20%, Additional Damage to Action-Prohibited Targets +5%, P. Def/M. Def +3%, Damage While Action-Prohibited -3%
<Effects by Weapon Type>
P. Atk +1% when equipped with Sword/Blunt Weapon/Spear/Fist Weapon
Normal Attack Critical Damage +1% when equipped with Dagger/Dual Daggers
M. Skill Critical Damage +1% when equipped with Staff/Magic Sword
P. Skill Critical Damage +1% when equipped with Bow/Crossbow

https://youtu.be/HHuKR0xB8tk




'Dragon Shirt Augmentation' was newly created.
Dragon Rind Leather Shirt can be augmented using Dragon Shirt Augment Stone

The following options can be obtained by Augmenting a Dragon Shirt:

Option 1
Attack Attribute +5 - 25
All Defense Attributes +5 - 25
Atk. Spd. +10 - 50
Casting Spd. +10 - 50
EXP/SP +10%

Option 2
Normal Attack Critical Damage +1 - 15% when using skills for 10 minutes
Normal Attack Critical Damage +15% when using skills for 10 minutes Normal Attack Power +3%
P. Skill Attack Critical Damage +1 - 15% when using skills for 10 minutes
P. Skill Critical Damage +15% when using skills for 10 minutes P. Skill Power +3%
M. Skill Attack Critical Damage +1 - 15% when using skills for 10 minutes
M. Skill Critical Damage +15% when using skills for 10 minutes M. Skill Power +3%
HP/CP +1 - 15% when using skills for 10 minutes
HP/CP +15% when using skills for 10 minutes Received Damage -3%
CON/MEN +1
DEX/CON/WIT/MEN +1
STR/DEX/CON/INT/WIT/MEN +1
STR/DEX/CON/INT/WIT/MEN/LUC +1
All Stats +1

Active skills obtained by Augmenting a Dragon Shirt cannot be stacked with certain skills obtained by Augmenting a 'Spirit Stone Instilled with Giants' Power'.

Giant's Critical Damage

Giant's Battle Roar

https://youtu.be/rRA9LowNGZA

Superior Ruby and Superior Sapphire new effects created
https://youtu.be/SS-tl-b5eZM


Due to request, update on work in progress:
Armor prices adjusted /reworked
Armor Shops remade
New Shops added for every category in every town
Shops and requirements simplified
https://gyazo.com/62f56d69acd2ff75740b77e61f76d365

R110 Armors added to shop
R110 armor can be bought directly from shops in town or Alt+b board shop
R110 armor can be upgraded from ultimate/trancendent lvl 6 armors at Altran. Enchant and augmentation is kept at upgrade process. Silenite is not needed at upgrade.
Armor Augment Stones added to shop

Each new zone will drop a specific crafting material (Ether/Black Mithril/Oriharukon Ore/Dragon Scales/Angel’s Feather) used for various items
Bloody / Dark Krishna/Leviathan armor enhancing stones added
Tested farming on lvl 113-125 zones (fighter/mage with average gear).

XP boosted for certain levels, 110-113.
XP boost will be variable depending on levels.
Armor drops finished

Upgrading R99 Dark/Bloody enchanted or augmented weapon to R110 has a 80% chance of success at Blacksmith of Mammon. On failure, the original weapon is kept. On success, the enchantment and augments are not lost.
Upgrading R99 Ultimate/Transcendent enchanted or augmented weapon to R110 has a 80% chance of success at Blacksmith Altran. On failure, the original weapon is kept. On success, the enchantment and augments are not lost.
Key materials to buy items will have the drop zone written on them.

R99 Weapons Upgrade remade, simplified
Crystal R Requirement removed from upgrading process r99
R99 Weapons will have info depending on their type where to upgrade
R99 Weapons upgrade can be done at Blacksmith Mammon and  and the upgrade process is as  follows: Normal R99 -> Blessed R99 -> Dark or Bloody R99 -> Add Special Ability

R99 Armor upgrade can be done at Blacksmith Altran and the upgrade process is as follows: Normal R99 -> Blessed R99 -> Dark or Bloody R99 ->Set effect -> Ultimate/Transcendent lvl 1 -> Ultimate/Transcendent lvl 6
Gemstone R requirements greatly lower for r99 Armor upgrades and others.
Armor R110 Leviathan can be obtained by :
1. Upgrade Transcendent/ Ultimate lvl 6 r99 armor to R110
2. Buying From Shop in town or Community Board alt+b

Upgrade of R99 Armors and Weapons at Blacksmiths Altran and Mammon greatly simplified, remade to be much more intuitive

Rebalanced drops in Land of Chaos, Cemetary , Dragon Valley
Rebalanced mobs in the above areas
Prices improved for r110 armor upgrades
Upgrading r110 armors will be done with a 90% chance of success

Added upgrade options for weapons starting from r grade to r110 cheap at shops
Reworked prices and upgrade methods for all weapons starting from R grade up to R110
Gemstone requirements and adena requirements lowered
R grade weapons can be upgraded to r99 then to r110 with a chance of 90%
Reworked aquiring superior grade weapons starting with R Grade to be much more intuitive

Altar of Evil lv 85farm zone remade and revamped -
SPawn times reduced
Mob stats changed
Drops rebalanced
Specific zone drops added
Level of mobs increased
Mobs numbers greatly increased


Bloody swampland lv 95 -
Mob stats changed
Drops rebalanced
Specific zone drops added
Level of mobs increased
Mobs numbers greatly increased
Orbis Temple drops cleaned up and other misc things
Seed of Hellfire drops cleaned up, stats updated

Garden of Genesis - lower areas
- Mobs level increased
- adena drops increased
- area specific drops added
- useless drops cleaned up

Enchanted Valley
- Mobs xp/sp bonuses increased
- Stats updated
- Adena drop increased
- Specific zone drop added

Garden of Spirits:
- monsters levels increased
- monsters adena drops increased
- specific area drops added
Monastery of Silence
- removed useless drops
- cleaned up

Fog Cleaned up
Atelia Fortress
- removed useless drops
- added zone specific drops
- increased bonus xp/sp


Blazing Swamp
- greatly increased XP/SP bonuses
- Specific Drops added

Bloody Swampland attribute stone drops rebalanced
Bloody Swampland xp updated and sp, increased greatly

Altar of Evil attribute stone drops rebalanced
Altar of Evil xp updated and sp, increased greatly

Phantasmal Ridge mobs level increased (zone will be totally remade after update)

Raider's Crossroad
- monsters updated
- drops updated
- area specific drops added
- adena drop increased
- xp/sp updated, increased

Special Ability System revamped:
Regular Soul Crystal lv. 1 can be bought in the item shops
Compounding can be used to increase the level of the soul crystals
From lv 1 to lv 8  Shining Soul of Monster Spirit can be used for compounding (chance of succes very high)
From lvl 9 to lvl 15  Radiant Soul of Monster Spirit can be used for compounding(chance of succes high)
Regular Soul Crystals lvl 8 can be bought directly from the shop also
Shilen's Soul Crystal lv 1 can be bought directly from the shop
Compounding Shilen's Soul Crystal Chances are High (90%-50%) using Shillien's Soul

https://youtu.be/nuR80hRb370

R Grade armor greadly reduced
R110 new armor price greatly reduced
R110 armor upgrade to enhanced reduced
Augmenting Stone Crystal drops added in new zones
Armor Augmenting stone added to shop
Augmenting Stone Crystal drops added in new zones
Armor Augmenting stone added to shop
Dragon Weapons (Top Grade - without SA) can be upgraded to R110 Krishna at Blacksmith of Mammon.
Added the possibility to remove sa from Fafurion Weapons
Dragon Weapons (Top Grade - without SA) can be upgraded to R110 Krishna at Blacksmith of Mammon.
Enhanced Shadow Weapons - without SA can be upgraded to R110 Krishna at Blacksmith of Mammon.
Insane Kelbim Weapons - without SA can be upgraded to R110 Krishna at Blacksmith of Mammon.
Frenzied Tauti Weapons - without SA can be upgraded to R110 Krishna at Blacksmith of Mammon.
Interfaces reworked, stylized, menus simplified

Aegis Weapons can be bought at the Artifact in the middle of Aden with a 100% chance
Aegis weapons can be upgraded to 2 stages with a 90% chance of success: Bloodthirsty and Bloodstained. The weapon stats change accordingly.
Bloodstained Aegis weapons can have special ability added to them, using Shillien's Soul Crystal Stage 10
Bloodstained Aegis weapons special ability can be removed at the Artifact

https://youtu.be/NaZxskmudWI

Ice Weapons can be bought at the Artifact in the middle of Aden with a 100% chance
AegisIceweapons can be upgraded to 2 stages with a 90% chance of success: Bloodthirsty and Bloodstained. The weapon stats change accordingly.
Ice Aegis weapons can have special ability added to them, using Shillien's Soul Crystal Stage 10
Ice Aegis weapons special ability can be removed at the Artifact

Ruler's authority belt upgrades up to lvl 3 added, possible at Rafforty in the Tavern
Authority Ornament Drops added to specific drop zones
Armor Augmenting Stone added to shop
Superior Weapon Augmenting Stone added to shop
Accessory Augmenting Stone added to shop
Augmenting Stone Crystal drops added to the new farming zones
Augmenting Stone Crystal used to buy new life stones
New category created for upgrading Dragon Shirts at Ferris
Ferris Dialogues rewarked
Items that needed to be upgraded at Ferris got specific description
Reworked Power Circlets and Dragon Shirts items and related items to be more explicit in where and how can be upgraded
Removed useless options from Ferris
Dragon Shirt and related items upgrade made much more user friendly and intuitive, dialogues reworked, items related reworked
Brooches prices lowered in the shop
Removed brooches with 2slot/3 slot from the shop
Added Brooches to shop from lvl 3 to 5 (Brooches also can be compounded to obtain a higher level brooch)
Jewel Energy description enhanced, dialogues remade for Dimensional Merchant

Dimensional Bracelet prices rebalanced, lowered
Dimensional bracelets upgrade process improved, much more intuitive
Resed npc options updated, now is possible to remove a stat from a bracelet at any stage
Resed npc dialogues, options and user interface reworked
Upgrade is possible from level 1 basic Dimensional Bracelet at Resed
All Dimensional Bracelets description updated
Dimensional Bracelet prices rebalanced, lowered
Dimensional bracelets upgrade process improved, much more intuitive
Resed npc options updated, now is possible to remove a stat from a bracelet at any stage
Resed npc dialogues, options and user interface reworked
Upgrade is possible from level 1 basic Dimensional Bracelet at Resed
All Dimensional Bracelets description updated

Kaliel's Bracelet added to shop
Kaliel's Bracelet can be upgraded to Greater or Superior at npc Resed in Faeron
Enchantment is lost at upgrade process from a Kaliel Bracelet to Greater and Greater to Superior
Blessed Scroll: Enchant Kaliel's Bracelet added to shop, chances are the same as brooch upgrade ones (from 90% to aprox 35% )
Gran Kain's Scroll: Enchant Superior Kaliel's Bracelet added to shop, in case of failure enchant level is NOT reset. Chances are those from the following link increased with aprox +50% at each level(https://gyazo.com/000aa9bcca0b994f16c7213528ab5a5e )
https://youtu.be/eTy2pYfXGik

Upgrade Seed Talismans and Seven Signs will be done at Seed Talisman Manager, in Rune
Prices slightly rebalanced for Upgrade Seed Talismans and Seven Signs
Dialogues and options , user interface update for Seed Talisman Manager
Chance at upgrade is 90%
Talisman Abundance upgrades moved to  Seed
Title: Re: Updates
Post by: Lineage2Ertheia on August 13, 2021, 11:00:17 AM
Fixed an issue with Epic Dyes not showing up for upgrade at Sappharine
Fixed an issue with Talisman of Protection description to point to Seed Talisman Manager for upgrade (must run Updater Lineage2ertheia.exe 1 time before logging in to take effect)
XP Bonuses increased after level 114
Monsters Drops and resistances increased
Upgrade from R99 to R110 armor option requirements of new items lowered, mouse coin requirements increased, Chance of success boosted to 100%
Upgrade Leviathan armors increased to 97% success rate
Upgrade weapons from r99 to r100 new materials costs greatly decreased, old material costs increased (mc/elcyum), chance is now 100%
Chaos Essence price lowered in few days
Title: Re: Updates
Post by: Lineage2Ertheia on August 16, 2021, 08:27:25 AM
New Update 8.9 added, Use Updater Lineage2Ertheia.exe 1 time before logging in.

New augmentation system implementation :
- Each r110 armor part will receive it`s own unique augmentation option: boots will receive boots specific augmentation, chest upper armor specific augmentation and so on. Each different part of armor will stack between eachother: for exemple chest armor augmentation will stack with boots armor augmentation
- Each Angel/Dragon/Atlas/Fallen epic jewel augmentation will receive it`s own augmentation
- Each Augmented Armor or Epic Part will show up the corresponding passive as required explicitly
- Same exact 2 epic augmentations do not stack (for ex. angel earring augmentation does not stack with angel earring augmentation, but does stock with angel necklace augmentation option).  For exemple equipping 2 angel earring with augment will result in only 1 augment having effect, but it will stack with a dragon earring augment for exemple with the same effect augment.
- When augmenting using Accessory Augmentat Stone you will automatically get the augment type of the angel/dragon/atlas/fallen jewelry you are augmenting and not other.
- Armor augmentation stone and Superior Accesory augmentation stone will be used same as before
Optimizing farm zones and material drops to ease farming for certain things

Misc fixes, more info about these once it s launched

Regular lv 1 Soul Crystals can be purchased now also for Radiant Soul crystals as an alternative to Shining ones.
Fixed an Issue when compounding Shillien SOul Crystal stage 9 the demand was higher then intended
Fixed an issue with R110 normal SA showing as lv8 instead of lv 15
Fixed an issue with some Aegis/Ice weapons displaying wrong SA when equiped
Improved drop rates in Land of Chaos
Title: Re: Updates
Post by: Lineage2Ertheia on August 28, 2021, 09:10:44 AM
Level of monsters in Cemetary increased
Cemetary hunting zone increased and cleaned up https://gyazo.com/32b5a2c79ab8879b5ee4ed4c44ada3dd
2 new skills added:
Skill   Character level, required items   Skill effect
Eraton's Spear
(active)
Lv. 115, 116, 117, 118, 119
Lv. 1/Lv. 2/Lv. 3/Lv. 4/Lv. 5:
For 30 min., Eraton's energy makes Weapon P./ M. Atk. +50/+70/+90/+120/+150.
Consumes 250 Spirit Ore
Casting time: 1 sec.
Cooldown: 30 sec. (fixed)

