Author Topic: Updates  (Read 292218 times)

Lineage2Ertheia

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Re: Updates
« Reply #315 on: July 09, 2020, 08:01:47 AM »
Prices furthermore optimized for lvl 1 jewels
Adena requirements lowered
Fixed an issue where Iss Doomcryer couldnt learn lvl 4 or higher Horn Melody
Fixed an issue with Angel Ring not giving the correct bonuses


FIxed an issue while porting to events or Olympiad the effect of Heavenly Talisman would be removed
Angel's Accessory can be obtained by tradeing Fallen Angel's Ring at Denign using Selenite. Enchantment level is kept. Chance to obtain an Angel Ring is 90% or at failure, the initial item is received.
Navari's Mask Selenite Requirements reduced, chance to obtain a Navari's Mask is 80% or at failure, the initial item is received.
Chances slightly increased for compound success of jewels lv 1-5 and prices of lvl 1 jewels to reflect the above changes
Death Knight Sword Price decreased
Death Knight Sword can be bought using Magma Ores that drop in Blazing Swamp from Ze Hustui
Beauty Shop Tickets Drop added to additional mobs and Increased in Garden of Genesis
Beauty Shop Tickets Drop added to additional mobs and Increased in Enchanted Valley


Fixed an issue with Superior Sapphire not displaying the correct lvl of the passive skill
Navari's Mask p crit damage bonus fixed
Tanzanite reuse updated to latest official update
Event Buffs Upgraded
Further increased chances for lv.2 /lv.3 craft effect
Fixed an Issue with Cat's eye level 5 not being changeable for Jewel Energy
dragon weap russ
Chance to receive a 2 Jewel Energy from lvl5 Jewel Increased
Chance to receive a lvl 4 Jewel decreased to below 5%
Price of Lv 1 jewel slightly increased to reflect the above changes
Chance to obtin a level 3 craft effect on epics increased
Chance to obtain a level 2 craft effect on epics increased
Chance to obtain a level 1 craft effect on epics decreased
Fixed an issue with Superior Sapphire not showing correct visual effect
La Vie En Rose's Shining Blessing will have a chance to activate when using skills also
Fixed an issue with Navari's mask not giving the correct P/M skill critical damage values
Chances increased for lvl 1-5 compound jewels
Vital Stone lvl 5 cannot be changed to Jewel Crystals, added to description of the item also.
Amethyst active skill reuse will now scale with it's level
Fixed an issue with Top-Grade Brooch not giving correct base bonuses at top level
Added dialogue at Dimensional Merchant exchange that specifies the conditions when changing brooch lvl 5 to Crystal of Dawn (any brooch, equiped or not, will be traded to crystals if chosen so)
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Lineage2Ertheia

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Re: Updates
« Reply #316 on: August 27, 2020, 07:07:35 AM »
New Update 8.1 added. Use Updater 1 time before logging in to update your files

Superior Burst Casting skill added
https://i.gyazo.com/533413b6d8eff89fcb8724bff8a06b32.gif
Fixed an issue where skills with integrated vampirism would affect other skills as well.
Fixed minor issues with Wynn Marks and Death Lord.
Death Lord Behavior updated
https://i.gyazo.com/fe788f3a4acff10e1d5cefe45560ebab.mp4

Attribute Cap raised to 2000

New Behavior and Visual effect added for Meteor, Soul Bomber skills

New visual effects added for each level of La Vie En Rose's Blessing
Shadow Snare will now behave like an offensive skill when used
Volcanic Destruction land rate will now depend on mental stat
Fixed an issue with Burst Casting not giving immunity to cast interruption
Fixed issues with Summon skill type where skills declared as offensive would not properly work as expected.
Fixed an issue where a GROUND_SKILL summon skill would initiate a thread task to delete the NPC, even though it is already managed by the NPC instance itself.
fixed an issue where PoisonZone/ShadowSnare was causing Player to flag a party member
Fixed symbols not replicating crest info from owner. Clan Flag will now work properly with large clan crest.
Fixed an issue where Poison Zone and Shadow Snare would act abnormally if caster was in Peace Zone.
Fixed an issue where Poison Zone and Shadow Snare would not let caster know if the debuff got resisted.
Fixed an issue where Poison Zone and Shadow Snare would not properly work in duels.
Fixed an issue where Poison Zone and Shadow Snare would not make caster flagged in the right conditions.
Fixed an issue where Shadow Snare skill's affect radius was higher than its visual radius.
Fixed an issue where Shadow Snare land rate would not get properly reduced by Dangerous Area resistance and Mesmerizing Reduction.
Fixed an issue where players getting affected by Shadow Snare would travel distances faster than originally intended.
Fixed an issue where Shadow Snare effect would get overridden by stun statuses.
Fixed an issue where Block Invincibility would randomly double its debuff duration due to skill mastery.

