Author Topic: Updates  (Read 305709 times)

Lineage2Ertheia

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Re: Updates
« Reply #465 on: November 24, 2024, 07:47:27 AM »
Increased armor enchnat HP Bonuses
Fixed an issue with Trinity Caster Kain not being able to add SA
Discarded Wizard's Soul max level increased to 125
Soul's Insanity will now limit every type of damage
Shillien Shadow  will now limit every type of damage
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Lineage2Ertheia

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Re: Updates
« Reply #466 on: December 05, 2024, 11:43:45 AM »
Fixed an issue with Battle Talisman support not giving the 7 second debuff,
Talisman battle support will now correctly remove and block the hide and other effects as written on item>
Power of Abundance will now give magical crit rate and damage also.   (according to latest patch)
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Lineage2Ertheia

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Re: Updates
« Reply #467 on: December 22, 2024, 07:02:36 AM »
Fixed an issue with Trinity Buster Wild/HP Wild/Awakening not giving correct bonuses
Christmas event started
Tauti Warzone requirements for party is 3
Tauti Instance time is max 30 minutes
CommunityGM — Today at 8:02 AM
Level of Epic Raids Increased
Added max damage limit to raids aprox 7-10 mil damage
Storm Sign now will have 100% chance to land but will also be influenced by Debuff resist/attack
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Lineage2Ertheia

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Re: Updates
« Reply #468 on: January 07, 2025, 07:24:17 AM »
🔧 Patch Notes: Version 12.4
Use Updater 1 time before logging in

New Skills
  1. Added new skills for the 37 Awakened classes
    • New class skills become available after Awakening starting from Lv. 110.
    • To learn these skills, you will need 436,393 SP and Enhanced Rune Stone (2 pcs.).

🛠️ General Changes
  • Topaz: Reuse time reduced to 30 seconds.
  • Tanzanite: Reuse time reduced to 30 seconds.

🏰 Clan Hall Updates
  • Clan hall auctions will now be held every week.
  • Rent costs will be deducted daily instead of weekly.
  • All Clan Hall auctions have been reworked.
  • Clan Hall auction dialogues updated and rewritten in English for clarity.

🐾Monster Level Adjustments
  • Blood Panther: Level increased.
  • Tauti: Level increased.
  • Eigis: Level increased.
  • Discarded Wizard's Soul: Level increased.
  • Reanimated Man: Level increased.

🔮 Summoner Updates
  • All summons for Summoners have had their levels increased.

Skill Details by Class
Sigel Classes
  • Phoenix Knight: Paladin's Fervent Cry
    • Battlefield cry deals 180% Power to enemies, reduces Attribute Resistance by 150.
    • Grants nearby allies Paladin's Order: +50 Attribute Resistance for 5 sec.
  • Hell Knight: Avenger's Bitter Cry
    • Battlefield cry deals 180% Power to enemies, increases received damage by 5%.
    • Grants nearby allies Avenger's Order: +5% Power of basic attacks and skills for 5 sec.
  • Eva's Templar: Guardian's Thunderous Cry
    • Battlefield cry deals 180% Power, increases enemies' received Critical Rate by 20%.
    • Grants nearby allies Guardian's Order: Reduces received Critical Rate by 10% for 5 sec.
  • Shillien Templar: Templar's Spirited Cry
    • Battlefield cry deals 180% Power, increases enemies' received Critical Damage by 10%.
    • Grants nearby allies Shillien's Order: Reduces received Critical Damage by 5% for 5 sec.
  • Death Knight: Hell Rift
    • Charges weapon with rage; damage depends on active aura:
      • Restraint mode: Deals 200% of P. Atk., increases Critical Rate by 50%.
      • Fury mode: Deals 200% of P. Atk., ignores 10% P. Def..