Masia's Shield
(passive)   
Lv. 110, 111, 112, 113, 114
Lv. 1/Lv. 2/Lv. 3/Lv. 4/Lv. 5:
Through Masia's Shield's protection, received damage -1%/-3%/-5%/-7%/-10%.
Limit Hp/MP/CP increased to 200 000, without exceptions.
Title: Re: Updates
Post by: Lineage2Ertheia on September 01, 2021, 08:10:19 AM
Fixed an issue at Denign not changing ring of creation for other items option
Fixed an issue with Ice Weapons requiring Aegis blood instead of Ice for upgrades
Drop rates increased for:   
Oriharukon Ore
Dark Krishna Enhancement Stone
Dark Leviathan Enhancement Stone   
Bloody Krishna Enhancement Stone   
Bloody Leviathan Enhancement Stone
Fixed an issue with Brooch Upgrade
Title: Re: Updates
Post by: Lineage2Ertheia on September 05, 2021, 07:09:57 PM
Cara's Talisman 10 days will be added during next week. It will last 10 days only. Can be made by combining 3 mammon talismans.
Title: Re: Updates
Post by: Lineage2Ertheia on September 13, 2021, 03:56:52 AM
New Updates added, Use Updater Lineage2Ertheia.exe 1 time before logging in (version 9.0)
Aegis/Ice Weapons max Hp Limit can break the 150000 cap limit
Cp/Mp stats cap limit increased
Cara's Talisman can be bought from shop, or aquired from Seed Talisman Manager Npc in Rune
Advanced Talismans of Mammon can be upgraded to Cara's Talisman 10 Days at Seed Talisman Manager Npc with a 100% Chance. (Attention: As written on item, Cara's Talisman lasts only 10 days!)
Erathon's Spear skill added
Erathon's Spear Skill will add p.atk/m.atk to base attack power
Fixed an issue with Supreme Leviathan Shoes not being able to be appearanced
Remade PVP Shop Rewards, removed unused items, added time limited items to stimulate pvp (more to be added soon)
Fixed an issue with R99 Ultimate Eternal Shield Attack/Defense type not being able to be upgraded to R110
Fixed an issue with Cara's Talisman not being tradeable
Advanced Talisman of Mammon's Price Reduced
Brave Spear will not stack with Duelist's Fixed an issue with time limited items displaying random times
Removed deprecated 7 day time limited showing 30 days items from rewards pvp shop that got in by mistake
Wrath, Winged Spear, Furious Slasher or Furious Fist (Prelude Part 4 like)
Increased chances for receiving Top Options for weapon augmentations and epic jewel augmentations
Title: Re: Updates
Post by: Lineage2Ertheia on September 14, 2021, 03:47:25 PM
Fixed an issue with Armor Appearances for Supreme Leviathan Armors and more
Fixed an issue with the increasing time on pvp reward items, function removed time reseted
Added PvP reward 30 days to store.
Title: Re: Updates
Post by: Lineage2Ertheia on September 15, 2021, 07:21:02 AM
Icicle of Destruction not reducing casting speed fixed
Fixed an issue with Leviathan , Enchanted, Bloody, Dark and Supreme boots and gloves not being able to add appearances
Range of Provoke Increased
Range of Aggresion Increased
Fixed an issue with Sonic Rage reuse delay
Fixed a bug with Items Time Remaining Display, current time on items are not changed, but they will no longer increase randomly (possibly on event kill)  (needs update client)
Added 30 Day PVP Items rewards  (needs update client)
Title: Re: Updates
Post by: Lineage2Ertheia on September 17, 2021, 06:31:34 AM
Increased Mammon's Talisman upgrade chances to above 90%
Buying Clan Reputation is possible at alt+b shop, Clans category, and also at Fame Manager Rapidus in Aden, or Ilia Arcan
Olympiad Zone teleport re-added to alt+b board teleports
Epics augmentation chances for top grade options increased 2 times
Chance for Shilen's Soul Crystal to drop increased x2
Quantity of Shilen's Soul Crystal Drop Inreased
Aegis' Blood Drop Increased greatly in Dragon Valley
Ice Lord's Blood Drop Increased in Dragon Valley
Fixed an issue with certain Supreme Krishna Caster types, not being able to add correct appearance due to type mismatch
Black Mithril Drop Increased in Ivory Tower and Land of Chaos
Black Mithril Drop Increased in Land of Chaos
Fixed an issue with Exalted Weapons physical critical rate not giving correct bonuses (needs client update)
Exalted weapons for the new characters updated(needs client update)
Bonuses for Exalted Weapons increased (needs client update)
Fixed an issue with passive augment on russian having physical instead of magical power at passive skill description (needs to run updater 1 time)
Fixed Shadown Snare animation visual
Title: Re: Updates
Post by: Lineage2Ertheia on September 19, 2021, 12:30:04 PM
Fixed an issue with Right Sidestep not giving correct fist penalty at max lvl
Max Hp/ MP / CP cap increased to 200000, no matter the weapon type or other factors
Sonic Rage will now auto attack after use
Fixed an issue with Pantheon Soul Crystal lv 3 displaying other requirement then pantheon.
Title: Re: Updates
Post by: Lineage2Ertheia on September 25, 2021, 08:14:45 AM
Vote Reward Chests additional rewards added:
Dragon Shirt Augment Stone
Dragon Weapon Augmenting Stone
Accessory Augmenting Stone
Superior Weapon Augmenting Stone
Blessed Scroll: Enchant Kaliel's Bracelet
Gran Kain's Scroll: Enchant Superior Kaliel's Bracelet
Energy of Protection
Shining Energy of Defense
Authority Ornament
Armor Augmenting Stone
New Characters will start with +16/+20 armors/weapons
Fixed an issue with Buster/Caster/Retributer not giving correct bonuses
Fixed an issue with Zeruel Raid boss minions levels
Cara's Talisman price requirements lowered
Title: Re: Updates
Post by: Lineage2Ertheia on September 29, 2021, 08:02:00 AM
Fixed an issue with Anakim raid not having correct resistanced
Fixed an issue with Lilith raid not having correct resistanced
Fixed an issue with Eraton's Spear not giving updated bonuses
Increased compound chance for Shillien Soul Crystal
Added new dialogue and options for Dimensional Merchant
Added higher level Superior Jewels 1-10
Superior Jewels can be upgraded at the Dimensional Merchant with a chance
Superior Jewels at failure will result in the same level jewel
Superior Jewels can be upgraded using Jewel Energy
Superior jewels lv 10 added to Epics Shop
Brave Spear Stacking updated as latest on official
Venir's Talisman price decreased in Epics Shop
Fixed an issue with Superior Garnet, updated bonuses
Cat's Eye chance to reflect a debuff updated/increased
Title: Re: Updates
Post by: Lineage2Ertheia on October 01, 2021, 12:29:01 PM
R-Grade Armors in shop prices updated, previous armors as ingredient not needed anymore for upgrade
R99-Grade Armors in shop prices updated, previous armors as ingredient not needed anymore for upgrade
R110 Armors in shop prices updated,  previous armors as ingredient not needed anymore for upgrade
R-Grade Weapons in shop prices updated, previous Weapons as ingredient not needed anymore for upgrade
R99-Grade Weapons in shop prices updated, previous Weapons as ingredient not needed anymore for upgrade
R110 Weapons in shop prices updated,  previous Weapons as ingredient not needed anymore for upgrade
Adena Drop Increased in Orbis Temple
Chances increased to upgrade Superior Jewels
Requirements slightly lowered to upgrade Superior Jewels
Fixed an issue with augment Superior Topaz not giving bonuses
Fixed an issue with augment Superior Ruby not giving bonuses
Fixed an issue with augment Superior Sapphire not giving  bonuses
Fixed an issue with augment Superior Obsidian not giving  bonuses
Fixed an issue with augment Superior Opal not giving  bonuses
Fixed an issue with augment Superior Emerald not giving  bonuses
Fixed an issue with augment Superior Aquamarine not giving  bonuses
Fixed an issue with augment Superior Diamond not giving  bonuses
Fixed an issue with augment Superior Pearl not giving  bonuses
Fixed an issue with augment Superior Tanzanite not giving  bonuses
Fixed an issue with augment Superior Garnet not giving  bonuses
Fixed an issue with augment Superior Red Cat's Eye not giving  bonuses
Fixed an issue with augment Superior Blue Cat's Eye not giving  bonuses
Fixed an issue with augment Superior Amethyst not giving  bonuses
Fixed an issue with augment Superior Cat's Eye not giving  bonuses
Fixed an issue with augment Emerald/Opal levels display during trade not giving bonuses
Giran will be marked as a Trade Center in Teleports and on the map to centralize trades in that town
Aden will be marked as a Marketplace to further improve trading
Chat and Shouts rules updated retail off-like starting monday
Last Hero Treasure Chest rewards increased and additional items added as rewards:
- PvP tokens increased
- Mouse Coin Rewards Increased Greatly
- Battle Coin Rewards Increased
- Dragon Weapon Augmenting Stone added
- Accessory Augmenting Stone
- Authority Ornament
- Authority Ornament
- Superior Weapon Augmenting Stone
- Forgotten Spellbook Chapter 3
- Jewel Energy
- Dragon Shirt Augment Stone
- Shillien's Soul
Battle Event Treasure Chest rewards increased and additional items added as rewards:
- Battle Coins
- Circlet Spirit Stones
- Shining Soul of Monster Spirit
- Radiant Soul of Monster Spirit
- Blessed Scroll: Enchant Kaliel's Bracelet
- Superior Weapon Augmenting Stone
- PvP Tokens
- Scroll: Enchant Atlas’ Earring
- Mouse Coins Drops Increased
Title: Re: Updates
Post by: Lineage2Ertheia on October 11, 2021, 07:04:46 AM
Exalted Armor Set categories simplified into: Heavy, Light or Robe Set for starter armors
Blessed Enchant Scroll Weapon R success rates increased for levels 1-20
Blessed Enchant Scrolls Weapon R price increased
Blessed Enchant Armor R Scroll success rate increased for levels 1-16
Blessed Enchant Armor R Scroll price increased
Destruction Scroll Armor/Weapon prices changed
Kaliel's Bracelet Enchant Rate increased
Authority Ornament drop chances increased
BloodStab bleeding power will scale with skill power
BloodStab chance to have a critical/lethal updated
HeartBreaker chance to have a critical/lethal updated
ChainBlow chance to have a critical/lethal updated
Fixed an issue with Quick Charge range when enchanted to first branch
Olympiad days are held every Friday and Saturday off-like
Quick Charge mechanics updated
Quick Evasion mechanics updated
Obtaining an Aegis Weapon chances are now 100%
Obtaining an Ice Weapon chances are now 100%
Cara's Talisman requirements decreased
Upgrading Aegis Weapons chances increased to 100% for every level
Upgrading Ice Weapons chances increased to 100% for every level
New spawn location in Cemetery
Improved chances for Superior Weapon Augmenting Stones
Improved Chances for Accessory Augmenting Stones
Title: Re: Updates
Post by: Lineage2Ertheia on October 14, 2021, 06:56:46 AM
Fixed dialogue for Attribute Masters Yin and Yang to clearly show attribute stones upgrade option
Update Yang Attribute Master in Rune to show new attribute related options and upgrades
Chance to upgrade attribute stones to crystals and jewels will have 100% chance
Requirements of gemstones to upgrade attribute stones to crystals and jewels greatly lowered
Monsters Resistances to bow/crossbow weapons reduced in Cemetery
Quadruple Elemental Blast debuff duration increased to 5 seconds Off-like
Authority Ornament Drops increased
Garden of Genesis Crater Area increased to lv 119
Monster in Garden of Genesis Crater area will drop new materials
Garden of Genesis Terrace upper level monsters remain at lvl 99+
Garden of Genesis Upper levels will drop same as the monsters in lower areas used to drop
Garden of Genesis Upper and Lower level mobs stats updated
Garden of Genesis Crater mobs are spear resistant
Elixir of Life R Grade Recipe Drops in Garden of Genesis Crater
Elixir of Mind R Grade Recipe Drops in Garden of Genesis Crater
Elixir of Cp R Grade Recipe Drops in Garden of Genesis Crater
Recipe: Soulshot R Grade drops in Cemetery, Garden of Genesis Crater
Recipe: Blessed Spiritshot R drops in Dragon Valley, Garden of Genesis Crater
Elemental Burst: Water cast time value updated
Teleportation reuse time for Zaken doubled in all instances
Olympiad Managers set in all town, off-like
Monuments of Hero set in all towns, off-like
Chat and Shouts rules updated retail off-like
Trade Centers added in Giran/Aden
Beauty Tickets drops added in Cemetery
Life Stones shop simplified
Class profession upgrades can be done at npc Roa in every town
Proffession upgrade price for 1st class transfer lowered to 1 adena
Proffession upgrade price for 2nd class transfer lowered to 1 adena
Proffession upgrade price for 3rd class transfer lowered to 1 adena
Proffession upgrade price for 4th class transfer lowered by half
Title: Re: Updates
Post by: Lineage2Ertheia on October 15, 2021, 09:36:30 AM
Exalted gear will now give PvE bonuses for new players
Exalted Epics special effects for new players will work from lv.1
Fixed an issue with Embody Mana Armor not giving correct bonuses under certain circumstances
Profession Change re-added to Community Board
Title: Re: Updates
Post by: Lineage2Ertheia on October 21, 2021, 07:38:28 AM
Support for Windows 11 added
Crafting Elixir of Life R Grade will result in 5 resulting products with a 100% chance
Crafting Elixir of Mind R Grade will result in 5 resulting products with a 100% chance
Crafting Elixir of Cp R Grade will result in 5 resulting products with a 100% chance
Removed Disarming ability for Garden of Genesis Terrace level monsters
Fixed an issue with Spectrel Dualswords being displayed as wrong grade
Fixed an issue with Rage enchant branch Time giving incorrect bonuses
Chance to Upgrade Mammon Talisman to Advanced increased
Requirements for Upgrading Mammon Talisman to Advanced decreased
Baium/Antharas drop includes Cara's Talisman Pack and Recipe
Recipe: Cara's Talisman Pack for dwarves only added to shop and drops.
Recipe can be obtained from hunting or shop, or event rewards
PvP Event Rune Ended, shops cleaned up, event items deleted
Chain Blow will not auto attack after usage
Fixed an issue with Eratorn's Spear icon not showing up in russian client
Fixed an issue with set bonuses for r110 not showing up correctly in russian client
Fixed Life Stones shop missing normal and major adenian life stones
Augmentation Chances increased for Accesory Augmentation Stones
Title: Re: Updates
Post by: Lineage2Ertheia on October 25, 2021, 07:22:57 AM
Use Updater 1 time before logging in.
Remade Accessory Augmentation Stones augmentation chances for epics
Increased chance to receive a top augment for Accessory Augmentation Stones
Remade armor augmentation chances for r110 armors/weapons
Chances for top grade augmentation effects increased for Armor Augmentation Stones
Fixed an issue with Krishna Buster displaying wrong grade item in shop
Dragon Shirt Stone augmentation chances reworked , increased for top augmentation chance
Superior weapon augmentation stone will result only in fighter specific augmentations when a fighter weapon is used, and in a magical specific augmentation option when magical weapons are used
Superior weapon augmentation stone chances for augmentation high level options increased
Superior Weapon augmenting stone resulting options written on item
Dragon Weapon Augmenting stone resulting options are now written on item
Armor augmenting stone stone resulting options are now written on item
Dragon Shirt stone resulting options are now written on item
Superior Accessories Augmenting Stone stone resulting options are now written on item
Fixed an issue with TvT event announcing the wrong team as the winner
Fixed an issue with Recipe: Soulshot (R-grade) not being able to be crafted by common craft
Fixed an issue with Max Energy not giving correct skill crit. resist
Cancel fee for Dragon Weapon Augmentation stone cost will be same as for R110 Superior Weapon Augmentation
Title: Re: Updates
Post by: Lineage2Ertheia on November 08, 2021, 06:19:56 AM
Use Updater Lineage2Ertheia 1 time before logging in.
New sigil/shield passive skills have been added to all classes;
The Superior Sigil Mastery skill has been changed to Defense Mastery;
The skill Superior Shield Mastery has been strengthened due to changes of the Defense Mastery skill;
Sigel's Defense Mastery   Character lvl:
Skill Lv. 1: when a sigil is equipped P. Atk. +1%
Skill Lv. 2: when a sigil is equipped P. Atk. +2%;
Skill Lv. 3: when a sigil is equipped P. Atk. +3%, P.   Critical Damage/ P. Skill Critical Damage +1%
Superior Shield Mastery   Level:
Skill Lv. 1-4: To the exsisting effects has been added the following: when a shield is equipped P.  Atk. +1%
Skill Lv. 5-9: To the exsisting effects has been added the following: when a shield is equipped P.  Atk. +2%;
Skill Lv. 10: To the exsisting effects has been added the following: when a shield is equipped P.  Atk. +3%, P.  Critical Damage/ P. Skill Critical Damage +1%
Tyrr Maestro, Iss Sword Muse, Iss Dominator Superior Shield Mastery   Level: 85, 100, 110
Skill Lv. 1-4: To the exsisting effects has been added the following: when a shield is equipped P.  Atk. +1%
Skill Lv. 5-9: To the exsisting effects has been added the following: when a shield is equipped P.  Atk. +2%;
Skill Lv. 10: To the exsisting effecst has been added the following: when a shield is equipped P. Atk. +3%, P.  Critical Damage/ P. Skill Critical Damage +1%
Feoh's Defense Mastery skill added
Feoh's Defense Mastery skill added
Feoh's Defense Mastery skill added
Aeore's Defense Mastery skill added
Aeore's Defense Mastery skill added
Aeore's Defense Mastery skill added
Sigel's Defense Mastery skill added
Sigel's Defense Mastery skill added
Sigel's Defense Mastery skill added
Tyrr's Defense Mastery skill added
Tyrr's Defense Mastery skill added
Tyrr's Defense Mastery skill added
Othell's Defense Mastery skill added
Othell's Defense Mastery skill added
Othell's Defense Mastery skill added
Yul's Defense Mastery skill added
Yul's Defense Mastery skill added
Yul's Defense Mastery skill added
Iss' Defense Mastery skill added
Iss' Defense Mastery skill added
Iss' Defense Mastery skill added
Wynn's Defense Mastery skill added
Wynn's Defense Mastery skill added
Wynn's Defense Mastery skill added
Eviscerator's Defense Mastery skill added
Eviscerator's Defense Mastery skill added
Eviscerator's Defense Mastery skill added
Seer's Defense Mastery skill added
Seer's Defense Mastery skill added
Seer's Defense Mastery skill added
Dual Maximum HP skill level increased to 10
Dual Class - Renewed Energy of Power skill added
Spellbook: Dignity of the Exalted Lv. 4 added
Spellbook: Dignity of the Exalted Lv. 5 added
Spellbook: Dignity of the Exalted Lv. 6 added
Spellbook: Renewed Energy of Power added to shp[
Enhanced Orihalcum Arrow / Bolts and 6 types of related skills have been removed from Yul Archer classes
Forgotten Scroll: Lindvior's Grace added
Masia's Historical Book used to learn Masia's Skill  added to shop and drops
Eraton's Historical Book used to learn Eratorn's Spear Skill added to shop and drops
Fixed an issue with Drum Melody not showing up to be learned by Iss Hierophant
Kartia Solo 115+ instance added
Kalios Raid Boss level increased to 123
Kalios has a chance to drop Atlas Earring
Chance to obtain 1 Jewel Energy increased to 100%
Chance to obtain 2 Jewel Energy from Dimensional Merchant increased x2 times (except vital stone which has a 50% chance to result in 1 jewel energy)
Vital Stone removed from shop
Mark of Fafurion chances to drop increased x10 in Fafurion's Temple Area for some monsters
Cara's Talisman Recipe chance to craft increased to 70%
Cara's Talisman Recipe will drop also by using spoil in Garden of Genesis
Superior Quick Healing Potion fixed
Fixed an issue with Favor of the Exalted needing a target to be cast
Cleaned and reordered Books Shop
Fixed an issue with Clan Reputation Points not being shown at shop, from NPC Rapidus, Ilia and others
Fixed an issue with Fafurion Weapons being displayed as R99 instead of R Grade
Fixed an issue with Core raid boss minions having too low level
Title: Re: Updates
Post by: Lineage2Ertheia on November 12, 2021, 08:35:01 AM
Core level increased to 117, ideal for low level players
Vital Stone readded to shops
Fixed an issue with Quick Charge causing some players porting issues
Optimized Quick Evasion and Quick Charge Dynamics and animations
Class Changes can be done at Class Master Roa
Fixed an issue with Iss Doomcryer not having Radiant Crash in skills list
Freya's Frozen Scrolls added to new players at character creation by opening Epic Jewels Pack chest (random between 6-10 not tradeable scrolls)
Freya's Frozen Scrolls: XP/SP acquisition + 150% while hunting added to shops
Class/Profession changes are done at Roa in Every Town
Experience rates improved and optimized. Depending on level, Experience bonuses are dynamic.
Optimized gained experience in Altar of Shilen
Optimized gained experience in Enchanted Valley
Translated to russian the welcome page for russian client at community pannel