Elemental Spike updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Crash updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Final Storm updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Volcanic Destruction updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Breath updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Howl updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Ruin updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Burst  updated mp consumption to newest retail values with two stage mechanic consumption mechanics

Elemental Spike Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum  updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Crash Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Elemental Final Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Volcanic Destruction Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum  updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Howl Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Hell Binding Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Mass Hell Binding Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Death Fear Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Mass Death Fear Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Magical Evasion Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Magical Charge Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Devil's Sway Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Essence of Mana Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Embody Mana Armor Fixed an issue where skill wouldnt show as disabled when mp is lower then minimum updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Arcane Comet Strike cancel target effect added
Superior Weapon Mastery updated and new bonuses added, updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Superior Robe Mastery updated and new bonuses added, updated mp consumption to newest retail values with two stage mechanic consumption mechanics
Discarded Wizard soul animation improved
Curse of Deadland skill updated, new sound effects added and visuals
Second Class skills cannot be kept anymore for Feoh Class
Reanimated Man, Corrupted Man, Discarded Wizard stats updated to latest
Bedrock Destruction updated
Volcanic Destruction updated
Superior Necromancy updated
 


Yul class revamped, skills updated/optimized
Tornado Shot skill updated/new levels and skill enchant branches added
Tornado Shot"  skill updated/new levels and skill enchant branches added
Bow Strike skill updated/new levels and skill enchant branches added
Bow Strike skill updated/new levels and skill enchant branches added
Quick Shot skill updated/new levels and skill enchant branches added
Quick Shot skill updated/new levels and skill enchant branches added
Pinpoint Shot  skill updated/new levels and skill enchant branches added
Pinpoint Shot  skill updated/new levels and skill enchant branches added
Impact Shot  skill updated/new levels and skill enchant branches added
Impact Shot  skill updated/new levels and skill enchant branches added
Recoil Shot  skill updated/new levels and skill enchant branches added
Recoil Shot  skill updated/new levels and skill enchant branches added
Multiple Arrow  skill updated/new levels and skill enchant branches added
Multiple Arrow  skill updated/new levels and skill enchant branches added
Heavy Arrow Rain  skill updated/new levels and skill enchant branches added
Heavy Arrow Rain  skill updated/new levels and skill enchant branches added
Lure Shot  skill updated/new levels and skill enchant branches added
Lure Shot  skill updated/new levels and skill enchant branches added
Quick Charge  skill updated/new levels and skill enchant branches added
Quick Evasion  skill updated/new levels and skill enchant branches added
Diversion  skill updated/new levels and skill enchant branches added
Slow Shot  skill updated/new levels and skill enchant branches added
Phoenix Arrow  skill updated/new levels and skill enchant branches added
Flare  skill updated/new levels and skill enchant branches added
Mind's Eye  skill updated/new levels and skill enchant branches added
Time Bomb  skill updated/new levels and skill enchant branches added
Frost Trap  skill updated/new levels and skill enchant branches added
Gravity Trap  skill updated/new levels and skill enchant branches added
Bullseye  skill updated/new levels and skill enchant branches added
Mass Bullseye  skill updated/new levels and skill enchant branches added
Hunting Instinct  skill updated/new levels and skill enchant branches added
Bloody Instinct  skill updated/new levels and skill enchant branches added
Counter Instinct  skill updated/new levels and skill enchant branches added
Hunting Instinct  skill updated/new levels and skill enchant branches added
Survival Instinct  skill updated/new levels and skill enchant branches added
Second Class skills cannot be kept anymore for Yul Class
Last Stance added

Fixed an issue with Seal of Extortion not showing up when landing when flag is up
Character number will be displayed at login
« Last Edit: August 27, 2020, 08:51:46 AM by Lineage2Ertheia »
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Lineage2Ertheia

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Re: Updates
« Reply #317 on: August 29, 2020, 06:59:33 AM »
New face type added for each class males and females at Beauty Shop
Fixed an issue with Superior Burst Casting not consuming spirit ore
New Event Buffs added
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Lineage2Ertheia