Tyrr Classes
  • Duelist: Sonic Violence
    • Attacks nearby enemies with 110% Power. Consumes Momentum to increase Skill Critical Rate.
    • Maxes out Skill Critical Rate at 5 Momentum.
  • Dreadnought: Storm Walker
    • Summons storm winds. Reduces nearby enemies' Spear Resistance by 20%.
  • Titan: Titan's Strike
    • Deals 110% Power to enemies in an area behind the target.
  • Grand Khavatari: Flame Fist
    • For 25 sec., increases P. Critical Damage and Skill Critical Damage by 10%.
    • Basic attacks affect up to 4 enemies, range +80.
  • Maestro: Master's Touch
    • Attacks nearby targets with a hammer. 110% Power, ignores 10% P. Def..
  • Doombringer: Doom Edge
    • Increases range of basic attacks and two-handed weapon skills by 300 for 30 sec.


Othell Classes
  • Adventurer: Dexterous Strike
    • Attacks a vital point with 72280 Power, ignoring enemy's CP.
    • High chance of hitting the vital point from all directions.
  • Wind Rider: Wind Sting
    • Attacks a vital point with 72280 Power, ignoring CP.
    • High chance of hitting the vital point from the side.
  • Ghost Hunter: Ghostly Whisper
    • For 25 sec., all frontal attacks are considered backstabs.
  • Fortune Seeker: Coin Strike
    • Throws adena to attack. 36140 Power, hits a vital point at the front.

Yul Classes
  • Sagittarius: Sagittarius' Shooting Star
    • Deals 62714 Power damage to enemies within range.
  • Moonlight Sentinel: Multiple Moonlit Arrows
    • Deals 62714 Power damage to enemies within range.
  • Ghost Sentinel: Shadow Piercing
    • For 30 sec., increases P. Skill Critical Rate by 50%.
  • Trickster: Expert Rapid Shot
    • Deals 70% Power damage to a single target.

Feoh Classes
  • Wizard: Volcanic Blast
    • Deals 787 Power magic damage in a frontal area. Damage increases with the number of targets.
    • Grants Sun Dominance: +100 Attribute Attack for 15 sec.
  • Soultaker: Sacred Blast
    • Deals 787 Power magic damage in a frontal area. Damage increases with targets.
    • Grants Sacred Dominance: +10% PvP Damage for 15 sec.
  • Mystic Muse: Frost Blast
    • Deals 787 Power magic damage in a frontal area. Damage increases with targets.
  • Storm Screamer: Storm Blast
    • Deals 787 Power magic damage in a frontal area. High chance to hit all enemies in range.
  • Soul Hound: Black Blast
    • Deals 787 Power magic damage in a frontal area. Increases damage if the target is debuffed.

Iss Classes
  • Hierophant: Power Redemption
    • For 5 min., increases a party member's P. Atk./ M. Atk./ P. Def./ M. Def. by 15%.
  • Sword Muse: Song of Inspiration
    • For 5 min., increases party members' All Critical Damage by 10% and reduces received Critical Damage by 10%.
  • Spectral Dancer: Dance of Inspiration
    • Same effect as Song of Inspiration.
  • Dominator: Pa'agrio's Redemption
    • For 5 min., increases all party/ clan members' P. Atk./ M. Atk./ P. Def./ M. Def. by 10%.
  • Doomcryer: Doomcryer's Redemption
    • Same effect as Pa'agrio's Redemption.


Wynn Classes
  • Arcana Lord: Arcane Prestige
    • For 5 min., Servitor's Damage +10%, P. Atk./ M. Atk./ P. Def./ M. Def. +15%, received damage -15%.
    • Grants Arcane Force: Damage +10%, received damage -10%.
  • Elemental Master: Elemental Prestige
    • Similar to Arcane Prestige, with Power of attacks and skills +20%.
  • Spectral Master: Shadow Prestige
    • Similar to Arcane Prestige, with All Critical Damage +30%.

Aeore Classes
  • Cardinal: Cardinal's Divine Barrier
    • Restores 10% HP to the party. Creates a barrier with 50,000 HP for 7 sec.
  • Eva's Saint: Eva's Divine Barrier
    • Restores 10% MP to the party. Creates a barrier with 50,000 HP for 7 sec.
  • Shillien Saint: Shillien's Divine Barrier
    • Restores 5% HP/MP to the party. Creates a barrier with 50,000 HP for 7 sec.