Title: Re: Updates
Post by: Lineage2Ertheia on December 06, 2021, 09:42:27 AM
Use Updater 1 time before logging in.
Fixed an issue with Disaster SA Description on Ice/Aegis Weapons
Fixed an issue with Orcish and Dwarven Legendary cloak appearance instead of item in shops
Sayha's Protection lv.4  Received P./M. Critical Hit Damage bonus added, skill description updated
Sayha's Protection lv.2 added, skill description updated
Sayha's Protection lv.3 added, skill description updated
Sayha's Protection target is set to self, cannot be used in olympiad, skill description updated
Sayha's Protection target is self only, skill description updated
Sayha's Protection renamed to Sayha's Grace, skill description updated
Sayha's Encouragement buff time fixed, levels 2/3/4 added, skill description updated
Sayha's Anger target now is self only, cannot be used in olympiad, skill description updated
Sayha's Support 3 levels skill added, cannot be used in olympiad, skill description updated
Sayha's Encouragement will self target, skill description updated
Improved the animation of the following class skills.
Sigel Knights (all)   Rising Smash new animation visual effects added
Superior Aggression Aura new animation visual effects added
Shield Bash new animation visual effects added
Vanishing Stun new animation visual effects added
Tyrr Duelist new animation visual effects added
Triple Sonic Slash new animation visual effects added
Tyrr Dreadnought new animation visual effects added
Thunder Storm new animation visual effects added
Tyrr Titan new animation visual effects added
Rage new animation visual effects added
Tyrr Grand Khavatari new animation visual effects added
Raging Force new animation visual effects added
Tyrr Maestro new animation visual effects added
Power Hammer Crush new animation visual effects added
Tyrr Doombringer new animation visual effects added
Blade Slasher new animation visual effects added
Tyrr Warriors (all) new animation visual effects added
Armor Destruction new animation visual effects added
Infinity Strike new animation visual effects added
Feoh Mystic Muse new animation visual effects added
Elemental blast holy new animation visual effects added
Icicle Destruction new animation visual effects added
Othell Rogues (all) new animation visual effects added
Blood Stab new animation visual effects added
Chain Blow new animation visual effects added
Heart Breaker new animation visual effects added
Feoh Wizards (all) new animation visual effects added
Final Elemental Storm new animation visual effects added
Archmage new animation visual effects added
elemental blast water new animation visual effects added
elemental blast wind new animation visual effects added
elemental blast earth new animation visual effects added
Feoh Soul Hound new animation visual effects added
Void Destruction new animation visual effects added
elemental blast dark new animation visual effects added
Feoh Soultaker new animation visual effects added
Bedrock Destruction new animation visual effects added
Feoh Storm Screamer new animation visual effects added
Updraft Destruction new animation visual effects added
Feoh Archmage new animation visual effects added
Volcanic Destruction new animation visual effects added
Yul Archers (all) new animation visual effects added
Multiple Arrow new animation visual effects added
Heavy Arrow Rain new animation visual effects added
Pinpoint Shot new animation visual effects added
Tornado Shot new animation visual effects added
Iss Hierophant new animation visual effects added
Prophecy of Power new animation visual effects added
Iss Spectral Dancer new animation visual effects added
Crippling Dance new animation visual effects added
Iss Doomcryer new animation visual effects added
Chant of Bison new animation visual effects added
Hydro Strike 3 types of new effects added , depending on skill level
Hydro Attack 3 types of new effects added , depending on skill level
Hydro Drain 3 types of new effects added , depending on skill level
Hydro Flare new animation visual effects added
Lateral Hit new animation visual effects added
Backspin Impact new animation visual effects added
Left Sidestep new animation visual effects added
Right Sidestep new animation visual effects added
Backstep new animation visual effects added
Flying Knee Kick new animation visual effects added
Final Servitor's Death Whisper new animation visual effects added
Greater Servitor Haste new animation visual effects added
Greater Servitor Might new animation visual effects added
Spectral Rage new animation visual effects added
Elemental Rage new animation visual effects added
Arcane Rage new animation visual effects added
Triple Sonic Slash new sounds effects added
Elemental Spike Fire visual effect is now more impactful and syncronized
Elemental Spike Wind visual effect is now more impactful and syncronized
Elemental Spike Eerth visual effect is now more impactful and syncronized
Elemental Spike Water visual effect is now more impactful and syncronized
Elemental Spike Holy visual effect is now more impactful and syncronized
Elemental Spike Dark visual effect is now more impactful and syncronized
Elemental Crash Fire visual effect is now more impactful and syncronized
Elemental Crash Wind visual effect is now more impactful and syncronized
Elemental Crash Eerth visual effect is now more impactful and syncronized
Elemental Crash Water visual effect is now more impactful and syncronized
Elemental Crash Holy visual effect is now more impactful and syncronized
Elemental Crash Dark visual effect is now more impactful and syncronized
Elemental Final Storm Fire new visual effect is now more impactful and syncronized
Elemental Final Storm Wind new visual effect is now more impactful and syncronized
Elemental Final Storm Eerth new visual effect is now more impactful and syncronized
Elemental Final Storm Water new visual effect is now more impactful and syncronized
Elemental Final Storm Holy new visual effect is now more impactful and syncronized
Elemental Final Storm Dark new visual effect is now more impactful and syncronized
Fire Stance new sound effects added
Wind Stance new sound effects added
Eerth Stance new sound effects added
Water Stance new sound effects added
Holy Stance new sound effects added
Dark Stance new sound effects added
Radiant Crash single attack new effects, sound effects added
Radiant Crash area attack new effects, sound effects added
Resolving Bash single attack new effects, sound effects added
Resolving Bash area attack new effects, sound effects added
Fixed an issue with Radiant Crash effect not showing up on monsters
Fixed an issue with Resolving Bash effect not showing up on monsters
Shadow Reverse will now teleport always behind the target, depending on target's position
The attribute of the Elemental Spike, Elemental Crash, Final Elemental Storm and Elemental Burst skills is determined by the toggle attribute skill that is active at the moment. The listed skills no longer work when a skill without an attribute is active.
Fixed an issue with Kartia lv 115+ where the helping npc's would go too far forward, impending on the progress
Kalios Raid Hp Increased for instance 115+
Fixed an issue with Kartia Watchmen not weaing suitable weapon
Kartia Labyrinth Drop for atlas earring increased
Atlas Earring Will have highest drop chance at Kalios in Kartia's Labyrinth Solo 115+
Atlas Earring upgrade stones will drop from Kalios in Kartia Solo 115+
Atlas Earring Drop remove from Antharas/Valakas/Baium
Angel/Dragon accessories drops increased at  Antharas/Valakas/Baium
Lindvior's Glory skill will now go to the item type buff slot instead of normal one.
Summoning to Phantasmal Ridge using teleport scrolls is not possible
Dying in Primevil Island will result in the player being ported to Primevil Isle Wharf
Primevil Island peace zone made
Primevil Island Wharf remade
Teleportation to Primevil Island changed to be on the bridge in peace zone
Pinpoint Shot animation speed updated
Tornado Shot animation speed updated
Translated Sayha's Skills to russian
Guards added to Primevil Wharf
Dialogues created for Expedition Teleporter
Npcs added to Primevil Wharf
Title: Re: Updates
Post by: Lineage2Ertheia on December 10, 2021, 07:20:51 AM
Fixed an issue with Sayha's Talisman when used with Venir lv 20 or above would not give the skill Sayha's Trust\0
Price of PK Scrolls / Karma scrolls increased
TvT Reward Battle Chest chance to obtain an Armor Augmentation stone added
Minimul level to participate at TvT will be 100
Minimum Level to participate at Last Hero is 100
Added teleporters to TvT/Last Hero areas
Event Buffs duration reduced to match better the runtime of the event
Fixed an issue where Aegis Cutter would not show up in Aden Artefact (use Updater 1 time)
Fixed an issue with Dragon Augment Critical Damage 17/20% showing up in passive differently then they should (use Updater 1 time)
Shield Boomerang skill animation updated
Shield Boomerang skill effects updated
Shield Boomerang sound effects updated
Rising Bash updated
Kalios Raid lv 121 stats rebalanced
Title: Re: Updates
Post by: Lineage2Ertheia on December 16, 2021, 08:21:06 AM
Fixed an issue with Sayha's Talisman when used with Venir lv 20 or above would not give the skill Sayha's Trust\0
Price of PK Scrolls / Karma scrolls increased
TvT Reward Battle Chest chance to obtain an Armor Augmentation stone added
Minimul level to participate at TvT will be 100
Minimum Level to participate at Last Hero is 100
Added teleporters to TvT/Last Hero areas
Event Buffs duration reduced to match better the runtime of the event
Lindvior's Glory will be able to be toggled
Sayha's Encouragement reuse delay reduced to 3 minutes
Shield Boomerang sound effects updated
Rising Bash updated
Kalios Raid lv 121 stats rebalanced
Title: Re: Updates
Post by: Lineage2Ertheia on December 19, 2021, 06:40:26 AM
Fixed an issue with Event Buff Duration not matching the duration of certain events
Fixed an issue with normal Ice/Aegis weapons not accepting the correct augmenting stone types
Fixed an issue with firework effects not showing up in game for various skills
Cara's Talisman Recipe (70%) requirements lowered (client update needed, use updater)
Fixed an issue with certain skills icons not being displayed correctly
Fixed an issue with Krishna Retributer not getting correct type and enchant effect skill
Drop Chances increased in Dragon Valley, monsters resistance increased to critical damage
Added Christmas Trees In every town
Christmas Event Started
https://i.gyazo.com/8897a00a6bffe89f47eae0bd0d054bc9.png
End date - First week of January;
Each player can become an event participant, regardless of the equipment and level of your character in the game.
The event is not tied to time and a specific location. It is enough to be in the game and hunt monsters in order to participate.
Event description:
There is a New Year's Tree on Giran Square. Mobs tore her and stole all the jewelry.
Santa-Claus sent his assistant to the Kingdom of Aden so that she could restore
the Christmas Tree before the New Year, and it's only hope for the help of the players!​
1.You need to hunt an ordinary mobs in the game world, and the following items will be dropped additionaly with chance: Fir Tree Branch, Bead Ornament, Star Ornament, Flower Pot
2. Bring all collected parts of the Christmas Tree to the Santa Assistant, located in every town.
3. Exchange Christmas Tree parts for:
Christmas Holliday Tree = 1 Star Ornament, 4 Bead Ornaments, 4 Fir Tree Branches, 1 Flower Pot
Special Christmas Holliday Tree = 10x Christmas Tree https://gyazo.com/37cda015ef98b43d5e654932a0350396
Santa's Antlers = 10 Christmas Trees
Santa's Gift Box = 3x Special Christmas Trees
(https://i.gyazo.com/37cda015ef98b43d5e654932a0350396.gif)
Pet Rudolf = 50 Christmas Trees
Cara's Talisman Recipe (70%) requirements lowered from 3 to 2 talismans (client update needed, use updater)
Title: Re: Updates
Post by: Lineage2Ertheia on January 09, 2022, 07:24:33 AM
Christmas Event Finished.
Kalios raid optimized
A bug resulting in Kalios not dropping anything fixed
Mobs in Primevil Island Updated.
Critical resistance increased for mobs in Dragon Valley/Phantamsal
Fixed an issue with Rising Bash not giving the correspind skill power.
Title: Re: Updates
Post by: Lineage2Ertheia on January 15, 2022, 12:08:08 PM
Fixed an issue with Anakim Raid Drop success rate.
Increased Drop For Anakim, Four Sepulchers , Kartia rates
Decreased chance to drop Anakaim Bracelet from Anakim Raid
Decreased Requirements for Cara Talisman via Npc in Rune
Decreased Critical resistance for mobs in Fafurion Hunting Grounds
Increased Critical Resistance for monsters in Dragon Valley
Title: Re: Updates
Post by: Lineage2Ertheia on January 30, 2022, 07:43:41 AM
Fixed an issue with common blacksmiths displaying deprectated not in use upgrade armor r99 options
Fixed Dialogue for various blacksmiths
Fixed an issue with Elven Village hunting area Isadora Avatar location platform floating
Fixed an issue with Altran not being able to upgrade effected r99 armor to blessed
Added Dialogue to Guard Nairu
Added Dialogue to Guard Lenoa
Title: Re: Updates
Post by: Lineage2Ertheia on February 11, 2022, 07:15:01 AM
Class change added to Community board (alt b ) also
Fixed trading options for r99 at Altran, upgrading special options armor blessed to dark or bloody r99 also
Fixed an issue with russian dialogues for various Blacksmiths.
Fixed an issue with a teleport location at the community board that was not working.
Fixed an issue with Updater not working correctly.
Title: Re: Updates
Post by: Lineage2Ertheia on March 11, 2022, 08:46:13 AM
Fixed an issue with certain skills not autoattacking after an attack when should.
Critical rate reduction decreased for monsters in Garden of Genesis
Drop rate reduction for monsters in Enchanted Valley
Xp Bonus increased for level 100 and below levels
XP Bonus increased at lvl 110+
Title: Re: Updates
Post by: Lineage2Ertheia on March 30, 2022, 08:40:49 AM
Helios raid new drops added, old drops increased
Ramona raid drops improved, new drops added
Ramona raid size changed
Ramoan raid new sound effects and visuals added
Fixed an issue with icons in drops list of the following items: Ramona's Fancy Earring, Harnak's Deformed Necklace, Ring of Creation, Mimir's Worn Ring, Forgotten Ring of Core, Scroll: Enchant Cloak, Scroll: Enchant Cloak - Legendary, Scroll: Destruction Cloak - Legendary Scroll, Spirit Stone - Ancient Kingdom, Spirit Stone - Elmoreden, Spirit Stone - Aden, Spirit Stone - Elmore, Spirit Stone - Ferios
Flynt  raid new drops added, old drops increased
Beleth raid new drops added, old drops increased
Darion raid new drops added, old drops increased
Balok skills updated, stats improved
Balok level and drops increased
Vengeful Eligos level increased
Isadora's Avatar level increased, stats improved
Isadora's Avatar drops increased
Varkaron (Talking Island Past) improved stats and level
Varkaron (Talking Island Past) new drops added
Title: Re: Updates
Post by: Lineage2Ertheia on April 20, 2022, 07:17:47 AM
Champion mob drops increased, Hp/Defensive stats increased slightly
Price decreased for some items in alt+b, shop
Added Angel`s Necklace recipe 60% Chance to various
Added Angel`s Necklace recipe 60%  drops from Spoil/Plunder (using the skill Wild Plunder Othel Fortune Seeker)in Cemetary with a chance from Royal Guards
Added Angel`s Earring recipe 60% Chance to various
Added Angel`s Earring recipe 60%  drops from Spoil/Plunder (using the skill Wild Plunder Othel Fortune Seeker) in Primevil Island with a chance from Pterosaurus
Added Angel`s Ring recipe 60% Chance to various
Added Angel`s Ring recipe 60%  drops from Spoil/Plunder (using the skill Wild Plunder Othel Fortune Seeker) in Dragon Valley with a chance from Dragon Elite Guards
Angel Accessories Recipes require Dwarven craft lv 11 skill to be learned (Tyrr Maestro only)
Increased chance of receiving x2 Jewel Energy from Ruby lv5
Blood Stab will be followed automatically by autohit
Heart Breaker Stab will be followed automatically by autohit
Max Hp/Mp/CP Limits increased slightly
Chain Blow will be followed automatically by autohit
Armor Destruction will be followed automatically by autohit
Mega Strike will be followed automatically by autohit
Triple Sonic Slash will be followed automatically by autohit
Sonic Rage will not be followed automatically by autohit
Kelbim Raid level and drops increased to 121 and improved
Fixed an issue with Cherub Galaxia Minions
Lv.3 Brooch Jewels can be bought at shop also directly to ease compound process
Kain van Halter raid boss level raised and drops updated
Title: Re: Updates
Post by: Lineage2Ertheia on April 23, 2022, 08:00:01 AM
Fixed an issue in Plains of Lizardmen that could have led to client errors in certain situations
Venir's Talisman lv. 1 price lowered
Compound chances increased for Venir's Talisman to 100% up to level 19, 90% after (for lv 20-24 )
Sayha's Talisman lv 3 added to shop
Sayha's Talisman Compound chances increased
Phantasmal Ridge Party Zone monster stats and drops increased to reflect more the area role as exclusively party only
Dragon Valley mobs defenses slightly increased, drop rewards increased
Some items that were not destroyable or sellable now can be sold, destroyed or traded: Spellbook: Dignity of the Exalted all levels, Belief of the Exalted. Spellbook: Blessing of the Exalted, Spellbook: Summon Battle Potion, Spellbook: Favor of the Exalted, Spellbook: Fate of the Exalted
Compound chances greatly increased for Zodiac Agathions lv 1-12
Compound chances increased for Talisman Abundance
Compound chances increased for Mystic Soul Crystal Fragments
Title: Re: Updates
Post by: Lineage2Ertheia on April 26, 2022, 07:55:06 AM
Venir's Talisman Rewards for Battle Event Coins lowered
Fixed an issue with Shadow Hunter applying one of the bonuses from all directions instead of only from behind
Dragon Valley monsters all drops chance increased 30-70% , resistance to physical skill critical damage slightly increased, resistance to daggers increased
Drop Chances increased for the following items in Dragon Valley, Cemetary, Primevil Island hunting zones
Radiant Soul of Monster Spirit
Shillien's Soul
Augmenting Stone Crystal-
Dark Leviathan Enhancement Stone
Ether
Ice Lord's Blood
Crystal of Dyes
-Mouse Coin
Einhasad's Gold Coin
Adena
Dragon Scales
Dark Leviathan Enhancement Stone
Shillien's Soul
Augmenting Stone Crystal
Aegis's Blood
Dragon Power Crystal
Recipe: Angel's Ring (60%)
Ether
Recipe: Angel's Earring (60%)
Recipe: Angel's Necklace (60%)
Shining Soul of Monster Spirit
Energy of Protection
Beauty Ticket
Angel’s Feather
Bloody Leviathan Enhancement Stone
Energy of Protection
Authority Ornament
Radiant Soul of Monster Spirit
Bloody Leviathan Enhancement Stone
Shining Soul of Monster Spirit
Venir's Talisman lv 10-12 added as Drop To Kalios Kartia lv 120
Venir's Talisman lv 14 added as Drop at Anakim Raid Boss
Title: Re: Updates
Post by: Lineage2Ertheia on April 29, 2022, 07:17:40 AM
Shadow Hunter reverted, one of the bonuses given only from behind will now be given from any, as written in description
Fixed an issue with Grim Reaper Possession when enchanted not showing correct animation (needs client update, use updater 1 time)
Grim Reaper possesion trigger stacking changed
Trace of Dagger will give correct time bonuses depending on level, as written on the skill description
Trace of Dagger does not stack with Critical Damage Increase (Drum Melody trigger)
Trace of Dagger will now stack with Drum Melody
Critical Damage Increase has priority over Trace of Dagger
Jewel Energy chances increased from Sapphire/Vitality stones to better reflect their cost
Defensive Stats decreased for Red Champions, offensive stats slightly increased
Defensive Stats decreased for Blue Champions, offensive stats slightly increased
Angel Recipes chance to drop increased x3
Title: Re: Updates
Post by: Lineage2Ertheia on May 20, 2022, 07:18:04 AM
Beuty Shop tickets price reduced cost in Event Shop
Increased chance for obtaining level 8 Superior jewels
Increased chance for obtaining level 9 Superior jewels
Increased chance for obtaining level 10 Superior jewels
Core epic ring added at Event Rewards shop, can be bought using Battle Tokens
Orfen Earring epic added at Event Rewards shop, can be bought using Battle Tokens
Queen Ant epic ring added at Event Rewards shop, can be bought using Battle Tokens
Core epic ring added at PvP Rewards shop, can be bought using PvP Tokens
Orfen Earring epic added at PvP Rewards shop, can be bought using PvP Tokens
Queen Ant epic ring added at PvP Rewards shop, can be bought using PvP Tokens
Elysium Weapons PVP Damage changed for PVE Damage  (starter gear)
PVE Damage bonus increased for Elysium weapons (starter gear)
Venir's Talisman lv 10 price decreased
Venir's Talisman lv 15 Added to shop
Title: Re: Updates
Post by: Lineage2Ertheia on June 05, 2022, 08:05:13 AM
Decreased Champions Dagger resistance for the monsters in the following area:
Dragon Valley
Primevil Island
Blood Stab mechanic changed, will not be followed automatically by autohit
Heart Breaker Stab mechanic changed, will not be followed automatically by autohit
Queen Ant Ring epic requirements lowered at alt+b shop for Battle coins , PVP Coins which can be aquired at tvt event and PVP
Title: Re: Updates
Post by: Lineage2Ertheia on July 21, 2022, 08:06:46 AM
Summer Event Started.
Xp/SP Increased During the Summer Event Period.
Drops Increased for normal monsters and certain Raid Bosses.
Event Rewards Increased
Hide and seek/ Vote event rewards increased.
Title: Re: Updates
Post by: Lineage2Ertheia on August 02, 2022, 04:19:08 PM
Red Champions defensive stats lowered.
Kain Raid Boss will drop now Kelbim's Atelia Fragment
Drops increased in Primevil Island for T-Rex
Title: Re: Updates
Post by: Lineage2Ertheia on August 17, 2022, 06:50:13 AM
Summon Merrow the Unicorn stats increased damage incured by a skill critical reduced
Summon Kai the Cat damage incured by a skill critical reduced
Summon Soulless  damage incured by a skill critical reduced
Summon Dark Crusader  damage incured by a skill critical reduced
Summon Banshee Queen  damage incured by a skill critical reduced
Summon Wynn Feline Queen damage incured by a skill critical reduced
Summon Wynn Feline King damage incured by a skill critical reduced
Summon Wynn Kai the Cat damage incured by a skill critical reduced
Summon Unicorn Cherub damage incured by a skill critical reduced
Summon Unicorn Lancer damage incured by a skill critical reduced
Summon Wynn Magnus damage incured by a skill critical reduced
Summon Wynn Merrow damage incured by a skill critical reduced
Summon Wynn Seraphim damage incured by a skill critical reduced
Fenril Hound Kerinne Raids Damage Limit increased
Fenril Hound Kerinne level increased
Fenril Hound Kerinne drops updated
Fenril Hound Freki Raids Damage Limit increased
Fenril Hound Freki level increased
Fenril Hound Freki drops updated
Fenril Hound Uruz Raids Damage Limit increased
Fenril Hound Uruz level increased
Fenril Hound Uruz drops updated
Fenril Hound Kinaz Raids Damage Limit increased
Fenril Hound Kinaz level increased
Fenril Hound Kinaz drops updated
Wings of Flame Ixion Raids Damage Limit increased
Wings of Flame Ixion level increased
Wings of Flame Ixion drops updated
Superior Giant's Codex added to shop as a cheap alternative of enchanting skills
Superior Giant's Codex - Mastery price reduced by 40%
Superior Giant's Codex - Discipline price increased
Superior Giant's Codex - Oblivion price increased
Superior Giant's Codex Chapter 1 price decreased
Fixed an issue with Stigma of Shilen chance to land. Now it will also take into consideration the magic level of the skill (6x/7x/8x) as it should.
Skill enchants 1-10 success rate increased
Skill Enchants 10-20 success rates more evenly distributed from low to high
Max Hp/Mp/Cp increased to 350k
Fixed an issue with Totem of Body not working
Totem of Body can be summoned once every 30 minutes inside antharas or valakas lairs
Totem of Body  can be summoned once every 30 minutes inside antharas or valakas lairs
Totem of Spirit  can be summoned once every 30 minutes inside antharas or valakas lairs
Totem of Courage can be summoned once every 30 minutes inside antharas or valakas lairs
Totem of Fortitude can be summoned once every 30 minutes inside antharas or valakas lairs
Title: Re: Updates
Post by: Lineage2Ertheia on August 23, 2022, 11:39:10 AM
Defensive stats in pve increased for Elysium Armors Starter Pack by 50%.
Title: Re: Updates
Post by: Lineage2Ertheia on September 01, 2022, 10:56:43 AM
Chance to obtain a Legendary Cloak Douabled x2 (85% now)
Price in col to update a cloak to legendary reduced by 50%
Events Tab added to Community Board describing the events, rules and rewards.
Title: Re: Updates
Post by: Lineage2Ertheia on September 04, 2022, 06:59:35 AM
Increased chance of Elixir recipes to drop in Garden of Genesis
Increased chance of Beauty Tickes to drop in Garden of Genesis
Title: Re: Updates
Post by: Lineage2Ertheia on September 09, 2022, 06:57:43 AM
Fixed all Dialogues for First and Second Liberation Quests for Ertheia Classes
Fixed Quest 2nd Liberation Winds of Faith Promises
More then 100 dialogues added for Qinds of Faith Promises Quests and translated
Fixed dialogues for Wind of Faith Encounters quest
Navari's Support Box  rewards updated
Kartia Dialogues for all instances updated, more then 200 dialogues
Fixed Von Hellman and Vampires in the Second Liberation Quest WInd of Faith Promises
Garden Scout drops updated, now with spoil Cara's Talisman Recipe and Elixir of Cp (R-grade)
Genesis Striker drops updated, now with spoil Cara's Talisman Recipe and Elixir of Life (R-grade)
Genesis Shock Rabbit drops updated, now with spoil Cara's Talisman Recipe and Elixir of Mind (R-grade)
Kain Npc weapons Fixed
Added Spawns for Fortress of the Dead instance, second liberation
Rewards changed and made relevant for 1st Liberation Ertheia Quest Winds of Faith Encounters