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Re: Updates
« Reply #318 on: September 02, 2020, 07:34:36 AM »

Event buffs duration extended
Old Fourth class buffs will not be able to be casted on 4th class awakened characters
Fixed an issue where owner's servitors could attack own owner's other servitors without using force attack.
Fixed an issue where Guardian Guidance and Berserker Eagle Eye and Magician s Sight were not giving any P. Accuracy to servitors.
New system message will be shown "the distance is too far and so the casting has been stopped"
Fixed an issue with Eva Templar not showing up Shield Charge skill
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Re: Updates
« Reply #319 on: September 27, 2020, 06:49:53 AM »
Feoh Stances updated, fixed an issue where player would not be able to move while changing stances
Fixed an issue with Elemental Crash Dark stacking with Curse Gloom
Fixed an issue with Elemental Burst under Dark Stance not dealing additionaly higher damage, exact value updated/synced
Curse Gloom land rate increased
Discarded Wizard Soul stats updated for all levels / remade synced with off
Cursed Man summon stats updated for all levels / remade synced with off
Summon Reanimated Man stats updated for all levels / remade synced with off
Exalted Tiara will only take one slot equipped
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Lineage2Ertheia

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Re: Updates
« Reply #320 on: October 07, 2020, 07:04:24 AM »


Update 8.2 added. Use Updater 1 time before logging in.
Wynn Summoner classes revamped and updated.
Servitor Max Power Burst skill added
Summon Death Gate remade, new levels and enchant branches added
Invoke remade, new levels and enchant branches added
Mass Servitor Heal remade, new levels and enchant branches added
Mark Retriever remade, new levels and enchant branches added
Replace skill fixed
Summon Portal can go through any obstacle
Servitor Immortality skill added, new visual effects added
Mark of Weakness additional levels added, skill updated to latest
Spectral's Call new level added, values updated
Greater Servitor Might remade, new levels and enchant branches added
Summon Demonic Crucifix remade, new levels and enchant branches added
Mark of Fire remade, new levels and enchant branches added
Servitor Major Heal remade, new levels and enchant branches added
Exile Updated remade, new levels and enchant branches added
Mass Exile remade, new levels and enchant branches added
Curse Exposure remade, new levels and enchant branches added
Mark of Plague skill remade, new levels added, updated, mechanics updated
Mark of Void remade, new levels added, updated, mechanics updated
Dimensional Binding remade, new levels and enchant branches added
Superior Weapon mastery bonuses/skill updated
Superior Summon Mastery skill and mechanics updated
Link of Loyalty skill and mechanics updated
Servitor's Rage skill and mechanics updated
Freezing Invoke
Servitor's Death Whisper additional skill level added
Quadruple Elemental Blast requiremenets updated
Summon Witch Cat additional levels added, skill update, summons stats updated to latest
Summon Commando Cat additional levels added, skill update, summons stats updated to latest
Cast range for summons with that behavior updated
Servitor Immortality skill updated, new effects added
Witch Cat new attack animation added , ss consumption updated
Fixed an issue where after teleporting summons would look awkward
Summons will now have the correct bonuses and animations when using corresponding brooches
Servitor Major Heal skill values fixed, updated
Update Sharing Equipment, now will correctly share special ability stats (pvp/pve and other related) according to latest update
Stun state can be removed while using a skill with a chance.
The chance to remove stun greatly increases if skill is a critical
Every skill has now a chance to remove stunned state
Victories of Pa'Agrio added for Iss Dominator.
New Death effect upon death added
Other misc fixes.
« Last Edit: October 07, 2020, 01:42:21 PM by Lineage2Ertheia »
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Lineage2Ertheia

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Re: Updates
« Reply #321 on: October 09, 2020, 07:45:05 AM »
Mark of Void will now better scale with m atk
Mark of Plague will now beter scale with m atk
arks have the ability to deal criticals
Exile behavior changed,  can be force used
Mass Exile behavior changed,  can be force used
Mark of Fire behavior changed,  can be force used
Mark of Retriever behavior changed,  can be force used
Marks can now have criticals
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Re: Updates
« Reply #322 on: October 15, 2020, 07:04:17 AM »
Fixed an issue at Isthina death skill causing players to not receive death message upon death
Fixed an issue with some old Agathion Skills stacking wrongly
Valakas stats updated to latest update, drops increased
Antharas stats updated to latest update, drops increased
Lindvior stats updated to latest update, drops increased
Baium stats updated to latest update, drops increased
Istina stats updated to latest update, drops increased
Tauti stats updated to latest update, drops increased
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Re: Updates
« Reply #323 on: December 10, 2020, 07:21:34 AM »
Update 8.3 added. Use Updater 1 time before logging in.