Other Classes
  • Eviscerator: Earth Fist
    • For 25 sec., increases P. Atk. by 10%, range +80. Basic attacks affect up to 4 enemies.
  • Sayha's Seer: Sayha's Judgment
    • Deals 884 Power magic damage. For 10 sec., increases target's received M. damage by 20%.
    • Grants Storm Sign Lv. 3 and Storm Punishment Lv. 4.
[hr] Tyrr Warrior Updates
Rolling Thunder
  • Skill Type Change: Now a passive skill instead of a toggle skill.
  • Effect: On basic attacks, creates a whirlwind that decreases the target's P. Def. for 5 seconds.
  • Effects by Level:
    • Level 1: P. Def. -5%
    • Level 2: P. Def. -7%
    • Level 3: P. Def. -9%
    • Level 4: P. Def. -11%
    • Level 5: P. Def. -15%
    • Level 6: P. Def. -20%

Duelist Wrath (Tyrr Duelist Class)
  • Modification: Changed the mechanic affecting Critical Rate increase for physical skills that consume Momentum.
  • Removed: Effect no longer applies to Jump Attack.
  • Added: Effect now applies to Sonic Storm.

New Skill: Momentum Power of Valor
  • Classes: Tyrr Duelist, Tyrr Grand Khavatari
  • Effect: Allows better control of Momentum.
  • Brave Spear additionally increases the power of skills that consume Momentum by 20%.
  • Acquisition Details:
    • Level: 110
    • SP Consumption: 436,393
    • Required Items: Rune Stone (32 pcs.)

Tyrr Duelist Updates
Sonic Violence
  • Description: Attacks nearby enemies swiftly and mercilessly.
  • Skill Details:
    • Power: 110%
    • Effect: Consumes Momentum to increase Skill Critical Rate.
    • Maximum Effect: Skill Critical Rate is maxed out when 5 Momentum are consumed.
💡 Reminder: These updates are aimed at improving balance, enhancing gameplay, and ensuring better accessibility across all features.
Patch Notes: Skill Critical Rate Adjustments
Class Category: All Tyrr Warriors
  • Increased Base Skill Critical Rate for:
    • 'Armor Destruction,' 'Mega Strike,' 'Power Bomber,' 'Hurricane Blaster,' 'Eruption,' and 'Jump Attack.'
  • Decreased Excessive Base Critical Rate for:
    • 'Infinity Strike' and 'Sonic Star.'
  • Higher Skill Critical Rate Noted in Tooltips for:
    • 'Infinity Strike,' 'Sonic Star,' and 'Last Attack.'
  • Reduced Cooldown of Last Attack: (30 sec. → 5 sec.)

Tyrr Class Adjustments
Tyrr Dreadnought / Tyrr Titan / Tyrr Maestro / Tyrr Doombringer
  • Increased Base Skill Critical Rate for:
    • 'Hurricane Blaster' and 'Hurricane Storm.'
Tyrr Duelist
  • Increased Base Skill Critical Rate for:
    • 'Sonic Storm,' 'Sonic Rage,' and 'Sonic Violence.'
  • Fixed Tooltip to Reflect Ignore Shield Defense Effect of:
    • 'Triple Sonic Slash.'
Tyrr Dreadnought
  • 'Thunder Spear' has Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.
Tyrr Titan
  • Decreased Excessive Base Critical Rate for:
    • 'Titan Strike.'
  • 'Titan Strike' has Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.
Tyrr Grand Khavatari
  • Increased Base Skill Critical Rate for:
    • 'Force Storm' and 'Raging Force.'
Tyrr Maestro
  • Increased Base Skill Critical Rate for:
    • 'Power Hammer Crash' and 'Maestro's Touch.'
Tyrr Doombringer
  • Increased Base Skill Critical Rate for:
    • 'Power Hammer Crash' and 'Rush Impact.'
Class Category: All Othell Rogue
  • Increased Base Skill Critical Rate for:
    • 'Heart Breaker,' 'Blood Stab,' 'Chain Blow,' 'Barrage of Nails,' and 'Throwing Dagger.'
  • Higher Skill Critical Rate Noted in Tooltips for:
    • 'Heart Breaker,' 'Blood Stab,' and 'Chain Blow.'