Title: Re: Updates
Post by: Lineage2Ertheia on September 30, 2022, 09:42:05 PM
FIXED an issue with color chat mod, use MOD - color chat  1 time to update it.
Title: Re: Updates
Post by: Lineage2Ertheia on October 10, 2022, 07:28:57 AM
Dragon Valley monsters resistances decreased, level increased
Dragon Claws drops increased in Dragon Valley
Augmenting Stone Crystals drop chance from spoil increased
Chance for champions to spawn in Dragon Valley decreased
Beauty Shop prices decreased greatly
Ivory tower region monsters resistances and stats rebalanced, drops increased
Cemetary region monsters resistances and stats rebalanced, drops increased
Primevil region monsters resistances and stats rebalanced, drops increased
Atlas Earring can be bought at shop without need for COL
Limits on raid bosses damage removed
Superior lv.1 Jewels can be turned into Jewel Energy also
Title: Re: Updates
Post by: Lineage2Ertheia on November 18, 2022, 08:55:23 AM
New Update Season 10 launched (Update v.10)

Patch notes
https://time.graphics/line/601975
https://www.youtube.com/c/Lineage2ErtheiaPvP/videos

(https://lineage2ertheia.com/css/images/placeholders/newupdate.webp)
New Conquest Town Added
Two New Map Areas added
Conquest Zone added
First Memory Zone added
Primordial River Zone added
Town of Conquest Zone added
Daril's Water Source Zone added
Daril Phran's Water Source Zone added
Ephitany's Temporary Shelter Zone added
Zone 2 - Anima Zone added
Zone 3 - Nox Zone added
Zone 3 - Nox Zone added
Zone 1 - Asa Zone added
Callide's Hall Zone added
Eigis' Seat Zone added
New Monsters Created
Town of Conquest populated with NPC'same
Translated to russian the new maps and zones integrally
Reworked old game shaders
New Shaders Added
Improved loading times for menus
Added support for special RGBAx8 textures
Fixed an issue with Shadows not showing up using advanced shader effects
Added 50+ music soundtracks to zones


New dialogues added to Karla in Faeron Village
New dialogues added to Katalin in Faeron Village
New dialogues added to Ayante in Faeron Village
New dialogues added to Diain Faeron Village
Changed the button symbol on the buffs
Cost of a buff increased to 1mil/buff
Reworked Community teleports
Simplified all teleportation points
Added Town Of Conquest to Teleports
Created peace zone in Conquest Town
Coqnuest Town populated with NPC's
Elven Village set to peace zone
Elven Village Starting grounds set to peace zone

Fixed an issue with 568 effects not having sound effects
Added Conquest zone special Trees
Added Soul Tree Special Effects and sound effects
Added Soul Tree of Wind, Earth And Fire
Added Special Soul Soul Flower
Created Special Npc For Event Triggers in Conquest Area with special effects

Conquest Dwarven Village populated with NPC's
Olympiad Monument added to Conquest Dwarven Village
Olympiad Manager added to Conquest Dwarven Village
Conquest Human Village populated with NPC's
Olympiad Monument added to Conquest Human Village
Olympiad Manager added to Conquest Human Village
Conquest Elven Village populated with NPC's
Olympiad Monument added to Conquest Elven Village
Olympiad Manager added to Conquest Elven Village
Conquest Ertheia Village populated with NPC's
Conquest Orc Village populated with NPC's
Olympiad Monument added to Conquest Orc Village
Olympiad Manager added to Conquest Orc Village
Conquest Dark Elf Village populated with NPC's
Olympiad Monument added to Conquest Dark Elf Village
Olympiad Manager added to Conquest Dark Elf Village
Olympiad Monument will charge for teleportation to Olympiad Area
Olympiad Area changed to new zone
Added new dialogues for Olympiad Monument
Translated new dialogues to russian


Fixed an animation issue with Elquines guard
Added new animation social action for Elquines
Created New Zone Epithany`s Conquest Area Zone
Epithany`s Conquest Area will be a general type area
Dying in the general fields of the Conquest Zone will result in the player getting to Epithany's Conquest Area if pressed To Village
Dying in Epithany's Conquest Area will result in the player being ported to the Conquest Town (Peaceful Zone)
Dying near the exit of Conquest Town will result in the player being ported to the Conquest Town
Added multiple restart points for the Conquest Twon
Added multiple restart points to Epithany's Conquest Area
 
Fixed an issue with the sky in Conquest Zone not scaling correctly in surrounding areas
Added new vertex mesh effects to the sky
Added different timezone/effects/ moon /sun scaling to Conquest Zone and surrounding areas
Fixed an issue with Cathin Hall not displaying waterfalls correctly
Recompiled all effects with new high quality textures
Added 2 new foliage types to Conquest Town and Raid Area
Fixed an issue with Aden Supply Wagon floating instead of being on the grounds
M. Ertheia Npc in Fafurion zone , now removed
Added Quines guards at Conquest Town
Added new animation to Quines Guards

Improved the login screen, better visuals and syncing to new soundtrack added
Fafurion Temple zone remade , sky fixed
Fafurion Temple added textures high res korean off-like
Fafurion Raid Zone remade, sky fixed, added high res korean off-like
Fixed an issue with Fafurion Cave ground lighting issue at Fafurion Raid Boss area

Created Daril Phran monsters, stats, behavior, skills, spawns
Created Atron Phran monsters, stats, behavior, skills, spawns
Created Seo Phran monsters, stats, behavior, skills, spawns
Created Craigo Phran monsters, stats, behavior, skills, spawns

Epithany's Refuce is a Peace Zone
Using MyTeleport/Summoning is not allowed in Conquest Zone

Daril Asa Ar monster created
Seo Asa Ar monster created
Floato Asa Ar monster created
Asa Ar Hunter monster created
Asa Ar Sorceress monster created
Saida Asa Ar monster created
Atron Asa Mide monster created
Craigo Asa Mide monster created
Kerberos Asa Mide monster created
Asa Mide Hunter monster created
Asa Mide Sorceress monster created
Atron Asa Telro monster created
Craigo Asa Mide monster created
Atron Asa Telro monster created
Craigo Asa Mide monster created
Beor Asa Telro monster created
Asa Telro Hunter monster created
Asa Telro Sorceress monster created
Saida Asa Telro monster created
Asa Telro Blader monster created
Asa Telro Guard monster created
Daril Nox Ar monster created
Seo Nox Ar monster created
Floato Nox Ar monster created
Nox Ar Hunter monster created
Nox Ar Sorceress monster created
Saida Nox Ar monster created
Atron Nox Mide monster created
Craigo Nox Mide monster created
Kerberos Nox Mide monster created
Nox Mide Hunter monster created
Nox Mide Sorceress monster created
Saida Nox Mide monster created
Nox Mide Blader monster created
Atron Nox Telro monster created
Craigo Nox Telro monster created
Beor Nox Telro monster created
Nox Telro Hunter monster created
Nox Telro Sorceress monster created
Saida Nox Telro monster created
Nox Telro Blader monster created
Nox Telro Guard monster created
Daril Anima Ar monster created
Seo Anima Ar monster created
Floato Anima Ar monster created
Anima Ar Hunter monster created
Anima Ar Sorceress monster created
Saida Anima Ar monster created
Atron Anima Mide monster created
Craigo Anima Mide monster created
Kerberos Anima Mide monster created
Anima Mide Hunter monster created
Anima Mide Sorceress monster created
Saida Anima Mide monster created
Anima Mide Blader monster created
Atron Anima Telro monster created
Craigo Anima Telro monster created
Beor Anima Telro monster created
Anima Telro Hunter monster created
Anima Telro Sorceress monster created
Saida Anima Telro monster created
Anima Telro Swordsman monster created
Anima Telro Guard monster created

Fixed an issue with Conquest Archers not showing up arrows
Added new Teleportation Gatekeeper To Conquest Town from and to Epithany's Settlement for a fee
Fixed several issues with old zones overlapping with new zone
Fixed typos of old zones
Fixed Dark Forrest territory
Fixed Floato/kiku waiting animation

Conquest Area Zone 1 Asa Populated with 12 different type of monsters and special mobs
Conquest Area Zone 2 Anima fully populated
Conquest Area Zone 3 fully populated
Special Conquest Trees Added
Special Souls of Light added hidden in key areas with random respawns
Worldmap will be possible to be opened at Fafurion Island Area
Fafurion Isle added to worldmap (english/russian/japanese)
Fafurion Temple added to worldmap  (english/russian/japanese)
Conquest Town and hunting grounds added to japanese worldmap

Fixed an issue with common blacksmiths displaying deprectated not in use upgrade armor r99 options
Fixed Dialogue for various blacksmiths
Fixed an issue with Elven Village hunting area Isadora Avatar location platform floating
Fixed an issue with Altran not being able to upgrade effected r99 armor to blessed
Added Dialogue to Guard Nairu
Added Dialogue to Guard Lenoa
Fixed an issue with Altran not upgrading Effected Blessed R99 armor to Dark or Bloody

Daril Phran stats and skills added
Atron Phran stats and skills added
Seo Phran stats and skills added
Craigo Phran stats and skills added
Kiku Phran stats and skills added
Floato Phran stats and skills added
Daril Asa Ar  stats and skills added
Seo Asa Ar\0 stats and skills added
Floato Asa Ar stats and skills added
Asa Ar Hunter stats and skills added
Asa Ar Sorceress stats and skills added
Saida Asa Ar stats and skills added
Atron Asa Mide stats and skills added
Craigo Asa Mide stats and skills added
Kerberos Asa Mide stats and skills added
Asa Mide Hunter stats and skills added
Asa Mide Sorceress stats and skills added
Saida Asa Mide stats and skills added
Asa Mide Blader stats and skills added
Atron Asa Telro stats and skills added
Craigo Asa Telro stats and skills added
Beor Asa Telro stats and skills added
Asa Telro Hunter stats and skills added
Asa Telro Sorceres stats and skills added
Saida Asa Telro stats and skills added
Asa Telro Blader stats and skills added
Asa Telro Guard stats and skills added
Daril Anima Ar stats and skills added
Seo Anima Ar stats and skills added
Floato Anima Ar stats and skills added
Anima Ar Hunter stats and skills added
Anima Ar Sorceress stats and skills added
Saida Anima Ar stats and skills added
Atron Anima Mide stats and skills added
Craigo Anima Mide stats and skills added
Kerberos Anima Mide stats and skills added
Anima Mide Hunter stats and skills added
Anima Mide Sorceress stats and skills added
Saida Anima Mide stats and skills added
Anima Mide Blader stats and skills added
Atron Anima Telro stats and skills added
Craigo Anima Telro stats and skills added
Beor Anima Telro stats and skills added
Anima Telro Hunter stats and skills added
Anima Telro Sorceress stats and skills added
Saida Anima Telro stats and skills added
Anima Telro Swordsman stats and skills added
Anima Telro Guard stats and skills added
Daril Nox Ar stats and skills added
Seo Nox Ar stats and skills added
Floato Nox Ar stats and skills added
Nox Ar Hunter stats and skills added
Nox Ar Sorceress stats and skills added
Saida Nox Ar stats and skills added
Atron Nox Mide stats and skills added
Craigo Nox Mide stats and skills added
Kerberos Nox Mide stats and skills added
Nox Mide Hunter stats and skills added
Nox Mide Sorceress stats and skills added
Saida Nox Mide stats and skills added
Nox Mide Blader stats and skills added
Atron Nox Telro stats and skills added
Craigo Nox Telro stats and skills added
Beor Nox Telro stats and skills added
Nox Telro Hunter stats and skills added
Nox Telro Sorceress stats and skills added
Saida Nox Telro stats and skills added
Nox Telro Blader stats and skills added
Nox Telro Guard stats and skills added


Soul Resonance Key drops from monsters in Conquest Zone with a chance
Soul Resonance Key can be used on Soul Light
Mark of Conquest will drop from monsters in Conquest Zone
Flame Weapon Fragment created
Mark of Conquest created
Lindvior's Conquest Helmet created, stats added
Lindvior's Conquest Breastplate created, stats added
Lindvior's Conquest Gaiters created, stats added
Lindvior's Conquest Gauntlets created, stats added
Lindvior's Conquest Boots created, stats added
Lindvior's Conquest Leather Helmet created, stats added
Lindvior's Conquest Leather Armor created, stats added
Lindvior's Conquest Leather Leggings created, stats added
Lindvior's Conquest Leather Gloves created, stats added
Lindvior's Conquest Leather Boots created, stats added
Lindvior's Conquest Circlet   a,Robe created, stats added
Lindvior's Conquest Tunic   a,Robe created, stats added
Lindvior's Conquest Stockings    created, stats added
Lindvior's Conquest Gloves    created, stats added
Lindvior's Conquest Shoes    created, stats added
Fixed a visual issue with Lindvior Conquest Tunic/Stockings on Kamael male/female characters
Added set effects for Lindvior Conquest Shoes
Added sound effects to Unlock Soul Skill

Firestand added in Rememberance Conquest Zone Orc Area
Firestand is used to get a Flame Sword

Fixed an issue with Aegis Retributer with Ertheia class weapon holding animation point
Frozen Weapons improved shining ice effect added
Changed Description of Frozen weapons
Changed Description of Aegis Weapons

Flame Shield created, special effects added, stats created
Flame Sigil created, special effects added, stats created
Flame Shaper created, special effects added, stats created
Flame Cutter created, special effects added, stats created
Flame Slasher created, special effects added, stats created
Flame Avenger created, special effects added, stats created
Flame Fighter created, special effects added, stats created
Flame Stormer created, special effects added, stats created
Flame Thrower created, special effects added, stats created
Flame Shooter created, special effects added, stats created
Flame Dualsword created, special effects added, stats created
Flame Dual Dagge created, special effects added, stats created
Flame Dual Blunt created, special effects added, stats created
Flame Caster created, special effects added, stats created
Flame Retributer created, special effects added, stats created
Ice Lord's Blood renamed to Frost Lord's Blood

Added Stats to all Flame type weapons
Ice weapons renamed to Frost Lord's Weapons
Fixed an issue with Bloodthirsty Aegis Buster, Caster, Retributer giving different stats that written on themiving less stats thrn written on the item description
Fixed an issue with Bloodthirsty Frost Lord's Buster, Caster, Retributer giving different stats that written on themiving less stats then written on the item description
Added Bloodthirsty Flame Weapons with stats
Added Bloodstained Flame weapons with stats

Flame weapons visual enchant glow effect added at different levels
Bloodstained Flame weapons enchant visual changes happen at: +4/10/16/20/21/22/23
Death Knight Sword visual glow updated for appearance stone
Death Knight Sword raid weapon added with 4 stages of unique enchant effects (4/21/22/23)

Created Dialogue for the Flame Stance to aquire Flaming Swords and Death Knight Sword
Fixed an issue with Exalted Armor Set Pack icons showing up black

Fixed an issue with Aegis weapons enhancement conditions description on items
Fixed an issue with Bloodthirsty weapons enhancement conditions description on items
Fixed an issue with Frozen weapons enhancement conditions description on items
Fixed an issue with Frozen weapons enhancement conditions description on items
Fixed an issue with Flame weapons enhancement conditions description on items
Fixed an issue with Flame weapons enhancement conditions description on itemsShilen's Soul Crystal can be inserted into Death Knight's Sword
Death Knight Sword Special Abilities created

Hero's Cloak new visual effect added
Hero's Cloak description and bonuses changed
Hero's cloak can be equipped only by a hero

Fixed an issue with special effects not being displayed when certain gloves are equiped
Fixed an issue with Lindvior heavy gloves display when fist weapons are equiped
Fixed Human Male Fighter issue with Conquest Gloves changing aspect and removing effects when equipped
Fixed Human Female Fighter issue with Conquest Gloves changing aspect and removing effects when equipped
Fixed Human Orc Male Fighter issue with Conquest Gloves changing aspect and removing effects when equipped
Fixed Human Male Fighter issue with Light Conquest Gloves changing aspect and removing effects when equipped
Fixed Human Female Fighter issue with Light Conquest Gloves changing aspect and removing effects when equipped
Fixed an issue with Ertheia using Tauti Gloves removing special weapon effect and size change
Fixed an issue with Ertheia using Kelbim Gloves removing special weapon effect and size change

Fixed an issue where shadows would not show up when advanced pixel shader was used
Rebuilt pixel shaders for advanced mode
Fixed an issue when certain armor pieces dynamically generated shadows would float instead of showing up realistically



Created new LOD levels for each race/sex Antharas Armors (2 for each)
MaxInfluences optimized for LOD 1/2 for each race/sex Antharas Armors
Reduction Factor optimized  for each race/sex Antharas Armors
Created Antharas Armor set for Dark Elf Male
Created Antharas Armor set for Dark Elf Feale
Created Antharas Armor set for Human Male
Created Antharas Armor set for Human FeMale
Created Antharas Armor set for Dwarf Male
Created Antharas Armor set for DwarfFeMale
Created Antharas Armor set for Elf FeMale
Created Antharas Armor set for Elf Male

Created Antharas Armor set for Orc Male/Female
Created Antharas Armor set for Shaman Male/Female
Created Antharas Armor set for Human Mage Male/Female
Created Antharas Armor set for Kamael Male/Female
Created Antharas Armor set for Ertheia Male/Female


Created Valakas Armor set for Orc Male/Female
Created Valakas Armor set for Shaman Male/Female
Created Valakas Armor set for Human Fighter Male/Female
Created Valakas Armor set for Elf Fighter Male/Female
Created Valakas Armor set for DarkElf Fighter Male/Female
Created Valakas Armor set for Dwarf Fighter Male/Female
Created Valakas Armor set for Human Mage Male/Female
Created Valakas Armor set for Kamael Male/Female
Created Valakas Armor set for Ertheia Male/Female

Created Lindvior Armor set for Orc Male/Female
Created Lindvior Armor set for Shaman Male/Female
Created Lindvior Armor set for Human Fighter Male/Female
Created Lindvior Armor set for Elf Fighter Male/Female
Created Lindvior Armor set for DarkElf Fighter Male/Female
Created Lindvior Armor set for Dwarf Fighter Male/Female
Created Lindvior Armor set for Human Mage Male/Female
Created Lindvior Armor set for Kamael Male/Female
Created Lindvior Armor set for Ertheia Male/Female

Fixed skeletal mesh for Orc Male for Antharas/Valakas/Fafurion armors
Fixed skeletal mesh for Orc Shaman  for Antharas/Valakas/Fafurion armors
Fixed Skeletal mesh for Ertheia  for Antharas/Valakas/Fafurion armors

Created Icons for Antharas, Valakas, Fafurion chest, boost, gloves, leggings x4
Rendered 15 armors with Nvidia mentalray to create high quality icons from
Antaras Raid Armor rendered/icon created
Antharas Raid Armor created
Antharas Raid Armor Appearance Stone created
Antharas Raid Armor Appearance stone detailed image pop up created

 