Sonic Storm skill reworked, updated to latest
Armor Destruction skill reworked, updated to latest
Triple Sonic Slash skill reworked, updated to latest
Sonic Rage skill reworked, updated to latest
Sonic Flash skill reworked, updated to latest
Mega Strike skill reworked, updated to latest
Power Bomber skill reworked, updated to latest
Eruption skill reworked, updated to latest
Hurricane Rush skill reworked, updated to latest
Jump Attack skill reworked, updated to latest
Infinity Strike skill reworked, updated to latest
Sonic Star skill reworked, updated to latest
Power Revival skill reworked, updated to latest

Brave Spear  skill reworked, updated to latest
Last Stand  skill reworked, updated to latest
Face Off skill reworked, updated to latest
Second Wind skill reworked, updated to latest
Berserker  skill reworked, updated to latest
Force of Nature skill reworked, updated to latest
Reduce Anger skill reworked, updated to latest
Giant Barrier skill reworked, updated to latest
Spirit of Hunter  skill reworked, updated to latest
Spirit of Slayer  skill reworked, updated to latest
Feral Bear Cry skill reworked, updated to latest
Feral Ogre Cry skill reworked, updated to latest
Feral Hawk Cry skill reworked, updated to latest
Feral Puma Cry skill reworked, updated to latest
Feral Rabbit Cry skill reworked, updated to latest
Duelist Wrath skill reworked, updated to latest
Giant Punch skill reworked, updated to latest
Power Provoke skill reworked, updated to latest
Lightning DIsarm   skill reworked, updated to latest

Rolling Thunder skill reworked, updated to latest
Momentum Charge skill reworked, updated to latest
Master of Combat skill reworked, updated to latest
Momentum Master skill reworked, updated to latest
Superior Weapon Mastery skill reworked, updated to latest
Superior Dual Weapon Mastery skill reworked, updated to latest
Superior Heavy Armor Mastery skill reworked, updated to latest
Superior Light Armor Mastery skill reworked, updated to latest

Superior Momentum Master skill reworked, updated to latest
Superior Hp Mastery skill reworked, updated to latest
Great Spirit Mastery skill reworked, updated to latest
Maximum Force Mastery skill reworked, updated to latest
Superior Dual Sword Mastery skill reworked, updated to latest
Max Energy  skill reworked, updated to latest
Force Intention skill reworked, updated to latest

Force Storm skill reworked, updated to latest
Raging Force skill reworked, updated to latest
Momentum Flash skill reworked, updated to latest

Wild Roar skill reworked, updated to latest
Wolf's Cry skill reworked, updated to latest
Furious Fist skill reworked, updated to latest
Fury Fists skill reworked, updated to latest

Superior Blunt Weapon Mastery skill reworked, updated to latest
Superior Shield Mastery sskill reworked, updated to latest

Brave Spear added to Tyrr Titan


Hurricane Blaster  skill reworked, updated to latest
Hurricane Storm  skill reworked, updated to latest
Power Hammer Crush  skill reworked, updated to latest
Summon Wild Hog Cannon  skill reworked, updated to latest
Sword Shield skill reworked, updated to latest

Rush Impact skill reworked, updated to latest
Blade Slasher skill reworked, updated to latest
Soul Barrier skill reworked, updated to latest
Soul Berserker skill reworked, updated to latest

Frenzy skill reworked, updated to latest
Rage skill reworked, updated to latest
Furious Slasher skill reworked, updated to latest
Guts skill reworked, updated to latest

Thunder Storm skill reworked, updated to latest
Superior Polearm Mastery skill reworked, updated to latest

Wrath skill reworked, updated to latest
Focus Attack skill reworked, updated to latest
 
ThunderSpear  skill reworked, updated to latest
Provoke skill reworked, updated to latest
Winged Spear skill reworked, updated to latest

Glair skill renamed to Spirit of Iss
Spirit of Iss bonuses updated

Heavy Punch Spear skill reworked, updated to latest
Backspin Impact Spear skill reworked, updated to latest
Air Light Spear skill reworked, updated to latest
Fluid Weave Spear skill reworked, updated to latest
Steel Mind Spear skill reworked, updated to latest
Summons death time updated in concordance with latest update (reduced)
Octavis Optimizations
Death effect updated.
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Lineage2Ertheia