Othell Class Adjustments
Othell Adventurer
  • 'Reverse Mana' and 'Drastic Blow' have Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.
Othell Wind Rider
  • 'Easterly Wind Strike,' 'Right Angle Reverse,' and 'Gust Stab' have Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.
Othell Ghost Hunter
  • 'Shadow Reverse' has Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.
Othell Fortune Seeker
  • Increased Base Skill Critical Rate for:
    • 'Wild Plunder.'
  • Higher Skill Critical Rate Noted in Tooltips for:
    • 'Reverse Plunder' and 'Flex Blow.'

Class Category: Iss Enchanter
  • Increased Base Skill Critical Rate for:
    • 'Crippling Attack,' 'Assault Crash,' and 'Chaos Symphony.'

Class Category: Sigel Classes
Sigel Shillien Knight
  • 'Templar Soul Roar' has Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.
Sigel Eva's Templar
  • 'Guardian Gigantic Roar' has Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.
Sigel Phoenix Knight
  • 'Paladin Burning Roar' has Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.
Sigel Hell Knight
  • 'Avenger Cruel Roar' has Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.
Sigel Death Knight
  • 'Hell Divide (Equilibrium)' has Higher Skill Critical Rate than Normal Skills, now noted in Tooltips.

Zaken's initializing time reduced to 2 minutes from 8. New Hunting Zone
  • Fairy Settlement
  • Level 126+
  • Solaris and Other Unique Drops
  • Dynamic Hunting Ground
« Last Edit: January 07, 2025, 07:52:34 AM by Lineage2Ertheia »
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Lineage2Ertheia

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Re: Updates
« Reply #469 on: January 16, 2025, 08:37:02 AM »

Use the updater one time before logging in to update the game to the latest patch!

Patch Notes -Version 12.5

General Changes:

  • Aaru Fortress main door defenses lowered.
  • All fortress NPC dialogues revamped.
  • Knight`s Epaulettes price increased.
  • Strider`s stats increased.
  • Strider`s siege assault effectiveness against doors and walls greatly improved.
  • Preview Video
  • Fortress defensive guards: Level, stats, and drops increased.
  • Fortresses and Castles now grant skills to clans that own them.
  • New skills added for Castles and Fortresses.
  • Squad skills for fortresses and castles updated.

Premium Buffer Updates:

  • New Buffs:
    • Song of Inspiration
    • Dance of Inspiration
    • Power Redemption
    • Doomcryer`s Redemption
    • Pa`agrio`s Redemption
  • Buff durations increased to 3 hours.
  • Visual effects removed for new skills to reduce visual strain.

Fafurion Raid Updates:

  • Raid level and drops increased.

New Passive Skills for Fortresses and Castles:

Fortress Skills:
  • Archaic Fortress: Residence Body, Residence Profane Resistance Lv.1
  • Bayou Fortress: Residence Might, Residence Empower Lv.1
  • Tanor Fortress: Residence Death Fortune, Residence Resist Lava Lv.1
  • Hunter Fortress: Residence Evasion, Residence Might Lv.1
  • Borderland Fortress: Residence Revered Resistance, Residence Spirit Lv.1
  • Southern Fortress: Residence Resist Typhoon, Residence Shield Block Lv.1
  • Aaru Fortress: Residence Soul, Residence Clarity Lv.1
  • Demon Fortress: Residence Spirit, Residence Moral Lv.1
  • Western Fortress: Residence Revered Resistance, Residence Shield, Residence Shield Block Lv.1
  • White Sands Fortress: Residence Soul, Residence Magic Barrier Lv.1
  • Monastery Fortress: Residence Body, Residence Health Lv.1
  • DragonSpine Fortress: Residence Magic Barrier, Residence Resist Typhoon Lv.1
  • Shanty Fortress: Residence Body, Residence Shield Block Lv.1
  • Valley Fortress: Residence Clarity, Residence Health Lv.1
  • Antharas Fortress: Residence Empower, Residence Shield Defense Lv.1
  • Narsell Fortress: Residence Body, Residence Profane Resistance Lv.1
  • Ivory Fortress: Residence Moral, Residence Tide Resistance Lv.1
  • Hive Fortress: Residence Exposure, Residence Resist Lava Lv.1