Created icons for Flame Weapons (x14), shield and sigil
Added special effect when equiping Flame Shield
Added special effect when equiping Flame Sigil
Added Aegis Shield/Sigil icon renders
Added Ice Shield/Sigil icon renders
Created Zariche Weapons
Added Zariched Bloodstained/Bloodthirsty types
Added Icons for Zariche weapons, shield and sigil (all)
Created Akamanah Weapons
Added Akamanah Bloodstained/Bloodthirsty types
Added Icons for Akamanah weapons, shield and sigil (all)

Zariche Shaper   enchant effects created for levels 4-23 type 1, type 2, type 3
Zariche Cutter   enchant effects created for levels 4-23 type 1, type 2, type 3
Zariche Slasher enchant effects created for levels 4-23 type 1, type 2, type 3
Zariche Avenger enchant effects created for levels 4-23 type 1, type 2, type 3
Zariche Fighter enchant effects created for levels 4-23 type 1, type 2, type 3
Zariche Stormer enchant effects created for levels 4-23 type 1, type 2, type 3
Zariche Weapons Special Abilities created for each weapon type
Zariche Weapon stats created
Akamanah Weapons Created
Akamanah weapons icons created
Akamanah shaper size optimized
Fixed an issue with Akamanah Retributer enchant effect location
Fixed an issue with Zariche Retributer enchant effect location
Akamanah weapons 4 types of visual effects created depending on enchantment values
Bloodthristy Akamanah weapons 4 types of visual effects created depending on enchantment values
Bloodstained Akamanah weapons 4 types of visual effects created depending on enchantment values


Antharas armor set effect added
Valakas armor set effect added
Fafurion armor set effect added
Lindvior heavy armor set effect added
Lindvior Light armor set effect added
Lindvior Robe armor set effect added

Set Effect - Lindvior Heavy Armor, 2-piece created
Set Effect - Lindvior Heavy Armor, 3-piece created
Set Effect - Lindvior Heavy Armor, 4-piece created
Set Effect - Lindvior Heavy Armor, 5-piece created
Set Effect - Antharas Heavy Armor, 2-piece created
Set Effect - Antharas Heavy Armor, 3-piece created
Set Effect - Antharas Heavy Armor, 4-piece created
Set Effect - Antharas Heavy Armor, 5-piece created
Set Effect - Lindvior Light Armor, 2-piece created
Set Effect - Lindvior Light Armor, 3-piece created
Set Effect - Lindvior Light Armor, 4-piece created
Set Effect - Lindvior Light Armor, 5-piece created
Set Effect - Valakas Light Armor, 2-piece created
Set Effect - Valakas Light Armor, 3-piece created
Set Effect - Valakas Light Armor, 4-piece created
Set Effect - Valakas Light Armor, 5-piece created
Set Effect - Fafurion Robe, 2-piece created
Set Effect - Fafurion Robe, 3-piece created
Set Effect - Fafurion Robe, 4-piece created
Set Effect - Fafurion Robe, 5-piece created
Set Effect - Lindvior Robe, 2-piece created
Set Effect - Lindvior Robe, 3-piece created
Set Effect - Lindvior Robe, 4-piece created
Set Effect - Lindvior Robe, 5-piece created

Helios raid new drops added, old drops increased
Ramona raid drops improved, new drops added
Ramona raid size changed
Ramoan raid new sound effects and visuals added
Fixed an issue with icons in drops list of the following items: Ramona's Fancy Earring, Harnak's Deformed Necklace, Ring of Creation, Mimir's Worn Ring, Forgotten Ring of Core, Scroll: Enchant Cloak, Scroll: Enchant Cloak - Legendary, Scroll: Destruction Cloak - Legendary Scroll, Spirit Stone - Ancient Kingdom, Spirit Stone - Elmoreden, Spirit Stone - Aden, Spirit Stone - Elmore, Spirit Stone - Ferios
Flynt  raid new drops added, old drops increased
Beleth raid new drops added, old drops increased
Darion raid new drops added, old drops increased
Balok skills updated, stats improved
Balok level and drops increased
Vengeful Eligos level increased
Isadora's Avatar level increased, stats improved
Isadora's Avatar drops increased
Varkaron (Talking Island Past) improved stats and level
Varkaron (Talking Island Past) new drops added


Venir's Talismans information, name and description improved
Created Soul Talismans
* To obtain a Soul Talisman, compound Venir's Talisman Lv. 24 with a Soul Fragment. Soul Talismans can be compounded up to Lv. 10 using Soul Fragments.
* Compounding a Soul Talisman always ends in success.
* The following items are required to compound Soul Talismans.
Item   Required item 1   Required item 2
Soul Talisman Lv. 1   Venir's Talisman Lv. 24   Soul Shard
Soul Talisman Lv. 2   Soul Talisman Lv. 1   Soul Shard
Soul Talisman Lv. 3   Soul Talisman Lv. 2   Soul Shard
Soul Talisman Lv. 4   Soul Talisman Lv. 3   Soul Shard
Soul Talisman Lv. 5   Soul Talisman Lv. 4   Soul Shard
Soul Talisman Lv. 6   Soul Talisman Lv. 5   Soul Shard
Soul Talisman Lv. 7   Soul Talisman Lv. 6   Soul Shard
Soul Talisman Lv. 8   Soul Talisman Lv. 7   Soul Shard
Soul Talisman Lv. 9   Soul Talisman Lv. 8   Soul Shard
Soul Talisman Lv. 10   Soul Talisman Lv. 9   Soul Shard
* When compounded, Soul Talismans gain the following effects.
Item   Effect
Soul Talisman Lv. 1   When equipped, MEN/ WIT/ CON +4, INT/ DEX/ STR/ LUC/ CHA +3.
Soul Talisman Lv. 2   When equipped, MEN/ WIT/ CON/ DEX +4, INT/ STR/ LUC/ CHA +3.
Soul Talisman Lv. 3   When equipped, MEN/ WIT/ CON/ DEX/ INT/ STR +4, LUC/ CHA +3.
Soul Talisman Lv. 4   When equipped, MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +4.
Soul Talisman Lv. 5   When equipped, all stats +4, P./ M. Atk. +1%.
Soul Talisman Lv. 6   When equipped, all stats +4, P./ M. Atk. +2%.
Soul Talisman Lv. 7   When equipped, all stats +4, P./ M. Atk. +3%.
Soul Talisman Lv. 8   When equipped, all stats +4, P./ M. Atk. +3%, Critical Damage for basic attacks +1%, P./ M. Skill Critical Damage +1%.
Soul Talisman Lv. 9   When equipped, all stats +4, P./ M. Atk. +3%, Critical Damage for basic attacks +2%, P./ M. Skill Critical Damage +2%.
Soul Talisman Lv. 10   When equipped, all stats +4, P./ M. Atk. +3%, Critical Damage for basic attacks +3%, P./ M. Skill Critical Damage +3%.

Soul Talisman skills created
Soul Talisman lvl 1-10 created
Soul Shard Created
Enhanced Sayha's Talisman Created lv. 1-10
Enhanced Sayha's Talisman can be obtained through compounding Shining Sayha's Energy
Compounding created for l-10 talisman
Sayha's Grace Lv. 8 created
Sayha's Encouragement Lv. 8 created
Sayha's Anger Lv. 8 created
Sayha's Support Lv. 8 created
Fixed an issue with Hair accesories augmentation not accepting old augmentation stones
Fixed an issue with augmentation of simple hair accessories using indicated life stones and old augmentation life stones
Kaliel's Greater Bracelet and Superior Kaliel's Bracelet can be augmented.
Kaliel's Bracelet Augmenting Stone is required.
Kaliel's Bracelet Augmenting Stone possible augments are written on item
Kaliel Greater and Superior bracelet description updated to reflect better it's role

The following shields and sigils will be able to augment: Leviathan, Enchanted Leviathan Shield and Sigil, Eternal, Ultimate Eternal, Blessed Eternal Shield and Sigil.
The augmentation used is Armor Augmentation stone and bestows the effects written on the stone.
Fallen Angel's Earring created
Fallen Angel's Earring craft effect cooldown lv 1 created
Fallen Angel's Earring craft effect cooldown lv 2 created
Fallen Angel's Earring craft effect cooldown lv 3 created
Blessed Fallen Angel's Earring created
Blessed Fallen Angel's craft effect cooldown lv 1 Earring created
Blessed Fallen Angel's craft effect cooldown lv 2 Earring created
Blessed Fallen Angel's craft effect cooldown lv 3 Earring created

Craft effect Cooldown Decrease created lv 1-3
Item stats created for Fallen Angel's Earrings
Augmentaton options added for Fallen Angel's Earring
Vitality Option removed from epic augmentation
Improved chances to get a top augment option from epics augmentation

Champion mob drops increased, Hp/Defensive stats increased slightly
Price decreased for some items in alt+b, shop
Added Angel`s Necklace recipe 60% Chance to various
Added Angel`s Necklace recipe 60%  drops from Spoil/Plunder (using the skill Wild Plunder Othel Fortune Seeker)in Cemetary with a chance from Royal Guards
Added Angel`s Earring recipe 60% Chance to various
Added Angel`s Earring recipe 60%  drops from Spoil/Plunder (using the skill Wild Plunder Othel Fortune Seeker) in Primevil Island with a chance from Pterosaurus
Added Angel`s Ring recipe 60% Chance to various
Added Angel`s Ring recipe 60%  drops from Spoil/Plunder (using the skill Wild Plunder Othel Fortune Seeker) in Dragon Valley with a chance from Dragon Elite Guards

Angel Accessories Recipes require Dwarven craft lv 11 skill to be learned (Tyrr Maestro only)
Increased chance of receiving x2 Jewel Energy from Ruby lv5
Blood Stab will be followed automatically by autohit
Heart Breaker Stab will be followed automatically by autohit
Max Hp/Mp/CP Limits increased slightly
Chain Blow will be followed automatically by autohit
Armor Destruction will be followed automatically by autohit
Mega Strike will be followed automatically by autohit
Triple Sonic Slash will be followed automatically by autohit
Sonic Rage will not be followed automatically by autohit
Kelbim Raid level and drops increased to 121 and improved
Fixed an issue with Cherub Galaxia Minions
Lv.3 Brooch Jewels can be bought at shop also directly to ease compound process
Kain van Halter raid boss level raised and drops updated


Created Tersi's Soul Soul Crystal lv 1-10
Created Tersi's Soul

Wind Cassius fixed an issue with default wait animation
Earth Terrakan fixed an issue with default wait animation
Flame Ladar fixed an issue with default wait animation
Might special ability armor created
Empower special ability armor created
Death special ability armor created
Fire special ability armor created
Mystic special ability armor created
Supreme Leviathan Heavy special ability armor created
Supreme Leviathan Light special ability armor created
Supreme Leviathan Robe special ability armor created
Enchanted Leviathan Shield special ability armor created
Enchanted Leviathan Sigil special ability armor created

Enchanted Leviathan renamed to Enhanced Leviathan
Armor set effect parts will be displayed as Leviathan on all armors from the R110 Leviathan set family (normal, dark, bloody, enhanced, supreme), instead of Enhanced leviathan
Supreme Leviathan Heavy Might set created
Supreme Leviathan Light Might set created
Supreme Leviathan Heavy Mystic set created
Supreme Leviathan Light Mystic set created
Supreme Leviathan Heavy Death set created
Supreme Leviathan Light Death set created
Supreme Leviathan Heavy Fire set created
Supreme Leviathan Light Fire set created
Supreme Leviathan Heavy Empower set created
Supreme Leviathan Light Empower set created
Supreme Leviathan Robe Empower set created
Supreme Leviathan Robe Empower set created
Supreme Leviathan Robe Mystic set created
Supreme Leviathan Robe Mystic set created

Option to add Tersi Soul Crystal lv 10 to Supreme Leviathan r110 armor created
Option to remove Tersi Soul Crystal lv 10 to Supreme Leviathan r110 armor created
Options for Might Tersi Soul Crystal lv 10 to Supreme Leviathan r110 armor created
Options for Empower Tersi Soul Crystal lv 10 to Supreme Leviathan r110 armor created
Options for Death Tersi Soul Crystal lv 10 to Supreme Leviathan r110 armor created
Options for Fire Tersi Soul Crystal lv 10 to Supreme Leviathan r110 armor created
Options for Mystic Tersi Soul Crystal lv 10 to Supreme Leviathan r110 armor created


Beuty Shop tickets price reduced cost in Event Shop
Increased chance for obtaining level 8 Superior jewels
Increased chance for obtaining level 9 Superior jewels
Increased chance for obtaining level 10 Superior jewels
Core epic ring added at Event Rewards shop, can be bought using Battle Tokens
Orfen Earring epic added at Event Rewards shop, can be bought using Battle Tokens
Queen Ant epic ring added at Event Rewards shop, can be bought using Battle Tokens
Core epic ring added at PvP Rewards shop, can be bought using PvP Tokens
Orfen Earring epic added at PvP Rewards shop, can be bought using PvP Tokens
Queen Ant epic ring added at PvP Rewards shop, can be bought using PvP Tokens
Elysium Weapons PVP Damage changed for PVE Damage  (starter gear)
PVE Damage bonus increased for Elysium weapons (starter gear)
Venir's Talisman lv 10 price decreased
Venir's Talisman lv 15 Added to shop

Heir's Radiance lv 1 created, description, name and visual model created
Heir's Radiance lv 2 created, description, name and visual model created
Heir's Radiance lv 3 created, description, name and visual model created
Heir's Radiance lv 4 created, description, name and visual model created
Heir's Radiance lv 5 created, description, name and visual model created
Heir's Radiance lv 6 created, description, name and visual model created
Heir's Radiance lv 7 created, description, name and visual model created
Heir's Radiance lv 8 created, description, name and visual model created
Heir's Radiance lv 9 created, description, name and visual model created
Heir's Radiance lv 10 created, description, name and visual model created

Heir's Radiance Pvp Skills created, visual and sound effects created
Heir's Radiance Pve Skills created, visual and sound effects created
Heir's Intimidation skill created, visual and sound effects created

Wizard's Heir skill created
Warrior's Heir skill created
Knight's Heir skill created

Soul's Insanity skill fixed consumption of 1000 spirit ore as written in skill, also it will visualy display when it is not possible to use due to lack of items
Ice Soul's Confinement skill fixed consumption of 1000 spirit ore as written in skill, also it will visualy display when it is not possible to use due to lack of items
Soul`s Release skill fixed consumption of 1000 spirit ore as written in skill, also it will visualy display when it is not possible to use due to lack of items


Savior's Mask Selenite requirement removed, ether requirements increased
Black Mithril requriement increased for Exalted Tiara


Circlet of Authority possible bonuses at enchanting added to item description
Noble Circlet of Authority  possible bonuses at enchanting added to item description
Radiant Circlet of Authority  possible bonuses at enchanting added to item description
Circlet of Foresight  possible bonuses at enchanting added to item description
Noble Circlet of Foresight  possible bonuses at enchanting added to item description
Radiant Circlet of Foresight  possible bonuses at enchanting added to item description
Circlet of Grace  possible bonuses at enchanting added to item description
Noble Circlet of Grace  possible bonuses at enchanting added to item description
Radiant Circlet of Grace  possible bonuses at enchanting added to item description
Savior's Mask possible bonuses at enchanting added to item description
Navari's Mask possible bonuses at enchanting added to item description
Expert's Mask possible bonuses at enchanting added to item description

Blood Assasing Garment RED fixed
Blue Assasing Garment RED fixed
Pink Assasing Garment RED fixed
Archer-Green Garment fixed
Archer-Red Garment fixed

Zariche Weapons added to Flame Stand
Zariche Weapons can be bought at the flame stand
Zariche Weapons can be updated at the flame stand
Zariche Weapons can be added special abilities using lv 10 Shilien's Soul Crystal lv 10 at the Flame stand

Akamannah Weapons added to Flame Stand
Akamannah Weapons can be bought at the flame stand
Akamannah Weapons can be updated at the flame stand
Akamannah Weapons can be added special abilities using lv 10 Shilien's Soul Crystal lv 10 at the Flame stand

Demon King Weapons added to Flame Stand
Demon King Weapons can be bought at the flame stand
Demon King Weapons can be updated at the flame stand
Demon King Weapons can be added special abilities using lv 10 Shilien's Soul Crystal lv 10 at the Flame stand

Death Knight Weapons added to Flame Stand
Death Knight Weapons can be bought at the flame stand
Death Knight Weapons can be updated at the flame stand
Death Knight Weapons can be added special abilities using lv 10 Shilien's Soul Crystal lv 10 at the Flame stand


Forgotten Spellbook - Finale made
Forgotten Spellbook - Finale can by bought at Dimensional Merchant using Forgotten Spellbooks Chapter 1
Forgotten Spellbook - Finale used to learn lv 31 Forgotten skills
Skill Lv. 31 Forgotten Power - Physical Attack: Final made
Skill Lv. 31 Forgotten Power - Magic Attack: Final made
Skill Lv. 31 Forgotten Power - Armor Defense: Final made
Skill Lv. 31 Forgotten Power - Vitalizing: Final made
Skill Lv. 31 Forgotten Power - Elemental Guard: Final made

Soul Talisman added
Soul Talismans grocerie shop lists added
Soul Talisman upgrade options added, chances set
Soul Talismans can be upgraded at Rune Talisman Manager
Soul Talismans added to russian language client

Shining Sayha's Energy added to drops in Conquest Zone
Enhanced Sayha's Talisman can be upgraded in Rune at Seed Talisman Manager
Added path to obtain Sayha's talisman lv 10 to Enhanced by compounding 2x sayha talisman lv 10, chance 100%
Added path to obtain Soul Talisman  by compounding 2x venir talisman 24 , chance 100%

Fallen Angel's Earring crafting options added to Denign, random 1-3 lvl craft can be obtained
Upgrading Fallen Angel's Earring to blessed can be done at Denign
Fallen Angel Ring added to Special Shops
Fallen Angel Drop added to Antharas

Heir's Radiance
Heir's Radiance is a brand new hair accessory in the form of a halo, which allows you to enhance the character's stats.
There are two types of Heir's Radiance: PvP and PvE, which are used in various game situations.
Apart from that, each type can be upgraded to level 4 and has a different appearance depending on the level: Lv. 1-3 — golden color, Lv. 4 — blue.
Heir's Radiance Lv. 1-3   Heir's Radiance Lv. 4
It uses 1 (left) hair accessory slot.
It can be equiped with Circlets of Power (Berserker/Wizard/Knight). Equipping the new hair accessory with Circlets of Power will grant additional effects.
Lv. 1-3 Heir's Radiance cannot be exchanged, dropped or sold in private store. Cannot be sold in Auction House.
Lv. 4 Heir's Radiance can be exchanged, dropped or sold in private store. Cannot be sold in Auction House.
Heir's Radiance cannot be enchanted or augmented.
Lv.1 Heir's Radiance can be purchased from the Accessory Artisan Denign at the Luxury Shop in Giran (no tax is charged).

Lv.4 Heir's Radiance grants a unique active skill (buff) to its owner.
PvE-type grants 5 levels of the buff while the PvP-type buff consists of 4 levels.
Lv. 1 buff is used from the list of the character's active skills, see the 'Item Skills' category.
When the Lv.1 buff expires, the Lv. 2 buff is automatically applied, after the Lv. 2 is over, the Lv. 3 one is applied and so on.
When the level of the PvE-type buff is renewed, the character's Vitality is replenished by 35000 points (1 VP bar).
The buff is canceled after logging out. It persists upon death.
The buff cannot be removed manually with the Alt key.
The buff can be automated on the shortcut bar.
To use the buff you need Spirit Ore Spirit Ore  — 1000 pcs.
The Lv.1 buff lasts 6 hours, the Lv. 2-5 ones last 1 hour.
The cooldown of the buff is 6 hours (fixed time).
The buff stacks with all possible talisman buffs and other item skills.
PvE/PvP-type buffs do not stack with each other.