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Re: Updates
« Reply #324 on: January 26, 2021, 08:07:00 AM »


New Update 8.5 Added. Use Updater 1 time before logging in.
Othell Classes Revamped, all skills remade/rechecked/new levels and mechanics added: Othell Adventurer, Othell WInd Rider, Othell Ghost Hunter, Othell Fortune Seeker
Blood Stab remade, new levels and enchant branches added
Heart Breaker remade, new levels and enchant branches added
Chain Blow remade, new levels and enchant branches added
Barrage of Nails remade, new levels and enchant branches added
Clone Attackr remade, new levels and mechanics added
Clones life time set to 15sec off like
Right Angle Reverse remade, new levels and mechanics added
Easterly Wind remade, new levels and mechanics added
Mortal Strike remade, new levels and mechanics added
Shadow hideremade, new levels and mechanics added
Final ultimate Evasion remade, new levels and mechanics added
Amazing Angel of Death skill made, new effects, visuals added https://i.gyazo.com/c60b2cceb622ac8e93abc97c07cfac96.mp4
Counter Stance remade, new levels and mechanics added
Shadow Dash remade, new levels and mechanics added
Gust Movementremade, new levels and mechanics added
Critical Chances remade, new levels and mechanics added
Counter Flip remade, new levels and mechanics added
Flash Dagger  remade, new levels and mechanics added
Paralyzing Shadow   remade, new levels and mechanics added
Critical Wound   remade, new levels and mechanics added

Shadow Chase remade, new levels and mechanics added
Poison Swarm remade, new levels and mechanics added
Mass Trick remade, new levels and mechanics added
Shadow Flash remade, new levels and mechanics added

Jawbone Blow remade, new levels and mechanics added
Throw Dagger remade, new levels and mechanics added
Throw Poison Needle remade, new levels and mechanics added
Flash Bluff remade, new levels and mechanics added
Scorpion Poison remade, new levels and mechanics added
Maximum Critical remade, new levels and mechanics added
Critical Expansions remade, new levels and mechanics added
Superior Dagger Mastery remade, new levels and mechanics added
Superior Dual Dagger Mastery remade, new levels and mechanics added
Superior Light Armor Mastery remade, new levels and mechanics added
Superior Movement remade, new levels and mechanics added
Superior Critical Mastery remade, new levels and mechanics added
Superior Resistance remade, new levels and mechanics added
Superior Haste remade, new levels and mechanics added


Reverse Mana remade, new levels and mechanics added
Istina Acid Sworm remade, new levels and mechanics added
Thrown Istina Acid Sworm remade, new levels and mechanics added
Critical Tactics remade, new levels and mechanics added
Shadow Evasion  remade, new levels and mechanics added
Shadow Reverse remade, new levels and mechanics added
Shadow Hunter remade, new levels and mechanics added
Grim Reaper Possession remade, new levels and mechanics added

Counter Stance new game mechanics added
Coin of Maphr remade, new levels and mechanics added
Lucky Coin: Attack remade, new levels and mechanics added
Lucky Coin: Defense remade, new levels and mechanics added
Flip the Coin of Luck remade, new levels and mechanics added
Dwarven Flare Bluff  remade, new levels and mechanics added
Wild Plunder  remade, new levels and mechanics added
Reverse Plunder remade, new levels and mechanics added

Fixed an Issue with Cubic Fire Bless triggering when hp reaches 0

FIxed an Issue with Remove Target effect
Now a debuffed target cannot chose another target as should


New stun effect added https://i.gyazo.com/9aa0c8b717d28d7b6c1a7113d0410554.mp4
New Berserker Effect
Fixed an issue with Transcendent heavy armor attack type lv 4 set not displaying all bonuses visualy.
« Last Edit: January 27, 2021, 12:08:03 AM by Lineage2Ertheia »
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Re: Updates
« Reply #325 on: February 04, 2021, 08:22:02 AM »

Clone Attack skill remade, new game mechanics added and updated to latest
Quick Evasion optimized and updated to latest

Critical Wound And Mortal Strike fixed
Shadow Chase will now always port you to the back of the target, as written on skill, even though on off. it ports you to the other side of the target, instead of the back of the target.
Reverted new enchantment glow effects, investigating why some people had issues, re-adding in a later patch. Use updater 1 time (8.5)