Squad Skills:

  • Fire Squad: The corresponding troops P. Atk. increase by 1%.
  • Fire Squad: The corresponding troops P. Atk. increase by 3% and P. Critical Rate increase by 1%.
  • Fire Squad: The corresponding troops P. Atk. increase by 5%, P. Critical Rate increase by 3%, and P. Critical Damage increase by 3%.
  • Water Squad: The corresponding troops P. Def. increase by 1%.
  • Water Squad: The corresponding troops P. Def. increase by 3%.
  • Water Squad: The corresponding troop P. Def. increase by 5% and Shield Defense increase by 3%.
  • Wind Squad: The corresponding troops` Max HP increase by 1%.
  • Wind Squad: The corresponding troops` Max HP increase by 3%.
  • Wind Squad: The corresponding troops` Max HP increase by 5%.
  • Earth Squad: The corresponding troops` M. Def. increase by 1%.
  • Earth Squad: The corresponding troops` M. Def. increase by 3%.
  • Earth Squad: The corresponding troops` M. Def. increase by 5%.
  • Holy Squad: The corresponding troops` Max MP increase by 1%.
  • Holy Squad: The corresponding troops` Max MP increase by 3%.
  • Holy Squad: The corresponding troops` Max MP increase by 5%.
  • Dark Squad: The corresponding troops` M. Atk. increase by 1%.
  • Dark Squad: The corresponding troops` M. Atk. increase by 3%, and M. Critical Rate increase by 1%.
  • Dark Squad: The corresponding troops` M. Atk. increase by 5%, M. Critical Rate increase by 3%, and M. Critical Damage increases by 3%.
Castle Skills:
  • Rune Castle: Residence Health, Residence Magic Barrier, Residence Resist Typhoon Lv.2
  • Shuttgarth Castle: Residence Revered Resistance, Residence Exposure, Residence Soul Lv.2
  • Gludio Castle: Residence Health, Residence Exposure, Residence Earthquake Resistance Lv.2
  • Dion Castle: Residence Spirit, Residence Shield, Residence Death Fortune Lv.2
  • Aden Castle: Residence Might, Residence Profane Resistance Lv.2
  • Oren Castle: Residence Empower Lv.2
  • Goddard Castle: Residence Body, Residence Moral, Residence Shield Defense Lv.2
  • Giran Castle: Residence Soul, Residence Exposure, Residence Revered Resistance Lv.2

Prepare your clans for the challenges ahead!


« Last Edit: January 16, 2025, 07:48:27 PM by Lineage2Ertheia »
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Lineage2Ertheia

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Re: Updates
« Reply #470 on: January 27, 2025, 09:49:48 AM »

🚨 Patch 12.6 - Update Notice! 🚨

🔧 IMPORTANT: Please use the Updater tool once before logging in!
To ensure everything is updated correctly, make sure to run the Updater one time before logging in to the game. This will ensure that you’re ready to experience all the exciting new content and fixes included in this patch! ⚙️

[img width=800 height=432]https://i.gyazo.com/4a31b3ef50a49ced5b676a6534f4c9af.jpg[/img]

🎉 Ceremony of Chaos Event! 🎉

Get ready for the Ceremony of Chaos, a brand-new event that challenges the mightiest warriors to test their strength! The event takes place daily from 00:00 to 23:00, with new matches starting every 30 minutes. Prove your worth and earn amazing rewards in this epic battle!

Event Details:

  • Match Duration: 5 minutes
  • Victory: Be the last player standing or have the most kills to claim victory. If no one wins, the event ends in a draw.

💥 Rewards:

  • Victory Rewards: 1-5 Mysterious Boxes
  • Consolation Rewards: 2 Mysterious Marks
  • Exchange Mysterious Marks for incredible rewards from the Mysterious Butler in towns!