Heir's Radiance lv 1 can be obtained by exchanging Navari's Mask at Rafforty NPC in Ice Cabin's Merchant Location



Heir's Radiance lv 1 created, description, name and visual model created
Heir's Radiance lv 2 created, description, name and visual model created
Heir's Radiance lv 3 created, description, name and visual model created
Heir's Radiance lv 4 created, description, name and visual model created
Heir's Radiance lv 5 created, description, name and visual model created
Heir's Radiance lv 6 created, description, name and visual model created
Heir's Radiance lv 7 created, description, name and visual model created
Heir's Radiance lv 8 created, description, name and visual model created
Heir's Radiance lv 9 created, description, name and visual model created
Heir's Radiance lv 10 created, description, name and visual model created

Heir's Radiance Pvp Skills created, visual and sound effects created
Heir's Radiance Pve Skills created, visual and sound effects created
Heir's Intimidation skill created, visual and sound effects created

Wizard's Heir skill created
Warrior's Heir skill created
Knight's Heir skill created



Flame swords renamed to Demon King's Weapons
Demon King Weapons can be upgraded to Bloodstained or Bloodthirsty, after which they Special Abilities can be added to them (1 Shilen lv 10)
Demon king weapon stats updated



Tersi Soul Crystal can be bought at shop at lv 1 or drop in Conquest World area from monsters
Tersi Soul Crystal can be upgraded at Blacksmith of Mammon using Tersi's Soul
Tersi's Soul drop in Conquest World from monsters and special npcs
Tersi Soul Crystal lv 10 can be used to add special ability to armors at Blacksmith Altran
Special Abilities on armor can be removed at Blacksmith Altran
Adding special ability to an armor will keep the enchant level and augmentation, but not the appearance
Tersi's Soul Drop in Conquest Area

Heir's Radiance upgrade done at Blacksmith Ferris in Aden
Rafforty can upgrade Nevit to Heir Radiance lv 1 at Ice Cabin
Heir's Radiance Shard drop in the Conquest World
Heir Radiance item translated to russian and added russian dialogues also

Title: Re: Updates
Post by: Lineage2Ertheia on November 22, 2022, 08:33:41 AM
Reorganized Teleports locations list in Community Board (alt+b teleports)
Raina npc will clearly specify specific conditions when reseting a dual class
Fixed Ferris dialogue regarding Heir's Radiance types
Fixed Blacksmith Altran russian dialogue missing adding armor special ability
Increased chance to receive an Enhanced Sayha's Talisman for lv 1-5
Fixed an issue with the wrong pirate appearance being added to the app. shop
Blessed Fallen Angel Earring added to the Epics Shop
Title: Re: Updates
Post by: Lineage2Ertheia on November 23, 2022, 05:41:55 PM
New updated added 10.1 use updater 1 time before logging in:
Fixed Appearance stone names and description.
Fixed an issue with display of certain icons in party chat
Fixed an issue with Death Knight Dark Flame Sword appearance glow
Fixed an issue with Leviathan Light armor enhanced with a tersi soul crystal not showing as part of a full set 
Fixed many issues in russian client item names and monsters names , descriptions
Fixed Superior Kaliel Bracelet name in russian client
Fixed augmentation names in russian client.
Title: Re: Updates
Post by: Lineage2Ertheia on November 27, 2022, 08:35:55 AM
Update v10.2 added, use updater 1 time before logging in.
Fixed an issue when Lionel Hunter's Armor was not displayed correctly
Fixed an issue with monsters in Conquest World not displaying visual debuffs as they should.
Fixed an issue with New cloaks and appearance displaying also old cloaks.
Fixed an issue with some monsters` debuffs showing up as buffs in Conquest World.

Title: Re: Updates
Post by: Lineage2Ertheia on November 28, 2022, 08:51:06 AM
Fixed an issue adding craft effects to Fallen Angel Earring at Denign
Fixed an issue adding craft effects to Blessed Fallen Angel Earring  at Denign
Fixed an issue with Conquest Cloak not giving LUC/CHA bonuses
Fixed an issue with Enhanced Sayha's Talisman not giving the correct Sayha's Anger skill level after lvl 7
Title: Re: Updates
Post by: Lineage2Ertheia on December 01, 2022, 07:56:50 AM
Fixed an issue with removing craft effect from Fallen Angel Earrings
Fixed an issue with Elixir recipes dropping chance in Garden of Genesis
Title: Re: Updates
Post by: Lineage2Ertheia on December 04, 2022, 08:49:11 AM
Update v10.3 added, use updater 1 time before logging in.
Heir's Radiance lv 1-10 Visual Effects Added depending on the level of the accessory
Spellbook: Dignity of the Exalted lv 7 added to shop
Fixed an issue with Lionel Hunter Cloak not displaying correct bonuses
Fixed an issue with Conquest Cloak skill not being displayed correctly at passives
Fixed an issue with Eartwyrm Trasken Soul
Fixed an issue with R110 Robe with Special Ability not giving the 5 part set bonus when helmet was equiped
Fixed an issue with russian Kaliel's Bracelet augmentation bonus not being displayed at passive skills correctly
Fish weapons appearances created and added to shop
Earth Wyrm Heart Fragment will now stack
Spellbook Dignity of the Exalted lv 3 min. requirement

Visual effects added to Heir's Radiance
(https://i.gyazo.com/f8397e995546c02864f0ccdbe8a61377.gif)
Title: Re: Updates
Post by: Lineage2Ertheia on December 12, 2022, 08:26:57 AM
Price of Dignity of Exalted 1-7 books lowered
Price for Appearance Fish Lowered
Chance of success greatly increased of all Enhanced Sayha's Talisman levels
Chance increased for Heir Radiance upgrade at all levels
Raids stats increased, drop chances increased
Venir's Talisman lv 17 added to shop
Increased Hair Radiance Shard chances to drop in Conquest Zone
Increased Tersi's Soul Shards drop chances
Increased the following Raids levels: Beleth, Darion, Flint
Increased offensive power of Elysium 14 days weapons received by new players
Title: Re: Updates
Post by: Lineage2Ertheia on December 15, 2022, 10:03:20 AM
Fixed an issue with Heavy Leviathan Armor SA upgrade Death
Added Quest tab to Ferris Blacksmith
Fixed Kartia Researcher Dialogue
Fixed Sayune Manager Dialogue
Fixed Raid Bosses in Parnassus
Fixed dialogue of NPCs in Parnasus and Quest dialogues
Dragon Critical damage skill will give now P.Atk instead of P skill power (as written on the augment).
Skill effect and description fixed for Dragon Critical Damage (the description of the passive skill in 10.4 upcoming will be  updated)
Title: Re: Updates
Post by: Lineage2Ertheia on December 17, 2022, 10:30:09 AM
Se agregó el idioma español para el juego, use la actualización en español 1 vez para jugar en español: Juegar en Español Lineage2Ertheia.exe de: https://lineage2ertheia.com/es
Title: Re: Updates
Post by: Lineage2Ertheia on December 23, 2022, 10:47:09 AM
Christmas Event Started
(https://i.gyazo.com/0db89961b67a963d76299f30ad78acd8.jpg)
End date - First week of January;
Each player can become an event participant, regardless of the equipment and level of your character in the game.
The event is not tied to time and a specific location. It is enough to be in the game and hunt monsters in order to participate.
Event description:
There is a New Year's Tree on Giran Square. Mobs tore her and stole all the jewelry.
Santa-Claus sent his assistant to the Kingdom of Aden so that she could restore
the Christmas Tree before the New Year, and it's only hope for the help of the players!​
1.You need to hunt an ordinary mobs in the game world, and the following items will be dropped additionaly with chance: Fir Tree Branch, Bead Ornament, Star Ornament, Flower Pot
2. Bring all collected parts of the Christmas Tree to the Santa Assistant, located in every town.
3. Exchange Christmas Tree parts for:
Christmas Holliday Tree = 1 Star Ornament, 4 Bead Ornaments, 4 Fir Tree Branches, 1 Flower Pot
Special Christmas Holliday Tree = 10x Christmas Tree https://gyazo.com/37cda015ef98b43d5e654932a0350396
Santa's Antlers = 10 Christmas Trees
Santa's Gift Box = 3x Special Christmas Trees
(https://i.gyazo.com/37cda015ef98b43d5e654932a0350396.gif)
Pet Rudolf = 50 Christmas Trees
Cara's Talisman Recipe (70%) requirements lowered from 3 to 2 talismans
Title: Re: Updates
Post by: Lineage2Ertheia on December 29, 2022, 09:40:17 AM
Update v.10.4 . Use updater 1 time before logging in .

Antahras Raid Armor Special Ability created.
Fafurion Raid Armor Special Ability created.
Valakas Raid Armor Special Ability created.
Lindvior Raid Armor Special Ability created.
Special Ability for Raid Armors can be added at Blacksmith Altran using Tersi Soul Crystal Lv 10.
Fixed an issue with Dark/Bloody Leviathan Armors giving more HP Bonus then should
Cyrax level increased
Fixed lots of missing NPC Dialogues for various npcs
Added New visual effect for Demon King Weapons
Fixed removal of 2nd SA option for R110 Caster/Buster/Retributer at Blacksmith of Mammon

Assassin Armors added, enabled in shop this Sunday. Untill then reward for hide and seek and similar events.
Title: Re: Updates
Post by: Lineage2Ertheia on December 30, 2022, 08:27:53 AM
Version 10.5 Launched. Use updater 1 time before logging in (or the language updater you use)
Fixed an issue with Raid weapons with sa not being displayed as part of a set
Fixed an issue with Demon King Stormer enchant effects
Updated Demon King weapons aspect
New effects added for Demon King Shield
New effects added for Demon King Sigil
Title: Re: Updates
Post by: Lineage2Ertheia on January 10, 2023, 11:26:03 PM
Use Game Updater - Lineage2Ertheia 1 time before logging in
Version 10.6
Augmentation options added to Legendary Ancient Kingdom Cloaks augmenting stones
Changed names of Spirit Stones ancient kingdom to better reflect their role
Ancient Kingdom cloaks now have description of each possible effect type for each type of cloak
Fixed an issue with at Rapidus buying reputation points wrong icon being displayed for reputations
Fixed an issue with Tiramisa teleporting to wrong location
Fixed an issue with russian description of Exalted armor sets missing
Fixed an issue with russian Disaster skill description
Fixed an issue with russian language bonus sets for exalted light /robe armors
Title: Re: Updates
Post by: Lineage2Ertheia on January 26, 2023, 08:49:08 AM
New updated v. 10.8 added, Use 1 time Game Updater before logging in to updated your files (or the updater of your own language, depending on what you use)
Description of all Angel Earrings updated, so it easily shows exact bonuses that it gives
Battleground Talisman price changed in Event Shop
New Hunting Zone overhaul For lv 115-125 added in Phantasmal Ridge
Phantasmal Ridge teleport added to Community Teleporter
Olympiad moved to special Olympiad Zone
Olympiad Manager dialogues improvements and fixes
Monuments of Hero will teleport all willing to the Olympiad Zone for a fee
Fixed an issue with Ancient CLoaks not showing right icons at monsters drops
Fixed an issue with Reputation Points at Seller not displaying as should
Jenna Quest Dialogues translated
Stop Lindvior the Wind Dragon Quest english translationb added
Kalios Riad Boss in Kartia solo 110+  defenses decreased
Angel Earring will be giving P. Atk instead of increased damage of normal attacks off-like
Brooch Spirit Stone Rare option Speed lv 10 chances changed
Title: Re: Updates
Post by: Lineage2Ertheia on February 01, 2023, 07:54:43 PM
Fixed an issue with the Tavern not being displayed correctly for some people. Use updater 1 time before logging in, if you have this issue.
Title: Re: Updates
Post by: Lineage2Ertheia on February 03, 2023, 07:42:33 AM
Fixed the quest line "An Impending Threat"
Resistances, level of some monsters and Drops increased in Phantasmal Ridge
Fixed an issue with Shadow Hunter giving the bonus from behind in every position
Embody Mana Armor MP Consumption Updated
Quantity of monsters increased in Conquest Zone
Removed Olympiad Manager from Dark Elf Conquest Zone
Newbie Gear offensive stats increased
Newbie Gear Deffensive stats increased
Warehouse Keeper added to Conquest Zone

Title: Re: Updates
Post by: Lineage2Ertheia on February 23, 2023, 07:05:37 AM
Start Gear offensive capabilities improved for new players.
Raid Bosses rebalanced drops increased stats improved.
 
Title: Re: Updates
Post by: Lineage2Ertheia on March 06, 2023, 08:01:47 AM
Augmentation Chances to obtain top options increased for:
Armor /Shield/Sigil augmentation R110 Armor Augmenting Stones
Kaliel Bracelet Augmenting Stones
Dragon Shirt AUgmenting Stones
Superior Weapon Augmenting Stones R110
Title: Re: Updates
Post by: Lineage2Ertheia on March 15, 2023, 08:22:55 AM
Improved Item description, Fixes regarding item descriptions, new effect for 19 armor sets . (Run updater 1 time before logging in )
Title: Re: Updates
Post by: Lineage2Ertheia on March 28, 2023, 01:02:54 PM
Drops increased for high end normal raids.
Dagger resistances increased for solo raid bosses.
Skill critical damage resistances decreased for raid bosses
Magic skill critical damage resistances decreased for  raid bosses
Damage limit removed.
Title: Re: Updates
Post by: Lineage2Ertheia on April 14, 2023, 07:39:46 AM
Normal Raid defenses slightly decreased
Normal Epic Raid Defenses slightly decreased
Resistances to Conquest Beora Increased, in preparation for new zone in the upcoming update.
Title: Re: Updates
Post by: Lineage2Ertheia on May 11, 2023, 05:46:37 AM
Champions rebalanced
Champions can now appear more often in Dragon Valley
Champions can now appear in Conquest Zone 1
Improved Starter Gear Stats for newbie players
Title: Re: Updates
Post by: Lineage2Ertheia on May 29, 2023, 08:11:37 AM
Update 10.9 Launched, use updater 1 time before logging in
Shinemaker race character faces added to the Beauty Shop 
Shinemaker race hair styles added to the Beauty Shop
Added 12 Shinemaker Armor types and variations
Added 4 Shinemaker Cloak Types
Shinemaker Armors added to Shop
Misc Fixes
Title: Re: Updates
Post by: Lineage2Ertheia on June 30, 2023, 06:58:40 AM
Fixed an issue with Demon King Weapons giving incorrect amount of MP
Fixed an issue with lv 104 Summon Cursed Man giving wrong level.
Title: Re: Updates
Post by: Lineage2Ertheia on July 04, 2023, 07:36:54 AM
Update 11.0 Launched.
Use Game Updater Lineage2Ertheia 1 time before logging in to update the game.

Tyrr Warriors (all)   Brave Spear   Cannot be used simultaneously with the following skills: Duelist Wrath, Winged Spear, Furious Slasher, Furious Fist

Feoh Wizards
— Changed the effects of some Feoh Wizard.

Skill name   Level   Changes
Skill name   Level   Changes
Embody Mana Armor   1   Received damage -90% → Received damage -80%
Embody Mana Armor   2   Received damage -95% → Received damage -90%
Transfer Pain   1   
Transfers 58% of received damage to a servitor →

Transfers 65% of received damage to a servitor

Transfer Pain   2   
Transfers 62% of received damage to a servitor →

Transfers 70% of received damage to a servitor

Transfer Pain   3   
Transfers 66% of received damage to a servitor →

Transfers 75% of received damage to a servitor

Transfer Pain   4   
Transfers 70% of received damage to a servitor →

Transfers 80% of received damage to a servitor

— For normal attacks and magic skills, the damage bonus has been increased, depending on the level of the character.

* The higher the character's level, the greater the bonus.

— Changed the duration of the Perfect Hydro Strike skill: 2 sec. → 5 sec.

 Now the cooldown time of the Divine Storm skill of the Sayha's Seer class depends on the character stats.

— Increased the range of the Prophecy of Might skill.

— Now the description of Burst Casting, Superior Burst Casting and Mana Burst of the Feoh Wizard class reflects their real effect.

— Increased the max level of some skills. All classes are affected.

Inferior versions of lv 110 special Skill for each class removed, only their superior version is kept, and the first level is given at level 85.

Removed Rune stone requirements for 110 and bellow skills.


Sigel Knights (all)   Sigel's Defense Mastery   3   4
Sigel Shillien Templar, Sigel Eva's Templar, Sigel Phoenix Knight, Sigel Hell Knight

Superior Sword / Blunt Weapon Mastery   10   12
Superior Shield Mastery   10   12
Sigel Shillien Templar

Sigel Eva's Templar, Sigel Phoenix Knight, Sigel Hell Knight

Superior Heavy Armor Mastery   10   12
Superior Magic Resistance   10   12
Superior Elemental Mastery   10   12
Superior Mental Attack Resistance   10   12
Superior Provoke Aura   1   2
Superior Aggression Aura   10   12
Rising Smash   13   15
Vanishing Stun   13   15
Chain Strike   11   13
Shield Boomerang   11   13
Shield Bash   13   15
Shield Wave   12   14
Shield Impact   10   12
Chain Gust   13   15
Shield Charge   13   15

Sigel Shillien Templar   Grand Shillien Shadow   4   5
Templar's Aura   1   2
Templar's Frenzy   5   6
Mass Lightning Strike   9   11
Chained Death Scythe   11   13
Inhale Soul   7   9
Sigel Eva's Templar   Grand Othellot's Wave   4   5
Guardian Aura   1   2
Guardian's Frenzy   5   6
Reversal Stream   8   10
Gigantic Wave   11   13
Maelstrom   7   9
Sigel Phoenix Knight   Grand Immortal Guardian   4   5
Paladin's Aura   1   2
Paladin's Frenzy   5   6
Phoenix Glide   8   10
Burning Chain Lash   11   13
Flame Feather   7   9
Sigel Hell Knight   Grand Thorn of Vengeance   4   5
Avenger's Aura   1   2
Avenger's Frenzy   5   6
Shadow Hunt   8   10
Black Thorn Chain Strike   11   13
Revenging Thorn   7   9