Phantasmal Ridge Peacezone was reinstated
Atelia Camp peace zone was reinstated
Translated dialogues in Hellbound
Tanzanite Usable at Olympiad
HP Restoration active augmentation usable at Olympiad
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Re: Updates
« Reply #326 on: February 18, 2021, 08:35:38 AM »
Dragon necklace missing bonuses added
Fixed an issue with Foce Intention not giving P. Skill Critical Damage Bonus
Fixed an issue with Horn Melody/Horn Frenzy when enchanted at branch 3 not giving the correct bonuses
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Re: Updates
« Reply #327 on: March 23, 2021, 07:14:50 AM »


New Update 8.7 added. Use Updater Lineage2Ertheia.exe 1 time before log in.
1. Aore Healer Skills Updated to latest Prelude V Return of the Ant Queen Update
2. Sayha's Seer Skills Update to latest Prelude V Return of the Ant Queen Update
3. Eviscerator Skills Updated to latest Prelude V Return of the Ant Queen Update

Golem Power (active) Lv. 106 For 30 min., character's P. Atk. +30%, P. Skill Power +30%. Deals additional damage powered by P. Atk. x5. Cannot be used with Golem Spirit. Consumes 5 Soulstone. Casting time: 1.5 sec Cooldown: 30 sec.
Perfect Polearm Mastery skill added(passive) L v. 101 When using a spear, attack and skill range +40.
Gravity Switch (active) Lv. 105 For 30 min., changes the Heavy Punch effect and deals additional damage powered by P. Atk. x5 after a standard attack. The main effect decreasing HP after a hit doesn't work during this effect.
Infinite Hydro Flare {active) Lv. 105, 107, 109 Lv. 1/Lv. 2/Lv. 3: Deals magic damage to the target with 739 / 754 / 769 power. If the target is debuffed, inflicted damage +10%. Can be used without a cooldown, if the target is marked by Storm Sign Lv. 4. Requires a sword or a blunt weapon.
Eraton's Spear (active) Lv. 115, 116, 117, 118, 119  Lv. 1/Lv. 2/Lv. 3/Lv. 4/Lv. 5: For 30 min., Eraton's energy makes Weapon P./ M. Atk. +50/+70/+90/+120/+150.
Masia's Shield (passive)    Lv. 110, 111, 112, 113, 114 Consumes 250 Spirit Ore. Casting time: 1 sec. Cooldown: 30 sec. (fixed) Consumes 1 Spirit Ore.

The post-effect Limit, which previously applied after using the following skills, has been changed; now it’s being  applied immediately when using the skill; also a new condition has been added: it is impossible to use these skills under the effect of the Limit effect:
Protection of Faith   Limit of Sigel For 90 sec. blocks the effects of Protection of Faith/ Nine Aegis
Celestial Party Protection   Limit of Aeore For 90 sec. blocks the effects of Protection of Faith/ Celestial Party Protection
Battle Rhapsody (Rhapsody Frenzy)   Limit of Iss - For 90 sec. blocks the effects of Protection of Faith/ Rhapsody Frenzy
Tyrr Warriors (all)   Brave Spear   Can be used simultaneously with the following skills: Duelist Wrath, Winged Spear, Furious Slasher, Furious Fist

Sayha Seer / Eviscerator Classes Updated and Revamped

Hydro Flare new levels and enchant branches added
Hydro Attack new levels and enchant branches added
Hydro Strike new levels and enchant branches added
Storm Rage new levels and enchant branches added
Hydro Drain  new levels and enchant branches added
Air Rush new levels and enchant branches added
Wind Blend new levels and enchant branches added
Windy Illsuion will now make user not be able to be target for the duration of the skill
Traces of Wind new Skill added
Eye of The Windstorm skill added
Powerful Gravity skill added