🛍️ New Shop Items from Mysterious Marks:

  • Freya's Art of Seduction - Barrier
    🌟 Increases Max HP/MP/CP by 30%, P. Atk. by 10%, M. Atk. by 20%, P. Def/M. Def by 30%, and reduces Skill MP Consumption by 15% for 30 minutes.
    🌟 Additional effects: Reduces PvP damage by 10%, increases Attribute Defense by 100.
    ⏳ Cooldown: 5 minutes.
  • Freya's Art of Seduction - EXP
    🌟 Increases Max HP/MP/CP by 30%, P. Atk. by 10%, M. Atk. by 20%, P. Def/M. Def by 30%, and reduces Skill MP Consumption by 15% for 30 minutes.
    🌟 Additional effect: Increases XP by 30%.
    ⏳ Cooldown: 5 minutes.

🎁 Other Rewards from Mysterious Boxes:

  • Mouse Coin
  • Einhasad's Gold Coin
  • Forgotten Spellbook Chapter
  • Dragon Weapon Augmenting Stone
  • Dragon Shirt Augment Stone
  • Accessory Augmenting Stone
  • Armor Augmenting Stone
  • Circlet Spirit Stone
  • Superior Weapon Augmenting Stone
  • Beauty Shop Ticket

🔧 General Updates:

  • Guardian's Death Shield Fix: The Guardian's Death Shield now properly reduces the chance of receiving a magical critical hit, offering a stronger defense in combat. Your protection against magical damage has been enhanced!
  • Paladin's Fervent Cryt Fix: The Paladin's Fervent Cryt now correctly applies the corrupt debuff attribute reduction, allowing Paladins to reduce enemy attributes more effectively.
  • Elite Champions: Get ready for Elite Champions—these champions will have a new visual aura, and will appear larger than normal monsters for easier identification!
    Elite Champions will be the only type of champion monsters, and their titles will feature "Elite Champions" to distinguish them.
  • Castle Damage Zones: Penalties for traps in castles have been increased. Be extra cautious when navigating these areas, as traps now pose an even greater threat!
  • Many NPC Dialogues Remade: We’ve revamped many NPC dialogues, including the dialogues for castle chamberlains, court wizards, and more! The world of the game feels more alive with these new interactions.

🔮 Make sure to participate in the Ceremony of Chaos and claim your rewards! The Mysterious Butler awaits you with valuable items.

Good luck to all the brave challengers out there! 💪✨


« Last Edit: January 27, 2025, 09:51:27 AM by Lineage2Ertheia »
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Lineage2Ertheia

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Re: Updates
« Reply #471 on: February 06, 2025, 09:33:35 AM »
New zones added to TVT and improvements
New Zones added to Last Hero  and improvements
Last hero event will heal players after they are teleported
Fixed an issue with ASsasin weapons not giving the correct HP bonuses
Fixed an issue with ASsasin weapons not giving the correct HP bonuses
Fixed an issue with Chaos Arena skills being usable when they shouldnt
Removed teleportation from etis castle to pvp arena red vs blue
Event buffs are not saved on game exit
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Re: Updates
« Reply #472 on: February 09, 2025, 05:52:40 AM »

Raid Adjustments: 
- Increased the level and drop rates for the following raids: 
  - Behemoth Leader 
  - Dragon Beast 
  - Amden Orc Turation 
  - TUrahot 
  - Turmathia 
  - Demon Bedukel 
  - Demon Servant 
  - Destruction Knight Zeruel 
  - Corrupted Goblier 
  - Abyssal Makum 
  - Balok 

Quest Adjustments: 
- Increased the level requirement for the Shadow of Terror: Blackish Red Fog quest. 

Karma System: 
- Improved player Karma cleaning rate

Bug Fixes: 
- Fixed an issue where removing certain augments would sometimes display an invalid value

Skill Adjustments: 
- The following skills can now land a critical hit even if not enchanted for Focus, with a chance: 
  - Lateral Hit 
  - Backspin Impact 
  - Spinning Kick 
  - Gravity Hit 
  - Distant Kick 
  - Stamp Punch 
  - Reverse Weight 
« Last Edit: February 09, 2025, 06:22:04 AM by Lineage2Ertheia »
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Lineage2Ertheia

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Re: Updates
« Reply #473 on: February 17, 2025, 06:23:56 AM »
⚔️ New Dynamic Zones Introduced! ⚔️


Certain zones will now shift dynamically between Peace, General, and Battle states.