Tyrr Warriors (all)   Superior HP Mastery   10   12
Superior Dual Weapon Mastery   10   12
Superior Light Armor Mastery   10   12
Superior Resistance   10   12
Superior Weapon Mastery   10   12
Superior Momentum Mastery   10   12
Superior Heavy Armor Mastery   10   12
Tyrr's Defense Mastery   3   4
Max Energy   1   2
Giant's Punch   13   15
Armor Destruction   13   15
Mega Strike   13   15
Power Bomber   11   13
Infinity Strike   6   8
Last Attack   8   10
Eruption   13   15
Sonic Star   7   9
Jump Attack   12   14
Hurricane Rush   11   13
Tyrr Duelist   Superior Dual Sword Mastery   4   5
Duelist Wrath   2   4
Triple Sonic Slash   9   11
Sonic Rage   13   15
Sonic Storm   13   15
Sonic Flash   9   11
Tyrr Dreadnought   Superior Polearm Mastery   4   5
Winged Spear   2   4
Provoke   9   11
Dreadful Roar   8   10
Thunder Storm   9   11
Thunder Spear   9   11
Rampage   9   11
Hurricane Blaster   13   15
Hurricane Storm   13   15
Tyrr Titan   Superior Two-handed Weapon Mastery   4   5
Rage   4   5
Furious Slasher   2   3
Hurricane Blaster   13   15
Hurricane Storm   13   15
Tyrr Grand Khavatari   Superior Fist Weapon Mastery   4   5
Fury Fists   2   3
Furious Fist   2   3
Raging Force   13   15
Force Storm   13   15
Momentum Flash   9   11
Tyrr Maestro   Superior Shield Mastery   10   12
Golem Power   1   3
Golem's Spirit   1   3
Power Hammer Crush   9   11
Hurricane Blaster   13   15
Hurricane Storm   13   15
Tyrr Doombringer   Superior Two-handed Weapon Mastery   4   5
Soul Berserker   3   4
Soul Barrier   4   5
Sword Shield   4   5
Blade Slasher   5   7
Disarm   9   11
Rush Impact   9   11
Hurricane Blaster   13   15
Hurricane Storm   13   15
Othell Rogues (all)   Superior Movement   10   12
Superior Dagger Mastery   10   12
Superior Dual Dagger Mastery   10   12
Superior Light Armor Mastery   10   12
Superior Resistance   10   12
Superior Critical Mastery   10   12
Scorpion Poison   4   5
Othell's Defense Mastery   3   4
Heart Breaker   13   15
Mass Trick   6   8
Counter Flip   10   12
Blood Stab   13   15
Shadow Chase   11   13
Shadow Flash   6   8
Throw Dagger   13   15
Amazing Angel of Death   1   2
Jawbone Blow   9   11
Critical Wound   8   10
Paralyzing Shadow   10   12
Flash Dagger   10   12
Flash Bluff   9   11
Barrage of Nails   12   14
Clone Attack   9   11
Throw Poison Needle   11   13
Chain Blow   13   15
Othell Adventurer   Superior Fitness   4   5
Critical Tactics   1   2
Maximum Blow   1   2
Reverse Mana   9   11
Armor Break   5   7
Istina Acid Swarm   11   13
Othell Wind Rider   Superior Haste   4   5
Chance of Wind   1   2
Mortal Strike   4   5
Right Angle Reverse   9   11
Easterly Wind Strike   5   7
Poison Swarm   11   13
Othell Ghost Hunter   Brutal Stab Expert   4   5
Shadow Hunter   1   2
Mortal Strike   4   5
Shadow Reverse   9   11
Grim Reaper Possession   5   7
Poison Swarm   11   13
Othell Fortune Seeker   Great Luck   4   5
Flip Lucky Coin   1   2
Coin of Maphr   1   2
Reverse Plunder   9   11
Dwarven Flare Bluff   5   7
Poison Swarm   11   13
Wild Plunder   9   11
Yul Archers (all)   Superior Bow/ Crossbow Mastery   10   12
Superior Critical Arrow   10   12
Superior Light Armor Mastery   10   12
Superior Magic Resistance   10   12
Superior Elemental Resistance   10   12
Superior Survival Instinct   10   12
Superior Mental Attack Resistance   10   12
Yul's Defense Mastery   3   4
Last Stance   1   2
Quick Fire   4   5
Mass Bullseye   6   8
Time Bomb   8   10
Flare   7   9
Slow Shot   11   13
Bullseye   10   12
Lure Shot   6   8
Gravity Trap   6   8
Frost Trap   6   8
Recoil Shot   13   15
Multiple Arrows   13   15
Bow Strike   13   15
Phoenix Arrow   6   8
Quick Shot   13   15
Impact Shot   11   13
Pinpoint Shot   13   15
Tornado Shot   13   15
Heavy Arrow Rain   13   15
Yul Ghost Sentinel   Superior Skill Mastery   4   5
Counter Instinct   2   3
Yul Moonlight Sentinel   Superior Speed Mastery   4   5
Hunting Instinct   2   3
Yul Sagittarius   Superior Hawk Mastery   4   5
Survival Instinct   2   3
Yul Trickster   Superior Instinct Mastery   4   5
Bloody Instinct   2   3
Feoh Wizard series   Superior Weapon Mastery   10   12
Superior Mana Boost   10   12
Superior Clear Mind   10   12
Superior Fast MP Recovery   10   12
Superior Anti Magic   10   12
Superior Robe Mastery   10   12
Feoh's Defense Mastery   3   4
Empowering Echo   1   2
Superior Burst Casting   1   2
Crystal Form   1   2
Death Howl   9   11
Death Fear   12   14
Ruin   11   13
Hell Binding   9   11
Mass Death Fear   13   15
Mass Ruin   11   13
Mass Hell Binding   9   11
Ultimate Body To Mind   13   15
Shadow Snare   8   10
Arcane Comet Strike   6   8
Elemental Spike   13   15
Elemental Crash   13   15
Ignore Divinity   7   9
Quadruple Elemental Blast   6   8
Magical Evasion   11   13
Magical Charge   11   13
Feoh Wizard   Superior Elemental Master   7   8
Elemental Burst   9   11
Volcanic Destruction   13   15
Chain Blaze   1   3
Feoh Mystic Muse   Superior Mana of Spirit   7   8
Elemental Burst   9   11
Icicle Destruction   13   15
Feoh Storm Screamer   Superior Spirit Eye   7   8
Elemental Burst   9   11
Updraft Destruction   13   15
Feoh Soultaker   Superior Necromancy   7   8
Elemental Burst   9   11
Bedrock Destruction   13   15
Discarded Wizard's Soul   6   8
Summon Reanimated Man   9   11
Summon Cursed Man   9   11
Feoh Soul Hound   Superior Abyss Stigma   7   8
Elemental Burst   9   11
Void Destruction   13   15
Lightning   9   11
Iss Enchanter (all)   Superior Dual Weapon Mastery   10   12
Superior Sword / Blunt Weapon Mastery   10   12
Superior Heavy Armor Mastery   10   12
Superior Light Armor Mastery   10   12
Superior Robe Mastery   10   12
Superior HP Boost   10   12
Superior HP Recovery   10   12
Superior Mana Boost   10   12
Superior Anti Magic   10   12
Iss' Defense Mastery   3   4
Deep Crazy Nocturne   1   2
Shocking Assault   11   13
Crippling Attack   13   15
Crushing Assault   13   15
Mass Giant Root   9   11
Giant Root   9   11
Transform   12   14
Petrify   13   15
Chaos Symphony   6   8
Iss Hierophant   Great Natural Superiority   4   5
Prophecy of Might   1   3
Mass Transform   9   11
Dash Assault   11   13
Iss Spectral Dancer   Grand Dance of Spectral Swords   4   5
Crippling Dance   1   3
Dance of Medusa   9   11
Dash Assault   9   11
Iss Sword Muse   Grand Melody of Spirit   4   5
Melody of Refection   9   11
Song of Assault   1   3
Song of Silence   9   11
Dash Assault   11   13
Iss Doomcryer   Grand Soul Cry   4   5
Chant of Bison   1   3
Freezing Flame   9   11
Dash Assault   9   11
Iss Dominator   Grand Vanguard Valor   4   5
Victories of Pa'agrio   1   3
Seal of Extortion   9   11
Seal of Suspension   9   11
Seal of Confusion   9   11
Dash Assault   9   11
Wynn Summoner (all)   Superior Summon Mastery   4   5
Superior Weapon Mastery   10   12
Superior Light Armor Mastery   10   12
Superior Robe Mastery   10   12
Superior Magic Mastery   10   12
Superior Resistance   10   12
Wynn's Defense Mastery   3   4
Summon Death Gate   6   8
Ultimate Servitor Share   4   5
Servitor's Max Power Burst   1   2
Mark of Void   10   12
Mark of Weakness   13   15
Mark of Trick   11   13
Mark of Plague   11   13
Mark of Fire   13   15
Mark Retriever   13   15
Invoke   12   14
Servitor Major Heal   13   15
Mass Servitor Heal   9   11
Dimensional Binding   8   10
Mass Exile   11   13
Exile   10   12
Wynn Arcana Lord   Summon Commando Cat   11   13
Summon Witch Cat   11   13
Arcana's Call   2   3
Arcane Rage   9   11
Surrender to the Elemental   6   8
Wynn Elemental Master   Summon Unicorn Lancer   11   13
Summon Unicorn Cherub   11   13
Elemental's Call   2   3
Elemental Rage   9   11
Freezing Invoke   6   8
Wynn Spectral Master   Summon Soul Specter   11   13
Summon Banshee Queen   11   13
Summon Demonic Crucifix   6   8
Spectral's Call   2   3
Spectral Rage   9   11
Curse Exposure   6   8
Aeore Healers (all)   Superior Magic Weapon Mastery   10   12
Superior Armor Mastery   10   12
Superior Anti Magic   10   12
Superior Elemental Resistance   10   12
Superior Casting Mastery   10   12
Superior Mental Attack Resistance   10   12
Aeore's Defense Mastery   3   4
Sustain   13   15
Panic Heal   13   15
Radiant Heal   13   15
Brilliant Heal   13   15
Fairy of Life   5   6
Brilliant Recharge   10   12
Radiant Recharge   13   15
Solid Resistance   1   2
Brilliant Purge   1   2
Mark of Lumi   10   12
Dark Devour   11   13
Dark Rain   13   15
Dark Backfire   11   13
Dark Blast   13   15
Mass Dark Veil   13   15
Dark Force   13   15
Mass Fatal Sleep   9   11
Fatal Sleep   11   13
Erase Impact   13   15
Crystal Regeneration   9   11
Aeore Eva's Saint   Superior Quick Recovery   4   5
Aeore Shillien Saint   Superior Wizard Combat   4   5
Eviscerator   Eminent Fist Weapon Mastery   17   19
Eminent Light Armor Mastery   17   19
Eminent Stability   13   15
Eminent Attribute Resistance   11   13
Eviscerator's Defense Mastery   3   4
Powerful Gravity   1   2
Steel Mind   4   5
Distortion   4   5
Gravity Shock   12   14
Lateral Hit   30   32
Gravity Hit   18   20
Lateral Hit   30   32
Reverse Weight   13   15
Backspin Impact   29   31
Stamp Punch   6   8
Spinning Kick   13   15
Distant Kick   16   18
Chin Strike   26   28
Heavy Hand   13   15
Crushing Air   17   19
Flying Knee Kick   13   15
Right Sidestep   29   31
Left Sidestep   26   28
Sayha's Seer   Eminent Blunt Weapon Mastery   17   19
Eminent Robe Mastery   17   19
Eminent Quick Recovery   13   15
Eminent Attribute Resistance   11   13
Seer's Defense Mastery   3   4
Ultimate Squall   5   6
Eye of the Windstorm   1   2
Sayha's Fury   1   2
Hydro Attack   30   32
Hydro Drain   17   19
Hydro Flare   22   24
Hydro Strike   27   29
Divine Storm   6   8
Storm Rage   13   15
Infinite Hydro Flare   3   5
Sayha's Word   13   15
Compelling Wind   17   19
Threatening Wind   17   19
Air Rush   27   29


 Changed the effect of Skill Mastery for some skills.
 — Reduced the amount of SP required to learn skills after the character reaches Lv. 101.

Tyrr Warriors
1. Made some changes to the Tyrr Warrior skills.

Skill   Changes
Skill   Changes
Infinity Strike   
Increased the skill power.

Decreased the Defense Ignore effect.

Sonic Star   
Increased the skill power.

Decreased the Defense Ignore effect.

Force Intention   Increased the skill power by 5%.
Yul Archers
1. Made some changes to the Yul Archer skills.

Skill   Changes
Skill   Changes
Quick Shot   Decreased the Defense Ignore effect.
Pinpoint Shot   
Increased the skill power.

Decreased the Defense Ignore effect.

Eviscerator
1. Made some changes to the Eviscerator skills.

Skill   Changes
Skill   Changes
Gravity Hit   
Increased the skill power.

Decreased the Defense Ignore effect.

Stamp Punch   
Increased the skill power.

Decreased the Defense Ignore effect.
Title: Re: Updates
Post by: Lineage2Ertheia on July 07, 2023, 08:12:41 AM
Fixed an issue with Elemental Crash Dark debuff (soultaker) not staying on when applied
Fixed an issue with Unicorn Cherub Level at lv 13 skill
Fixed an issue with Banshee Queen lv at lv 13 skill
Provoke range increased
Superior Provoke aura will stack with other auras
Chain Blaze skills area of effect increased
Fixed an issue with Shadow Snare land rate
Added better description for Destruction Scroll R-Grades
Fixed an issue with Quadruple elemental blast debuff not giving damage
Title: Re: Updates
Post by: Lineage2Ertheia on July 13, 2023, 08:50:56 AM
Fixed an issue with Elemental Crash Dark , now it will trigger with a chance Curse Gloom (Use updater 1 time before logging in )
Elemental Crash Dark for Feoh Soultaker will trigger it`s own debuff
Superior Provoke Aura will not stack with other knight auras, for the time being.
Fixed an issue with Cursed man skills not working for last skill level
Title: Re: Updates
Post by: Lineage2Ertheia on July 18, 2023, 09:15:13 AM
New Update 11.1 added. Use Game Updater 1 time before logging in.
Added Masia's Soul Crystal.
You can increase the level of Masia's Soul Crystal at Blacksmith of Mammon
Masia's Soul Crystal lv 10 can be used to enhance necklaces, earrings, and rings with craft effect.
Items that can be enhanced:
Dragon's Ring - Potential Lv. 3
Dragon's Necklace Battle Lv. 3
Dragon's Earring Guardian Lv. 3
Blessed Angel's Necklace Assault Lv. 3
Blessed Angel's Earring Security Lv. 3
Blessed Angel's Ring Elements Lv. 3
Blessed Fallen Angel's Ring CHA Lv.3
Blessed Fallen Angel's Earring Cooldown Decrease Lv.3
Blessed Antharas' Earring Shield
Blessed Antharas' Earring Earth
Blessed Antharas' Earring Clarity
Blessed Valakas' Necklace Body]
Blessed Valakas' Necklace Mind]
Blessed Valakas' Necklace Barrier
Lindvior's Earring Shield
Lindvior's Earring Earth
Lindvior's Earring Clarity
Ruler's Ring of Authority STR
Ruler's Ring of Authority INT
Ruler's Ring of Authority CON
Ring of The Truth-Seeker STR
Ring of The Truth-Seeker INT
Ring of The Truth-Seeker CON
Tersi's Soul is now named Light's Soul
You can use Light's Soul to increaes with a chance Masia's Soul Crystal Level
Masia's Soul Crystal lv 10 can be imbued on an accessory from the list above at Denign in Giran
Masia's Soul Crystal grants one of the following effects :
Necklace: Big Bang -    Weapon P./ M. Atk. +50, all Critical Damage +10%
Earring - Defense - Weapon P./ M. Atk. +50, P./ M. Def. +10%
Ring: Attack - Weapon P./ M. Atk. +50, P./ M. Atk. +10%
Masia's Soul crystal is not kept after use or removal.
Fixed russian translation bonuses for Demon king's weapons and other misc russian fixes
Fixed russian translation bonuses for Aegis weapons and other misc russian fixes
Fixed russian translation bonuses for Frost Lord weapons and other misc russian fixes
Increased enchant rates for Forgotten Angel Accessories
Akamanah Shield can now be bestowed with a Special Ability using Tersi Soul Crystal:
Zariche Shield can now be bestowed with a Special Ability using Tersi Soul Crystal:
Aegis Shield can now be bestowed with a Special Ability using Tersi Soul Crystal:
Frost Lord's Shield can now be bestowed with a Special Ability using Tersi Soul Crystal:
Demon King's Shield can now be bestowed with a Special Ability using Tersi Soul Crystal:
Akamanah Sigil can now be bestowed with a Special Ability using Tersi Soul Crystal:
Zariche Sigil can now be bestowed with a Special Ability using Tersi Soul Crystal:
Aegis Sigil can now be bestowed with a Special Ability using Tersi Soul Crystal:
Frost Lord's Sigil can now be bestowed with a Special Ability using Tersi Soul Crystal:
Demon King's Sigil can now be bestowed with a Special Ability using Tersi Soul Crystal:
Fixed an issue with Enchant cloak legendary having a different behavior then in the description
Dragon Shields will now scale stats on enchant such as blessed items
Title: Re: Updates
Post by: Lineage2Ertheia on July 21, 2023, 07:51:17 AM
Light's Soul (Tersi's Soul) chance and amount increased by 50% in Conquest
Heir's Radiance Shard Chance/Quantity increased by 50%
Einhasad's gold requirement removed from R110 equipment
Mouse coin conquest drops increased in Conquest Zone
Champions Red attack power lowered by 50%
Champions Red attack power lowered by 50%
Title: Re: Updates
Post by: Lineage2Ertheia on August 10, 2023, 08:29:40 AM
New Starter Gear added for all classes (run Game Updater 1 time before logging in)
Starter gear type of items will be given to new players automatically at character creation consisting of: enchanted R110 Armor set and Weapon and more
Starter Gear type cannot be traded, sold.
Starter Gear type can be enchanted, augmented and attributed.
Starter Gear type has no time limit
Starter Gear type Armor/Weapon type can be exchanged using the tickets in the inventory at the Dimensional Merchant
Starter Gear type can be destroyed
Savage Special ability added for rings that have a soul crystal special ability added to them
Protection ability added for earings that have a soul crystal special ability added to them
Special Abilities with different effects stack
Special Abilities with same effects do not stack
Epics with special abilities can be changed to another type at Denign npc
Fixed an issue with russian client not displaying the name of b. angel earring protection
Epic jewels that can have Soul Crystals, can change their soul crystal type at Denign Npc without losing enchant or augment
Gear Penalty removed
Dragon weapon augmenting stone renamed to Dark Augmenting Stone in english
Enhanced Leviathan was renamed to Blessed Leviathan armor to better reflect it`s quality
Upgrading Kaliel's Bracelet, enchantment and augmnetation will be kept
Kaliel's Bracelet is augmentable.
Mammon's Talismans renamed to Talisman of Skill Power/Attribute/Cooldown and their advanced version to High Grade Talisman
Title: Re: Updates
Post by: Lineage2Ertheia on August 13, 2023, 07:54:35 AM
Fixed an issue with wrong ticket being tacket away at Exchange Weapons
Added an option to get Shield and Sigil for Starters at Dimensional merchant using Starter Tickets
Fixed an issue with Kaliel Bracelet upgrade at Npc
Title: Re: Updates
Post by: Lineage2Ertheia on September 10, 2023, 06:48:08 AM
Fixed an issue with Swordmuse missing a skill used for a chain combo.
Fixed an issue with Tyrr maestro common item create skill.
Title: Re: Updates
Post by: Lineage2Ertheia on September 21, 2023, 07:06:34 AM
Fixed an issue with Lv  7 Shillien s Soul not stacking, now they will stack
Fixed an issue with Elemental Crash Dark for Soulhound, not showing up.
Title: Re: Updates
Post by: Lineage2Ertheia on September 29, 2023, 07:48:51 AM
Upgrading R110 Leviathan to Blessed armor requirements for 110+ materials removed
Upgrading R110 Blessed Leviathan to Dark or Bloody armor requirements for 110+ materials removed
Upgrading R110 Blessed Leviathan to Dark or Bloody armor requirements Bloody or Dark Leviathan Enhancement Stone halved
Upgrading R110 Krishna to Blessed weapon requirements for 110+ materials removed
Upgrading R110 Blessed Krishna to Dark or Bloody weapon requirements for 110+ materials removed
Upgrading R110 Blessed Krishna to Dark or Bloody weapon requirements Bloody or Dark Krishna Enhancement Stone halved
Upgrade r110 dialogue remade
Cleaned up Garden of Genesis Upper area
Bloody Leviathan Enhancement Stones Will additionally also drop in: Enchanted Valley, Garden of Genesis (Upper), Garden of Spirits
Dark Leviathan Enhancement Stones Will additionally also drop in: Blazing Swamp, Atelia Fortress
Flint raidboss 50000 damage limit removed
Tauti Einhasad Gold coin drops increased
Cleaned up spawns in Upper Garden of Genesis
Title: Re: Updates
Post by: Lineage2Ertheia on October 02, 2023, 07:45:06 AM
Radiant Soul of Monster Spirit will also drop in the following locations: Enchanted Valley, Atelia Fortress and Blazing Swamp
Chances to increase level of Kain's Soul crystals greatly increased (1~12 at 90~80%, 13~15 80-70% )
Chances to increase level of Leona's Soul crystals greatly increased (1~12 at 90~80%, 13~15 80-70% )
Chances to increase level of Lionel's Soul crystals greatly increased (1~12 at 90~80%, 13~15 80-70% )
Chances to increase level of Pantheon's Soul crystals greatly increased (1~12 at 90~80%, 13~15 80-70% )
Chances to increase level of Mermoden's Soul crystals greatly increased (1~12 at 90~80%, 13~15 80-70% )
Soul Crystals will only require mouse coins and Shining or Radiant Souls of Monster Spirit
Warp Crystals are no longer needed to upgrade Dimensional Bracelets
Warp Crystals will no longer drop
Warp Crystals can be sold at shop
Upgrades dialogues regarding Soul crystal remade at Blacksmith Mammon to be more user friendly and to offer more information about the items themselves (on mouse over)
Belt of Seeker Captain will only require mouse coins and elcyum to aquire at shop
Ruler's Authority lv 1 will require only mouse coins and elcyum to aquire at shop
Brooch level 3 will require only mouse coins and elcyum to aquire at shop
Brooch level 4 will require only mouse coins and elcyum to aquire at shop
Brooch level 1 and 2 price decreased
Title: Re: Updates
Post by: Lineage2Ertheia on October 08, 2023, 07:56:32 AM
Remade all dialogues for Blacksmith of Mammon to improve user interface experience and information
Remade all dialogues for Denign to improve user interface experience and informationAdenia's Instant Recovery Cannot be used if Dragon Rise skill is in cooldown.  Cannot be used in Olympiad.
Adenia's Shield Cannot be used if Dragon Rise, Adenia's Magic Barrier or Adenia's Barrier skill is in cooldown.  Cannot be used in Olympiad.
Adenia's Magic Barrier Cannot be used if Dragon Rise, Adenia's Shield or Adenia's Barrier skill is in cooldown. Cannot be used in Olympiad.
Adenia's Barrier Cannot be used if Dragon Rise, Adenia's Shield or Adenia's Magic Barrier skill is in cooldown. Cannot be used in Olympiad.
Adenia's Invincibility Cannot be used if Dragon Scale skill is in cooldown. Cannot be used in Olympiad.
Raid bosses will have limit of maximum damage cap, until all raids are finished being remade one by one.
Remade all dialogues for Blacksmith Altran to improve user interface experience and information
Preparations to remove all obsolete augments (below r-grade) and add new ones to improve variety.