Sayha's Seer Class revamping in progress, should not take long
A few words about changes in this class:
Hydro Flare
 - Removed the requirement of Storm Sign Lv. 3 or higher.
 - Added a requirement of cooldown is 10 seconds.
 - Added a requirement of 1 Spirit Ore consumption.
Hydro Drain
 - Removed the requirement of Storm Sign Lv. 3 or higher.
 - Added a requirement of cooldown is 10 seconds.
 - Changed to HP Recovery +5%.
Hydro Strike
 - Removed the requirement of being in Wind Assimilation state.
 - Added a requirement of cooldown is 10 seconds.
Deceptive Blink / Windy Refuge /Wind Blend
 - Triggers [Trace of Wind] effect when Wind Assimilation state is canceled.
 - [Trace of Wind]: A lingering trace of wind reduces damage by 90% for 3 seconds and blocks the remaining damage by consuming MP.
 - Added a requirement of 10 Spirit Ore consumption to Deceptive Blink.
Storm Sign
 - Added Incoming M. Skill Critical Rate Increase to the Lv. 3 and Lv. 4 debuff effects.
 - Lv. 3: The storm decreases M. Def. by 30% and Speed by 70%, while increasing Incoming M. Skill Critical Rate by 30%.
 - Lv. 4: The storm decreases M. Def. by 50% and Speed by 100%, while increasing Incoming M. Skill Critical Rate by 50%.
Threatening Wind
 - Added the Stun effect.
 - Blows wind at the target to engrave Storm Sign Lv. 3 and stun it for 2 seconds.
Hydro Attack
 - Reduced the casting time from 1.5 seconds to 1 second.
Sayha's Word
 - Added a requirement of 1 Spirit Ore consumption.
Added guaranteed debuff success to the following skills.
Compelling Wind /Hydro Strike /Threatening Wind
 Guaranteed success: Has a 100% chance to trigger abnormal status effect.
 - On guaranteed success, [Perfect] is added to the debuff skill name.

Aeol Healer Classes Revamped =============

Sustain remade, new levels and enchant branches added
Brilliant Heal remade, new levels and enchant branches added
Celestial Party Protection remade, new levels and enchant branches added
Dark Backfire remade, new levels and enchant branches added
Dark Rain remade, new levels and enchant branches added
Dark Blast remade, new levels and enchant branches added
Erase Impact remade, new levels and enchant branches added
Panic Heal remade, new levels and enchant branches added
Mark of Lumi remade, new levels and enchant branches added
Radiant Recharge remade, new levels and enchant branches added
Radiant Heal remade, new levels and enchant branches added
Dark Force remade, new levels and enchant branches added
Mass Dark Veil remade, new levels and enchant branches added
Fairy of Life remade, new levels and enchant branches added
Fatal Sleep remade, new levels and enchant branches added
Dark Rain remade, new levels and enchant branches added
Dark Devour remade, new levels and enchant branches added
Dark Blast remade, new levels and enchant branches added
Crystal Regeneration remade, new levels and enchant branches added
Giant's Favor remade, new levels and enchant branches added
Mass Dark Veil remade, new levels and enchant branches added
Brilliant Recharge remade, new levels and enchant branches added
Mass Mana Gain remade, new levels and enchant branches added
Ranged Weapon Resistance remade, new levels and enchant branches added
Dark Vampirism remade, new levels and enchant branches added
Shillien Protection remade, new levels and enchant branches added
Panic Heal remade, new levels and enchant branches added
Lakcis Disk remade, new levels and enchant branches added
Fantic Healing remade, new levels and enchant branches added
Solid Resistance remade, new levels and enchant branches added

Skill Mastery Rate no longer affects Aeore Healer's Balance Heal skill;
Tyrr Maestro   Golem's Spirit    Cooldown: 5 min. → 30 sec.  "Cannot be used with Golem Power"
Steel Mind mechanics improved to be more offlike
New animation added to trigger mechanics
Fixed an issue with Kelbim ENhanced bow displaying wrong visual effect
Death Knight Sword and effects updated and improved
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Lineage2Ertheia

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Re: Updates
« Reply #328 on: April 22, 2021, 08:47:33 AM »
Blessing of Protection lvl.1 will not trigger anymore, off-like
Zaken`s strenght and drops (min possible/max possible) increased
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Lineage2Ertheia

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Re: Updates
« Reply #329 on: April 24, 2021, 03:46:48 PM »
Tactical Sign issues and errors fixed
Pole 360 degrees player heading fixed, now players will face correct targets while using this stance
Fixed an issue where run speed would display incorrect values while in water
Olympiad will not be ending at 0 hp at faint death fixed
DOT behavior in olympiad updated and fixed
Fixed an issue with auto attack not working after a skill cast as should
Fixed an issue with casting speed incorrect behavior in certain conditions
Fixed an issue with certain archer skills not auto attacking while they should
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Re: Updates
« Reply #329 on: April 24, 2021, 03:46:48 PM »