Zone Changes & Timings:
📍 Daril Phran’s Water Source

Peace Zone: 2 hours
General Zone: 30 minutes (with a chance)
📍 Daril’s Water Source

Peace Zone: 2 hours
General Zone: 30 minutes (with a chance)
📍 Zone 1: Asa

Peace Zone: 2 hours
General Zone: 30 minutes (with a chance)
🔥 Gainak – Now a Battle Zone! 🔥

Gainak will shift from a Peace Zone to a full Battle Zone.
In Battle Zones:
Players can attack others freely—no need to flag!
No XP loss or penalties for dying.
Special monsters will spawn during battle times!
Prepare for war and take advantage of these dynamic zone changes! ⚔️🔥
« Last Edit: March 14, 2025, 06:36:29 AM by Lineage2Ertheia »
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Lineage2Ertheia

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Re: Updates
« Reply #474 on: February 19, 2025, 05:48:08 PM »
Greek language support added in game
Run Launcher and Updater Lineage2Ertheia.exe 1 time, or the Updater to get the Greek Launcher.exe , then launch it to play the game in greek .



« Last Edit: March 14, 2025, 06:36:10 AM by Lineage2Ertheia »
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Lineage2Ertheia

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Re: Updates
« Reply #475 on: February 23, 2025, 06:09:38 AM »

Crafting Adjustments
Angel Necklace – Updated crafting recipe requirements.
Angel Earring – Updated crafting recipe requirements.
Angel Ring – Updated crafting recipe requirements.
Item & Skill Adjustments
Guardian Focus Shield – Now provides resistance to P. Skill Critical Damage.
Wave Barrier – Now also reflects damage upon activation.
Fixes & Optimizations
Residence Exposure – Corrected bonuses to match intended values.
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Re: Updates
« Reply #476 on: March 14, 2025, 06:38:01 AM »

Lineage 2 Ertheia - Patch Notes 13.0

⚠️ Update Notice:
- Please use the updater once before logging in.


Fixes and Improvements

  • Furious Slasher: Now correctly transforms the equipped weapon mechanism into a Polearm. Preview
  • Black Pool: Now properly absorbs HP.
  • Compound System Fixes:
    • Fixed several issues with item combinations, retry attempts, and window behavior.
  • Trade & Item Appearance Fixes:
    • NPC traders now preserve item appearances correctly.
  • Class Restrictions:
    • All classes can now equip dual daggers (retail-like).
  • Fixes:
    • Character Status Window refresh issues resolved after adding an ability.
    • Corrected display of request names.
  • XP/SP Penalty:
    • Increased level difference penalty to 30.

Black pool absorb hp part added Fixed a bug where closing the Compound window would trigger an enchant failure sound. Fixed a bug where putting an item in the Compound window after a re-try would sometimes result in an invalid combination. Fixed a bug where putting an item in the Compound window in the 2nd slot would result in invalid combinations. Fixed a bug where compounding would not delete the second item upon combination failure. Fixed a bug where compound window would randomly close upon compound failure. #2 Fixed a bug where the request accepted would show requestor name to requestor instead of the player name which accepted. Npc traders and upgrade now correctly passes up item appearances, appearances will not be lost at upgrades or changes at npc Any class can now wear dual daggers (removed the restriction, retail like). Fixed a bug where ExShowCropInfo packet was not working. Fixed an issue where the Character Status Window would not properly refresh when resetting Ability Points. Penalty for XP/SP level difference increased to 30

  • Amber System:
    • Amber is now enchantable via Scroll: Enchant Amber and can be compounded into Natural Yellow Amber and further into Natural Blue Amber.
  • Item Availability:
    • New items available from the Dimensional Merchant and scroll shop.
    • Superior Jewels now cost reduced.