Title: Re: Updates
Post by: Lineage2Ertheia on October 10, 2023, 08:06:43 AM
Removed Damage limit from raid-bosses
Fixed an issue with Istina instance sometimes not recording instance time
Remade all tutorial dialogues at new character creation
Title: Re: Updates
Post by: Lineage2Ertheia on October 16, 2023, 07:51:28 AM
— Active skills gained through augmenting a Dragon Skin Shirt cannot be used concurrently with the following skills obtained by augmenting a Giant's Energy Spirit Stone: Giant's Critical Damage or Adenian Life Stones with similar effects.
- All affected skills description updated in the following patch 11.3 available at a later time

Title: Re: Updates
Post by: Lineage2Ertheia on October 29, 2023, 07:52:19 AM
Valakas`s heart of volcano will allow multiple Command Channels to pass, untill Valakas is awoken, after that, no one can enter
Valakas drops increased, angel and dragon jewels chances increased to drop
Ant Queen raid updated, drops increased, Fallen Angel Earring added to drops, nurse ants defenses increased
Title: Re: Updates
Post by: Lineage2Ertheia on November 03, 2023, 07:41:36 AM
Queen Ant raid drops increased, Angel epics will also drop at Queen Ant
Antharas Drops increased
Baium Drops Increased
New Zone Deserted Village Added: raid/party zone.
New Raid bosses added.
Fafurion Drops increased/changed.
Removed not in use passive from obsolete enhanced arrows/bolts, to avoid confusion.
Title: Re: Updates
Post by: Lineage2Ertheia on November 05, 2023, 12:19:57 PM
Use Game Updater.exe 1 time before logging in
Key drops added in Deserted Village
New monsters added
Preparations for new drops added for future updates in Deserted Village
Random Events added in Deserted Village for upcoming updates

Title: Re: Updates
Post by: Lineage2Ertheia on November 16, 2023, 06:46:53 AM
Aden castle doors and walls strenghtened
Giran castle doors and walls strenghtened
Goddard castle doors and walls strenghtened
Oren castle doors and walls strenghtened
Dion castle doors and walls strenghtened
Gludio castle doors and walls strenghtened
Rune castle doors and walls strenghtened
Schuttgard castle doors and walls strenghtened
Innadril castle doors and walls strenghtened
Aaru Fort castle doors and walls strenghtened
Antharas Fort castle doors and walls strenghtened
Archaic Fort castle doors and walls strenghtened
Bayou Fort castle doors and walls strenghtened
Borderland Fort castle doors and walls strenghtened
Cloud Mountain Fort castle doors and walls strenghtened
Demon Fort castle doors and walls strenghtened
Dragonspire Fort castle doors and walls strenghtened
Floran Fort castle doors and walls strenghtened
Hive Fort castle doors and walls strenghtened
Hunter Fort castle doors and walls strenghtened
Ivory Fort castle doors and walls strenghtened
Monastic Fort castle doors and walls strenghtened
Narsell Fort castle doors and walls strenghtened
Shanty Fort castle doors and walls strenghtened
Southern Fort castle doors and walls strenghtened
Swamo Fort castle doors and walls strenghtened
Tanor Fort castle doors and walls strenghtened
Valley Fort castle doors and walls strenghtened
Western Fort castle doors and walls strenghtened
White Sands Fort castle doors and walls strenghtened
Fixed some npc's walk speed/monsters and spawns
Fixed an issue with pvp zone locations that were no longer used
Augmentation active skill Celestial duration was reduced match current game update
Title: Re: Updates
Post by: Lineage2Ertheia on November 19, 2023, 07:05:40 AM
Faceoff skill cannot canceled
Description of Faceoff Skill updated (next update)
Title: Re: Updates
Post by: Lineage2Ertheia on December 05, 2023, 09:42:38 AM
Reworked all Clan Halls dialogues
Reworked all Castles Dialogues (Part 1)
Fixed Clan Hall functions
Fixed Castle functions
Fixed auction rent
Fixed Item functions
Faceoff is not Cancelable
Blessed scroll of escape clan hall cast time halved
Fixed an issue with Aden Traps activation
Ishtina hardcore drops and stats increased
Title: Re: Updates
Post by: Lineage2Ertheia on December 08, 2023, 07:55:13 AM
Fixed an issue with Winds of Fate Encroaching Shadow Quest, Blacksmeeth of Mammon not having the quest options
Remade all the dialogues of Winds of Fate: Encroaching Shadows
Fixed an issue with Divine Prayer stacking with Prayer
Title: Re: Updates
Post by: Lineage2Ertheia on December 14, 2023, 07:47:27 AM
Fixed missing options at Blacksmith ofg Mammon for R99 Weapons
Title: Re: Updates
Post by: Lineage2Ertheia on December 17, 2023, 07:47:28 AM
Increased Drops for Raid Boss Antharas
Raid Boss List showing non-essential raids removed
Title: Re: Updates
Post by: Lineage2Ertheia on December 20, 2023, 05:43:07 PM
Fixed an issue with Elemental Crash Stormscreamer not showing up in debuffs when landing (must use Game Updater Lineage2Ertheia.exe only 1 time before logging in to update files )
Title: Re: Updates
Post by: Lineage2Ertheia on December 22, 2023, 06:52:19 AM
https://lineage2ertheia.com/forum/announcements/christmas-event-started!/
Christmas Event Started.

Fixed an issue with Quadruple Elemental Blast not showing name when enchanted to the 3rd branch.
Small formulas optimization for Yul/Iss/Wynn classes
Title: Re: Updates
Post by: Lineage2Ertheia on January 22, 2024, 07:56:02 AM
Remove craft effect list remade, so is a normal list not chanced, chanced not needed
Shillien's soul crystal chances increased to level at Blacksmith
Increased drops in Orbis
Chances to make a Shillien's Soul cystal increase 2-5x at every level
Materials needed to upgrade Shillien's Soul crystals increased accordingly
Drops increased in Orbis
Drops increased in Atelia
Title: Re: Updates
Post by: Lineage2Ertheia on January 29, 2024, 07:59:38 AM
Fixed an issue with Protection of Faith not giving correct bonuses
Fixed an issue with Death Knight Sword bonuses not reflecting their value (description related, will need client update 11.3)
Changed the way Eratorn`s spear bonuses are calculated
Ruin Chances adjusted for lv 120 magic
Fixed an issue with Soul Weakness not landing (Soul Bomber debuff)
Title: Re: Updates
Post by: Lineage2Ertheia on February 09, 2024, 07:54:56 AM
Fixed an issue with Swift Praise not being apllied to party members.
Fixed an issue with a missing option for armor augmentation
Fixed an issue with Momentum Master not giving correct bonuses (Requires client update)
Fixed an issue with Duelist Wrath not giving the correct bonuses
Title: Re: Updates
Post by: Lineage2Ertheia on February 18, 2024, 06:46:16 AM
Remade dialogues for Hardin in Repository of Giants
Remade Dialogues for Chaos Agent in Repository of Giants
Hurricane Blaster critical chance depends directly on Focus Branch
Jump Attack chance to land a debuf/chance to crit. adjusted according to off
Power Bomber chance to land adjusted
Talisman Battle Support Range changed to 450 (skill description will reflect this change in 11.3 update)
Curse Gloom debuff land rate will be influenced by mental derangement
Eraton's Spear formula adjusted to better reflect off-like mechanics
Sharing Equipment adjusted to better reflect off-like mechanics

Title: Re: Updates
Post by: Lineage2Ertheia on February 20, 2024, 07:21:22 AM
Accessory Solvent price decreased
Jewels Lv.4 added to shop, cost is the same as for lv.3
Ertheia characters will get clear message that Rebirth is not available at Hardin
Reseting Chaos Skills at Monk of Chaos will now cost more
Some obsolete Talismans bonuses adjusted
Sayha's Talisman compound rates increased
Title: Re: Updates
Post by: Lineage2Ertheia on February 23, 2024, 06:47:17 AM
Curse Gloom will scale as a debuff, landing chance adjusted as well as debuff level.
Eigis Raid boss drops increase, stats increased.
Title: Re: Updates
Post by: Lineage2Ertheia on February 29, 2024, 06:00:14 AM
Blue Talisman Explosion bonuses increased to 10%, tradeable
Red Talisman Life Force cannot be used in Olympiad, tradeable
Blue Talisman Magic Explosion M atk is 20%, crit rate 5, tradeable
Talisman of Wind P Critical Damage gives 10% P skill Critical damage (as per skill description), tradeable, item name to be fixed in next patch
Talisman of Wind M Critical Damage gives 10% M critical damage, tradeable
Taslisman of Wind Defense gives 10% pdef/mdef, tradeable
Battle Talisman 3 days can only be used on Olympiad, not in events or in other instances
Battle Talisman stack will be that of talismans
Battle Talisman stack will ignore invulnerability states also
New Talismans Added to Pvp Rewards (duration 7 days )
Radiant circlets enchant chances increased
Blessed Circlet Enchant Scroll cost slightly increased
Savior's Mask enchant chances increased
Blessed Scroll: Enchant Savior's Mask cost slightly increased
Angel Accessory  enchant chances increased
Blessed Scroll: Enchant Angel Accessory cost slightly increased
Dragon shirt   enchant chances increased
Dragon shirt enchant scroll cost slightly increased
Dragon Accessory   enchant chances increased
Blessed Scroll: Enchant Dragon Accessory cost slightly increased
Top Grade Brooch   enchant chances increased
Blessed Scroll: Top Grade Brooch cost slightly increased
Scroll: Enchant Expert’s Mask costs lowered
Fixed an issue with Dragon Stone augment having a chance to give m crit dmg option for warrior weapons
Title: Re: Updates
Post by: Lineage2Ertheia on March 08, 2024, 07:09:38 AM
Use Updater 1 time before logging in
Eva's Rune will last 3 days
Eva's Rune added to PvP Shop
Talisman of Wind P SkilL Critical Damage added to Talisman Shop
Talisman of Wind M Crit Damage added to Talisman Shop
Talisman - Wind: Defense added to Talisman Shop
Talisman - Wind: Debuff Resistance added to Talisman Shop
Song of Assault will trigger Spirit of Iss
Knight Circlet bonuses updated
Wedding Dress added to Appearances in shop
Title: Re: Updates
Post by: Lineage2Ertheia on March 14, 2024, 07:53:57 AM
Fixed an Issue with Krishna Caster Special Ability options
Sonic Flash skill crit rate chance reworked to depend more on chance branch
Chances to get top grade augmentation or better then normal effects reworked for Superior weapon augmentation stone and dark augmenting stones
 
Title: Re: Updates
Post by: Lineage2Ertheia on March 28, 2024, 07:29:39 AM
Kalios raid drops increased
Kalia raid resistances changed and new skills added
Kartia Support Helpers stats increased
Kartia dialogues remade
Removed not in use low level kartia instances
Belt prices reduced, Dragon Claws
Tanzanite reuse changed back to 3 minutes (North America off-like)
Circlet Spirit Stones Dragon Claws requirements removed
Augmentation chance for Armor Augmenting Stones increased, price slightly increased to reflect it
Formulas reworked concerning blows
Stone Cube resistances changed
Behemoth Dragon resistances and drops increased
Dissonance Wave chance to land decreased
Dimensional Shockwave added for Kalios
Sigils will now give M . atk instead of P.atk bonuses
Reworked russian dialogues for Kartia
Additional Raid Bosses added to Raid Boss Status at npc in each town , some raids removed
Fantasia Melody Lv.2 added to Buffer
Title: Re: Updates
Post by: Lineage2Ertheia on April 01, 2024, 08:01:30 AM
Orfen raid added to Teleports
Zaken instance requirements reduced to 2 players
Core raid upgraded to level 125
Orfen raid upgraded to level 125
Core raid drops improved
Orfen drops improved
Orfen chance to teleport reduced
Praga Guard level increased and capacity
Braha Guard level increased and capacity
Topaz reuse increased to 3 minutes
Awakening price now greatly reduced at Alt+B community board, will only cost adena
Newbie Guides dialogues remade
Newbie Guide buffs will work until lv. 105
Newbie Guide Blessing Of Protection buff added
Blessing of Protection will work until level 105
Blessing of Protection will protect against PK
Newbie Guide dialogues translated to russian
Removed obsolete dialogues
All tool tips added in english and russian
Title: Re: Updates
Post by: Lineage2Ertheia on April 04, 2024, 06:38:08 AM
Kartia Helpers are not invulnerable anymore
Eliyah will spawn 1 summon instead of 3
Kartia Helpers stats increased
Topaz Lethal skill if successfull  will now leave the user with 1 hp
Fixed an issue with Soul Confinement and Soul Release not removing it
Title: Re: Updates
Post by: Lineage2Ertheia on April 09, 2024, 06:42:08 AM
Forgotten Power - Master skill added for all classes (max level 31)
Forgotten Power - Expert skill added for all classes (max level 31)
New interface improvements added, here are a few of the things added:
Items icons will now be shown in items description
Skills icons will be shown in skills description
12 New slots that totally independent from the rest added (to be used for non frequently changed consumables or anything the user wishes)
Macros now will have skill name and description that makes them up in them shown
Stats for items and skills will be shown in a different color to be easier to read
Interface speed optimization added (more fluid, easier on the game )
Description delimitations added
The interface was totally remade: More functions to be added
Fixed an issue with Divine Storm showing up in the wrong section of skills
Fixed an issue with russian teleport name Atelia Fortress
Remade all 100+ certification dialogues at Trendon
Dragon Ring drop chances increased at Queen Ant

(https://i.gyazo.com/b8c47656f955f48de2b79dca9037fabf.png)
Title: Re: Updates
Post by: Lineage2Ertheia on April 15, 2024, 07:21:25 AM
New update 11.5,
Run Updater before logging in 1 time
New Eraton Dyes Added
New Epic Dyes can increase level up to level 10
Reduced the number of requirement types of materials for upgrading Epic Dyes
Increased chances for upgrading Epic Dyes especially at high level (50% for lv 10)
Upgrading Epic Dyes to Eraton dyes has a 100% success rate
Sappharine Dialogues remade
Kidder Dialogues Remade
Eraton Dyes level upgrades have a 100% success rate
Shining Crystal of Dyes can be obtained at Sappharine
To obtain an Eraton Dye you will need 1 Shining Crystal of Dyes, upgrade chance is 100%
Epic Talisman can now be upgraded
There are 10 Levels for Epic Talisman
Each level gives different effects additionally to the original effect of the talisman:
https://i.gyazo.com/423b77ee947b4dfdb8ecf00bb55e99f2.png
Epic talismans can be upgraded using Shining Soul Shards
Shining Soul Shards can be obtained at Seed Manager in Rune.
Chance to Upgrade Epic Talisman is 90%-50% at level 10
Soul Talisman upgrade prices reduced, chances increased
Remade Dialogues for Symbol Maker
Translated all the above in russia
(https://i.gyazo.com/423b77ee947b4dfdb8ecf00bb55e99f2.png)
Title: Re: Updates
Post by: Lineage2Ertheia on April 26, 2024, 06:18:18 AM
Use Updater 1 time before logging in to update your files (Update 11.6)
Heavenly Talisman can be upgraded to level 10  at Seed Talisman Manager in Rune
Heavenly Talisman has the following bonuses wheren upgraded: (https://i.gyazo.com/9c11364cc787fdcb9524a981e0b0f9ed.png)
Epic Talisman can be turned into 1-2 Shining Soul Shards
Heavenly Talisman can be turned into 1-3 SHining Soul Shards
Heavenly Talisman can be upgraded using Shining Soul Shards
Shining Soul Shards can be obtained at Seed Talisman Manager in Rune

3 New types of Agathions added: Evolved Zodiac, Guardian and Dragon Agathions
Evolved Zodiac Agathions : 12 types, each with it's specific bonuses
Guardian Agathions: Paulina, Masia and Tersi's Guard
Dragon Agathion: FIre Dragon Agathion
Each Agathions can have 10 levels
New Agathions grant bonuses only if they are in a summoned state
Evolved Zodiac, Guardian and Dragon Agathions can be upgraded at Ferris in Aden using Starlight Jar
Starlight Jar can be obtained at Ferris in Aden by sacrificing a lv 12 Agathion Zodiac, or Anakim or Freya the last two having the chance to get more Soul Jars then Zodiac ones

Fixed an issue with Forgotten Power - Expert not adding the desired weapon attack bonuses
Unicorn Lancer new passive skill added (part of summons remake, more info in the future)
HP Recovery cost increased at the Arena Manager
Mark of Weakness chance to land increased
Mark of Void  chance to land increased
Mark of Trick  chance to land increased
Mark of Fire  chance to land increased

Abundance Talisman Upgrades Dragon Claws will not be required anymore
Level 9 Zodiac Agathions are directly purchasable from The Store
Removed Redundant options from the Agathion store
Added Heavenly Talisman lv 10 to the Epic Store
Removed Dimensional Bracelets from the Epic Store
Added Kaliel Bracelet lv 1 to the Epic Store
Removed Expert's Mask from the Epic Store
Added Evolved, Guardian and Dragon Agathions to the Epic Store
Removed Expert's Mask from the Epic Store
Removed Zodiac Agathions from the epic store

Dimensional Merchant Options remade, dialogues remade
Superior Jewels Upgrade Diloague remade
Crystals of Dawn can be aquired at Ferris now, instead of Dimensional Merchant , item description updated
Fixed an issue with Eraton Dyes displayed wrongfully at npc upgrade option description
Sappharine options remade, dialogues remade
All Warehouse managers dialogues remade
Russian Dialogues translated, remade and optimized, more user friendly dialogues added

Compound chance for Zodiac Agathion increased to 100% at all levels
Venir's Talisman Compound chances increased to 100% at all levels
All brooch jewels level 1-5 compound chances increased to 80%
Talisman Insanity Compound Chances increased  to 60%
Talisman Seven Signs Compound Chances increased  to 60%
All Special Ability Crystals compound chances increased at all levelsto 80%
Sayha's Talisman compound chances incrased to 80%/70%

Fixed an issue with Fallen Angel Earring giving only 1 value for Mp Consumption



Title: Re: Updates
Post by: Lineage2Ertheia on April 29, 2024, 08:01:11 AM
Fixed an issue with Kaliel's Bracelet Augmentation effect when using high level Heavenly Talismans
Evolved, Guardian and Dragon Agathions will have effect even if not summoned
Wyvern Breath skill power increased and effectiveness as well as range
Fixed an issue with Memory of Disaster instance
Added Agathion Leo to be able to be turned to Starlight Jar
Evolved Agathion Cancer added to Epic Shop
Improved Pantheon DIalogues
Improved Cellphine Dialogues
Improved Variouse Guard Dialogues
Added specification for Starting Gear weapons Soul Crystal effects dependency on level
Fixed an issue with Fire Dragon Agathion magical attack bonuses
Use Updater 1 time before logging in