L-Grade Orbs System

New L-grade Orbs can now be equipped in the jewel slots. Below is a detailed table for each orb type:

Orb Description Effects / Skills
Orb of Fire Harnesses the power of Ruby, Sapphire, Diamond, and Pearl. +23% Soulshot/Spiritshot/Beast Soulshot/Blessed Spiritshot damage
+25% Physical Attack; +30% Magical Attack
+6690 Physical Defense; +4210 Magical Defense
-20% received critical damage; +15% P./M. Defense
Does not stack with effects from similar jewels.
Orb of Water Embodies the power of Red Cat's Eye and Blue Cat's Eye. +25% Critical Damage for basic attacks and skills
+10% overall attack power
Does not stack with effects from similar jewels.
Orb of Air Contains the power of Garnet, Aquamarine, Vital Stone, and Tanzanite. 15% chance to recover 180 MP when using skills
In PvP, removes Confusion (Stun) and Obstruction (Silence) on hit
-5% skill cooldown, +20% Max HP/MP, +35% Debuff Resistance
+25% Damage Reflection Resistance, +70% Vitality bonus, +15% acquired XP, -20% Vitality Consumption
Does not stack with effects from similar jewels.
Orb of Earth Combines the power of Obsidian, Opal, Emerald, and Topaz. +300 Attribute Attack/Resistance; +7 to all stats
+40% Skill Mastery Rate; +15% Physical/Magical Defense
-18% received PvP damage; cancels enemy target on hit
Does not stack with effects from similar jewels.
Orb of Elements (30-day duration) Utilizes the power of all elemental orbs. When equipped in the brooch slot: +10% overall damage; +30% acquired XP/SP; -10% received damage
Does not stack with any other jewel effects.

— The effects of Ruby, Sapphire, Diamond, and Pearl do not stack with the effects of the Orb of Fire. — The effects of Red Cat's Eye and Blue Cat's Eye do not stack with the effects of the Orb of Water. — The effects of Aquamarine, Garnet, Vital Stone, and Tanzanite do not stack with the effects of the Orb of Air. — The effects of Obsidian, Opal, Emerald, and Topaz do not stack with the effects of the Orb of Earth. — The effects of the overseas jewels Amethyst and Cat's Eye are not involved in the new orbs. These jewels can still be equipped in the remaining slots and used in conjunction with orbs.

🪄 Amber Enchantment System

✨ Artificial Amber Enchant Bonuses

Enchant Level M. Def. Bonus Resistance Bonus Weapon P./M. Atk. Armor P. Def. Accessory M. Def.
+1 +2 +1 +65 +5 +5
+5 +14 +5 +125 +25 +25
+10 +42 +10 +200 +50 +50

Natural Amber Enchant Bonuses

Amber Type Max M. Def. Max Resistance Bonus Max Weapon P./M. Atk. Max Armor P. Def. Max Accessory M. Def.
Yellow +42 +20 +250 +65 +65
Blue +42 +30 +300 +75 +75

Notes:
- Enchanting Amber may reset it back to +0 upon failure.
- Higher-tier Ambers provide better enchantment effects.


Enjoy the new updates and have fun in Lineage 2 Ertheia!

« Last Edit: March 14, 2025, 04:25:16 PM by Lineage2Ertheia »
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Re: Updates
« Reply #477 on: Today at 06:21:57 AM »
Lineage 2 Ertheia - Patch Notes 13.1
⚠️ Update Notice:
- Please use the updater once before logging in.

New Features & Enhancements

Dragon Shirt is now augmentable.

Dragon Leather Shirt is now augmentable.

Starter Items Overhaul

Improved Starter Items for new players (No Time Limit).

Superior Jewels added to starter packs.

Dragon Shirt included for new players.

Venir Talisman Level 24 added to starter packs.

Starter items now have no grade penalty.

Starter gear enchantment limits set to +16/20.

Gameplay Adjustments

Weapon Grade Penalty has been reactivated.

Enjoy the new updates and enhancements! See you in-game!
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Re: Updates
« Reply #477 on: Today at 06:21:57 AM »